Merge branch 'master' into pm_support_spots_generator
This commit is contained in:
commit
b9659ce676
146 changed files with 8525 additions and 4751 deletions
src/libslic3r
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@ -8,6 +8,7 @@
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#include "Layer.hpp"
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#include "MutablePolygon.hpp"
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#include "SupportMaterial.hpp"
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#include "TreeSupport.hpp"
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#include "Surface.hpp"
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#include "Slicing.hpp"
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#include "Tesselate.hpp"
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@ -28,8 +29,6 @@
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#include <tbb/parallel_for.h>
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#include <Shiny/Shiny.h>
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using namespace std::literals;
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//! macro used to mark string used at localization,
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@ -689,12 +688,21 @@ bool PrintObject::invalidate_state_by_config_options(
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|| opt_key == "bottom_fill_pattern"
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|| opt_key == "external_fill_link_max_length"
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|| opt_key == "fill_angle"
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|| opt_key == "fill_pattern"
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|| opt_key == "infill_anchor"
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|| opt_key == "infill_anchor_max"
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|| opt_key == "top_infill_extrusion_width"
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|| opt_key == "first_layer_extrusion_width") {
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steps.emplace_back(posInfill);
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} else if (opt_key == "fill_pattern") {
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steps.emplace_back(posInfill);
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const auto *old_fill_pattern = old_config.option<ConfigOptionEnum<InfillPattern>>(opt_key);
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const auto *new_fill_pattern = new_config.option<ConfigOptionEnum<InfillPattern>>(opt_key);
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assert(old_fill_pattern && new_fill_pattern);
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// We need to recalculate infill surfaces when infill_only_where_needed is enabled, and we are switching from
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// the Lightning infill to another infill or vice versa.
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if (m_config.infill_only_where_needed && (new_fill_pattern->value == ipLightning || old_fill_pattern->value == ipLightning))
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steps.emplace_back(posPrepareInfill);
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} else if (opt_key == "fill_density") {
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// One likely wants to reslice only when switching between zero infill to simulate boolean difference (subtracting volumes),
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// normal infill and 100% (solid) infill.
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@ -1098,8 +1106,6 @@ void PrintObject::process_external_surfaces()
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void PrintObject::discover_vertical_shells()
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{
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PROFILE_FUNC();
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BOOST_LOG_TRIVIAL(info) << "Discovering vertical shells..." << log_memory_info();
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struct DiscoverVerticalShellsCacheEntry
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@ -1210,8 +1216,6 @@ void PrintObject::discover_vertical_shells()
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}
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
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PROFILE_BLOCK(discover_vertical_shells_region);
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const PrintRegion ®ion = this->printing_region(region_id);
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if (! region.config().ensure_vertical_shell_thickness.value)
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// This region will be handled by discover_horizontal_shells().
