Fixed conflicts after merge with master
@ -18,6 +18,8 @@ config_update_url = http://files.prusa3d.com/wp-content/uploads/repository/Prusa
|
||||
name = Creality Ender-3
|
||||
variants = 0.4
|
||||
technology = FFF
|
||||
bed_model = ender3_bed.stl
|
||||
bed_texture = ender3.svg
|
||||
default_materials = Creality PLA @ENDER3; Prusament PLA @ENDER3
|
||||
|
||||
# All presets starting with asterisk, for example *common*, are intermediate and they will
|
||||
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
@ -22,6 +22,8 @@ name = Original Prusa MINI
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MINI
|
||||
bed_model = mini_bed.stl
|
||||
bed_texture = mini.svg
|
||||
default_materials = Prusament PLA; Prusament PETG @MINI
|
||||
|
||||
[printer_model:MK3S]
|
||||
@ -29,6 +31,8 @@ name = Original Prusa i3 MK3S
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK3
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA; Prusament PETG
|
||||
|
||||
[printer_model:MK3]
|
||||
@ -36,6 +40,8 @@ name = Original Prusa i3 MK3
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK3
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA; Prusament PETG
|
||||
|
||||
[printer_model:MK3SMMU2S]
|
||||
@ -43,6 +49,8 @@ name = Original Prusa i3 MK3S MMU2S
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK3
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA @MMU2; Prusament PETG @MMU2
|
||||
|
||||
[printer_model:MK3MMU2]
|
||||
@ -50,6 +58,8 @@ name = Original Prusa i3 MK3 MMU2
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK3
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA @MMU2; Prusament PETG @MMU2
|
||||
|
||||
[printer_model:MK2.5S]
|
||||
@ -57,6 +67,8 @@ name = Original Prusa i3 MK2.5S
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK2.5
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA; Prusament PETG
|
||||
|
||||
[printer_model:MK2.5]
|
||||
@ -64,6 +76,8 @@ name = Original Prusa i3 MK2.5
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK2.5
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA; Prusament PETG
|
||||
|
||||
[printer_model:MK2.5SMMU2S]
|
||||
@ -71,6 +85,8 @@ name = Original Prusa i3 MK2.5S MMU2S
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK2.5
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA @MMU2; Prusament PETG @MMU2
|
||||
|
||||
[printer_model:MK2.5MMU2]
|
||||
@ -78,6 +94,8 @@ name = Original Prusa i3 MK2.5 MMU2
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK2.5
|
||||
bed_model = mk3_bed.stl
|
||||
bed_texture = mk3.svg
|
||||
default_materials = Prusament PLA @MMU2; Prusament PETG @MMU2
|
||||
|
||||
[printer_model:MK2S]
|
||||
@ -85,6 +103,8 @@ name = Original Prusa i3 MK2S
|
||||
variants = 0.4; 0.25; 0.6
|
||||
technology = FFF
|
||||
family = MK2
|
||||
bed_model = mk2_bed.stl
|
||||
bed_texture = mk2.svg
|
||||
default_materials = Prusament PLA; Prusament PETG
|
||||
|
||||
[printer_model:MK2SMM]
|
||||
@ -92,6 +112,8 @@ name = Original Prusa i3 MK2S MMU1
|
||||
variants = 0.4; 0.6
|
||||
technology = FFF
|
||||
family = MK2
|
||||
bed_model = mk2_bed.stl
|
||||
bed_texture = mk2.svg
|
||||
default_materials = Prusament PLA; Prusament PETG @MMU1
|
||||
|
||||
[printer_model:SL1]
|
||||
@ -99,6 +121,8 @@ name = Original Prusa SL1
|
||||
variants = default
|
||||
technology = SLA
|
||||
family = SL1
|
||||
bed_model = sl1_bed.stl
|
||||
bed_texture = sl1.svg
|
||||
default_materials = Prusa Transparent Tough @0.05
|
||||
|
||||
# All presets starting with asterisk, for example *common*, are intermediate and they will
|
||||
|
Before Width: | Height: | Size: 8.8 KiB After Width: | Height: | Size: 8.8 KiB |
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 9.2 KiB After Width: | Height: | Size: 9.2 KiB |
@ -1717,9 +1717,6 @@ namespace Slic3r {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#if !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
Transform3d inv_matrix = volume_matrix_to_object.inverse();
|
||||
#endif // !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
|
||||
// splits volume out of imported geometry
|
||||
TriangleMesh triangle_mesh;
|
||||
@ -1739,15 +1736,7 @@ namespace Slic3r {
|
||||
for (unsigned int v = 0; v < 3; ++v)
|
||||
{
|
||||
unsigned int tri_id = geometry.triangles[src_start_id + ii + v] * 3;
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
facet.vertex[v] = Vec3f(geometry.vertices[tri_id + 0], geometry.vertices[tri_id + 1], geometry.vertices[tri_id + 2]);
|
||||
#else
|
||||
Vec3f vertex(geometry.vertices[tri_id + 0], geometry.vertices[tri_id + 1], geometry.vertices[tri_id + 2]);
|
||||
facet.vertex[v] = has_transform ?
|
||||
// revert the vertices to the original mesh reference system
|
||||
(inv_matrix * vertex.cast<double>()).cast<float>() :
|
||||
vertex;
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
}
|
||||
}
|
||||
|
||||
@ -1755,15 +1744,9 @@ namespace Slic3r {
|
||||
triangle_mesh.repair();
|
||||
|
||||
ModelVolume* volume = object.add_volume(std::move(triangle_mesh));
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
// stores the volume matrix taken from the metadata, if present
|
||||
if (has_transform)
|
||||
volume->source.transform = Slic3r::Geometry::Transformation(volume_matrix_to_object);
|
||||
#else
|
||||
// apply the volume matrix taken from the metadata, if present
|
||||
if (has_transform)
|
||||
volume->set_transformation(Slic3r::Geometry::Transformation(volume_matrix_to_object));
|
||||
#endif //ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
volume->calculate_convex_hull();
|
||||
|
||||
// apply the remaining volume's metadata
|
||||
@ -2567,11 +2550,7 @@ namespace Slic3r {
|
||||
|
||||
// stores volume's local matrix
|
||||
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << MATRIX_KEY << "\" " << VALUE_ATTR << "=\"";
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
Transform3d matrix = volume->get_matrix() * volume->source.transform.get_matrix();
|
||||
#else
|
||||
const Transform3d& matrix = volume->get_matrix();
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
for (int r = 0; r < 4; ++r)
|
||||
{
|
||||
for (int c = 0; c < 4; ++c)
|
||||
|
@ -585,36 +585,20 @@ void AMFParserContext::endElement(const char * /* name */)
|
||||
stl_allocate(&stl);
|
||||
|
||||
bool has_transform = ! m_volume_transform.isApprox(Transform3d::Identity(), 1e-10);
|
||||
#if !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
Transform3d inv_matrix = m_volume_transform.inverse();
|
||||
#endif // !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
for (size_t i = 0; i < m_volume_facets.size();) {
|
||||
stl_facet &facet = stl.facet_start[i/3];
|
||||
for (unsigned int v = 0; v < 3; ++v)
|
||||
{
|
||||
unsigned int tri_id = m_volume_facets[i++] * 3;
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
facet.vertex[v] = Vec3f(m_object_vertices[tri_id + 0], m_object_vertices[tri_id + 1], m_object_vertices[tri_id + 2]);
|
||||
#else
|
||||
Vec3f vertex(m_object_vertices[tri_id + 0], m_object_vertices[tri_id + 1], m_object_vertices[tri_id + 2]);
|
||||
facet.vertex[v] = has_transform ?
|
||||
// revert the vertices to the original mesh reference system
|
||||
(inv_matrix * vertex.cast<double>()).cast<float>() :
|
||||
vertex;
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
}
|
||||
}
|
||||
stl_get_size(&stl);
|
||||
mesh.repair();
|
||||
m_volume->set_mesh(std::move(mesh));
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
// stores the volume matrix taken from the metadata, if present
|
||||
if (has_transform)
|
||||
m_volume->source.transform = Slic3r::Geometry::Transformation(m_volume_transform);
|
||||
#else
|
||||
if (has_transform)
|
||||
m_volume->set_transformation(m_volume_transform);
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
if (m_volume->source.input_file.empty() && (m_volume->type() == ModelVolumeType::MODEL_PART))
|
||||
{
|
||||
m_volume->source.object_idx = (int)m_model.objects.size() - 1;
|
||||
@ -1163,11 +1147,7 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
|
||||
stream << " <metadata type=\"slic3r.modifier\">1</metadata>\n";
|
||||
stream << " <metadata type=\"slic3r.volume_type\">" << ModelVolume::type_to_string(volume->type()) << "</metadata>\n";
|
||||
stream << " <metadata type=\"slic3r.matrix\">";
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
const Transform3d& matrix = volume->get_matrix() * volume->source.transform.get_matrix();
|
||||
#else
|
||||
const Transform3d& matrix = volume->get_matrix();
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
stream << std::setprecision(std::numeric_limits<double>::max_digits10);
|
||||
for (int r = 0; r < 4; ++r)
|
||||
{
|
||||
|
@ -1738,7 +1738,7 @@ namespace ProcessLayer
|
||||
|
||||
if (custom_gcode != nullptr) {
|
||||
// Extruder switches are processed by LayerTools, they should be filtered out.
|
||||
assert(custom_gcode->gcode != ExtruderChangeCode);
|
||||
assert(custom_gcode->gcode != ToolChangeCode);
|
||||
|
||||
const std::string &custom_code = custom_gcode->gcode;
|
||||
std::string pause_print_msg;
|
||||
|
@ -478,7 +478,7 @@ void ToolOrdering::assign_custom_gcodes(const Print &print)
|
||||
for (unsigned int i : lt.extruders)
|
||||
extruder_printing_above[i] = true;
|
||||
// Skip all custom G-codes above this layer and skip all extruder switches.
|
||||
for (; custom_gcode_it != custom_gcode_per_print_z.gcodes.rend() && (custom_gcode_it->print_z > lt.print_z + EPSILON || custom_gcode_it->gcode == ExtruderChangeCode); ++ custom_gcode_it);
|
||||
for (; custom_gcode_it != custom_gcode_per_print_z.gcodes.rend() && (custom_gcode_it->print_z > lt.print_z + EPSILON || custom_gcode_it->gcode == ToolChangeCode); ++ custom_gcode_it);
|
||||
if (custom_gcode_it == custom_gcode_per_print_z.gcodes.rend())
|
||||
// Custom G-codes were processed.
