Move arc fitting code to its own post-processing filter and remove the built-in ExtrusionPath::Arc class
This commit is contained in:
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0049b02bed
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@ -5,7 +5,6 @@ lib/Slic3r/ExPolygon.pm
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lib/Slic3r/Extruder.pm
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lib/Slic3r/ExtrusionLoop.pm
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lib/Slic3r/ExtrusionPath.pm
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lib/Slic3r/ExtrusionPath/Arc.pm
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lib/Slic3r/ExtrusionPath/Collection.pm
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lib/Slic3r/Fill.pm
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lib/Slic3r/Fill/ArchimedeanChords.pm
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@ -41,7 +41,6 @@ use Slic3r::ExPolygon;
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use Slic3r::Extruder;
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use Slic3r::ExtrusionLoop;
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use Slic3r::ExtrusionPath;
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use Slic3r::ExtrusionPath::Arc;
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use Slic3r::ExtrusionPath::Collection;
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use Slic3r::Fill;
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use Slic3r::Flow;
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@ -49,6 +48,7 @@ use Slic3r::Format::AMF;
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use Slic3r::Format::OBJ;
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use Slic3r::Format::STL;
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use Slic3r::GCode;
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use Slic3r::GCode::ArcFitting;
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use Slic3r::GCode::CoolingBuffer;
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use Slic3r::GCode::Layer;
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use Slic3r::GCode::MotionPlanner;
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@ -178,118 +178,6 @@ sub split_at_acute_angles {
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return @paths;
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}
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sub detect_arcs {
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my $self = shift;
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my ($max_angle, $len_epsilon) = @_;
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$max_angle = deg2rad($max_angle || 15);
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$len_epsilon ||= 10 / &Slic3r::SCALING_FACTOR;
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my $parallel_degrees_limit = abs(Slic3r::Geometry::deg2rad(3));
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my @points = @{$self->points};
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my @paths = ();
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# we require at least 3 consecutive segments to form an arc
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CYCLE: while (@points >= 4) {
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POINT: for (my $i = 0; $i <= $#points - 3; $i++) {
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my $s1 = Slic3r::Line->new($points[$i], $points[$i+1]);
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my $s2 = Slic3r::Line->new($points[$i+1], $points[$i+2]);
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my $s3 = Slic3r::Line->new($points[$i+2], $points[$i+3]);
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my $s1_len = $s1->length;
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my $s2_len = $s2->length;
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my $s3_len = $s3->length;
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# segments must have the same length
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if (abs($s3_len - $s2_len) > $len_epsilon) {
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# optimization: skip a cycle
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$i++;
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next;
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}
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next if abs($s2_len - $s1_len) > $len_epsilon;
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# segments must have the same relative angle
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my $s1_angle = $s1->atan;
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my $s2_angle = $s2->atan;
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my $s3_angle = $s3->atan;
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$s1_angle += 2*PI if $s1_angle < 0;
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$s2_angle += 2*PI if $s2_angle < 0;
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$s3_angle += 2*PI if $s3_angle < 0;
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my $s1s2_angle = $s2_angle - $s1_angle;
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my $s2s3_angle = $s3_angle - $s2_angle;
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next if abs($s1s2_angle - $s2s3_angle) > $parallel_degrees_limit;
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next if abs($s1s2_angle) < $parallel_degrees_limit; # ignore parallel lines
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next if $s1s2_angle > $max_angle; # ignore too sharp vertices
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my @arc_points = ($points[$i], $points[$i+3]), # first and last points
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# now look for more points
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my $last_line_angle = $s3_angle;
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my $last_j = $i+3;
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for (my $j = $i+3; $j < $#points; $j++) {
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my $line = Slic3r::Line->new($points[$j], $points[$j+1]);
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last if abs($line->length - $s1_len) > $len_epsilon;
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my $line_angle = $line->atan;
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$line_angle += 2*PI if $line_angle < 0;
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my $anglediff = $line_angle - $last_line_angle;
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last if abs($s1s2_angle - $anglediff) > $parallel_degrees_limit;
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# point $j+1 belongs to the arc
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$arc_points[-1] = $points[$j+1];
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$last_j = $j+1;
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$last_line_angle = $line_angle;
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}
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# s1, s2, s3 form an arc
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my $orientation = $s1->point_on_left($points[$i+2]) ? 'ccw' : 'cw';
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# to find the center, we intersect the perpendicular lines
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# passing by midpoints of $s1 and last segment
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# a better method would be to draw all the perpendicular lines
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# and find the centroid of the enclosed polygon, or to
