Fix opening of gizmos after clicking on info lines in object list when object has instances
This commit is contained in:
parent
250d2391e6
commit
b686b5764e
1 changed files with 13 additions and 1 deletions
|
@ -3404,6 +3404,18 @@ void ObjectList::update_selections_on_canvas()
|
|||
std::vector<unsigned int> idxs = selection.get_volume_idxs_from_instance(obj_idx, inst_idx);
|
||||
volume_idxs.insert(volume_idxs.end(), idxs.begin(), idxs.end());
|
||||
}
|
||||
else if (type == itInfo) {
|
||||
// When selecting an info item, select one instance of the
|
||||
// respective object - a gizmo may want to be opened.
|
||||
int inst_idx = selection.get_instance_idx();
|
||||
int scene_obj_idx = selection.get_object_idx();
|
||||
mode = Selection::Instance;
|
||||
// select first instance, unless an instance of the object is already selected
|
||||
if (scene_obj_idx == -1 || inst_idx == -1 || scene_obj_idx != obj_idx)
|
||||
inst_idx = 0;
|
||||
std::vector<unsigned int> idxs = selection.get_volume_idxs_from_instance(obj_idx, inst_idx);
|
||||
volume_idxs.insert(volume_idxs.end(), idxs.begin(), idxs.end());
|
||||
}
|
||||
else
|
||||
{
|
||||
mode = Selection::Instance;
|
||||
|
@ -3418,7 +3430,7 @@ void ObjectList::update_selections_on_canvas()
|
|||
|
||||
if (sel_cnt == 1) {
|
||||
wxDataViewItem item = GetSelection();
|
||||
if (m_objects_model->GetItemType(item) & (itSettings | itInstanceRoot | itLayerRoot | itLayer | itInfo))
|
||||
if (m_objects_model->GetItemType(item) & (itSettings | itInstanceRoot | itLayerRoot | itLayer))
|
||||
add_to_selection(m_objects_model->GetParent(item), selection, instance_idx, mode);
|
||||
else
|
||||
add_to_selection(item, selection, instance_idx, mode);
|
||||
|
|
Loading…
Reference in a new issue