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@ -1261,7 +1265,6 @@ void PrintObject::discover_vertical_shells()
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(const tbb::blocked_range<size_t>& range) {
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// printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end());
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for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
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PROFILE_BLOCK(discover_vertical_shells_region_layer);
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m_print->throw_if_canceled();
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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static size_t debug_idx = 0;
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@ -1286,88 +1289,82 @@ void PrintObject::discover_vertical_shells()
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ExPolygons shell_ex;
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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float min_perimeter_infill_spacing = float(infill_line_spacing) * 1.05f;
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{
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PROFILE_BLOCK(discover_vertical_shells_region_layer_collect);
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#if 0
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// #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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{
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Slic3r::SVG svg_cummulative(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d.svg", debug_idx), this->bounding_box());
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for (int n = (int)idx_layer - n_extra_bottom_layers; n <= (int)idx_layer + n_extra_top_layers; ++ n) {
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if (n < 0 || n >= (int)m_layers.size())
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continue;
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ExPolygons &expolys = m_layers[n]->perimeter_expolygons;
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for (size_t i = 0; i < expolys.size(); ++ i) {
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Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d-layer%d-expoly%d.svg", debug_idx, n, i), get_extents(expolys[i]));
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svg.draw(expolys[i]);
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svg.draw_outline(expolys[i].contour, "black", scale_(0.05));
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svg.draw_outline(expolys[i].holes, "blue", scale_(0.05));
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svg.Close();
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{
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Slic3r::SVG svg_cummulative(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d.svg", debug_idx), this->bounding_box());
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for (int n = (int)idx_layer - n_extra_bottom_layers; n <= (int)idx_layer + n_extra_top_layers; ++ n) {
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if (n < 0 || n >= (int)m_layers.size())
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continue;
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ExPolygons &expolys = m_layers[n]->perimeter_expolygons;
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for (size_t i = 0; i < expolys.size(); ++ i) {
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Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d-layer%d-expoly%d.svg", debug_idx, n, i), get_extents(expolys[i]));
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svg.draw(expolys[i]);
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svg.draw_outline(expolys[i].contour, "black", scale_(0.05));
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svg.draw_outline(expolys[i].holes, "blue", scale_(0.05));
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svg.Close();
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svg_cummulative.draw(expolys[i]);
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svg_cummulative.draw_outline(expolys[i].contour, "black", scale_(0.05));
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svg_cummulative.draw_outline(expolys[i].holes, "blue", scale_(0.05));
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}
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svg_cummulative.draw(expolys[i]);
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svg_cummulative.draw_outline(expolys[i].contour, "black", scale_(0.05));
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svg_cummulative.draw_outline(expolys[i].holes, "blue", scale_(0.05));
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}
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}
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}
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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polygons_append(holes, cache_top_botom_regions[idx_layer].holes);
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if (int n_top_layers = region_config.top_solid_layers.value; n_top_layers > 0) {
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// Gather top regions projected to this layer.
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coordf_t print_z = layer->print_z;
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for (int i = int(idx_layer) + 1;
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i < int(cache_top_botom_regions.size()) &&
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(i < int(idx_layer) + n_top_layers ||
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m_layers[i]->print_z - print_z < region_config.top_solid_min_thickness - EPSILON);
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++ i) {
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const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
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if (! holes.empty())
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holes = intersection(holes, cache.holes);
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if (! cache.top_surfaces.empty()) {
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polygons_append(shell, cache.top_surfaces);
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// Running the union_ using the Clipper library piece by piece is cheaper
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// than running the union_ all at once.
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shell = union_(shell);
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}
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polygons_append(holes, cache_top_botom_regions[idx_layer].holes);
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if (int n_top_layers = region_config.top_solid_layers.value; n_top_layers > 0) {
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// Gather top regions projected to this layer.
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coordf_t print_z = layer->print_z;
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for (int i = int(idx_layer) + 1;
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i < int(cache_top_botom_regions.size()) &&
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(i < int(idx_layer) + n_top_layers ||
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m_layers[i]->print_z - print_z < region_config.top_solid_min_thickness - EPSILON);
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++ i) {
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const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
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if (! holes.empty())
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holes = intersection(holes, cache.holes);
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if (! cache.top_surfaces.empty()) {
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polygons_append(shell, cache.top_surfaces);
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// Running the union_ using the Clipper library piece by piece is cheaper
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// than running the union_ all at once.
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shell = union_(shell);
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}
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}
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if (int n_bottom_layers = region_config.bottom_solid_layers.value; n_bottom_layers > 0) {
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// Gather bottom regions projected to this layer.
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coordf_t bottom_z = layer->bottom_z();
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for (int i = int(idx_layer) - 1;
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i >= 0 &&
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(i > int(idx_layer) - n_bottom_layers ||
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bottom_z - m_layers[i]->bottom_z() < region_config.bottom_solid_min_thickness - EPSILON);
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-- i) {
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const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
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if (! holes.empty())
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holes = intersection(holes, cache.holes);
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if (! cache.bottom_surfaces.empty()) {
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polygons_append(shell, cache.bottom_surfaces);
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// Running the union_ using the Clipper library piece by piece is cheaper
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// than running the union_ all at once.
