diff --git a/src/libslic3r/Fill/FillAdaptive.cpp b/src/libslic3r/Fill/FillAdaptive.cpp index 96509923c..a3068989e 100644 --- a/src/libslic3r/Fill/FillAdaptive.cpp +++ b/src/libslic3r/Fill/FillAdaptive.cpp @@ -88,7 +88,7 @@ void FillAdaptive::generate_polylines( float rotation_angle = Geometry::deg2rad(120.0); - for (int i = 0; i < 3; i++) + for (int i = 0; i < polylines_out.size(); i++) { Vec3d offset = cube->center - origin; Point from_abs(from), to_abs(to); @@ -177,7 +177,7 @@ std::unique_ptr FillAdaptive::build_octree( triangleMesh.require_shared_vertices(); } - Vec3d rotation = Vec3d(Geometry::deg2rad(225.0), Geometry::deg2rad(215.0), Geometry::deg2rad(30.0)); + Vec3d rotation = Vec3d(Geometry::deg2rad(225.0), Geometry::deg2rad(215.264), Geometry::deg2rad(30.0)); Transform3d rotation_matrix = Geometry::assemble_transform(Vec3d::Zero(), rotation, Vec3d::Ones(), Vec3d::Ones()); AABBTreeIndirect::Tree3f aabbTree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(triangleMesh.its.vertices, triangleMesh.its.indices);