Rework UI jobs to make them more understandable and flexible.

This commit is contained in:
tamasmeszaros 2021-11-30 16:02:49 +01:00
parent f5e2beeaf4
commit b53ff75cf4
27 changed files with 956 additions and 592 deletions

View file

@ -11,6 +11,7 @@
#include "libslic3r/PresetBundle.hpp"
#include "slic3r/GUI/Jobs/RotoptimizeJob.hpp"
#include "slic3r/GUI/Jobs/PlaterJob.hpp"
namespace Slic3r {
namespace GUI {
@ -540,11 +541,12 @@ GLGizmoRotate3D::RotoptimzeWindow::RotoptimzeWindow(ImGuiWrapper * imgui,
ImVec2 button_sz = {btn_txt_sz.x + padding.x, btn_txt_sz.y + padding.y};
ImGui::SetCursorPosX(padding.x + sz.x - button_sz.x);
if (wxGetApp().plater()->is_any_job_running())
if (!wxGetApp().plater()->get_ui_job_worker().is_idle())
imgui->disabled_begin(true);
if ( imgui->button(btn_txt) ) {
wxGetApp().plater()->optimize_rotation();
auto p = wxGetApp().plater();
replace_job<RotoptimizeJob>(*p);
}
imgui->disabled_end();