Fixed conflicts after merge with master

This commit is contained in:
enricoturri1966 2022-03-10 10:32:00 +01:00
commit b9b8406ad8
82 changed files with 5335 additions and 1883 deletions

View file

@ -66,10 +66,10 @@
#define ENABLE_OBJECT_MANIPULATOR_FOCUS (1 && ENABLE_2_5_0_ALPHA1)
// Enable removal of wipe tower magic object_id equal to 1000
#define ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
// Enable removal of old OpenGL render calls
#define ENABLE_GLBEGIN_GLEND_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
// Enable replace GLIndexedVertexArray with GLModel
#define ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL (1 && ENABLE_GLBEGIN_GLEND_REMOVAL)
// Enable removal of legacy OpenGL calls
#define ENABLE_LEGACY_OPENGL_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
// Enable using vertex attributes and matrices in shaders
#define ENABLE_GL_SHADERS_ATTRIBUTES (1 && ENABLE_LEGACY_OPENGL_REMOVAL)
// Enable show non-manifold edges
#define ENABLE_SHOW_NON_MANIFOLD_EDGES (1 && ENABLE_2_5_0_ALPHA1)
// Enable rework of Reload from disk command