Tech ENABLE_WORLD_COORDINATE - Fixed constrained non-uniform scaling in world coordinates for rotated instances

This commit is contained in:
enricoturri1966 2021-10-21 08:23:13 +02:00
parent 9dc7612f31
commit b5ba6590e1
3 changed files with 31 additions and 4 deletions

View file

@ -960,16 +960,19 @@ void Selection::scale(const Vec3d& scale, TransformationType transformation_type
GLVolume &v = *(*m_volumes)[i];
if (is_single_full_instance()) {
if (transformation_type.relative()) {
Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), scale);
Eigen::Matrix<double, 3, 3, Eigen::DontAlign> new_matrix = (m * m_cache.volumes_data[i].get_instance_scale_matrix()).matrix().block(0, 0, 3, 3);
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), scale);
const Eigen::Matrix<double, 3, 3, Eigen::DontAlign> new_matrix = (m * m_cache.volumes_data[i].get_instance_scale_matrix()).matrix().block(0, 0, 3, 3);
// extracts scaling factors from the composed transformation
Vec3d new_scale(new_matrix.col(0).norm(), new_matrix.col(1).norm(), new_matrix.col(2).norm());
const Vec3d new_scale(new_matrix.col(0).norm(), new_matrix.col(1).norm(), new_matrix.col(2).norm());
if (transformation_type.joint())
v.set_instance_offset(m_cache.dragging_center + m * (m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center));
v.set_instance_scaling_factor(new_scale);
}
else {
#if ENABLE_WORLD_COORDINATE
v.set_instance_scaling_factor(scale);
#else
if (transformation_type.world() && (std::abs(scale.x() - scale.y()) > EPSILON || std::abs(scale.x() - scale.z()) > EPSILON)) {
// Non-uniform scaling. Transform the scaling factors into the local coordinate system.
// This is only possible, if the instance rotation is mulitples of ninety degrees.
@ -978,6 +981,7 @@ void Selection::scale(const Vec3d& scale, TransformationType transformation_type
}
else
v.set_instance_scaling_factor(scale);
#endif // ENABLE_WORLD_COORDINATE
}
}
else if (is_single_volume() || is_single_modifier())