Removed gizmo reset by double-cliking on grabbers
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054d202817
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b83468e763
@ -13,8 +13,6 @@
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//=============
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#define ENABLE_1_42_0 1
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// Add double click on gizmo grabbers to reset transformation components to their default value
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#define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
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// Uses a unique opengl context
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#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
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// Disable synchronization of unselected instances
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@ -1047,9 +1047,6 @@ GLCanvas3D::Mouse::Mouse()
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#if ENABLE_GIZMOS_ON_TOP
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, scene_position(DBL_MAX, DBL_MAX, DBL_MAX)
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#endif // ENABLE_GIZMOS_ON_TOP
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#if ENABLE_GIZMOS_RESET
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, ignore_up_event(false)
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#endif // ENABLE_GIZMOS_RESET
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{
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}
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@ -2691,18 +2688,6 @@ void GLCanvas3D::Gizmos::update(const Linef3& mouse_ray, bool shift_down, const
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curr->update(GLGizmoBase::UpdateData(mouse_ray, mouse_pos, shift_down));
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}
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#if ENABLE_GIZMOS_RESET
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void GLCanvas3D::Gizmos::process_double_click()
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{
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if (!m_enabled)
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return;
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GLGizmoBase* curr = _get_current();
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if (curr != nullptr)
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curr->process_double_click();
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}
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#endif // ENABLE_GIZMOS_RESET
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GLCanvas3D::Gizmos::EType GLCanvas3D::Gizmos::get_current_type() const
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{
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return m_current;
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@ -4546,38 +4531,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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m_toolbar_action_running = true;
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m_toolbar.do_action((unsigned int)toolbar_contains_mouse);
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}
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#if ENABLE_GIZMOS_RESET
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else if (evt.LeftDClick() && m_gizmos.grabber_contains_mouse())
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{
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m_mouse.ignore_up_event = true;
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m_gizmos.process_double_click();
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switch (m_gizmos.get_current_type())
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{
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case Gizmos::Scale:
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{
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m_selection.scale(m_gizmos.get_scale(), false);
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do_scale();
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wxGetApp().obj_manipul()->update_settings_value(m_selection);
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m_dirty = true;
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break;
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}
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#if !ENABLE_WORLD_ROTATIONS
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case Gizmos::Rotate:
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{
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m_selection.rotate(m_gizmos.get_rotation(), false);
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do_rotate();
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wxGetApp().obj_manipul()->update_settings_value(m_selection);
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m_dirty = true;
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break;
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}
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#endif // !ENABLE_WORLD_ROTATIONS
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default:
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{
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break;
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}
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}
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}
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#endif // ENABLE_GIZMOS_RESET
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else if (evt.LeftDown() || evt.RightDown())
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{
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// If user pressed left or right button we first check whether this happened
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@ -4610,9 +4563,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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if (evt.LeftDown())
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{
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m_gizmos.delete_current_grabber(true);
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#if ENABLE_GIZMOS_RESET
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m_mouse.ignore_up_event = true;
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#endif // ENABLE_GIZMOS_RESET
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m_dirty = true;
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}
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}
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@ -4871,11 +4821,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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else if (evt.LeftUp() && !m_mouse.dragging && (m_hover_volume_id == -1) && !gizmos_overlay_contains_mouse && !m_gizmos.is_dragging() && !is_layers_editing_enabled())
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{
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// deselect and propagate event through callback
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#if ENABLE_GIZMOS_RESET
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if (!m_mouse.ignore_up_event && m_picking_enabled && !m_toolbar_action_running)
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#else
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if (m_picking_enabled && !m_toolbar_action_running)
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#endif // ENABLE_GIZMOS_RESET
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{
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m_selection.clear();
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m_selection.set_mode(Selection::Instance);
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@ -4883,10 +4829,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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post_event(SimpleEvent(EVT_GLCANVAS_OBJECT_SELECT));
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_update_gizmos_data();
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}
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#if ENABLE_GIZMOS_RESET
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else if (m_mouse.ignore_up_event)
