Preview for Rotation of text
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@ -283,7 +283,22 @@ bool GLGizmoEmboss::on_init()
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std::string GLGizmoEmboss::on_get_name() const { return _u8L("Emboss"); }
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void GLGizmoEmboss::on_render() {}
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void GLGizmoEmboss::on_render() {
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if (!m_preview.is_initialized()) return;
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glsafe(::glPushMatrix());
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glsafe(::glMultMatrixd(m_preview_trmat.data()));
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auto *contour_shader = wxGetApp().get_shader("mm_contour");
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contour_shader->start_using();
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glsafe(::glLineWidth(1.0f));
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glsafe(::glPolygonMode(GL_FRONT_AND_BACK, GL_LINE));
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m_preview.render();
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glsafe(::glPolygonMode(GL_FRONT_AND_BACK, GL_FILL));
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contour_shader->stop_using();
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glsafe(::glPopMatrix());
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}
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void GLGizmoEmboss::on_render_for_picking() {}
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void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
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@ -364,6 +379,14 @@ void GLGizmoEmboss::on_set_state()
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}
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}
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void GLGizmoEmboss::on_start_dragging() {
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}
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void GLGizmoEmboss::on_stop_dragging() {
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}
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void GLGizmoEmboss::initialize()
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{
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if (m_is_initialized) return;
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@ -512,9 +535,9 @@ ModelVolume *GLGizmoEmboss::get_selected_volume(const Selection &selection,
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bool GLGizmoEmboss::process()
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{
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assert(m_volume != nullptr);
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// exist loaded font?
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if (m_font == nullptr) return false;
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auto data = std::make_unique<EmbossData>(
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m_font, create_configuration(), create_volume_name(), m_volume);
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m_job->run(std::move(data));
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@ -565,9 +588,139 @@ void GLGizmoEmboss::draw_window()
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m_imgui->disabled_begin(m_font == nullptr);
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if (m_volume == nullptr) {
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ImGui::SameLine();
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if (ImGui::Button(_u8L("Generate preview").c_str())) process();
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if (ImGui::Button(_u8L("Generate preview").c_str())) {
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const Selection &s = m_parent.get_selection();
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auto selected_indices = s.get_instance_idxs();
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TriangleMesh mesh = m_default_mesh; // copy
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if (selected_indices.empty()) {
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create_emboss_object(std::move(mesh), create_volume_name(), create_configuration());
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} else {
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create_volume(ModelVolumeType::MODEL_PART);
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}
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}
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}
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m_imgui->disabled_end();
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static bool change_position = true;
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ImGui::Checkbox("change position", &change_position);
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if (change_position) {
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// draw text on coordinate of mouse
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preview_positon();
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}
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}
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void GLGizmoEmboss::preview_positon() {
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static std::unique_ptr<MeshRaycaster> mrc;
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if (m_volume == nullptr) return;
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// TODO: select hovered volume
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static ModelVolume *volume = nullptr;
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ModelVolume *prev_volume = volume;
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volume = nullptr;
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for (ModelVolume *mv : m_volume->get_object()->volumes) {
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if (!mv->is_model_part()) continue;
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if (mv->text_configuration.has_value()) continue;
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volume = mv;
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break;
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}
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if (prev_volume != nullptr && prev_volume != volume) {
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// change volume
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mrc = nullptr;
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}
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// no volume for raycast
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if (volume == nullptr) return;
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if (mrc == nullptr) {
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mrc = std::make_unique<MeshRaycaster>(volume->mesh());
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}
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// find glvolume for transformation
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const GLVolume *gl_volume = nullptr;
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for (const GLVolume *v : m_parent.get_volumes().volumes) {
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auto &cid = v->composite_id;
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ObjectID oid = m_parent.get_model()->objects[cid.object_id]->volumes[cid.volume_id]->id();
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if (oid != volume->id()) continue;
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gl_volume = v;
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}
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if (gl_volume == nullptr) return;
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Vec2d mouse_pos = m_parent.get_local_mouse_position();
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Transform3d trafo = (gl_volume->get_volume_transformation() *
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gl_volume->get_instance_transformation())
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.get_matrix();
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const Camera &camera = wxGetApp().plater()->get_camera();
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Vec3f position;
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Vec3f normal;
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size_t face_id;
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if (mrc->unproject_on_mesh(mouse_pos, trafo, camera, position, normal,nullptr,&face_id)) {
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// draw triangle
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auto &its =volume->mesh().its;
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auto &triangle = its.indices[face_id];
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Points pts;
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for (const auto &t : triangle) {
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auto &v = its.vertices[t];