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shell = union_(shell);
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}
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}
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}
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if (int n_bottom_layers = region_config.bottom_solid_layers.value; n_bottom_layers > 0) {
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// Gather bottom regions projected to this layer.
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coordf_t bottom_z = layer->bottom_z();
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for (int i = int(idx_layer) - 1;
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i >= 0 &&
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(i > int(idx_layer) - n_bottom_layers ||
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bottom_z - m_layers[i]->bottom_z() < region_config.bottom_solid_min_thickness - EPSILON);
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-- i) {
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const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
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if (! holes.empty())
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holes = intersection(holes, cache.holes);
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if (! cache.bottom_surfaces.empty()) {
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polygons_append(shell, cache.bottom_surfaces);
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// Running the union_ using the Clipper library piece by piece is cheaper
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// than running the union_ all at once.
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shell = union_(shell);
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}
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}
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}
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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{
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Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", debug_idx), get_extents(shell));
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svg.draw(shell);
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svg.draw_outline(shell, "black", scale_(0.05));
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svg.Close();
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}
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{
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Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", debug_idx), get_extents(shell));
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svg.draw(shell);
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svg.draw_outline(shell, "black", scale_(0.05));
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svg.Close();
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}
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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#if 0
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{
|
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PROFILE_BLOCK(discover_vertical_shells_region_layer_shell_);
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// shell = union_(shell, true);
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shell = union_(shell, false);
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}
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// shell = union_(shell, true);
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shell = union_(shell, false);
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#endif
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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shell_ex = union_safety_offset_ex(shell);
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shell_ex = union_safety_offset_ex(shell);
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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}
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//if (shell.empty())
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// continue;
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|
@ -1494,62 +1491,66 @@ void PrintObject::discover_vertical_shells()
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}
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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} // for each region
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// Write the profiler measurements to file
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// PROFILE_UPDATE();
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// PROFILE_OUTPUT(debug_out_path("discover_vertical_shells-profile.txt").c_str());
|
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}
|
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|
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/* This method applies bridge flow to the first internal solid layer above
|
||||
sparse infill */
|
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// This method applies bridge flow to the first internal solid layer above sparse infill.
|
||||
void PrintObject::bridge_over_infill()
|
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{
|
||||
BOOST_LOG_TRIVIAL(info) << "Bridge over infill..." << log_memory_info();
|
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|
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
|
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const PrintRegion ®ion = this->printing_region(region_id);
|
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|
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// skip bridging in case there are no voids
|
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if (region.config().fill_density.value == 100)
|
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continue;
|
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std::vector<int> sparse_infill_regions;
|
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id)
|
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if (const PrintRegion ®ion = this->printing_region(region_id); region.config().fill_density.value < 100)
|
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sparse_infill_regions.emplace_back(region_id);
|
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if (this->layer_count() < 2 || sparse_infill_regions.empty())
|
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return;
|
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|
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for (LayerPtrs::iterator layer_it = m_layers.begin(); layer_it != m_layers.end(); ++ layer_it) {
|
||||
// skip first layer
|
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if (layer_it == m_layers.begin())
|
||||
continue;
|
||||
|
||||
Layer *layer = *layer_it;
|
||||
// Collect sum of all internal (sparse infill) regions, because
|
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// 1) layerm->fill_surfaces.will be modified in parallel.
|
||||
// 2) the parallel loop works on a sum of surfaces over regions anyways, thus collecting the sparse infill surfaces
|
||||
// up front is an optimization.
|
||||
std::vector<Polygons> internals;
|
||||
internals.reserve(this->layer_count());
|
||||
for (Layer *layer : m_layers) {
|
||||
Polygons sum;
|
||||
for (const LayerRegion *layerm : layer->m_regions)
|
||||
layerm->fill_surfaces.filter_by_type(stInternal, &sum);
|
||||
internals.emplace_back(std::move(sum));
|
||||
}
|
||||
|
||||
// Process all regions and layers in parallel.