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# intersect multiple lines and find the centroid of the convex hull
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# around the intersections
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my $arc_center;
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{
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my $s1_mid = $s1->midpoint;
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my $last_mid = Slic3r::Line->new($points[$last_j-1], $points[$last_j])->midpoint;
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my $rotation_angle = PI/2 * ($orientation eq 'ccw' ? -1 : 1);
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my $ray1 = Slic3r::Line->new($s1_mid, rotate_points($rotation_angle, $s1_mid, $points[$i+1]));
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my $last_ray = Slic3r::Line->new($last_mid, rotate_points($rotation_angle, $last_mid, $points[$last_j]));
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$arc_center = $ray1->intersection($last_ray, 0) or next POINT;
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}
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my $arc = Slic3r::ExtrusionPath::Arc->new(
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polyline => Slic3r::Polyline->new(@arc_points),
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role => $self->role,
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flow_spacing => $self->flow_spacing,
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orientation => $orientation,
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center => $arc_center,
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radius => $arc_center->distance_to($points[$i]),
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);
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# points 0..$i form a linear path
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push @paths, $self->clone(polyline => Slic3r::Polyline->new(@points[0..$i]))
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if $i > 0;
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# add our arc
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push @paths, $arc;
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Slic3r::debugf "ARC DETECTED\n";
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# remove arc points from path, leaving one
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splice @points, 0, $last_j, ();
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next CYCLE;
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}
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last;
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}
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# remaining points form a linear path
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push @paths, $self->clone(polyline => Slic3r::Polyline->new(@points))
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if @points > 1;
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return @paths;
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}
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package Slic3r::ExtrusionPath::Packed;
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sub unpack {
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my $self = shift;
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@ -1,27 +0,0 @@
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package Slic3r::ExtrusionPath::Arc;
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use Moo;
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extends 'Slic3r::ExtrusionPath';
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has 'center' => (is => 'ro', required => 1);
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has 'radius' => (is => 'ro', required => 1);
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has 'orientation' => (is => 'ro', required => 1); # cw/ccw
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use Slic3r::Geometry qw(PI angle3points);
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sub angle {
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my $self = shift;
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return angle3points($self->center, @{$self->points});
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}
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sub length {
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my $self = shift;
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if($self->orientation eq 'ccw') {
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return $self->radius * $self->angle;
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} else {
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return $self->radius * (2*PI() - $self->angle);
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}
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}
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1;
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@ -36,9 +36,4 @@ sub cleanup {
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@{$self->paths} = map $_->split_at_acute_angles, @{$self->paths};
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}
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sub detect_arcs {
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my $self = shift;
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@{$self->paths} = map $_->detect_arcs(@_), @{$self->paths};
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}
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1;
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@ -276,15 +276,6 @@ sub extrude_path {
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$path = $path->unpack if $path->isa('Slic3r::ExtrusionPath::Packed');
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$path->simplify(&Slic3r::SCALED_RESOLUTION);
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# detect arcs
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if ($self->config->gcode_arcs && !$params{dont_detect_arcs}) {
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my $gcode = "";
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foreach my $arc_path ($path->detect_arcs) {
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$gcode .= $self->extrude_path($arc_path, $description, %params, dont_detect_arcs => 1);
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}
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return $gcode;
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}
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# go to first point of extrusion path
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my $gcode = "";
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$gcode .= $self->travel_to($path->points->[0], $path->role, "move to first $description point")
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@ -332,39 +323,7 @@ sub extrude_path {
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# extrude arc or line
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$gcode .= ";_BRIDGE_FAN_START\n" if $path->is_bridge;
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my $path_length = 0;
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if ($path->isa('Slic3r::ExtrusionPath::Arc')) {
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$path_length = unscale $path->length;
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# calculate extrusion length for this arc
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my $E = 0;
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if ($e) {
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$E = $e * $path_length;