|
||||
break;
|
||||
|
@ -13,7 +13,7 @@ namespace Slic3r {
|
||||
// Additional Codes which can be set by user using DoubleSlider
|
||||
static constexpr char ColorChangeCode[] = "M600";
|
||||
static constexpr char PausePrintCode[] = "M601";
|
||||
static constexpr char ExtruderChangeCode[] = "tool_change";
|
||||
static constexpr char ToolChangeCode[] = "tool_change";
|
||||
|
||||
class GCodeWriter {
|
||||
public:
|
||||
|
@ -1847,7 +1847,7 @@ std::vector<std::pair<double, unsigned int>> custom_tool_changes(const Model &mo
|
||||
{
|
||||
std::vector<std::pair<double, unsigned int>> custom_tool_changes;
|
||||
for (const Model::CustomGCode &custom_gcode : model.custom_gcode_per_print_z.gcodes)
|
||||
if (custom_gcode.gcode == ExtruderChangeCode) {
|
||||
if (custom_gcode.gcode == ToolChangeCode) {
|
||||
// If extruder count in PrinterSettings was changed, use default (0) extruder for extruders, more than num_extruders
|
||||
custom_tool_changes.emplace_back(custom_gcode.print_z, static_cast<unsigned int>(custom_gcode.extruder > num_extruders ? 1 : custom_gcode.extruder));
|
||||
}
|
||||
|
@ -399,13 +399,9 @@ public:
|
||||
int object_idx{ -1 };
|
||||
int volume_idx{ -1 };
|
||||
Vec3d mesh_offset{ Vec3d::Zero() };
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
Geometry::Transformation transform;
|
||||
|
||||
template<class Archive> void serialize(Archive& ar) { ar(input_file, object_idx, volume_idx, mesh_offset, transform); }
|
||||
#else
|
||||
template<class Archive> void serialize(Archive& ar) { ar(input_file, object_idx, volume_idx, mesh_offset); }
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
};
|
||||
Source source;
|
||||
|
||||
@ -767,8 +763,9 @@ public:
|
||||
|
||||
double print_z;
|
||||
std::string gcode;
|
||||
int extruder; // 0 - "gcode" will be applied for whole print
|
||||
// else - "gcode" will be applied only for "extruder" print
|
||||
int extruder; // Informative value for ColorChangeCode and ToolChangeCode
|
||||
// "gcode" == ColorChangeCode => M600 will be applied for "extruder" extruder
|
||||
// "gcode" == ToolChangeCode => for whole print tool will be switched to "extruder" extruder
|
||||
std::string color; // if gcode is equal to PausePrintCode,
|
||||
// this field is used for save a short message shown on Printer display
|
||||
};
|
||||
|
@ -493,18 +493,18 @@ static bool layer_height_ranges_equal(const t_layer_config_ranges &lr1, const t_
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns true if va == vb when all CustomGCode items that are not ExtruderChangeCode are ignored.
|
||||
// Returns true if va == vb when all CustomGCode items that are not ToolChangeCode are ignored.
|
||||
static bool custom_per_printz_gcodes_tool_changes_differ(const std::vector<Model::CustomGCode> &va, const std::vector<Model::CustomGCode> &vb)
|
||||
{
|
||||
auto it_a = va.begin();
|
||||
auto it_b = vb.begin();
|
||||
while (it_a != va.end() && it_b != vb.end()) {
|
||||
if (it_a != va.end() && it_a->gcode != ExtruderChangeCode) {
|
||||
if (it_a != va.end() && it_a->gcode != ToolChangeCode) {
|
||||
// Skip any CustomGCode items, which are not tool changes.
|
||||
++ it_a;
|
||||
continue;
|
||||
}
|
||||
if (it_b != vb.end() && it_b->gcode != ExtruderChangeCode) {
|
||||
if (it_b != vb.end() && it_b->gcode != ToolChangeCode) {
|
||||
// Skip any CustomGCode items, which are not tool changes.
|
||||
++ it_b;
|
||||
continue;
|
||||
@ -512,8 +512,8 @@ static bool custom_per_printz_gcodes_tool_changes_differ(const std::vector<Model
|
||||
if (it_a == va.end() || it_b == vb.end())
|
||||
// va or vb contains more Tool Changes than the other.
|
||||
return true;
|
||||
assert(it_a->gcode == ExtruderChangeCode);
|
||||
assert(it_b->gcode == ExtruderChangeCode);
|
||||
assert(it_a->gcode == ToolChangeCode);
|
||||
assert(it_b->gcode == ToolChangeCode);
|
||||
if (*it_a != *it_b)
|
||||
// The two Tool Changes differ.
|
||||
return true;
|
||||
|
@ -300,26 +300,14 @@ std::vector<double> layer_height_profile_adaptive(const SlicingParameters& slici
|
||||
layer_height_profile.push_back(print_z);
|
||||
layer_height_profile.push_back(height);
|
||||
print_z += height;
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
layer_height_profile.push_back(print_z);
|
||||
layer_height_profile.push_back(height);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
}
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
double z_gap = slicing_params.object_print_z_height() - layer_height_profile[layer_height_profile.size() - 2];
|
||||
if (z_gap > 0.0)
|
||||
{
|
||||
layer_height_profile.push_back(slicing_params.object_print_z_height());
|
||||
layer_height_profile.push_back(clamp(slicing_params.min_layer_height, slicing_params.max_layer_height, z_gap));
|
||||
}
|
||||
#else
|
||||
double last = std::max(slicing_params.first_object_layer_height, layer_height_profile[layer_height_profile.size() - 2]);
|
||||
layer_height_profile.push_back(last);
|
||||
layer_height_profile.push_back(slicing_params.first_object_layer_height);
|
||||
layer_height_profile.push_back(slicing_params.object_print_z_height());
|
||||
layer_height_profile.push_back(slicing_params.first_object_layer_height);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
return layer_height_profile;
|
||||
}
|
||||
|
@ -41,24 +41,6 @@
|
||||
#define ENABLE_THUMBNAIL_GENERATOR (1 && ENABLE_2_2_0_ALPHA1)
|
||||
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG (0 && ENABLE_THUMBNAIL_GENERATOR)
|
||||
|
||||
// Enable adaptive layer height profile
|
||||
#define ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE (1 && ENABLE_2_2_0_ALPHA1)
|
||||
|
||||
// Enable grayed variant for gizmos icons in non activable state
|
||||
#define ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE (1 && ENABLE_2_2_0_ALPHA1)
|
||||
|
||||
// Enable fix for view toolbar background not showing up on Mac with dark mode
|
||||
#define ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX (1 && ENABLE_2_2_0_ALPHA1)
|
||||
|
||||
// Enable selection for missing files in reload from disk command
|
||||
#define ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION (1 && ENABLE_2_2_0_ALPHA1)
|
||||
|
||||
// Enable closing 3Dconnextion imgui settings dialog by clicking on [X] and [Close] buttons
|
||||
#define ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG (1 && ENABLE_2_2_0_ALPHA1)
|
||||
|
||||
// Enable not applying volume transformation during 3mf and amf loading, but keeping it as a ModelVolume member
|
||||
#define ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE (1 && ENABLE_2_2_0_ALPHA1)
|
||||
|
||||
|
||||
//==================
|
||||
// 2.2.0.beta1 techs
|
||||
|
@ -189,8 +189,6 @@ void Bed3D::Axes::render_axis(double length) const
|
||||
|
||||
Bed3D::Bed3D()
|
||||
: m_type(Custom)
|
||||
, m_custom_texture("")
|
||||
, m_custom_model("")
|
||||
, m_vbo_id(0)
|
||||
, m_scale_factor(1.0f)
|
||||
{
|
||||
@ -198,31 +196,31 @@ Bed3D::Bed3D()
|
||||
|
||||
bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
|
||||
{
|
||||
EType new_type = detect_type(shape);
|
||||
auto check_texture = [](const std::string& texture) {
|
||||
return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture);
|
||||
};
|
||||
|
||||
// check that the passed custom texture filename is valid
|
||||
std::string cst_texture(custom_texture);
|
||||
if (!cst_texture.empty())
|
||||
{
|
||||
if ((!boost::algorithm::iends_with(custom_texture, ".png") && !boost::algorithm::iends_with(custom_texture, ".svg")) || !boost::filesystem::exists(custom_texture))
|
||||
cst_texture = "";
|
||||
}
|
||||
auto check_model = [](const std::string& model) {
|
||||
return !model.empty() && boost::algorithm::iends_with(model, ".stl") && boost::filesystem::exists(model);
|
||||
};
|
||||
|
||||
// check that the passed custom texture filename is valid
|
||||
std::string cst_model(custom_model);
|
||||
if (!cst_model.empty())
|
||||
{
|
||||
if (!boost::algorithm::iends_with(custom_model, ".stl") || !boost::filesystem::exists(custom_model))
|
||||
cst_model = "";
|
||||
}
|
||||
auto [new_type, system_model, system_texture] = detect_type(shape);
|
||||
|
||||
if ((m_shape == shape) && (m_type == new_type) && (m_custom_texture == cst_texture) && (m_custom_model == cst_model))
|
||||
std::string texture_filename = custom_texture.empty() ? system_texture : custom_texture;
|
||||
if (!check_texture(texture_filename))
|
||||
texture_filename.clear();
|
||||
|
||||
std::string model_filename = custom_model.empty() ? system_model : custom_model;
|
||||
if (!check_model(model_filename))
|
||||
model_filename.clear();
|
||||
|
||||
if ((m_shape == shape) && (m_type == new_type) && (m_texture_filename == texture_filename) && (m_model_filename == model_filename))
|
||||
// No change, no need to update the UI.
|
||||
return false;
|
||||
|
||||
m_shape = shape;
|
||||
m_custom_texture = cst_texture;
|
||||
m_custom_model = cst_model;
|
||||
m_texture_filename = texture_filename;
|
||||
m_model_filename = model_filename;
|
||||
m_type = new_type;
|
||||
|
||||
calc_bounding_boxes();
|
||||
@ -244,7 +242,7 @@ bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, c
|
||||
m_texture.reset();
|
||||
m_model.reset();
|
||||
|
||||
// Set the origin and size for painting of the coordinate system axes.
|
||||
// Set the origin and size for rendering the coordinate system axes.