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m_mouse.ignore_up_event = false;
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#endif // ENABLE_GIZMOS_RESET
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}
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else if (evt.LeftUp() && m_gizmos.is_dragging())
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{
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@ -328,9 +328,6 @@ class GLCanvas3D
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Vec3d scene_position;
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#endif // ENABLE_GIZMOS_ON_TOP
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Drag drag;
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#if ENABLE_GIZMOS_RESET
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bool ignore_up_event;
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#endif // ENABLE_GIZMOS_RESET
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Mouse();
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@ -631,9 +628,6 @@ private:
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bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
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bool grabber_contains_mouse() const;
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void update(const Linef3& mouse_ray, bool shift_down, const Point* mouse_pos = nullptr);
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#if ENABLE_GIZMOS_RESET
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void process_double_click();
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#endif // ENABLE_GIZMOS_RESET
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Rect get_reset_rect_viewport(const GLCanvas3D& canvas) const;
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EType get_current_type() const;
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@ -829,14 +829,6 @@ void GLGizmoScale3D::on_update(const UpdateData& data)
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do_scale_uniform(data);
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}
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#if ENABLE_GIZMOS_RESET
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void GLGizmoScale3D::on_process_double_click()
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{
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if (m_hover_id >= 6)
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m_scale = Vec3d::Ones();
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}
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#endif // ENABLE_GIZMOS_RESET
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void GLGizmoScale3D::on_render(const GLCanvas3D::Selection& selection) const
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{
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bool single_instance = selection.is_single_full_instance();
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@ -1352,7 +1344,7 @@ bool GLGizmoFlatten::on_init()
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std::string GLGizmoFlatten::on_get_name() const
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{
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return L("Flatten");
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return L("Place on face");
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}
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bool GLGizmoFlatten::on_is_activable(const GLCanvas3D::Selection& selection) const
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@ -136,10 +136,6 @@ public:
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void update(const UpdateData& data);
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#if ENABLE_GIZMOS_RESET
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void process_double_click() { on_process_double_click(); }
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#endif // ENABLE_GIZMOS_RESET
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void render(const GLCanvas3D::Selection& selection) const { on_render(selection); }
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void render_for_picking(const GLCanvas3D::Selection& selection) const { on_render_for_picking(selection); }
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@ -163,9 +159,6 @@ protected:
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virtual void on_start_dragging(const GLCanvas3D::Selection& selection) {}
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virtual void on_stop_dragging() {}
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virtual void on_update(const UpdateData& data) = 0;
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#if ENABLE_GIZMOS_RESET
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virtual void on_process_double_click() {}
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#endif // ENABLE_GIZMOS_RESET
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virtual void on_render(const GLCanvas3D::Selection& selection) const = 0;
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virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const = 0;
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@ -225,11 +218,6 @@ protected:
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virtual std::string on_get_name() const { return ""; }
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virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
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virtual void on_update(const UpdateData& data);
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#if ENABLE_GIZMOS_RESET
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#if !ENABLE_WORLD_ROTATIONS
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virtual void on_process_double_click() { m_angle = 0.0; }
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#endif // !ENABLE_WORLD_ROTATIONS
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#endif // ENABLE_GIZMOS_RESET
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virtual void on_render(const GLCanvas3D::Selection& selection) const;
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virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
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@ -294,15 +282,6 @@ protected:
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g.update(data);
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}
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}
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#if ENABLE_GIZMOS_RESET
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#if !ENABLE_WORLD_ROTATIONS
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virtual void on_process_double_click()
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{
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if (m_hover_id != -1)
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m_gizmos[m_hover_id].process_double_click();
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}
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#endif // !ENABLE_WORLD_ROTATIONS
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#endif // ENABLE_GIZMOS_RESET
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virtual void on_render(const GLCanvas3D::Selection& selection) const;
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virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const
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{
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@ -346,9 +325,6 @@ protected:
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virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
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virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
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virtual void on_update(const UpdateData& data);
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#if ENABLE_GIZMOS_RESET
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virtual void on_process_double_click();
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#endif // ENABLE_GIZMOS_RESET
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virtual void on_render(const GLCanvas3D::Selection& selection) const;
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virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
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