Restore functionality of Test::SectionCut
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1 changed files with 83 additions and 80 deletions
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@ -1,72 +1,66 @@
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package Slic3r::Test::SectionCut;
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use Moo;
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use List::Util qw(first max);
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use Slic3r::Geometry qw(X Y A B X1 Y1 X2 Y2 unscale);
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use Slic3r::Geometry::Clipper qw(union_ex intersection_pl);
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use List::Util qw(first min max);
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use Slic3r::Geometry qw(unscale);
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use Slic3r::Geometry::Clipper qw(intersection_pl);
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use SVG;
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use Slic3r::SVG;
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use Slic3r::SVG;
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has 'scale' => (is => 'ro', default => sub {30});
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has 'print' => (is => 'ro', required => 1);
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has 'y_percent' => (is => 'ro', default => sub {0.5});
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has 'line' => (is => 'rw');
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has 'height' => (is => 'rw');
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has 'print' => (is => 'ro', required => 1);
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has 'scale' => (is => 'ro', default => sub { 30 });
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has 'y_percent' => (is => 'ro', default => sub { 0.5 }); # Y coord of section line expressed as factor
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has 'line' => (is => 'rw');
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has '_height' => (is => 'rw');
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has '_svg' => (is => 'rw');
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has '_svg_style' => (is => 'rw', default => sub { {} });
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sub BUILD {
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my $self = shift;
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# calculate the Y coordinate of the section line
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my $bb = $self->print->bounding_box;
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my $y = ($bb->y_min + $bb->y_max) * $self->y_percent;
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my $line = Slic3r::Line->new([ $bb->x_min, $y ], [ $bb->x_max, $y ]);
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$self->line($line);
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# store our section line
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$self->line(Slic3r::Line->new([ $bb->x_min, $y ], [ $bb->x_max, $y ]));
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}
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sub export_svg {
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my $self = shift;
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my ($filename) = @_;
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my $print_size = $self->print->size;
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$self->height(max(map $_->print_z, map @{$_->layers}, @{$self->print->objects}));
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my $svg = SVG->new(
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width => $self->scale * unscale($print_size->[X]),
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height => $self->scale * $self->height,
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);
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# get bounding box of print and its height
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# (Print should return a BoundingBox3 object instead)
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my $bb = $self->print->bounding_box;
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my $print_size = $bb->size;
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$self->_height(max(map $_->print_z, map @{$_->layers}, @{$self->print->objects}));
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my $group = sub {
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my %p = @_;
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my $g = $svg->group(style => $p{style});
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my $items = $self->_plot($p{filter});
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$g->rectangle(%$_) for @{ $items->{rectangles} };
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$g->circle(%$_) for @{ $items->{circles} };
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};
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# initialize the SVG canvas
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$self->_svg(my $svg = SVG->new(
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width => $self->scale * unscale($print_size->x),
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height => $self->scale * $self->_height,
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));
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$group->(
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filter => sub { map @{$_->perimeters}, @{$_[0]->regions} },
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style => {
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'stroke-width' => 1,
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'stroke' => 'grey',
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'fill' => 'red',
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},
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);
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# set default styles
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$self->_svg_style->{'stroke-width'} = 1;
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$self->_svg_style->{'fill-opacity'} = 0.5;
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$self->_svg_style->{'stroke-opacity'} = 0.2;
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$group->(
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filter => sub { map @{$_->fills}, @{$_[0]->regions} },
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style => {
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'stroke-width' => 1,
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'stroke' => '#444444',
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'fill' => 'grey',
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},
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);
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# plot perimeters
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$self->_svg_style->{'stroke'} = '#EE0000';
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$self->_svg_style->{'fill'} = '#FF0000';
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$self->_plot_group(sub { map @{$_->perimeters}, @{$_[0]->regions} });
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$group->(
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filter => sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills, $_[0]->support_interface_fills) : () },
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style => {
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'stroke-width' => 1,
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'stroke' => '#444444',
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'fill' => '#22FF00',
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},
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);
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# plot infill
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$self->_svg_style->{'stroke'} = '#444444';
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$self->_svg_style->{'fill'} = '#454545';
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$self->_plot_group(sub { map @{$_->fills}, @{$_[0]->regions} });
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# plot support material
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$self->_svg_style->{'stroke'} = '#12EF00';
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$self->_svg_style->{'fill'} = '#22FF00';
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$self->_plot_group(sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills, $_[0]->support_interface_fills) : () });
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Slic3r::open(\my $fh, '>', $filename);
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print $fh $svg->xmlify;
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@ -74,11 +68,12 @@ sub export_svg {
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printf "Section cut SVG written to %s\n", $filename;
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}
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sub _plot {