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$self->extruder->e(0) if $self->config->use_relative_e_distances;
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$self->total_extrusion_length($self->total_extrusion_length + $E);
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$E = $self->extruder->e($self->extruder->e + $E);
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}
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# compose G-code line
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my $point = $path->points->[-1];
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$gcode .= $path->orientation eq 'cw' ? "G2" : "G3";
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$gcode .= sprintf " X%.3f Y%.3f",
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($point->x * &Slic3r::SCALING_FACTOR) + $self->shift_x - $self->extruder->extruder_offset->[X],
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($point->y * &Slic3r::SCALING_FACTOR) + $self->shift_y - $self->extruder->extruder_offset->[Y]; #**
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# XY distance of the center from the start position
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$gcode .= sprintf " I%.3f J%.3f",
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($path->center->[X] - $self->last_pos->[X]) * &Slic3r::SCALING_FACTOR,
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($path->center->[Y] - $self->last_pos->[Y]) * &Slic3r::SCALING_FACTOR;
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$gcode .= sprintf(" %s%.5f", $self->config->extrusion_axis, $E)
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if $E;
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$gcode .= " F$F";
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$gcode .= " ; $description"
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if $self->config->gcode_comments;
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$gcode .= "\n";
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$self->wipe_path(undef);
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} else {
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{
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my $local_F = $F;
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foreach my $line ($path->lines) {
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$path_length += my $line_length = unscale $line->length;
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133
lib/Slic3r/GCode/ArcFitting.pm
Normal file
133
lib/Slic3r/GCode/ArcFitting.pm
Normal file
@ -0,0 +1,133 @@
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package Slic3r::GCode::ArcFitting;
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use Moo;
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use Slic3r::Geometry qw(X Y PI scale unscale deg2rad);
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extends 'Slic3r::GCode::Reader';
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has 'config' => (is => 'ro', required => 1);
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has 'max_angle' => (is => 'rw', default => sub { deg2rad(15) });
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has 'len_epsilon' => (is => 'rw', default => sub { scale 10 });
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has 'parallel_degrees_limit' => (is => 'rw', default => sub { abs(deg2rad(3)) });
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sub process {
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my $self = shift;
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my ($gcode) = @_;
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my $new_gcode = "";
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my $buffer = "";
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my @cur_path = ();
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my $cur_len = 0;
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my $cur_relative_angle = 0;
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$self->parse($gcode, sub {
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my ($reader, $cmd, $args, $info) = @_;
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if ($info->{extruding} && $info->{dist_XY} > 0) {
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my $point = Slic3r::Point->new_scale($args->{X}, $args->{Y});
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if (@cur_path >= 2) {
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if ($cur_path[-1]->distance_to($point) > $self->len_epsilon) {
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# if the last distance is not compatible with the current arc, flush it
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$new_gcode .= $self->flush_path(\@cur_path, \$buffer);
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} elsif (@cur_path >= 3) {
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my $rel_angle = relative_angle(@cur_path[-2,-1], $point);
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if (($cur_relative_angle != 0 && abs($rel_angle - $cur_relative_angle) > $self->parallel_degrees_limit) # relative angle is too different from the previous one
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|| abs($rel_angle) < $self->parallel_degrees_limit # relative angle is almost parallel
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|| $rel_angle > $self->max_angle) { # relative angle is excessive (too sharp)
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# in these cases, $point does not really look like an additional point of the current arc
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$new_gcode .= $self->flush_path(\@cur_path, \$buffer);
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}
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}
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}
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if (@cur_path == 0) {
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# we're starting a path, so let's prepend the previous position
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push @cur_path, Slic3r::Point->new_scale($self->X, $self->Y), $point;
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$buffer .= $info->{raw} . "\n";
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$cur_len = $cur_path[0]->distance_to($cur_path[1]);
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} else {
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push @cur_path, $point;
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$buffer .= $info->{raw} . "\n";
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if (@cur_path == 3) {
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# we have two segments, time to compute a reference angle
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$cur_relative_angle = relative_angle(@cur_path[0,1,2]);
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}
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}
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} else {
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$new_gcode .= $self->flush_path(\@cur_path, \$buffer);
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$new_gcode .= $info->{raw} . "\n";
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}
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});
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$new_gcode .= $self->flush_path(\@cur_path, \$buffer);
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return $new_gcode;
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}
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sub flush_path {
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my ($self, $cur_path, $buffer) = @_;
