Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized
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2 changed files with 11 additions and 7 deletions
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@ -4206,6 +4206,9 @@ unsigned int GLCanvas3D::get_volumes_count() const
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void GLCanvas3D::reset_volumes()
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{
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if (!m_initialized)
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return;
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_set_current();
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if (!m_volumes.empty())
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@ -4254,6 +4257,7 @@ void GLCanvas3D::set_bed_shape(const Pointfs& shape)
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// Set the origin and size for painting of the coordinate system axes.
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m_axes.origin = Vec3d(0.0, 0.0, (double)GROUND_Z);
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set_bed_axes_length(0.1 * m_bed.get_bounding_box().max_size());
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m_camera.set_scene_box(scene_bounding_box(), *this);
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m_requires_zoom_to_bed = true;
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m_dirty = true;
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@ -4688,7 +4692,8 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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if ((m_canvas == nullptr) || (m_config == nullptr) || (m_model == nullptr))
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return;
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_set_current();
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if (m_initialized)
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_set_current();
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struct ModelVolumeState {
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ModelVolumeState(const GLVolume *volume) :
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@ -5748,8 +5753,11 @@ Point GLCanvas3D::get_local_mouse_position() const
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void GLCanvas3D::reset_legend_texture()
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{
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_set_current();
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m_legend_texture.reset();
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if (m_legend_texture.get_id() != 0)
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{
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_set_current();
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m_legend_texture.reset();
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}
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}
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void GLCanvas3D::set_tooltip(const std::string& tooltip) const
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@ -419,10 +419,6 @@ void Preview::reload_print(bool force)
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m_canvas->reset_legend_texture();
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m_loaded = false;
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#if ENABLE_REWORKED_BED_SHAPE_CHANGE
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m_canvas->set_bed_shape(dynamic_cast<const ConfigOptionPoints*>(m_config->option("bed_shape"))->values);
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#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
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if (!IsShown() && !force)
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return;
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