diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp index 9653b138b..aec8a4a17 100644 --- a/src/slic3r/GUI/GLCanvas3D.hpp +++ b/src/slic3r/GUI/GLCanvas3D.hpp @@ -448,7 +448,7 @@ private: void set_flattening_data(const ModelObject* model_object); - void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection); + void set_sla_support_data(ModelObject* model_object, const Selection& selection); bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position = Vec2d::Zero(), bool shift_down = false); void delete_current_grabber(bool delete_all = false); diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp index d186f7057..fb75414ed 100644 --- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp +++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp @@ -367,7 +367,7 @@ void ObjectManipulation::change_rotation_value(const Vec3d& rotation) if (selection.is_single_full_instance() || selection.requires_local_axes()) transformation_type.set_independent(); if (selection.is_single_full_instance()) { - //FIXME GLCanvas3D::Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed. + //FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed. // transformation_type.set_absolute(); transformation_type.set_local(); }