|
||||
m_axes.origin = Vec3d(0.0, 0.0, (double)GROUND_Z);
|
||||
m_axes.length = 0.1 * m_bounding_box.max_size() * Vec3d::Ones();
|
||||
|
||||
@ -278,19 +276,11 @@ void Bed3D::render(GLCanvas3D& canvas, float theta, float scale_factor, bool sho
|
||||
switch (m_type)
|
||||
{
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
case MK2: { render_prusa(canvas, "mk2", bottom); break; }
|
||||
case MK3: { render_prusa(canvas, "mk3", bottom); break; }
|
||||
case SL1: { render_prusa(canvas, "sl1", bottom); break; }
|
||||
case MINI: { render_prusa(canvas, "mini", bottom); break; }
|
||||
case ENDER3: { render_prusa(canvas, "ender3", bottom); break; }
|
||||
case System: { render_system(canvas, bottom); break; }
|
||||
default:
|
||||
case Custom: { render_custom(canvas, bottom); break; }
|
||||
#else
|
||||
case MK2: { render_prusa(canvas, "mk2", theta > 90.0f); break; }
|
||||
case MK3: { render_prusa(canvas, "mk3", theta > 90.0f); break; }
|
||||
case SL1: { render_prusa(canvas, "sl1", theta > 90.0f); break; }
|
||||
case MINI: { render_prusa(canvas, "mini", theta > 90.0f); break; }
|
||||
case ENDER3: { render_prusa(canvas, "ender3", theta > 90.0f); break; }
|
||||
case System: { render_system(canvas, theta > 90.0f); break; }
|
||||
default:
|
||||
case Custom: { render_custom(canvas, theta > 90.0f); break; }
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
@ -373,10 +363,8 @@ static std::string system_print_bed_texture(const Preset &preset)
|
||||
return out;
|
||||
}
|
||||
|
||||
Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
|
||||
std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Pointfs& shape) const
|
||||
{
|
||||
EType type = Custom;
|
||||
|
||||
auto bundle = wxGetApp().preset_bundle;
|
||||
if (bundle != nullptr)
|
||||
{
|
||||
@ -385,39 +373,12 @@ Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
|
||||
{
|
||||
if (curr->config.has("bed_shape"))
|
||||
{
|
||||
if (curr->vendor != nullptr)
|
||||
if (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values)
|
||||
{
|
||||
if ((curr->vendor->name == "Prusa Research") && (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values))
|
||||
{
|
||||
if (boost::contains(curr->name, "SL1"))
|
||||
{
|
||||
type = SL1;
|
||||
break;
|
||||
}
|
||||
else if (boost::contains(curr->name, "MK3") || boost::contains(curr->name, "MK2.5"))
|
||||
{
|
||||
type = MK3;
|
||||
break;
|
||||
}
|
||||
else if (boost::contains(curr->name, "MK2"))
|
||||
{
|
||||
type = MK2;
|
||||
break;
|
||||
}
|
||||
else if (boost::contains(curr->name, "MINI"))
|
||||
{
|
||||
type = MINI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if ((curr->vendor->name == "Creality") && (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values))
|
||||
{
|
||||
if (boost::contains(curr->name, "ENDER-3"))
|
||||
{
|
||||
type = ENDER3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::string model_filename = system_print_bed_model(*curr);
|
||||
std::string texture_filename = system_print_bed_texture(*curr);
|
||||
if (!model_filename.empty() && !texture_filename.empty())
|
||||
return std::make_tuple(System, model_filename, texture_filename);
|
||||
}
|
||||
}
|
||||
|
||||
@ -425,7 +386,7 @@ Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
|
||||
}
|
||||
}
|
||||
|
||||
return type;
|
||||
return std::make_tuple(Custom, "", "");
|
||||
}
|
||||
|
||||
void Bed3D::render_axes() const
|
||||
@ -434,35 +395,35 @@ void Bed3D::render_axes() const
|
||||
m_axes.render();
|
||||
}
|
||||
|
||||
void Bed3D::render_prusa(GLCanvas3D& canvas, const std::string& key, bool bottom) const
|
||||
void Bed3D::render_system(GLCanvas3D& canvas, bool bottom) const
|
||||
{
|
||||
if (!bottom)
|
||||
render_model(m_custom_model.empty() ? resources_dir() + "/models/" + key + "_bed.stl" : m_custom_model);
|
||||
render_model();
|
||||
|
||||
render_texture(m_custom_texture.empty() ? resources_dir() + "/icons/bed/" + key + ".svg" : m_custom_texture, bottom, canvas);
|
||||
render_texture(bottom, canvas);
|
||||
}
|
||||
|
||||
void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D& canvas) const
|
||||
void Bed3D::render_texture(bool bottom, GLCanvas3D& canvas) const
|
||||
{
|
||||
if (filename.empty())
|
||||
if (m_texture_filename.empty())
|
||||
{
|
||||
m_texture.reset();
|
||||
render_default(bottom);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((m_texture.get_id() == 0) || (m_texture.get_source() != filename))
|
||||
if ((m_texture.get_id() == 0) || (m_texture.get_source() != m_texture_filename))
|
||||
{
|
||||
m_texture.reset();
|
||||
|
||||
if (boost::algorithm::iends_with(filename, ".svg"))
|
||||
if (boost::algorithm::iends_with(m_texture_filename, ".svg"))
|
||||
{
|
||||
// use higher resolution images if graphic card and opengl version allow
|
||||
GLint max_tex_size = GLCanvas3DManager::get_gl_info().get_max_tex_size();
|
||||
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != filename))
|
||||
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
|
||||
{
|
||||
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
|
||||
if (!m_temp_texture.load_from_svg_file(filename, false, false, false, max_tex_size / 8))
|
||||
if (!m_temp_texture.load_from_svg_file(m_texture_filename, false, false, false, max_tex_size / 8))
|
||||
{
|
||||
render_default(bottom);
|
||||
return;
|
||||
@ -471,18 +432,18 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
|
||||
}
|
||||
|
||||
// starts generating the main texture, compression will run asynchronously
|
||||
if (!m_texture.load_from_svg_file(filename, true, true, true, max_tex_size))
|
||||
if (!m_texture.load_from_svg_file(m_texture_filename, true, true, true, max_tex_size))
|
||||
{
|
||||
render_default(bottom);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (boost::algorithm::iends_with(filename, ".png"))
|
||||
else if (boost::algorithm::iends_with(m_texture_filename, ".png"))
|
||||
{
|
||||
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
|
||||
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != filename))
|
||||
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
|
||||
{
|
||||
if (!m_temp_texture.load_from_file(filename, false, GLTexture::None, false))
|
||||
if (!m_temp_texture.load_from_file(m_texture_filename, false, GLTexture::None, false))
|
||||
{
|
||||
render_default(bottom);
|
||||
return;
|
||||
@ -491,7 +452,7 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
|
||||
}
|
||||
|
||||
// starts generating the main texture, compression will run asynchronously
|
||||
if (!m_texture.load_from_file(filename, true, GLTexture::MultiThreaded, true))
|
||||
if (!m_texture.load_from_file(m_texture_filename, true, GLTexture::MultiThreaded, true))
|
||||
{
|
||||
render_default(bottom);
|
||||
return;
|
||||
@ -590,12 +551,12 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
|
||||
}
|
||||
}
|
||||
|
||||
void Bed3D::render_model(const std::string& filename) const
|
||||
void Bed3D::render_model() const
|
||||
{
|
||||
if (filename.empty())
|
||||
if (m_model_filename.empty())
|
||||
return;
|
||||
|
||||
if ((m_model.get_filename() != filename) && m_model.init_from_file(filename))
|
||||
if ((m_model.get_filename() != m_model_filename) && m_model.init_from_file(m_model_filename))
|
||||
{
|
||||
// move the model so that its origin (0.0, 0.0, 0.0) goes into the bed shape center and a bit down to avoid z-fighting with the texture quad
|
||||
Vec3d shift = m_bounding_box.center();
|
||||
@ -616,16 +577,16 @@ void Bed3D::render_model(const std::string& filename) const
|
||||
|
||||
void Bed3D::render_custom(GLCanvas3D& canvas, bool bottom) const
|
||||
{
|
||||
if (m_custom_texture.empty() && m_custom_model.empty())
|
||||
if (m_texture_filename.empty() && m_model_filename.empty())
|
||||
{
|
||||
render_default(bottom);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!bottom)
|
||||
render_model(m_custom_model);
|
||||
render_model();
|
||||
|
||||
render_texture(m_custom_texture, bottom, canvas);
|
||||
render_texture(bottom, canvas);
|
||||
}
|
||||
|
||||
void Bed3D::render_default(bool bottom) const
|
||||
|
@ -5,6 +5,8 @@
|
||||
#include "3DScene.hpp"
|
||||
#include "GLShader.hpp"
|
||||
|
||||
#include <tuple>
|
||||
|
||||
class GLUquadric;
|
||||
typedef class GLUquadric GLUquadricObj;
|
||||
|
||||
@ -64,11 +66,7 @@ class Bed3D
|
||||
public:
|
||||
enum EType : unsigned char
|
||||
{
|
||||
MK2,
|
||||
MK3,
|
||||
SL1,
|
||||
MINI,
|
||||
ENDER3,
|
||||
System,
|
||||
Custom,
|
||||
Num_Types
|
||||
};
|
||||
@ -76,19 +74,19 @@ public:
|
||||
private:
|
||||
EType m_type;
|
||||
Pointfs m_shape;
|
||||
std::string m_custom_texture;
|
||||
std::string m_custom_model;
|
||||
std::string m_texture_filename;
|
||||
std::string m_model_filename;
|
||||
mutable BoundingBoxf3 m_bounding_box;
|
||||
mutable BoundingBoxf3 m_extended_bounding_box;
|
||||
Polygon m_polygon;
|
||||
GeometryBuffer m_triangles;
|
||||
GeometryBuffer m_gridlines;
|
||||
mutable GLTexture m_texture;
|
||||
mutable GLBed m_model;
|
||||
// temporary texture shown until the main texture has still no levels compressed
|
||||
mutable GLTexture m_temp_texture;
|
||||
mutable Shader m_shader;
|
||||
mutable unsigned int m_vbo_id;
|
||||
mutable GLBed m_model;
|
||||
Axes m_axes;
|
||||
|
||||
mutable float m_scale_factor;
|
||||
@ -99,7 +97,6 @@ public:
|
||||
|
||||
EType get_type() const { return m_type; }
|
||||
|
||||
bool is_prusa() const { return (m_type == MK2) || (m_type == MK3) || (m_type == SL1); }
|
||||
bool is_custom() const { return m_type == Custom; }
|
||||
|
||||
const Pointfs& get_shape() const { return m_shape; }
|
||||
@ -120,11 +117,11 @@ private:
|
||||
void calc_bounding_boxes() const;
|
||||
void calc_triangles(const ExPolygon& poly);
|
||||
void calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox);
|
||||
EType detect_type(const Pointfs& shape) const;
|
||||
std::tuple<EType, std::string, std::string> detect_type(const Pointfs& shape) const;
|
||||
void render_axes() const;
|
||||
void render_prusa(GLCanvas3D& canvas, const std::string& key, bool bottom) const;
|
||||
void render_texture(const std::string& filename, bool bottom, GLCanvas3D& canvas) const;
|
||||
void render_model(const std::string& filename) const;
|
||||
void render_system(GLCanvas3D& canvas, bool bottom) const;
|
||||
void render_texture(bool bottom, GLCanvas3D& canvas) const;
|
||||
void render_model() const;
|
||||
void render_custom(GLCanvas3D& canvas, bool bottom) const;
|
||||
void render_default(bool bottom) const;
|
||||
void reset();
|
||||
|
@ -132,9 +132,7 @@ GLCanvas3D::LayersEditing::LayersEditing()
|
||||
, m_object_max_z(0.f)
|
||||
, m_slicing_parameters(nullptr)
|
||||
, m_layer_height_profile_modified(false)
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
, m_adaptive_quality(0.5f)
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
, state(Unknown)
|
||||
, band_width(2.0f)
|
||||
, strength(0.005f)
|
||||
@ -155,9 +153,6 @@ GLCanvas3D::LayersEditing::~LayersEditing()
|
||||
}
|
||||
|
||||
const float GLCanvas3D::LayersEditing::THICKNESS_BAR_WIDTH = 70.0f;
