Preview for Rotation of text

This commit is contained in:
Filip Sykala 2021-11-30 09:08:56 +01:00
parent 01b85e4051
commit b36a535763
3 changed files with 174 additions and 12 deletions

View File

@ -283,7 +283,22 @@ bool GLGizmoEmboss::on_init()
std::string GLGizmoEmboss::on_get_name() const { return _u8L("Emboss"); }
void GLGizmoEmboss::on_render() {}
void GLGizmoEmboss::on_render() {
if (!m_preview.is_initialized()) return;
glsafe(::glPushMatrix());
glsafe(::glMultMatrixd(m_preview_trmat.data()));
auto *contour_shader = wxGetApp().get_shader("mm_contour");
contour_shader->start_using();
glsafe(::glLineWidth(1.0f));
glsafe(::glPolygonMode(GL_FRONT_AND_BACK, GL_LINE));
m_preview.render();
glsafe(::glPolygonMode(GL_FRONT_AND_BACK, GL_FILL));
contour_shader->stop_using();
glsafe(::glPopMatrix());
}
void GLGizmoEmboss::on_render_for_picking() {}
void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
@ -364,6 +379,14 @@ void GLGizmoEmboss::on_set_state()
}
}
void GLGizmoEmboss::on_start_dragging() {
}
void GLGizmoEmboss::on_stop_dragging() {
}
void GLGizmoEmboss::initialize()
{
if (m_is_initialized) return;
@ -512,9 +535,9 @@ ModelVolume *GLGizmoEmboss::get_selected_volume(const Selection &selection,
bool GLGizmoEmboss::process()
{
assert(m_volume != nullptr);
// exist loaded font?
if (m_font == nullptr) return false;
auto data = std::make_unique<EmbossData>(
m_font, create_configuration(), create_volume_name(), m_volume);
m_job->run(std::move(data));
@ -565,9 +588,139 @@ void GLGizmoEmboss::draw_window()
m_imgui->disabled_begin(m_font == nullptr);
if (m_volume == nullptr) {
ImGui::SameLine();
if (ImGui::Button(_u8L("Generate preview").c_str())) process();
if (ImGui::Button(_u8L("Generate preview").c_str())) {
const Selection &s = m_parent.get_selection();
auto selected_indices = s.get_instance_idxs();
TriangleMesh mesh = m_default_mesh; // copy
if (selected_indices.empty()) {
create_emboss_object(std::move(mesh), create_volume_name(), create_configuration());
} else {
create_volume(ModelVolumeType::MODEL_PART);
}
}
}
m_imgui->disabled_end();
static bool change_position = true;
ImGui::Checkbox("change position", &change_position);
if (change_position) {
// draw text on coordinate of mouse
preview_positon();
}
}
void GLGizmoEmboss::preview_positon() {
static std::unique_ptr<MeshRaycaster> mrc;
if (m_volume == nullptr) return;
// TODO: select hovered volume
static ModelVolume *volume = nullptr;
ModelVolume *prev_volume = volume;
volume = nullptr;
for (ModelVolume *mv : m_volume->get_object()->volumes) {
if (!mv->is_model_part()) continue;
if (mv->text_configuration.has_value()) continue;
volume = mv;
break;
}
if (prev_volume != nullptr && prev_volume != volume) {
// change volume
mrc = nullptr;
}
// no volume for raycast
if (volume == nullptr) return;
if (mrc == nullptr) {
mrc = std::make_unique<MeshRaycaster>(volume->mesh());
}
// find glvolume for transformation
const GLVolume *gl_volume = nullptr;
for (const GLVolume *v : m_parent.get_volumes().volumes) {
auto &cid = v->composite_id;
ObjectID oid = m_parent.get_model()->objects[cid.object_id]->volumes[cid.volume_id]->id();
if (oid != volume->id()) continue;
gl_volume = v;
}
if (gl_volume == nullptr) return;
Vec2d mouse_pos = m_parent.get_local_mouse_position();
Transform3d trafo = (gl_volume->get_volume_transformation() *
gl_volume->get_instance_transformation())
.get_matrix();
const Camera &camera = wxGetApp().plater()->get_camera();
Vec3f position;
Vec3f normal;
size_t face_id;
if (mrc->unproject_on_mesh(mouse_pos, trafo, camera, position, normal,nullptr,&face_id)) {
// draw triangle
auto &its =volume->mesh().its;
auto &triangle = its.indices[face_id];
Points pts;
for (const auto &t : triangle) {
auto &v = its.vertices[t];
Points p = CameraUtils::project(camera,
{trafo * v.cast<double>()});
pts.push_back(p.front());
}
ImGuiWrapper::draw(Polygon(pts));
m_preview.init_from(m_volume->mesh().its);
Vec3d text_up = Vec3d::UnitY();
Vec3d text_view = Vec3d::UnitZ();
Vec3d normal_up_dir = Vec3d::UnitZ();
if (abs(normal.z()) > 0.9) normal_up_dir = Vec3d::UnitY();
// create perpendicular unit vector to surface triangle normal vector
// define up vector for text
Vec3d normal3d = normal.cast<double>();
Vec3d normal_up = normal3d.cross(normal_up_dir).cross(normal3d);
normal_up.normalize();
// perpendicular to emboss vector of text and normal
Vec3d axis_view = text_view.cross(normal3d);
double angle_view = std::acos(text_view.dot(normal3d)); // in rad
axis_view.normalize();
Eigen::AngleAxis view_rot(angle_view, axis_view);
Vec3d normal_up_rot = view_rot.matrix().inverse() * normal_up;
normal_up_rot.normalize();
double angle_up = std::acos(text_up.dot(normal_up_rot));
// text_view and text_view2 should have same direction
Vec3d text_view2 = text_up.cross(normal_up_rot);
Vec3d diff_view = text_view - text_view2;
if (std::fabs(diff_view.x()) > 1. || std::fabs(diff_view.y()) > 1. ||
std::fabs(diff_view.z()) > 1.) // oposit direction
angle_up *= -1.;
Eigen::AngleAxis up_rot(angle_up, text_view);
Transform3d transform = Transform3d::Identity();
transform.translate(position.cast<double>());
transform.rotate(view_rot);
transform.rotate(up_rot);
//Transform3d rot = Transform3d::Identity();
//rot.rotate(Eigen::AngleAxis(angle, axis));
m_preview_trmat = trafo * transform;
} else {
m_preview.reset();
}
// draw mouse position
Point mouse_point = mouse_pos.cast<int>();
Slic3r::Polygon mouse_triangle({mouse_point, mouse_point + Point(55, 0),
mouse_point + Point(0, 55)});
ImGuiWrapper::draw(mouse_triangle);
}
void GLGizmoEmboss::draw_font_list()
@ -1390,6 +1543,7 @@ void GLGizmoEmboss::update_emboss_volume(TriangleMesh && mesh,
TextConfiguration cfg,
ModelVolume * volume)
{
assert(volume != nullptr);
// Move data to call after is not working
// data are owen by lambda
auto data = new Priv::UpdateVolume(std::move(mesh), name, cfg, volume);