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, sparse_infill_regions.size() * (this->layer_count() - 1), sparse_infill_regions.size()),
|
||||
[this, &sparse_infill_regions, &internals]
|
||||
(const tbb::blocked_range<size_t> &range) {
|
||||
for (size_t task_id = range.begin(); task_id != range.end(); ++ task_id) {
|
||||
const size_t layer_id = (task_id / sparse_infill_regions.size()) + 1;
|
||||
const size_t region_id = sparse_infill_regions[task_id % sparse_infill_regions.size()];
|
||||
Layer *layer = this->get_layer(layer_id);
|
||||
LayerRegion *layerm = layer->m_regions[region_id];
|
||||
Flow bridge_flow = layerm->bridging_flow(frSolidInfill);
|
||||
|
||||
// extract the stInternalSolid surfaces that might be transformed into bridges
|
||||
Polygons internal_solid;
|
||||
layerm->fill_surfaces.filter_by_type(stInternalSolid, &internal_solid);
|
||||
|
||||
// Extract the stInternalSolid surfaces that might be transformed into bridges.
|
||||
ExPolygons internal_solid;
|
||||
layerm->fill_surfaces.remove_type(stInternalSolid, &internal_solid);
|
||||
if (internal_solid.empty())
|
||||
// No internal solid -> no new bridges for this layer region.
|
||||
continue;
|
||||
|
||||
// check whether the lower area is deep enough for absorbing the extra flow
|
||||
// (for obvious physical reasons but also for preventing the bridge extrudates
|
||||
// from overflowing in 3D preview)
|
||||
ExPolygons to_bridge;
|
||||
{
|
||||
Polygons to_bridge_pp = internal_solid;
|
||||
|
||||
// iterate through lower layers spanned by bridge_flow
|
||||
Polygons to_bridge_pp = to_polygons(internal_solid);
|
||||
// Iterate through lower layers spanned by bridge_flow.
|
||||
double bottom_z = layer->print_z - bridge_flow.height() - EPSILON;
|
||||
for (int i = int(layer_it - m_layers.begin()) - 1; i >= 0; --i) {
|
||||
const Layer* lower_layer = m_layers[i];
|
||||
|
||||
// stop iterating if layer is lower than bottom_z
|
||||
if (lower_layer->print_z < bottom_z) break;
|
||||
|
||||
// iterate through regions and collect internal surfaces
|
||||
Polygons lower_internal;
|
||||
for (LayerRegion *lower_layerm : lower_layer->m_regions)
|
||||
lower_layerm->fill_surfaces.filter_by_type(stInternal, &lower_internal);
|
||||
|
||||
// intersect such lower internal surfaces with the candidate solid surfaces
|
||||
to_bridge_pp = intersection(to_bridge_pp, lower_internal);
|
||||
for (auto i = int(layer_id) - 1; i >= 0; -- i) {
|
||||
// Stop iterating if layer is lower than bottom_z.
|
||||
if (m_layers[i]->print_z < bottom_z)
|
||||
break;
|
||||
// Intersect lower sparse infills with the candidate solid surfaces.
|
||||
to_bridge_pp = intersection(to_bridge_pp, internals[i]);
|
||||
}
|
||||
|
||||
// there's no point in bridging too thin/short regions
|
||||
//FIXME Vojtech: The offset2 function is not a geometric offset,
|
||||
// therefore it may create 1) gaps, and 2) sharp corners, which are outside the original contour.
|
||||
|
@ -1559,12 +1560,16 @@ void PrintObject::bridge_over_infill()
|
|||
to_bridge_pp = opening(to_bridge_pp, min_width);
|
||||
}
|
||||
|
||||
if (to_bridge_pp.empty()) continue;
|
||||
|
||||
if (to_bridge_pp.empty()) {
|
||||
// Restore internal_solid surfaces.