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sub _plot_group {
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my $self = shift;
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my ($filter) = @_;
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my (@rectangles, @circles) = ();
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my $bb = $self->print->bounding_box;
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my $g = $self->_svg->group(style => { %{$self->_svg_style} });
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foreach my $object (@{$self->print->objects}) {
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foreach my $copy (@{$object->_shifted_copies}) {
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@ -89,17 +84,17 @@ sub _plot {
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grep defined $_,
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$filter->($layer);
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# move paths to location of copy
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$_->polyline->translate(@$copy) for @paths;
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if (0) {
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# export plan with section line and exit
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require "Slic3r/SVG.pm";
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Slic3r::SVG::output(
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"line.svg",
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no_arrows => 1,
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#polygon => $line->grow(Slic3r::Geometry::scale $path->width/2),
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polygons => [ $object->bounding_box->polygon ],
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lines => [ $self->line ],
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red_polylines => [ map $_->polyline, @paths ],
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no_arrows => 1,
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lines => [ $self->line ],
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red_polylines => [ map $_->polyline, @paths ],
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);
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exit;
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}
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@ -111,61 +106,69 @@ sub _plot {
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$line->grow(Slic3r::Geometry::scale $path->width/2),
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)};
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die "Intersection has more than two points!\n" if first { @$_ > 2 } @intersections;
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die "Intersection has more than two points!\n"
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if defined first { @$_ > 2 } @intersections;
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# turn intersections to lines
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my @lines = map Slic3r::Line->new(@$_), @intersections;
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# align intersections to canvas
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$_->translate(-$bb->x_min, 0) for @lines;
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# we want lines oriented from left to right in order to draw
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# rectangles correctly
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foreach my $line (@lines) {
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$line->reverse if $line->a->x > $line->b->x;
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}
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if ($path->is_bridge) {
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foreach my $line (@intersections) {
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foreach my $line (@lines) {
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my $radius = $path->width / 2;
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my $width = unscale abs($line->[B][X] - $line->[A][X]);
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if ((10 * Slic3r::Geometry::scale $radius) < $width) {
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my $width = unscale abs($line->b->x - $line->a->x);
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if ((10 * $radius) < $width) {
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# we're cutting the path in the longitudinal direction, so we've got a rectangle
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push @rectangles, {
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'x' => $self->scale * unscale $line->[A][X],
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$g->rectangle(
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'x' => $self->scale * unscale($line->a->x),
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'y' => $self->scale * $self->_y($layer->print_z),
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'width' => $self->scale * $width,
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'height' => $self->scale * $radius * 2,
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'rx' => $self->scale * $radius * 0.35,
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'ry' => $self->scale * $radius * 0.35,
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};
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);
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} else {
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push @circles, {
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'cx' => $self->scale * (unscale($line->[A][X]) + $radius),
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$g->circle(
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'cx' => $self->scale * (unscale($line->a->x) + $radius),
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'cy' => $self->scale * $self->_y($layer->print_z - $radius),
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'r' => $self->scale * $radius,
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};
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);
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}
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}
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} else {
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push @rectangles, map {
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foreach my $line (@lines) {
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my $height = $path->height;
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$height = $layer->height if $height == -1;
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{
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'x' => $self->scale * unscale $_->[A][X],
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$g->rectangle(
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'x' => $self->scale * unscale($line->a->x),
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'y' => $self->scale * $self->_y($layer->print_z),
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'width' => $self->scale * unscale(abs($_->[B][X] - $_->[A][X])),
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'width' => $self->scale * unscale($line->b->x - $line->a->x),
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'height' => $self->scale * $height,
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'rx' => $self->scale * $height * 0.35,
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'ry' => $self->scale * $height * 0.35,
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};
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} @intersections;
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'rx' => $self->scale * $height * 0.5,
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'ry' => $self->scale * $height * 0.5,
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);
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}
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}
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}
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}
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}
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}
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}
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return {
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rectangles => \@rectangles,
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circles => \@circles,
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};
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}
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sub _y {
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my $self = shift;
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my ($y) = @_;
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return $y;
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return $self->height - $y;
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return $self->_height - $y;
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}
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1;
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