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
const float GLCanvas3D::LayersEditing::THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool GLCanvas3D::LayersEditing::init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename)
|
||||
{
|
||||
@ -224,7 +219,6 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
||||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
|
||||
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
@ -319,13 +313,6 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
||||
imgui.end();
|
||||
|
||||
const Rect& bar_rect = get_bar_rect_viewport(canvas);
|
||||
#else
|
||||
const Rect& bar_rect = get_bar_rect_viewport(canvas);
|
||||
const Rect& reset_rect = get_reset_rect_viewport(canvas);
|
||||
|
||||
_render_tooltip_texture(canvas, bar_rect, reset_rect);
|
||||
_render_reset_texture(reset_rect);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
render_active_object_annotations(canvas, bar_rect);
|
||||
render_profile(bar_rect);
|
||||
}
|
||||
@ -352,38 +339,15 @@ bool GLCanvas3D::LayersEditing::bar_rect_contains(const GLCanvas3D& canvas, floa
|
||||
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
bool GLCanvas3D::LayersEditing::reset_rect_contains(const GLCanvas3D& canvas, float x, float y)
|
||||
{
|
||||
const Rect& rect = get_reset_rect_screen(canvas);
|
||||
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float w = (float)cnv_size.get_width();
|
||||
float h = (float)cnv_size.get_height();
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h);
|
||||
#else
|
||||
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h - reset_button_height(canvas));
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float w = (float)cnv_size.get_width();
|
||||
float h = (float)cnv_size.get_height();
|
||||
|
||||
return Rect(w - thickness_bar_width(canvas), h - reset_button_height(canvas), w, h);
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
@ -392,26 +356,9 @@ Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
|
||||
|
||||
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
|
||||
#else
|
||||
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float half_w = 0.5f * (float)cnv_size.get_width();
|
||||
float half_h = 0.5f * (float)cnv_size.get_height();
|
||||
|
||||
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
|
||||
|
||||
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool GLCanvas3D::LayersEditing::is_initialized() const
|
||||
{
|
||||
return m_shader.is_initialized();
|
||||
@ -446,53 +393,6 @@ std::string GLCanvas3D::LayersEditing::get_tooltip(const GLCanvas3D& canvas) con
|
||||
return ret;
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void GLCanvas3D::LayersEditing::_render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const
|
||||
{
|
||||
// TODO: do this with ImGui
|
||||
|
||||
if (m_tooltip_texture.get_id() == 0)
|
||||
{
|
||||
std::string filename = resources_dir() + "/icons/variable_layer_height_tooltip.png";
|
||||
if (!m_tooltip_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
|
||||
return;
|
||||
}
|
||||
|
||||
#if ENABLE_RETINA_GL
|
||||
const float scale = canvas.get_canvas_size().get_scale_factor();
|
||||
#else
|
||||
const float scale = canvas.get_wxglcanvas()->GetContentScaleFactor();
|
||||
#endif
|
||||
const float width = (float)m_tooltip_texture.get_width() * scale;
|
||||
const float height = (float)m_tooltip_texture.get_height() * scale;
|
||||
|
||||
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
|
||||
float gap = 10.0f * inv_zoom;
|
||||
|
||||
float bar_left = bar_rect.get_left();
|
||||
float reset_bottom = reset_rect.get_bottom();
|
||||
|
||||
float l = bar_left - width * inv_zoom - gap;
|
||||
float r = bar_left - gap;
|
||||
float t = reset_bottom + height * inv_zoom + gap;
|
||||
float b = reset_bottom + gap;
|
||||
|
||||
GLTexture::render_texture(m_tooltip_texture.get_id(), l, r, b, t);
|
||||
}
|
||||
|
||||
void GLCanvas3D::LayersEditing::_render_reset_texture(const Rect& reset_rect) const
|
||||
{
|
||||
if (m_reset_texture.get_id() == 0)
|
||||
{
|
||||
std::string filename = resources_dir() + "/icons/variable_layer_height_reset.png";
|
||||
if (!m_reset_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
|
||||
return;
|
||||
}
|
||||
|
||||
GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
|
||||
{
|
||||
m_shader.start_using();
|
||||
@ -641,7 +541,6 @@ void GLCanvas3D::LayersEditing::reset_layer_height_profile(GLCanvas3D& canvas)
|
||||
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor)
|
||||
{
|
||||
this->update_slicing_parameters();
|
||||
@ -659,7 +558,6 @@ void GLCanvas3D::LayersEditing::smooth_layer_height_profile(GLCanvas3D& canvas,
|
||||
m_layers_texture.valid = false;
|
||||
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
void GLCanvas3D::LayersEditing::generate_layer_height_texture()
|
||||
{
|
||||
@ -722,19 +620,6 @@ float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
|
||||
* THICKNESS_BAR_WIDTH;
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
|
||||
{
|
||||
return
|
||||
#if ENABLE_RETINA_GL
|
||||
canvas.get_canvas_size().get_scale_factor()
|
||||
#else
|
||||
canvas.get_wxglcanvas()->GetContentScaleFactor()
|
||||
#endif
|
||||
* THICKNESS_RESET_BUTTON_HEIGHT;
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
|
||||
const Point GLCanvas3D::Mouse::Drag::Invalid_2D_Point(INT_MAX, INT_MAX);
|
||||
const Vec3d GLCanvas3D::Mouse::Drag::Invalid_3D_Point(DBL_MAX, DBL_MAX, DBL_MAX);
|
||||
@ -1344,9 +1229,6 @@ void GLCanvas3D::LegendTexture::render(const GLCanvas3D& canvas) const
|
||||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
|
||||
@ -1370,11 +1252,9 @@ wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
#if ENABLE_THUMBNAIL_GENERATOR
|
||||
const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25;
|
||||
@ -1516,10 +1396,6 @@ bool GLCanvas3D::init()
|
||||
if (m_selection.is_enabled() && !m_selection.init())
|
||||
return false;
|
||||
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_INIT));
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
m_initialized = true;
|
||||
|
||||
return true;
|
||||
@ -1676,7 +1552,6 @@ bool GLCanvas3D::is_layers_editing_allowed() const
|
||||
return m_layers_editing.is_allowed();
|
||||
}
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void GLCanvas3D::reset_layer_height_profile()
|
||||
{
|
||||
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Reset")));
|
||||
@ -1700,7 +1575,6 @@ void GLCanvas3D::smooth_layer_height_profile(const HeightProfileSmoothingParams&
|
||||
m_layers_editing.state = LayersEditing::Completed;
|
||||
m_dirty = true;
|
||||
}
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool GLCanvas3D::is_reload_delayed() const
|
||||
{
|
||||
@ -1934,11 +1808,7 @@ void GLCanvas3D::render()
|
||||
m_camera.debug_render();
|
||||
#endif // ENABLE_CAMERA_STATISTICS
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
|
||||
#else
|
||||
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
wxGetApp().imgui()->render();
|
||||
|
||||
@ -3124,20 +2994,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
m_layers_editing.state = LayersEditing::Editing;
|
||||
_perform_layer_editing_action(&evt);
|
||||
}
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
else if ((layer_editing_object_idx != -1) && m_layers_editing.reset_rect_contains(*this, pos(0), pos(1)))
|
||||
{
|
||||
if (evt.LeftDown())
|
||||
{
|
||||
// A volume is selected and the mouse is inside the reset button. Reset the ModelObject's layer height profile.
|
||||
m_layers_editing.reset_layer_height_profile(*this);
|
||||
// Index 2 means no editing, just wait for mouse up event.
|
||||
m_layers_editing.state = LayersEditing::Completed;
|
||||
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
else if (evt.LeftDown() && (evt.ShiftDown() || evt.AltDown()) && m_picking_enabled)
|
||||
{
|
||||
if (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports)
|
||||
@ -4262,10 +4118,8 @@ bool GLCanvas3D::_init_toolbars()
|
||||
if (!_init_undoredo_toolbar())
|
||||
return false;
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
if (!_init_view_toolbar())
|
||||
return false;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -4524,12 +4378,10 @@ bool GLCanvas3D::_init_undoredo_toolbar()
|
||||
return true;
|
||||
}
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool GLCanvas3D::_init_view_toolbar()
|
||||
{
|
||||
return wxGetApp().plater()->init_view_toolbar();
|
||||
}
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
bool GLCanvas3D::_set_current()
|
||||
{
|
||||
@ -5439,11 +5291,11 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
|
||||
const std::string& code = it->gcode;
|
||||
// pause print or custom Gcode
|
||||
if (code == PausePrintCode ||
|
||||
(code != ColorChangeCode && code != ExtruderChangeCode))
|
||||
(code != ColorChangeCode && code != ToolChangeCode))
|
||||
return number_tools()-1; // last color item is a gray color for pause print or custom G-code
|
||||
|
||||
// change tool (extruder)
|
||||
if (code == ExtruderChangeCode)
|
||||
if (code == ToolChangeCode)
|
||||
return get_color_idx_for_tool_change(it, extruder);
|
||||
// change color for current extruder
|
||||
if (code == ColorChangeCode) {
|
||||
@ -5465,7 +5317,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
|
||||
return color_idx;
|
||||
}
|
||||
// change tool (extruder)
|
||||
if (it->gcode == ExtruderChangeCode)
|
||||
if (it->gcode == ToolChangeCode)
|
||||
return get_color_idx_for_tool_change(it, extruder);
|
||||
}
|
||||
|
||||
@ -5509,7 +5361,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
|
||||
bool is_tool_change = false;
|
||||
while (it_n != color_print_values->begin()) {
|
||||
--it_n;
|
||||
if (it_n->gcode == ExtruderChangeCode) {
|
||||
if (it_n->gcode == ToolChangeCode) {
|
||||
is_tool_change = true;
|
||||
if (it_n->extruder == it->extruder || (it_n->extruder == 0 && it->extruder == extruder))
|
||||
return get_m600_color_idx(it);
|
||||
|
@ -83,9 +83,6 @@ template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>;
|
||||
|
||||
using HeightProfileSmoothEvent = Event<HeightProfileSmoothingParams>;
|
||||
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_REMOVE_OBJECT, SimpleEvent);
|
||||
@ -108,11 +105,9 @@ wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
class GLCanvas3D
|
||||
{
|
||||
@ -162,17 +157,10 @@ private:
|
||||
|
||||
private:
|
||||
static const float THICKNESS_BAR_WIDTH;
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static const float THICKNESS_RESET_BUTTON_HEIGHT;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool m_enabled;
|
||||
Shader m_shader;
|
||||
unsigned int m_z_texture_id;
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
mutable GLTexture m_tooltip_texture;
|
||||
mutable GLTexture m_reset_texture;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
// Not owned by LayersEditing.
|
||||
const DynamicPrintConfig *m_config;
|
||||
// ModelObject for the currently selected object (Model::objects[last_object_id]).