|
||||
for (ExPolygon &ex : internal_solid)
|
||||
layerm->fill_surfaces.surfaces.push_back(Surface(stInternalSolid, std::move(ex)));
|
||||
continue;
|
||||
}
|
||||
// convert into ExPolygons
|
||||
to_bridge = union_ex(to_bridge_pp);
|
||||
}
|
||||
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
printf("Bridging %zu internal areas at layer %zu\n", to_bridge.size(), layer->id());
|
||||
#endif
|
||||
|
@ -1573,11 +1578,10 @@ void PrintObject::bridge_over_infill()
|
|||
ExPolygons not_to_bridge = diff_ex(internal_solid, to_bridge, ApplySafetyOffset::Yes);
|
||||
to_bridge = intersection_ex(to_bridge, internal_solid, ApplySafetyOffset::Yes);
|
||||
// build the new collection of fill_surfaces
|
||||
layerm->fill_surfaces.remove_type(stInternalSolid);
|
||||
for (ExPolygon &ex : to_bridge)
|
||||
layerm->fill_surfaces.surfaces.push_back(Surface(stInternalBridge, ex));
|
||||
layerm->fill_surfaces.surfaces.push_back(Surface(stInternalBridge, std::move(ex)));
|
||||
for (ExPolygon &ex : not_to_bridge)
|
||||
layerm->fill_surfaces.surfaces.push_back(Surface(stInternalSolid, ex));
|
||||
layerm->fill_surfaces.surfaces.push_back(Surface(stInternalSolid, std::move(ex)));
|
||||
/*
|
||||
# exclude infill from the layers below if needed
|
||||
# see discussion at https://github.com/alexrj/Slic3r/issues/240
|
||||
|
@ -1611,14 +1615,13 @@ void PrintObject::bridge_over_infill()
|
|||
}
|
||||
}
|
||||
*/
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
layerm->export_region_slices_to_svg_debug("7_bridge_over_infill");
|
||||
layerm->export_region_fill_surfaces_to_svg_debug("7_bridge_over_infill");
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
m_print->throw_if_canceled();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static void clamp_exturder_to_default(ConfigOptionInt &opt, size_t num_extruders)
|
||||
|
@ -1795,7 +1798,14 @@ bool PrintObject::update_layer_height_profile(const ModelObject &model_object, c
|
|||
// fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries.
|
||||
void PrintObject::clip_fill_surfaces()
|
||||
{
|
||||
if (! m_config.infill_only_where_needed.value)
|
||||
bool has_lightning_infill = false;
|
||||
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id)
|
||||
if (const PrintRegionConfig &config = this->printing_region(region_id).config(); config.fill_density > 0 && config.fill_pattern == ipLightning)
|
||||
has_lightning_infill = true;
|
||||
|
||||
// For Lightning infill, infill_only_where_needed is ignored because both
|
||||
// do a similar thing, and their combination doesn't make much sense.
|
||||
if (! m_config.infill_only_where_needed.value || has_lightning_infill)
|
||||
return;
|
||||
bool has_infill = false;
|
||||
for (size_t i = 0; i < this->num_printing_regions(); ++ i)
|
||||
|
@ -2187,8 +2197,13 @@ void PrintObject::combine_infill()
|
|||
|
||||
void PrintObject::_generate_support_material()
|
||||
{
|
||||
PrintObjectSupportMaterial support_material(this, m_slicing_params);
|
||||
support_material.generate(*this);
|
||||
if (m_config.support_material_style == smsTree) {
|
||||
TreeSupport tree_support;
|
||||
tree_support.generateSupportAreas(*this);
|
||||
} else {
|
||||
PrintObjectSupportMaterial support_material(this, m_slicing_params);
|
||||
support_material.generate(*this);
|
||||
}
|
||||
}
|
||||
|
||||
static void project_triangles_to_slabs(ConstLayerPtrsAdaptor layers, const indexed_triangle_set &custom_facets, const Transform3f &tr, bool seam, std::vector<Polygons> &out)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue