Fix for leaving the object outside bed after "optimize orientation"
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@ -38,6 +38,8 @@
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#include "libslic3r/SLA/SLARotfinder.hpp"
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#include "libslic3r/Utils.hpp"
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#include "libnest2d/optimizers/nlopt/genetic.hpp"
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#include "GUI.hpp"
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#include "GUI_App.hpp"
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#include "GUI_ObjectList.hpp"
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@ -2100,7 +2102,9 @@ void Plater::priv::sla_optimize_rotation() {
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rotoptimizing.store(true);
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int obj_idx = get_selected_object_idx();
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ModelObject * o = model.objects[obj_idx];
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if(obj_idx < 0) { rotoptimizing.store(false); return; }
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ModelObject * o = model.objects[size_t(obj_idx)];
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background_process.stop();
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@ -2108,7 +2112,7 @@ void Plater::priv::sla_optimize_rotation() {
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statusbar()->set_range(100);
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auto stfn = [this] (unsigned st, const std::string& msg) {
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statusbar()->set_progress(st);
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statusbar()->set_progress(int(st));
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statusbar()->set_status_text(msg);
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// could be problematic, but we need the cancel button.
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@ -2126,8 +2130,59 @@ void Plater::priv::sla_optimize_rotation() {
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[this](){ return !rotoptimizing.load(); }
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);
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const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
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assert(bed_shape_opt);
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auto& bedpoints = bed_shape_opt->values;
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Polyline bed; bed.points.reserve(bedpoints.size());
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for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
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double mindist = 6.0; // FIXME
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double offs = mindist / 2.0 - EPSILON;
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if(rotoptimizing.load()) // wasn't canceled
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for(ModelInstance * oi : o->instances) oi->set_rotation({r[X], r[Y], r[Z]});
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for(ModelInstance * oi : o->instances) {
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oi->set_rotation({r[X], r[Y], r[Z]});
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auto trchull = o->convex_hull_2d(oi->get_transformation().get_matrix());
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namespace opt = libnest2d::opt;
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opt::StopCriteria stopcr;
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stopcr.relative_score_difference = 0.01;
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stopcr.max_iterations = 10000;
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stopcr.stop_score = 0.0;
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opt::GeneticOptimizer solver(stopcr);
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Polygon pbed(bed);
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auto bin = pbed.bounding_box();
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double binw = bin.size()(X) * SCALING_FACTOR - offs;
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double binh = bin.size()(Y) * SCALING_FACTOR - offs;
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auto result = solver.optimize_min([&trchull, binw, binh](double rot){
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auto chull = trchull;
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chull.rotate(rot);
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auto bb = chull.bounding_box();
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double bbw = bb.size()(X) * SCALING_FACTOR;
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double bbh = bb.size()(Y) * SCALING_FACTOR;
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auto wdiff = bbw - binw;
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auto hdiff = bbh - binh;
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double diff = 0;
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if(wdiff < 0 && hdiff < 0) diff = wdiff + hdiff;
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if(wdiff > 0) diff += wdiff;
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if(hdiff > 0) diff += hdiff;
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return diff;
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}, opt::initvals(0.0), opt::bound(-PI/2, PI/2));
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double r = std::get<0>(result.optimum);
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Vec3d rt = oi->get_rotation(); rt(Z) += r;
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oi->set_rotation(rt);
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}
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arr::find_new_position(model, o->instances, coord_t(mindist/SCALING_FACTOR), bed);
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// Correct the z offset of the object which was corrupted be the rotation
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o->ensure_on_bed();
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