|
||||
@ -184,10 +172,8 @@ private:
|
||||
std::vector<double> m_layer_height_profile;
|
||||
bool m_layer_height_profile_modified;
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
mutable float m_adaptive_quality;
|
||||
mutable HeightProfileSmoothingParams m_smooth_params;
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
class LayersTexture
|
||||
{
|
||||
@ -235,24 +221,13 @@ private:
|
||||
void adjust_layer_height_profile();
|
||||
void accept_changes(GLCanvas3D& canvas);
|
||||
void reset_layer_height_profile(GLCanvas3D& canvas);
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor);
|
||||
void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
static float get_cursor_z_relative(const GLCanvas3D& canvas);
|
||||
static bool bar_rect_contains(const GLCanvas3D& canvas, float x, float y);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static bool reset_rect_contains(const GLCanvas3D& canvas, float x, float y);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_bar_rect_screen(const GLCanvas3D& canvas);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_reset_rect_screen(const GLCanvas3D& canvas);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_bar_rect_viewport(const GLCanvas3D& canvas);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_reset_rect_viewport(const GLCanvas3D& canvas);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
float object_max_z() const { return m_object_max_z; }
|
||||
|
||||
@ -261,18 +236,11 @@ private:
|
||||
private:
|
||||
bool is_initialized() const;
|
||||
void generate_layer_height_texture();
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void _render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const;
|
||||
void _render_reset_texture(const Rect& reset_rect) const;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const;
|
||||
void render_profile(const Rect& bar_rect) const;
|
||||
void update_slicing_parameters();
|
||||
|
||||
static float thickness_bar_width(const GLCanvas3D &canvas);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static float reset_button_height(const GLCanvas3D &canvas);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
};
|
||||
|
||||
struct Mouse
|
||||
@ -539,11 +507,9 @@ public:
|
||||
bool is_layers_editing_enabled() const;
|
||||
bool is_layers_editing_allowed() const;
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void reset_layer_height_profile();
|
||||
void adaptive_layer_height_profile(float quality_factor);
|
||||
void smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool is_reload_delayed() const;
|
||||
|
||||
@ -683,9 +649,7 @@ private:
|
||||
bool _init_toolbars();
|
||||
bool _init_main_toolbar();
|
||||
bool _init_undoredo_toolbar();
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool _init_view_toolbar();
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
bool _set_current();
|
||||
void _resize(unsigned int w, unsigned int h);
|
||||
|
@ -276,12 +276,12 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
float inv_255 = 1.0f / 255.0f;
|
||||
// offset by 1 to leave the first pixel empty (both in x and y)
|
||||
for (int r = 1; r <= sprite_size_px; ++r)
|
||||
for (unsigned int r = 1; r <= sprite_size_px; ++r)
|
||||
{
|
||||
int offset_r = r * sprite_size_px_ex;
|
||||
for (int c = 1; c <= sprite_size_px; ++c)
|
||||
unsigned int offset_r = r * sprite_size_px_ex;
|
||||
for (unsigned int c = 1; c <= sprite_size_px; ++c)
|
||||
{
|
||||
int offset = (offset_r + c) * 4;
|
||||
unsigned int offset = (offset_r + c) * 4;
|
||||
float alpha = (float)output_data.data()[offset + 3] * inv_255;
|
||||
output_data.data()[offset + 0] = (unsigned char)(output_data.data()[offset + 0] * alpha);
|
||||
output_data.data()[offset + 1] = (unsigned char)(output_data.data()[offset + 1] * alpha);
|
||||
|
@ -295,9 +295,7 @@ public:
|
||||
|
||||
bool is_any_item_pressed() const;
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
unsigned int get_items_count() const { return (unsigned int)m_items.size(); }
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
int get_item_id(const std::string& name) const;
|
||||
|
||||
void force_left_action(int item_id, GLCanvas3D& parent) { do_action(GLToolbarItem::Left, item_id, parent, false); }
|
||||
|
@ -597,7 +597,7 @@ void Preview::create_double_slider()
|
||||
|
||||
Bind(wxCUSTOMEVT_TICKSCHANGED, [this](wxEvent&) {
|
||||
Model& model = wxGetApp().plater()->model();
|
||||
model.custom_gcode_per_print_z.gcodes = m_slider->GetTicksValues();
|
||||
model.custom_gcode_per_print_z = m_slider->GetTicksValues();
|
||||
m_schedule_background_process();
|
||||
|
||||
update_view_type(false);
|
||||
@ -666,8 +666,11 @@ void Preview::update_double_slider(const std::vector<double>& layers_z, bool kee
|
||||
bool snap_to_min = force_sliders_full_range || m_slider->is_lower_at_min();
|
||||
bool snap_to_max = force_sliders_full_range || m_slider->is_higher_at_max();
|
||||
|
||||
std::vector<Model::CustomGCode> &ticks_from_model = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
|
||||
check_slider_values(ticks_from_model, layers_z);
|
||||
// Detect and set manipulation mode for double slider
|
||||
update_double_slider_mode();
|
||||
|
||||
Model::CustomGCodeInfo &ticks_info_from_model = wxGetApp().plater()->model().custom_gcode_per_print_z;
|
||||
check_slider_values(ticks_info_from_model.gcodes, layers_z);
|
||||
|
||||
m_slider->SetSliderValues(layers_z);
|
||||
assert(m_slider->GetMinValue() == 0);
|
||||
@ -689,13 +692,9 @@ void Preview::update_double_slider(const std::vector<double>& layers_z, bool kee
|
||||
}
|
||||
m_slider->SetSelectionSpan(idx_low, idx_high);
|
||||
|
||||
m_slider->SetTicksValues(ticks_from_model);
|
||||
m_slider->SetTicksValues(ticks_info_from_model);
|
||||
|
||||
bool color_print_enable = (wxGetApp().plater()->printer_technology() == ptFFF);
|
||||
|
||||
m_slider->EnableTickManipulation(color_print_enable);
|
||||
// Detect and set manipulation mode for double slider
|
||||
update_double_slider_mode();
|
||||
m_slider->EnableTickManipulation(wxGetApp().plater()->printer_technology() == ptFFF);
|
||||
}
|
||||
|
||||
void Preview::update_double_slider_mode()
|
||||
|
@ -48,12 +48,10 @@ std::string GLGizmoMove3D::on_get_name() const
|
||||
return (_(L("Move")) + " [M]").ToUTF8().data();
|
||||
}
|
||||
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
bool GLGizmoMove3D::on_is_activable() const
|
||||
{
|
||||
return !m_parent.get_selection().is_empty();
|
||||
}
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
void GLGizmoMove3D::on_start_dragging()
|
||||
{
|
||||
|
@ -33,9 +33,7 @@ public:
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual bool on_is_activable() const;
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data);
|
||||
|
@ -449,12 +449,10 @@ std::string GLGizmoRotate3D::on_get_name() const
|
||||
return (_(L("Rotate")) + " [R]").ToUTF8().data();
|
||||
}
|
||||
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
bool GLGizmoRotate3D::on_is_activable() const
|
||||
{
|
||||
return !m_parent.get_selection().is_empty();
|
||||
}
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
void GLGizmoRotate3D::on_start_dragging()
|
||||
{
|
||||
|
@ -104,9 +104,7 @@ protected:
|
||||
if (id < 3)
|
||||
m_gizmos[id].disable_grabber(0);
|
||||
}
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual bool on_is_activable() const;
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data)
|
||||
|
@ -49,12 +49,8 @@ std::string GLGizmoScale3D::on_get_name() const
|
||||
|
||||
bool GLGizmoScale3D::on_is_activable() const
|
||||
{
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
return !selection.is_empty() && !selection.is_wipe_tower();
|
||||
#else
|
||||
return !m_parent.get_selection().is_wipe_tower();
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_start_dragging()
|
||||
|
@ -881,11 +881,7 @@ void GLGizmosManager::do_render_overlay() const
|
||||
if ((icons_texture_id == 0) || (tex_width <= 1) || (tex_height <= 1))
|
||||
return;
|
||||
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
float du = (float)(tex_width - 1) / (4.0f * (float)tex_width); // 4 is the number of possible states if the icons
|
||||
#else
|
||||
float du = (float)(tex_width - 1) / (3.0f * (float)tex_width); // 3 is the number of possible states if the icons
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
float dv = (float)(tex_height - 1) / (float)(m_gizmos.size() * tex_height);
|
||||
|
||||
// tiles in the texture are spaced by 1 pixel
|
||||
@ -908,11 +904,7 @@ void GLGizmosManager::do_render_overlay() const
|
||||
GLGizmoBase* gizmo = m_gizmos[idx].get();
|
||||
|
||||
unsigned int sprite_id = gizmo->get_sprite_id();
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
int icon_idx = (m_current == idx) ? 2 : ((m_hover == idx) ? 1 : (gizmo->is_activable()? 0 : 3));
|
||||
#else
|
||||
int icon_idx = m_current == idx ? 2 : (m_hover == idx ? 1 : 0);
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
float v_top = v_offset + sprite_id * dv;
|
||||
@ -971,9 +963,7 @@ bool GLGizmosManager::generate_icons_texture() const
|
||||
states.push_back(std::make_pair(1, false)); // Activable
|
||||
states.push_back(std::make_pair(0, false)); // Hovered
|
||||
states.push_back(std::make_pair(0, true)); // Selected
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
states.push_back(std::make_pair(2, false)); // Disabled
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
unsigned int sprite_size_px = (unsigned int)m_layout.scaled_icons_size();
|
||||
// // force even size
|
||||
|
@ -5,9 +5,7 @@
|
||||
#include "GUI_App.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
#include "AppConfig.hpp"
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
#include "GLCanvas3D.hpp"
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
#include <wx/glcanvas.h>
|
||||
|
||||
@ -206,9 +204,7 @@ Mouse3DController::Mouse3DController()
|
||||
, m_device_str("")
|
||||
, m_running(false)
|
||||
, m_show_settings_dialog(false)
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
, m_settings_dialog_closed_by_user(false)
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
{
|
||||
m_last_time = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
@ -253,9 +249,7 @@ bool Mouse3DController::apply(Camera& camera)
|
||||
disconnect_device();
|
||||
// hides the settings dialog if the user un-plug the device
|
||||
m_show_settings_dialog = false;
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
m_settings_dialog_closed_by_user = false;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
}
|
||||
|
||||
// check if the user plugged the device
|
||||
@ -265,16 +259,11 @@ bool Mouse3DController::apply(Camera& camera)
|
||||
return is_device_connected() ? m_state.apply(camera) : false;
|
||||
}
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
||||
#else
|
||||
void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
{
|
||||
if (!m_running || !m_show_settings_dialog)
|
||||
return;
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
// when the user clicks on [X] or [Close] button we need to trigger
|
||||
// an extra frame to let the dialog disappear
|
||||
if (m_settings_dialog_closed_by_user)
|
||||
@ -286,16 +275,10 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
||||
}
|
||||
|
||||
Size cnv_size = canvas.get_canvas_size();
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
ImGuiWrapper& imgui = *wxGetApp().imgui();
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
imgui.set_next_window_pos(0.5f * (float)cnv_size.get_width(), 0.5f * (float)cnv_size.get_height(), ImGuiCond_Always, 0.5f, 0.5f);
|
||||
#else
|
||||
imgui.set_next_window_pos(0.5f * (float)canvas_width, 0.5f * (float)canvas_height, ImGuiCond_Always, 0.5f, 0.5f);
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
static ImVec2 last_win_size(0.0f, 0.0f);
|
||||
bool shown = true;
|
||||
if (imgui.begin(_(L("3Dconnexion settings")), &shown, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse))
|
||||
@ -310,9 +293,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
||||
last_win_size = win_size;
|
||||
canvas.request_extra_frame();
|
||||
}
|
||||
#else
|
||||
imgui.begin(_(L("3Dconnexion settings")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
@ -395,7 +375,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
||||
Vec3f target = wxGetApp().plater()->get_camera().get_target().cast<float>();
|
||||
ImGui::InputFloat3("Target", target.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
ImGui::Separator();
|
||||
if (imgui.button(_(L("Close"))))
|
||||
@ -412,7 +391,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
||||
canvas.set_as_dirty();
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
imgui.end();
|
||||
}
|
||||
|
@ -18,9 +18,7 @@ namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
struct Camera;
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
class GLCanvas3D;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
class Mouse3DController
|
||||
{
|
||||
@ -143,13 +141,9 @@ class Mouse3DController
|
||||
hid_device* m_device;
|
||||
std::string m_device_str;
|
||||
bool m_running;
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
mutable bool m_show_settings_dialog;
|
||||
// set to true when ther user closes the dialog by clicking on [X] or [Close] buttons
|
||||
mutable bool m_settings_dialog_closed_by_user;
|
||||
#else
|
||||