View File

@ -32,14 +32,17 @@ public:
void create_volume(ModelVolumeType volume_type);
void set_fine_position();
protected:
virtual bool on_init() override;
virtual std::string on_get_name() const override;
virtual void on_render() override;
virtual void on_render_for_picking() override;
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
virtual bool on_is_activable() const override { return true; }
virtual bool on_is_selectable() const override { return false; }
virtual void on_set_state() override;
bool on_init() override;
std::string on_get_name() const override;
void on_render() override;
void on_render_for_picking() override;
void on_render_input_window(float x, float y, float bottom_limit) override;
bool on_is_activable() const override { return true; }
bool on_is_selectable() const override { return false; }
void on_set_state() override;
void on_start_dragging() override;
void on_stop_dragging() override;
private:
void initialize();
@ -53,6 +56,7 @@ private:
bool process();
void close();
void draw_window();
void preview_positon();
void draw_font_list();
void draw_text_input();
void draw_advanced();
@ -126,6 +130,10 @@ private:
// actual volume
ModelVolume *m_volume;
// preview position
GLModel m_preview;
Transform3d m_preview_trmat;
// initialize when GL is accessible
bool m_is_initialized;

View File

@ -79,7 +79,7 @@ StopableJob<TIn>::~StopableJob()
// thread join could throw exception
// https://en.cppreference.com/w/cpp/thread/thread/join
join();
} catch (std::system_error err) {}
} catch (const std::system_error & /* err*/) {}
}
template<typename TIn>