Fixed conflicts after merge with master
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commit
b60a0fe3d3
@ -2252,8 +2252,14 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line)
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// cross section: rectangle + 2 semicircles
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// cross section: rectangle + 2 semicircles
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m_width = delta_pos[E] * static_cast<float>(M_PI * sqr(filament_radius)) / (delta_xyz * m_height) + static_cast<float>(1.0 - 0.25 * M_PI) * m_height;
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m_width = delta_pos[E] * static_cast<float>(M_PI * sqr(filament_radius)) / (delta_xyz * m_height) + static_cast<float>(1.0 - 0.25 * M_PI) * m_height;
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#if ENABLE_CLAMP_TOOLPATHS_WIDTH
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if (m_producers_enabled && m_producer != EProducer::PrusaSlicer)
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// clamp width to avoid artifacts which may arise from wrong values of m_height
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// clamp width to avoid artifacts which may arise from wrong values of m_height
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m_width = std::min(m_width, std::max(1.0f, 4.0f * m_height));
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m_width = std::min(m_width, std::max(1.0f, 4.0f * m_height));
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#else
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// clamp width to avoid artifacts which may arise from wrong values of m_height
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m_width = std::min(m_width, std::max(1.0f, 4.0f * m_height));
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#endif // ENABLE_CLAMP_TOOLPATHS_WIDTH
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#if ENABLE_GCODE_VIEWER_DATA_CHECKING
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#if ENABLE_GCODE_VIEWER_DATA_CHECKING
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m_width_compare.update(m_width, m_extrusion_role);
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m_width_compare.update(m_width, m_extrusion_role);
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@ -62,6 +62,8 @@
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//====================
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//====================
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#define ENABLE_2_4_0_ALPHA2 1
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#define ENABLE_2_4_0_ALPHA2 1
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// Enable clamping toolpaths width only for gcodes files produced by 3rd part softwares
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#define ENABLE_CLAMP_TOOLPATHS_WIDTH (1 && ENABLE_2_4_0_ALPHA2)
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// Enable coloring of toolpaths in preview by layer time
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// Enable coloring of toolpaths in preview by layer time
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#define ENABLE_PREVIEW_LAYER_TIME (1 && ENABLE_2_4_0_ALPHA2)
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#define ENABLE_PREVIEW_LAYER_TIME (1 && ENABLE_2_4_0_ALPHA2)
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@ -2434,7 +2434,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
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buffer.model.instances.render_ranges.reset();
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buffer.model.instances.render_ranges.reset();
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if (!buffer.visible)
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if (!buffer.visible || buffer.model.instances.s_ids.empty())
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continue;
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continue;
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buffer.model.instances.render_ranges.ranges.push_back({ 0, 0, 0, buffer.model.color });
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buffer.model.instances.render_ranges.ranges.push_back({ 0, 0, 0, buffer.model.color });
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