Fix for #9779 - PrusaSlicer2.6alpha4 Cannot set locale to language "Chinese (Simplified, China)".
(Related to #9476 PrusaSlicer2.6alpha2 Switching PrusaSlicer to language zh_TW failed.)
After fix from upstream wxWidgets (see a3e925df0a (diff-1e3658a254af33d4cb78b07040114b18d8a0642fe928f65fdfbd4746d8cc0f4a)
) issue is disappeared and workaround is no needed now.
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2 changed files with 2 additions and 9 deletions
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@ -2281,14 +2281,7 @@ bool GUI_App::load_language(wxString language, bool initial)
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}
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#endif
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#ifdef __APPLE__
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// ysFIXME after fix for wxWidgets issue (https://github.com/wxWidgets/wxWidgets/issues/23209)
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// Workaround for wxLANGUAGE_CHINESE(...) languages => Allow to continue even if wxLocale is not available.
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// Because of translation will works fine, just locales will set to EN
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if (! wxLocale::IsAvailable(language_info->Language) && language_info->CanonicalName.BeforeFirst('_') != "zh" ) {
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#else
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if (! wxLocale::IsAvailable(language_info->Language)) {
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#endif
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// Loading the language dictionary failed.
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wxString message = "Switching PrusaSlicer to language " + language_info->CanonicalName + " failed.";
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#if !defined(_WIN32) && !defined(__APPLE__)
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