bool m_show_settings_dialog;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> m_last_time;
|
||||
|
||||
public:
|
||||
@ -167,11 +161,7 @@ public:
|
||||
|
||||
bool is_settings_dialog_shown() const { return m_show_settings_dialog; }
|
||||
void show_settings_dialog(bool show) { m_show_settings_dialog = show && is_running(); }
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
void render_settings_dialog(GLCanvas3D& canvas) const;
|
||||
#else
|
||||
void render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
private:
|
||||
bool connect_device();
|
||||
|
@ -1857,9 +1857,7 @@ struct Plater::priv
|
||||
|
||||
void set_current_canvas_as_dirty();
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool init_view_toolbar();
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
void reset_all_gizmos();
|
||||
void update_ui_from_settings();
|
||||
@ -2006,9 +2004,6 @@ private:
|
||||
bool complit_init_object_menu();
|
||||
bool complit_init_sla_object_menu();
|
||||
bool complit_init_part_menu();
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
void init_view_toolbar();
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
bool can_split() const;
|
||||
bool layers_height_allowed() const;
|
||||
@ -2142,11 +2137,9 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_RESETGIZMOS, [this](SimpleEvent&) { reset_all_gizmos(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_UNDO, [this](SimpleEvent&) { this->undo(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_REDO, [this](SimpleEvent&) { this->redo(); });
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, [this](SimpleEvent&) { this->view3D->get_canvas3d()->reset_layer_height_profile(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, [this](Event<float>& evt) { this->view3D->get_canvas3d()->adaptive_layer_height_profile(evt.data); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, [this](HeightProfileSmoothEvent& evt) { this->view3D->get_canvas3d()->smooth_layer_height_profile(evt.data); });
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
// 3DScene/Toolbar:
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
|
||||
@ -2160,9 +2153,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_SPLIT_OBJECTS, &priv::on_action_split_objects, this);
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_SPLIT_VOLUMES, &priv::on_action_split_volumes, this);
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_LAYERSEDITING, &priv::on_action_layersediting, this);
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_INIT, [this](SimpleEvent&) { init_view_toolbar(); });
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&)
|
||||
{
|
||||
set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values,
|
||||
@ -3241,12 +3231,9 @@ void Plater::priv::reload_from_disk()
|
||||
|
||||
// collects paths of files to load
|
||||
std::vector<fs::path> input_paths;
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
std::vector<fs::path> missing_input_paths;
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
for (const SelectedVolume& v : selected_volumes)
|
||||
{
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
const ModelObject* object = model.objects[v.object_idx];
|
||||
const ModelVolume* volume = object->volumes[v.volume_idx];
|
||||
|
||||
@ -3257,14 +3244,8 @@ void Plater::priv::reload_from_disk()
|
||||
else
|
||||
missing_input_paths.push_back(volume->source.input_file);
|
||||
}
|
||||
#else
|
||||
const ModelVolume* volume = model.objects[v.object_idx]->volumes[v.volume_idx];
|
||||
if (!volume->source.input_file.empty() && boost::filesystem::exists(volume->source.input_file))
|
||||
input_paths.push_back(volume->source.input_file);
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
}
|
||||
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
std::sort(missing_input_paths.begin(), missing_input_paths.end());
|
||||
missing_input_paths.erase(std::unique(missing_input_paths.begin(), missing_input_paths.end()), missing_input_paths.end());
|
||||
|
||||
@ -3314,7 +3295,6 @@ void Plater::priv::reload_from_disk()
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
|
||||
std::sort(input_paths.begin(), input_paths.end());
|
||||
input_paths.erase(std::unique(input_paths.begin(), input_paths.end()), input_paths.end());
|
||||
@ -3360,27 +3340,17 @@ void Plater::priv::reload_from_disk()
|
||||
new_volume->config.apply(old_volume->config);
|
||||
new_volume->set_type(old_volume->type());
|
||||
new_volume->set_material_id(old_volume->material_id());
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
new_volume->set_transformation(old_volume->get_transformation() * old_volume->source.transform);
|
||||
#else
|
||||
new_volume->set_transformation(old_volume->get_transformation());
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
new_volume->translate(new_volume->get_transformation().get_matrix(true) * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
|
||||
new_volume->source.input_file = path;
|
||||
std::swap(old_model_object->volumes[old_v.volume_idx], old_model_object->volumes.back());
|
||||
old_model_object->delete_volume(old_model_object->volumes.size() - 1);
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
old_model_object->ensure_on_bed();
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
model.adjust_min_z();
|
||||
#endif // !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
|
||||
// update 3D scene
|
||||
update();
|
||||
|
||||
@ -3994,17 +3964,11 @@ void Plater::priv::set_current_canvas_as_dirty()
|
||||
preview->set_as_dirty();
|
||||
}
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool Plater::priv::init_view_toolbar()
|
||||
#else
|
||||
void Plater::priv::init_view_toolbar()
|
||||
#endif //!ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
{
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
if (view_toolbar.get_items_count() > 0)
|
||||
// already initialized
|
||||
return true;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
BackgroundTexture::Metadata background_data;
|
||||
background_data.filename = "toolbar_background.png";
|
||||
@ -4014,11 +3978,7 @@ void Plater::priv::init_view_toolbar()
|
||||
background_data.bottom = 16;
|
||||
|
||||
if (!view_toolbar.init(background_data))
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return false;
|
||||
#else
|
||||
return;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
view_toolbar.set_horizontal_orientation(GLToolbar::Layout::HO_Left);
|
||||
view_toolbar.set_vertical_orientation(GLToolbar::Layout::VO_Bottom);
|
||||
@ -4033,11 +3993,7 @@ void Plater::priv::init_view_toolbar()
|
||||
item.sprite_id = 0;
|
||||
item.left.action_callback = [this]() { if (this->q != nullptr) wxPostEvent(this->q, SimpleEvent(EVT_GLVIEWTOOLBAR_3D)); };
|
||||
if (!view_toolbar.add_item(item))
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return false;
|
||||
#else
|
||||
return;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
item.name = "Preview";
|
||||
item.icon_filename = "preview.svg";
|
||||
@ -4045,18 +4001,12 @@ void Plater::priv::init_view_toolbar()
|
||||
item.sprite_id = 1;
|
||||
item.left.action_callback = [this]() { if (this->q != nullptr) wxPostEvent(this->q, SimpleEvent(EVT_GLVIEWTOOLBAR_PREVIEW)); };
|
||||
if (!view_toolbar.add_item(item))
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return false;
|
||||
#else
|
||||
return;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
view_toolbar.select_item("3D");
|
||||
view_toolbar.set_enabled(true);
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return true;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
}
|
||||
|
||||
bool Plater::priv::can_set_instance_to_object() const
|
||||
@ -4121,11 +4071,7 @@ bool Plater::priv::can_reload_from_disk() const
|
||||
for (const SelectedVolume& v : selected_volumes)
|
||||
{
|
||||
const ModelVolume* volume = model.objects[v.object_idx]->volumes[v.volume_idx];
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
if (!volume->source.input_file.empty())
|
||||
#else
|
||||
if (!volume->source.input_file.empty() && boost::filesystem::exists(volume->source.input_file))
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
paths.push_back(volume->source.input_file);
|
||||
}
|
||||
std::sort(paths.begin(), paths.end());
|
||||
@ -5515,12 +5461,10 @@ void Plater::msw_rescale()
|
||||
GetParent()->Layout();
|
||||
}
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool Plater::init_view_toolbar()
|
||||
{
|
||||
return p->init_view_toolbar();
|
||||
}
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
const Camera& Plater::get_camera() const
|
||||
{
|
||||
|
@ -266,9 +266,7 @@ public:
|
||||
|
||||
void msw_rescale();
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool init_view_toolbar();
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
const Camera& get_camera() const;
|
||||
const Mouse3DController& get_mouse3d_controller() const;
|
||||
|
@ -2532,9 +2532,10 @@ double DoubleSlider::get_double_value(const SelectedSlider& selection)
|
||||
}
|
||||
|
||||
using t_custom_code = Slic3r::Model::CustomGCode;
|
||||
std::vector<t_custom_code> DoubleSlider::GetTicksValues() const
|
||||
Slic3r::Model::CustomGCodeInfo DoubleSlider::GetTicksValues() const
|
||||
{
|
||||
std::vector<t_custom_code> values;
|
||||
Slic3r::Model::CustomGCodeInfo custom_gcode_per_print_z;
|
||||
std::vector<t_custom_code>& values = custom_gcode_per_print_z.gcodes;
|
||||
|
||||
const int val_size = m_values.size();
|
||||
if (!m_values.empty())
|
||||
@ -2544,17 +2545,23 @@ std::vector<t_custom_code> DoubleSlider::GetTicksValues() const
|
||||
values.emplace_back(t_custom_code{m_values[tick.tick], tick.gcode, tick.extruder, tick.color});
|
||||
}
|
||||
|
||||
return values;
|
||||
custom_gcode_per_print_z.mode = m_mode;
|
||||
|
||||
return custom_gcode_per_print_z;
|
||||
}
|
||||
|
||||
void DoubleSlider::SetTicksValues(const std::vector<t_custom_code>& heights)
|
||||
void DoubleSlider::SetTicksValues(const Slic3r::Model::CustomGCodeInfo& custom_gcode_per_print_z)
|
||||
{
|
||||
if (m_values.empty())
|
||||
{
|
||||
m_ticks_mode = m_mode;
|
||||
return;
|
||||
}
|
||||
|
||||
const bool was_empty = m_ticks.empty();
|
||||
|
||||
m_ticks.clear();
|
||||
const std::vector<t_custom_code>& heights = custom_gcode_per_print_z.gcodes;
|
||||
for (auto h : heights) {
|
||||
auto it = std::lower_bound(m_values.begin(), m_values.end(), h.print_z - epsilon());
|
||||
|
||||
@ -2566,7 +2573,9 @@ void DoubleSlider::SetTicksValues(const std::vector<t_custom_code>& heights)
|
||||
|
||||
if (!was_empty && m_ticks.empty())
|
||||
// Switch to the "Feature type"/"Tool" from the very beginning of a new object slicing after deleting of the old one
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
post_ticks_changed_event();
|
||||
|
||||
m_ticks_mode = custom_gcode_per_print_z.mode;
|
||||
|
||||
Refresh();
|
||||
Update();
|
||||
@ -2793,7 +2802,7 @@ void DoubleSlider::draw_ticks(wxDC& dc)
|
||||
dc.DrawLine(mid + 14, pos/* - 1*/, mid + 9, pos/* - 1*/);
|
||||
|
||||
// Draw icon for "Pause print" or "Custom Gcode"
|
||||
if (tick.gcode != Slic3r::ColorChangeCode && tick.gcode != Slic3r::ExtruderChangeCode)
|
||||
if (tick.gcode != Slic3r::ColorChangeCode && tick.gcode != Slic3r::ToolChangeCode)
|
||||
{
|
||||
wxBitmap icon = create_scaled_bitmap(this, tick.gcode == Slic3r::PausePrintCode ? "pause_print" : "edit_gcode");
|
||||
|
||||
@ -2827,7 +2836,7 @@ std::string DoubleSlider::get_color_for_color_change_tick(std::set<TICK_CODE>::c
|
||||
bool is_tool_change = false;
|
||||
while (it_n != m_ticks.begin()) {
|
||||
--it_n;
|
||||
if (it_n->gcode == Slic3r::ExtruderChangeCode) {
|
||||
if (it_n->gcode == Slic3r::ToolChangeCode) {
|
||||
is_tool_change = true;
|
||||
if (it_n->extruder == it->extruder)
|
||||
return it->color;
|
||||
@ -2863,28 +2872,28 @@ void DoubleSlider::draw_colored_band(wxDC& dc)
|
||||
};
|
||||
|
||||
// don't color a band for MultiExtruder mode
|
||||
if (m_ticks.empty() || m_mode == mmMultiExtruder)
|
||||
if (m_ticks.empty() || m_mode == t_mode::MultiExtruder)
|
||||
{
|
||||
draw_band(dc, GetParent()->GetBackgroundColour(), main_band);
|
||||
return;
|
||||
}
|
||||
|
||||
const int default_color_idx = m_mode==mmMultiAsSingle ? std::max<int>(m_only_extruder - 1, 0) : 0;
|
||||
const int default_color_idx = m_mode==t_mode::MultiAsSingle ? std::max<int>(m_only_extruder - 1, 0) : 0;
|
||||
draw_band(dc, wxColour(Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config()[default_color_idx]), main_band);
|
||||
|
||||
std::set<TICK_CODE>::const_iterator tick_it = m_ticks.begin();
|
||||
|
||||
while (tick_it != m_ticks.end())
|
||||
{
|
||||
if ( (m_mode == mmSingleExtruder && tick_it->gcode == Slic3r::ColorChangeCode ) ||
|
||||
(m_mode == mmMultiAsSingle && (tick_it->gcode == Slic3r::ExtruderChangeCode || tick_it->gcode == Slic3r::ColorChangeCode)) )
|
||||
if ( (m_mode == t_mode::SingleExtruder && tick_it->gcode == Slic3r::ColorChangeCode ) ||
|
||||
(m_mode == t_mode::MultiAsSingle && (tick_it->gcode == Slic3r::ToolChangeCode || tick_it->gcode == Slic3r::ColorChangeCode)) )
|
||||
{
|
||||
const wxCoord pos = get_position_from_value(tick_it->tick);
|
||||
is_horizontal() ? main_band.SetLeft(SLIDER_MARGIN + pos) :
|
||||
main_band.SetBottom(pos - 1);
|
||||
|
||||
const std::string clr_str = m_mode == mmSingleExtruder ? tick_it->color :
|
||||
tick_it->gcode == Slic3r::ExtruderChangeCode ?
