cleanup
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@ -1039,7 +1039,6 @@ void NotificationManager::render_notifications(GLCanvas3D& canvas, float overlay
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}
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}
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}
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}
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BOOST_LOG_TRIVIAL(error) << "render " << GLCanvas3D::timestamp_now() - m_last_render;
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m_last_render = GLCanvas3D::timestamp_now();
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m_last_render = GLCanvas3D::timestamp_now();
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}
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}
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@ -1078,10 +1077,6 @@ bool NotificationManager::update_notifications(GLCanvas3D& canvas)
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++it;
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++it;
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}
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}
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BOOST_LOG_TRIVIAL(error) << "update " << request_render << " : " << next_render <<" : " << GLCanvas3D::timestamp_now() - m_last_update;
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m_last_update = GLCanvas3D::timestamp_now();
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//BOOST_LOG_TRIVIAL(error) << time_since_render << ":" << next_render;
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// render needed right now
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// render needed right now
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//if (next_render < 20)
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//if (next_render < 20)
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// request_render = true;
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// request_render = true;
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@ -413,7 +413,6 @@ private:
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bool m_move_from_overlay { false };
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bool m_move_from_overlay { false };
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// Timestamp of last rendering
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// Timestamp of last rendering
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int64_t m_last_render { 0LL };
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int64_t m_last_render { 0LL };
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int64_t m_last_update { 0LL };
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//prepared (basic) notifications
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//prepared (basic) notifications
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const std::vector<NotificationData> basic_notifications = {
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const std::vector<NotificationData> basic_notifications = {
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