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my $gcode = "";
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if (@$cur_path >= 3) {
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# if we have enough points, then we have an arc
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$$buffer =~ s/^/;/mg;
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$gcode = "; these moves were replaced by an arc:\n" . $$buffer;
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my $orientation = Slic3r::Geometry::point_is_on_left_of_segment($cur_path->[2], [ @$cur_path[0,1] ]) ? 'ccw' : 'cw';
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# to find the center, we intersect the perpendicular lines
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# passing by midpoints of $s1 and last segment
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# a better method would be to draw all the perpendicular lines
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# and find the centroid of the enclosed polygon, or to
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# intersect multiple lines and find the centroid of the convex hull
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# around the intersections
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my $arc_center;
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{
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my $s1_mid = Slic3r::Line->new(@$cur_path[0,1])->midpoint;
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my $last_mid = Slic3r::Line->new(@$cur_path[-2,-1])->midpoint;
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my $rotation_angle = PI/2 * ($orientation eq 'ccw' ? -1 : 1);
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my $ray1 = Slic3r::Line->new($s1_mid, $cur_path->[1]->clone->rotate($rotation_angle, $s1_mid));
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my $last_ray = Slic3r::Line->new($last_mid, $cur_path->[-1]->clone->rotate($rotation_angle, $last_mid));
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$arc_center = $ray1->intersection($last_ray, 0) or next POINT;
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}
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my $radius = $arc_center->distance_to($cur_path->[0]);
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my $total_angle = Slic3r::Geometry::angle3points($arc_center, @$cur_path[0,-1]);
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my $length = $orientation eq 'ccw'
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? $radius * $total_angle
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: $radius * (2*PI - $total_angle);
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# compose G-code line
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$gcode .= $orientation eq 'cw' ? "G2" : "G3";
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$gcode .= sprintf " X%.3f Y%.3f", map unscale($_), @{$cur_path->[-1]}; # destination point
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# XY distance of the center from the start position
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$gcode .= sprintf " I%.3f J%.3f", map { unscale($arc_center->[$_] - $cur_path->[0][$_]) } (X,Y);
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my $E = 0; # TODO: compute E using $length
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$gcode .= sprintf(" %s%.5f", $self->config->extrusion_axis, $E)
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if $E;
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my $F = 0; # TODO: extract F from original moves
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$gcode .= " F$F\n";
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} else {
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$gcode = $$buffer;
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}
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$$buffer = "";
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splice @$cur_path, 0, $#$cur_path; # keep last point as starting position for next path
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return $gcode;
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}
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sub relative_angle {
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my ($p1, $p2, $p3) = @_;
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my $s1 = Slic3r::Line->new($p1, $p2);
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my $s2 = Slic3r::Line->new($p2, $p3);
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my $s1_angle = $s1->atan;
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my $s2_angle = $s2->atan;
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$s1_angle += 2*PI if $s1_angle < 0;
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$s2_angle += 2*PI if $s2_angle < 0;
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return $s2_angle - $s1_angle;
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}
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1;
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@ -10,6 +10,7 @@ has 'shift' => (is => 'ro', required => 1);
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has 'spiralvase' => (is => 'lazy');
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has 'vibration_limit' => (is => 'lazy');
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has 'arc_fitting' => (is => 'lazy');
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has 'skirt_done' => (is => 'rw', default => sub { {} }); # print_z => 1
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has 'brim_done' => (is => 'rw');
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has 'second_layer_things_done' => (is => 'rw');
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@ -31,6 +32,14 @@ sub _build_vibration_limit {
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: undef;
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}
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sub _build_arc_fitting {
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my $self = shift;
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return $Slic3r::Config->gcode_arcs
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? Slic3r::GCode::ArcFitting->new(config => $self->gcodegen->config)
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: undef;
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}
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sub process_layer {
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my $self = shift;
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my ($layer, $object_copies) = @_;
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@ -177,6 +186,10 @@ sub process_layer {
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$gcode = $self->vibration_limit->process($gcode)
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if $Slic3r::Config->vibration_limit != 0;
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# apply arc fitting if enabled
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$gcode = $self->arc_fitting->process($gcode)
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if $Slic3r::Config->gcode_arcs;
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return $gcode;
|
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}
|
||||
|
||||
|
@ -20,6 +20,11 @@ sub new {
|
||||
return $self;
|
||||
}
|
||||
|
||||
sub new_scale {
|
||||
my $class = shift;
|
||||
return $class->new(map Slic3r::Geometry::scale($_), @_);
|
||||
}
|
||||
|
||||
sub clone {
|
||||
Storable::dclone($_[0])
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user