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Points p = CameraUtils::project(camera,
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{trafo * v.cast<double>()});
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pts.push_back(p.front());
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}
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ImGuiWrapper::draw(Polygon(pts));
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m_preview.init_from(m_volume->mesh().its);
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Vec3d text_up = Vec3d::UnitY();
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Vec3d text_view = Vec3d::UnitZ();
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Vec3d normal_up_dir = Vec3d::UnitZ();
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if (abs(normal.z()) > 0.9) normal_up_dir = Vec3d::UnitY();
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// create perpendicular unit vector to surface triangle normal vector
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// define up vector for text
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Vec3d normal3d = normal.cast<double>();
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Vec3d normal_up = normal3d.cross(normal_up_dir).cross(normal3d);
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normal_up.normalize();
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// perpendicular to emboss vector of text and normal
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Vec3d axis_view = text_view.cross(normal3d);
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double angle_view = std::acos(text_view.dot(normal3d)); // in rad
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axis_view.normalize();
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Eigen::AngleAxis view_rot(angle_view, axis_view);
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Vec3d normal_up_rot = view_rot.matrix().inverse() * normal_up;
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normal_up_rot.normalize();
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double angle_up = std::acos(text_up.dot(normal_up_rot));
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// text_view and text_view2 should have same direction
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Vec3d text_view2 = text_up.cross(normal_up_rot);
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Vec3d diff_view = text_view - text_view2;
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if (std::fabs(diff_view.x()) > 1. || std::fabs(diff_view.y()) > 1. ||
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std::fabs(diff_view.z()) > 1.) // oposit direction
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angle_up *= -1.;
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Eigen::AngleAxis up_rot(angle_up, text_view);
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Transform3d transform = Transform3d::Identity();
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transform.translate(position.cast<double>());
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transform.rotate(view_rot);
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transform.rotate(up_rot);
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//Transform3d rot = Transform3d::Identity();
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//rot.rotate(Eigen::AngleAxis(angle, axis));
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m_preview_trmat = trafo * transform;
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} else {
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m_preview.reset();
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}
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// draw mouse position
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Point mouse_point = mouse_pos.cast<int>();
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Slic3r::Polygon mouse_triangle({mouse_point, mouse_point + Point(55, 0),
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mouse_point + Point(0, 55)});
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ImGuiWrapper::draw(mouse_triangle);
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}
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void GLGizmoEmboss::draw_font_list()
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@ -1390,6 +1543,7 @@ void GLGizmoEmboss::update_emboss_volume(TriangleMesh && mesh,
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TextConfiguration cfg,
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ModelVolume * volume)
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{
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assert(volume != nullptr);
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// Move data to call after is not working
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// data are owen by lambda
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auto data = new Priv::UpdateVolume(std::move(mesh), name, cfg, volume);
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@ -32,14 +32,17 @@ public:
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void create_volume(ModelVolumeType volume_type);
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void set_fine_position();
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protected:
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virtual bool on_init() override;
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virtual std::string on_get_name() const override;
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virtual void on_render() override;
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virtual void on_render_for_picking() override;
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virtual void on_render_input_window(float x, float y, float bottom_limit) override;
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virtual bool on_is_activable() const override { return true; }
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virtual bool on_is_selectable() const override { return false; }
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virtual void on_set_state() override;
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bool on_init() override;
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std::string on_get_name() const override;
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void on_render() override;
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void on_render_for_picking() override;
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void on_render_input_window(float x, float y, float bottom_limit) override;
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bool on_is_activable() const override { return true; }
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bool on_is_selectable() const override { return false; }
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void on_set_state() override;
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void on_start_dragging() override;
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void on_stop_dragging() override;
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private:
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void initialize();
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@ -53,6 +56,7 @@ private:
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bool process();
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void close();
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void draw_window();
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void preview_positon();
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void draw_font_list();
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void draw_text_input();
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void draw_advanced();
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@ -126,6 +130,10 @@ private:
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// actual volume
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ModelVolume *m_volume;
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// preview position
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GLModel m_preview;
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Transform3d m_preview_trmat;
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// initialize when GL is accessible
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bool m_is_initialized;
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@ -79,7 +79,7 @@ StopableJob<TIn>::~StopableJob()
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// thread join could throw exception
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// https://en.cppreference.com/w/cpp/thread/thread/join
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join();
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} catch (std::system_error err) {}
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} catch (const std::system_error & /* err*/) {}
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}
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template<typename TIn>
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