Added limit to zoom in
This commit is contained in:
parent
aaaffd7f90
commit
b47355a325
1 changed files with 3 additions and 0 deletions
|
@ -5951,6 +5951,9 @@ void GLCanvas3D::set_camera_zoom(float zoom)
|
||||||
if (zoom_min > 0.0f)
|
if (zoom_min > 0.0f)
|
||||||
zoom = std::max(zoom, zoom_min * 0.7f);
|
zoom = std::max(zoom, zoom_min * 0.7f);
|
||||||
|
|
||||||
|
// Don't allow to zoom too close to the scene.
|
||||||
|
zoom = std::min(zoom, 100.0f);
|
||||||
|
|
||||||
m_camera.zoom = zoom;
|
m_camera.zoom = zoom;
|
||||||
viewport_changed();
|
viewport_changed();
|
||||||
_refresh_if_shown_on_screen();
|
_refresh_if_shown_on_screen();
|
||||||
|
|
Loading…
Reference in a new issue