|
||||
const std::string clr_str = m_mode == t_mode::SingleExtruder ? tick_it->color :
|
||||
tick_it->gcode == Slic3r::ToolChangeCode ?
|
||||
get_color_for_tool_change_tick(tick_it) :
|
||||
get_color_for_color_change_tick(tick_it);
|
||||
|
||||
@ -2934,7 +2943,7 @@ void DoubleSlider::draw_revert_icon(wxDC& dc)
|
||||
|
||||
void DoubleSlider::draw_cog_icon(wxDC& dc)
|
||||
{
|
||||
if (m_mode != mmMultiExtruder)
|
||||
if (m_mode != t_mode::MultiExtruder)
|
||||
return;
|
||||
|
||||
int width, height;
|
||||
@ -3046,9 +3055,9 @@ void DoubleSlider::OnLeftDown(wxMouseEvent& event)
|
||||
if (!m_selection) m_selection = ssHigher;
|
||||
|
||||
m_ticks.clear();
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
post_ticks_changed_event();
|
||||
}
|
||||
else if (is_point_in_rect(pos, m_rect_cog_icon) && m_mode == mmMultiExtruder) {
|
||||
else if (is_point_in_rect(pos, m_rect_cog_icon) && m_mode == t_mode::MultiExtruder) {
|
||||
// show dialog for set extruder sequence
|
||||
m_edit_extruder_sequence = true;
|
||||
}
|
||||
@ -3119,17 +3128,17 @@ wxString DoubleSlider::get_tooltip(IconFocus icon_focus)
|
||||
{
|
||||
const int tick = m_selection == ssLower ? m_lower_value : m_higher_value;
|
||||
const auto tick_code_it = m_ticks.find(TICK_CODE{tick});
|
||||
tooltip = tick_code_it == m_ticks.end() ? (m_mode == mmMultiAsSingle ?
|
||||
tooltip = tick_code_it == m_ticks.end() ? (m_mode == t_mode::MultiAsSingle ?
|
||||
_(L("For add change extruder use left mouse button click")) :
|
||||
_(L("For add color change use left mouse button click")) ) + "\n" +
|
||||
_(L("For add another code use right mouse button click")) :
|
||||
tick_code_it->gcode == Slic3r::ColorChangeCode ? ( m_mode == mmSingleExtruder ?
|
||||
tick_code_it->gcode == Slic3r::ColorChangeCode ? ( m_mode == t_mode::SingleExtruder ?
|
||||
_(L("For Delete color change use left mouse button click\n"
|
||||
"For Edit color use right mouse button click")) :
|
||||
from_u8((boost::format(_utf8(L("Delete color change for Extruder %1%"))) % tick_code_it->extruder).str()) ):
|
||||
tick_code_it->gcode == Slic3r::PausePrintCode ?
|
||||
_(L("Delete pause")) :
|
||||
tick_code_it->gcode == Slic3r::ExtruderChangeCode ?
|
||||
tick_code_it->gcode == Slic3r::ToolChangeCode ?
|
||||
from_u8((boost::format(_utf8(L("Delete extruder change to \"%1%\""))) % tick_code_it->extruder).str()) :
|
||||
from_u8((boost::format(_utf8(L("For Delete \"%1%\" code use left mouse button click\n"
|
||||
"For Edit \"%1%\" code use right mouse button click"))) % tick_code_it->gcode ).str());
|
||||
@ -3200,7 +3209,7 @@ void DoubleSlider::append_change_extruder_menu_item(wxMenu* menu)
|
||||
const wxString item_name = wxString::Format(_(L("Extruder %d")), i) +
|
||||
(is_active_extruder ? " (" + _(L("active")) + ")" : "");
|
||||
|
||||
if (m_mode == mmMultiAsSingle)
|
||||
if (m_mode == t_mode::MultiAsSingle)
|
||||
append_menu_item(change_extruder_menu, wxID_ANY, item_name, "",
|
||||
[this, i](wxCommandEvent&) { change_extruder(i); }, "", menu,
|
||||
[is_active_extruder]() { return !is_active_extruder; }, Slic3r::GUI::wxGetApp().plater());
|
||||
@ -3208,13 +3217,13 @@ void DoubleSlider::append_change_extruder_menu_item(wxMenu* menu)
|
||||
// [this, i](wxCommandEvent&) { change_extruder(i); }, menu)->Check(i == initial_extruder);
|
||||
}
|
||||
|
||||
const wxString change_extruder_menu_name = m_mode == mmMultiAsSingle ? _(L("Change extruder")) : _(L("Change extruder (N/A)"));
|
||||
const wxString change_extruder_menu_name = m_mode == t_mode::MultiAsSingle ? _(L("Change extruder")) : _(L("Change extruder (N/A)"));
|
||||
|
||||
wxMenuItem* change_extruder_menu_item = menu->AppendSubMenu(change_extruder_menu, change_extruder_menu_name, _(L("Use another extruder")));
|
||||
change_extruder_menu_item->SetBitmap(create_scaled_bitmap(this, "change_extruder"));
|
||||
|
||||
Slic3r::GUI::wxGetApp().plater()->Bind(wxEVT_UPDATE_UI, [this, change_extruder_menu_item](wxUpdateUIEvent& evt) {
|
||||
enable_menu_item(evt, [this]() {return m_mode == mmMultiAsSingle; }, change_extruder_menu_item, this); },
|
||||
enable_menu_item(evt, [this]() {return m_mode == t_mode::MultiAsSingle; }, change_extruder_menu_item, this); },
|
||||
change_extruder_menu_item->GetId());
|
||||
}
|
||||
}
|
||||
@ -3255,13 +3264,13 @@ void DoubleSlider::OnLeftUp(wxMouseEvent& event)
|
||||
|
||||
if (m_show_context_menu)
|
||||
{
|
||||
if (m_mode == mmSingleExtruder)
|
||||
if (m_mode == t_mode::SingleExtruder)
|
||||
add_code(Slic3r::ColorChangeCode);
|
||||
else
|
||||
{
|
||||
wxMenu menu;
|
||||
|
||||
if (m_mode == mmMultiAsSingle)
|
||||
if (m_mode == t_mode::MultiAsSingle)
|
||||
append_change_extruder_menu_item(&menu);
|
||||
else
|
||||
append_add_color_change_menu_item(&menu);
|
||||
@ -3335,7 +3344,7 @@ void DoubleSlider::action_tick(const TicksAction action)
|
||||
return;
|
||||
m_ticks.erase(TICK_CODE{tick});
|
||||
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
post_ticks_changed_event(it->gcode);
|
||||
Refresh();
|
||||
Update();
|
||||
return;
|
||||
@ -3350,7 +3359,7 @@ void DoubleSlider::action_tick(const TicksAction action)
|
||||
if (m_suppress_add_code)
|
||||
return;
|
||||
m_suppress_add_code = true;
|
||||
if (m_mode == mmSingleExtruder) // if (m_mode != mmMultiExtruder)
|
||||
if (m_mode == t_mode::SingleExtruder) // if (m_mode != t_mode::MultiExtruder)
|
||||
add_code(Slic3r::ColorChangeCode);
|
||||
m_suppress_add_code = false;
|
||||
return;
|
||||
@ -3444,7 +3453,7 @@ void DoubleSlider::OnRightDown(wxMouseEvent& event)
|
||||
m_show_context_menu = true;
|
||||
return;
|
||||
}
|
||||
if (it->gcode != Slic3r::ExtruderChangeCode)
|
||||
if (it->gcode != Slic3r::ToolChangeCode)
|
||||
{
|
||||
// show "Edit" and "Delete" menu on OnRightUp()
|
||||
m_show_edit_menu = true;
|
||||
@ -3471,14 +3480,14 @@ void DoubleSlider::OnRightDown(wxMouseEvent& event)
|
||||
|
||||
int DoubleSlider::get_extruder_for_tick(int tick)
|
||||
{
|
||||
int default_initial_extruder = m_mode == mmMultiAsSingle ? m_only_extruder : 0;
|
||||
int default_initial_extruder = m_mode == t_mode::MultiAsSingle ? m_only_extruder : 0;
|
||||
if (m_ticks.empty())
|
||||
return default_initial_extruder;
|
||||
|
||||
auto it = m_ticks.lower_bound(TICK_CODE{tick});
|
||||
while (it != m_ticks.begin()) {
|
||||
--it;
|
||||
if(it->gcode == Slic3r::ExtruderChangeCode)
|
||||
if(it->gcode == Slic3r::ToolChangeCode)
|
||||
return it->extruder;
|
||||
}
|
||||
|
||||
@ -3487,7 +3496,7 @@ int DoubleSlider::get_extruder_for_tick(int tick)
|
||||
|
||||
std::set<int> DoubleSlider::get_used_extruders_for_tick(int tick)
|
||||
{
|
||||
if (m_mode == mmMultiExtruder)
|
||||
if (m_mode == t_mode::MultiExtruder)
|
||||
{
|
||||
// #ys_FIXME: get tool ordering from _correct_ place
|
||||
const Slic3r::ToolOrdering& tool_ordering = Slic3r::GUI::wxGetApp().plater()->fff_print().get_tool_ordering();
|
||||
@ -3508,7 +3517,7 @@ std::set<int> DoubleSlider::get_used_extruders_for_tick(int tick)
|
||||
return used_extruders;
|
||||
}
|
||||
|
||||
const int default_initial_extruder = m_mode == mmMultiAsSingle ? std::max(m_only_extruder, 1) : 1;
|
||||
const int default_initial_extruder = m_mode == t_mode::MultiAsSingle ? std::max(m_only_extruder, 1) : 1;
|
||||
if (m_ticks.empty())
|
||||
return {default_initial_extruder};
|
||||
|
||||
@ -3516,7 +3525,7 @@ std::set<int> DoubleSlider::get_used_extruders_for_tick(int tick)
|
||||
auto it_start = m_ticks.lower_bound(TICK_CODE{tick});
|
||||
|
||||
auto it = it_start;
|
||||
if (it == m_ticks.begin() && it->gcode == Slic3r::ExtruderChangeCode) {
|
||||
if (it == m_ticks.begin() && it->gcode == Slic3r::ToolChangeCode) {
|
||||
used_extruders.emplace(it->extruder);
|
||||
if (tick < it->tick)
|
||||
used_extruders.emplace(default_initial_extruder);
|
||||
@ -3524,7 +3533,7 @@ std::set<int> DoubleSlider::get_used_extruders_for_tick(int tick)
