Fixed an issue when the object in the multi-material gizmo had the wrong default color when the multi-material gizmo was first time opened after loading a painted 3MF file with different extruders colors than in the printer profile in Slicer.
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1 changed files with 9 additions and 2 deletions
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@ -155,8 +155,8 @@ void GLGizmoMmuSegmentation::set_painter_gizmo_data(const Selection &selection)
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return;
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ModelObject *model_object = m_c->selection_info()->model_object();
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int prev_extruders_count = int(m_original_extruders_colors.size());
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if (prev_extruders_count != wxGetApp().extruders_edited_cnt() || get_extruders_colors() != m_original_extruders_colors) {
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if (int prev_extruders_count = int(m_original_extruders_colors.size());
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prev_extruders_count != wxGetApp().extruders_edited_cnt() || get_extruders_colors() != m_original_extruders_colors) {
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if (wxGetApp().extruders_edited_cnt() > int(GLGizmoMmuSegmentation::EXTRUDERS_LIMIT))
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show_notification_extruders_limit_exceeded();
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@ -555,6 +555,13 @@ void GLGizmoMmuSegmentation::init_model_triangle_selectors()
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void GLGizmoMmuSegmentation::update_from_model_object()
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{
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wxBusyCursor wait;
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// Extruder colors need to be reloaded before calling init_model_triangle_selectors to render painted triangles
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// using colors from loaded 3MF and not from printer profile in Slicer.
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if (int prev_extruders_count = int(m_original_extruders_colors.size());
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prev_extruders_count != wxGetApp().extruders_edited_cnt() || get_extruders_colors() != m_original_extruders_colors)
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this->init_extruders_data();
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this->init_model_triangle_selectors();
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}
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