diff --git a/src/slic3r/GUI/Selection.cpp b/src/slic3r/GUI/Selection.cpp index fb35b500e..5d286846b 100644 --- a/src/slic3r/GUI/Selection.cpp +++ b/src/slic3r/GUI/Selection.cpp @@ -970,7 +970,23 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field) const ::glTranslated(center(0), center(1), center(2)); if (!boost::starts_with(sidebar_field, "position")) { - Transform3d orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true); + Transform3d orient_matrix = Transform3d::Identity(); + if (boost::starts_with(sidebar_field, "scale")) + orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true); + else if (boost::starts_with(sidebar_field, "rotation")) + { + if (boost::ends_with(sidebar_field, "x")) + orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true); + else if (boost::ends_with(sidebar_field, "y")) + { + const Vec3d& rotation = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation(); + if (rotation(0) == 0.0) + orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true); + else + orient_matrix.rotate(Eigen::AngleAxisd(rotation(2), Vec3d::UnitZ())); + } + } + ::glMultMatrixd(orient_matrix.data()); } }