|
||||
|
||||
while (it != m_ticks.begin()) {
|
||||
--it;
|
||||
if(it->gcode == Slic3r::ExtruderChangeCode)
|
||||
if(it->gcode == Slic3r::ToolChangeCode)
|
||||
{
|
||||
used_extruders.emplace(it->extruder);
|
||||
break;
|
||||
@ -3536,7 +3545,7 @@ std::set<int> DoubleSlider::get_used_extruders_for_tick(int tick)
|
||||
|
||||
it = it_start;
|
||||
while (it != m_ticks.end()) {
|
||||
if(it->gcode == Slic3r::ExtruderChangeCode)
|
||||
if(it->gcode == Slic3r::ToolChangeCode)
|
||||
used_extruders.emplace(it->extruder);
|
||||
++it;
|
||||
}
|
||||
@ -3554,7 +3563,7 @@ void DoubleSlider::OnRightUp(wxMouseEvent& event)
|
||||
if (m_show_context_menu) {
|
||||
wxMenu menu;
|
||||
|
||||
if (m_mode == mmSingleExtruder)
|
||||
if (m_mode == t_mode::SingleExtruder)
|
||||
append_menu_item(&menu, wxID_ANY, _(L("Add color change")) + " (M600)", "",
|
||||
[this](wxCommandEvent&) { add_code(Slic3r::ColorChangeCode); }, "colorchange_add_m", &menu,
|
||||
[](){return true;}, this);
|
||||
@ -3703,7 +3712,7 @@ void DoubleSlider::add_code(std::string code, int selected_extruder/* = -1*/)
|
||||
|
||||
m_ticks.emplace(TICK_CODE{tick, code, extruder, color});
|
||||
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
post_ticks_changed_event(code);
|
||||
Refresh();
|
||||
Update();
|
||||
}
|
||||
@ -3741,7 +3750,7 @@ void DoubleSlider::edit_tick()
|
||||
m_ticks.erase(it);
|
||||
m_ticks.emplace(changed_tick);
|
||||
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
post_ticks_changed_event(changed_tick.gcode);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3754,9 +3763,9 @@ void DoubleSlider::change_extruder(int extruder)
|
||||
// if on this Y doesn't exist tick
|
||||
if (m_ticks.find(TICK_CODE{tick}) == m_ticks.end())
|
||||
{
|
||||
m_ticks.emplace(TICK_CODE{tick, Slic3r::ExtruderChangeCode, extruder, extruder == 0 ? "" : colors[extruder-1]});
|
||||
m_ticks.emplace(TICK_CODE{tick, Slic3r::ToolChangeCode, extruder, extruder == 0 ? "" : colors[extruder-1]});
|
||||
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
post_ticks_changed_event(Slic3r::ToolChangeCode);
|
||||
Refresh();
|
||||
Update();
|
||||
}
|
||||
@ -3776,7 +3785,7 @@ void DoubleSlider::edit_extruder_sequence()
|
||||
|
||||
auto it = m_ticks.begin();
|
||||
while (it != m_ticks.end()) {
|
||||
if (it->gcode == Slic3r::ExtruderChangeCode)
|
||||
if (it->gcode == Slic3r::ToolChangeCode)
|
||||
it = m_ticks.erase(it);
|
||||
else
|
||||
++it;
|
||||
@ -3792,7 +3801,7 @@ void DoubleSlider::edit_extruder_sequence()
|
||||
while (tick <= m_max_value)
|
||||
{
|
||||
int cur_extruder = m_extruders_sequence.extruders[extruder];
|
||||
m_ticks.emplace(TICK_CODE{tick, Slic3r::ExtruderChangeCode, cur_extruder + 1, colors[cur_extruder]});
|
||||
m_ticks.emplace(TICK_CODE{tick, Slic3r::ToolChangeCode, cur_extruder + 1, colors[cur_extruder]});
|
||||
|
||||
extruder++;
|
||||
if (extruder == extr_cnt)
|
||||
@ -3811,6 +3820,42 @@ void DoubleSlider::edit_extruder_sequence()
|
||||
tick += m_extruders_sequence.interval_by_layers;
|
||||
}
|
||||
|
||||
post_ticks_changed_event(Slic3r::ToolChangeCode);
|
||||
}
|
||||
|
||||
void DoubleSlider::post_ticks_changed_event(const std::string& gcode /*= ""*/)
|
||||
{
|
||||
if ( m_ticks_mode == m_mode ||
|
||||
(gcode != Slic3r::ColorChangeCode && gcode != Slic3r::ToolChangeCode) )
|
||||
{
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_ticks_mode == t_mode::SingleExtruder && m_mode == t_mode::MultiAsSingle)
|
||||
{
|
||||
}
|
||||
|
||||
if (m_ticks_mode == t_mode::SingleExtruder && m_mode == t_mode::MultiExtruder)
|
||||
{
|
||||
}
|
||||
|
||||
if (m_ticks_mode == t_mode::MultiAsSingle && m_mode == t_mode::SingleExtruder)
|
||||
{
|
||||
}
|
||||
|
||||
if (m_ticks_mode == t_mode::MultiAsSingle && m_mode == t_mode::MultiExtruder)
|
||||
{
|
||||
}
|
||||
|
||||
if (m_ticks_mode == t_mode::MultiExtruder && m_mode == t_mode::SingleExtruder)
|
||||
{
|
||||
}
|
||||
|
||||
if (m_ticks_mode == t_mode::MultiExtruder && m_mode == t_mode::MultiAsSingle)
|
||||
{
|
||||
}
|
||||
|
||||
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
|
||||
}
|
||||
|
||||
|
@ -782,6 +782,8 @@ public:
|
||||
const wxString& name = wxEmptyString);
|
||||
~DoubleSlider() {}
|
||||
|
||||
using t_mode = Slic3r::Model::CustomGCodeInfo::MODE;
|
||||
|
||||
/* For exporting GCode in GCodeWriter is used XYZF_NUM(val) = PRECISION(val, 3) for XYZ values.
|
||||
* So, let use same value as a permissible error for layer height.
|
||||
*/
|
||||
@ -805,37 +807,22 @@ public:
|
||||
// Set low and high slider position. If the span is non-empty, disable the "one layer" mode.
|
||||
void SetSelectionSpan(const int lower_val, const int higher_val);
|
||||
void SetMaxValue(const int max_value);
|
||||
void SetKoefForLabels(const double koef) {
|
||||
m_label_koef = koef;
|
||||
}
|
||||
void SetSliderValues(const std::vector<double>& values) {
|
||||
m_values = values;
|
||||
}
|
||||
void SetKoefForLabels(const double koef) { m_label_koef = koef; }
|
||||
void SetSliderValues(const std::vector<double>& values) { m_values = values; }
|
||||
void ChangeOneLayerLock();
|
||||
std::vector<Slic3r::Model::CustomGCode> GetTicksValues() const;
|
||||
void SetTicksValues(const std::vector<Slic3r::Model::CustomGCode> &heights);
|
||||
void EnableTickManipulation(bool enable = true) {
|
||||
m_is_enabled_tick_manipulation = enable;
|
||||
}
|
||||
void DisableTickManipulation() {
|
||||
EnableTickManipulation(false);
|
||||
}
|
||||
Slic3r::Model::CustomGCodeInfo GetTicksValues() const;
|
||||
void SetTicksValues(const Slic3r::Model::CustomGCodeInfo &custom_gcode_per_print_z);
|
||||
void EnableTickManipulation(bool enable = true) { m_is_enabled_tick_manipulation = enable; }
|
||||
void DisableTickManipulation() { EnableTickManipulation(false); }
|
||||
|
||||
enum ManipulationMode {
|
||||
mmSingleExtruder, // single extruder printer preset is selected
|
||||
mmMultiAsSingle, // multiple extruder printer preset is selected, but
|
||||
// this mode works just for Single extruder print
|
||||
// (For all print from objects settings is used just one extruder)
|
||||
mmMultiExtruder // multiple extruder printer preset is selected
|
||||
};
|
||||
void SetManipulationMode(ManipulationMode mode) { m_mode = mode; }
|
||||
ManipulationMode GetManipulationMode() const { return m_mode; }
|
||||
void SetManipulationMode(t_mode mode) { m_mode = mode; }
|
||||
t_mode GetManipulationMode() const { return m_mode; }
|
||||
|
||||
void SetModeAndOnlyExtruder(const bool is_one_extruder_printed_model, const int only_extruder)
|
||||
{
|
||||
m_mode = !is_one_extruder_printed_model ? mmMultiExtruder :
|
||||
only_extruder < 0 ? mmSingleExtruder :
|
||||
mmMultiAsSingle;
|
||||
m_mode = !is_one_extruder_printed_model ? t_mode::MultiExtruder :
|
||||
only_extruder < 0 ? t_mode::SingleExtruder :
|
||||
t_mode::MultiAsSingle;
|
||||
m_only_extruder = only_extruder;
|
||||
}
|
||||
|
||||
@ -918,7 +905,7 @@ private:
|
||||
int get_extruder_for_tick(int tick);
|
||||
std::set<int> get_used_extruders_for_tick(int tick);
|
||||
|
||||
|
||||
void post_ticks_changed_event(const std::string& gcode = "");
|
||||
void append_change_extruder_menu_item(wxMenu*);
|
||||
void append_add_color_change_menu_item(wxMenu*);
|
||||
|
||||
@ -952,7 +939,7 @@ private:
|
||||
bool m_show_edit_menu = false;
|
||||
bool m_edit_extruder_sequence = false;
|
||||
bool m_suppress_add_code = false;
|
||||
ManipulationMode m_mode = mmSingleExtruder;
|
||||
t_mode m_mode = t_mode::SingleExtruder;
|
||||
std::string m_custom_gcode = "";
|
||||
std::string m_pause_print_msg;
|
||||
int m_only_extruder = -1;
|
||||
@ -986,6 +973,7 @@ private:
|
||||
std::vector<wxPen*> m_segm_pens;
|
||||
std::vector<double> m_values;
|
||||
std::set<TICK_CODE> m_ticks;
|
||||
t_mode m_ticks_mode;
|
||||
|
||||
public:
|
||||
struct ExtrudersSequence
|
||||
|