Updated from upstream,

build instructions for Windows point to Prusa3D instructions.
This commit is contained in:
bubnikv 2017-03-23 17:00:46 +01:00
parent 53832aff24
commit bc7ff623f8

View File

@ -2,8 +2,11 @@ _Q: Oh cool, a new RepRap slicer?_
A: Yes. A: Yes.
Slic3r [![Build Status](https://travis-ci.org/alexrj/Slic3r.svg?branch=master)](https://travis-ci.org/alexrj/Slic3r) [![Build status](https://ci.appveyor.com/api/projects/status/8iqmeat6cj158vo6?svg=true)](https://ci.appveyor.com/project/lordofhyphens/slic3r) Slic3r
====== ======
Prebuilt Windows, OSX and Linux binaries are available through the [git releases page](https://github.com/prusa3d/Slic3r/releases).
<img width=256 src=https://cloud.githubusercontent.com/assets/31754/22719818/09998c92-ed6d-11e6-9fa0-09de638f3a36.png />
Slic3r takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for Slic3r takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for
3D printers. It's compatible with any modern printer based on the RepRap toolchain, 3D printers. It's compatible with any modern printer based on the RepRap toolchain,
@ -52,22 +55,16 @@ Other major features are:
### How to install? ### How to install?
You can just download a precompiled package from [slic3r.org](http://slic3r.org/); You can download a precompiled package from [slic3r.org](http://slic3r.org/);
it will run without the need for any dependency. it will run without the need for any dependency.
If you want to compile the source yourself just do the following (checkout If you want to compile the source yourself follow the instructions on one of these wiki pages:
[slic3r.org](http://slic3r.org/download) for more details): * [Linux](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-GNU-Linux)
* [Windows](https://github.com/prusa3d/Slic3r/wiki/How-to-compile-Slic3r-Prusa-Edition-on-MS-Windows)
``` * [Mac OSX](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-OS-X)
$ git clone https://github.com/alexrj/Slic3r.git
$ cd Slic3r
$ perl Build.PL --sudo
$ perl Build.PL --sudo --gui
$ ./slic3r.pl
```
### Can I help? ### Can I help?
=======
Sure! You can do the following to find things that are available to help with: Sure! You can do the following to find things that are available to help with:
* [Pull Request Milestone](https://github.com/alexrj/Slic3r/milestone/31) * [Pull Request Milestone](https://github.com/alexrj/Slic3r/milestone/31)
* Please comment in the related github issue that you are working on it so that other people know. * Please comment in the related github issue that you are working on it so that other people know.
@ -77,9 +74,7 @@ Sure! You can do the following to find things that are available to help with:
* You can also find me (rarely) in #reprap and in #slic3r on [FreeNode](https://webchat.freenode.net) with the nickname _Sound_. Another contributor, _LoH_, is also in both channels. * You can also find me (rarely) in #reprap and in #slic3r on [FreeNode](https://webchat.freenode.net) with the nickname _Sound_. Another contributor, _LoH_, is also in both channels.
* Add an [issue](https://github.com/alexrj/Slic3r/issues) to the github tracker if it isn't already present. * Add an [issue](https://github.com/alexrj/Slic3r/issues) to the github tracker if it isn't already present.
Sure! Drop me a line at aar@cpan.org. You can also Before sending patches and pull requests contact me (preferably through opening a github issue or commenting on an existing, related, issue) to discuss your proposed
find me in #reprap and in #slic3r on FreeNode with the nickname _Sound_.
Before sending patches and pull requests contact me to discuss your proposed
changes: this way we'll ensure nobody wastes their time and no conflicts arise changes: this way we'll ensure nobody wastes their time and no conflicts arise
in development. in development.
@ -149,6 +144,8 @@ The author of the Silk icon set is Mark James.
--gcode-arcs Use G2/G3 commands for native arcs (experimental, not supported --gcode-arcs Use G2/G3 commands for native arcs (experimental, not supported
by all firmwares) by all firmwares)
--gcode-comments Make G-code verbose by adding comments (default: no) --gcode-comments Make G-code verbose by adding comments (default: no)
--vibration-limit Limit the frequency of moves on X and Y axes (Hz, set zero to disable;
default: 0)
--pressure-advance Adjust pressure using the experimental advance algorithm (K constant, --pressure-advance Adjust pressure using the experimental advance algorithm (K constant,
set zero to disable; default: 0) set zero to disable; default: 0)
@ -247,7 +244,6 @@ The author of the Silk icon set is Mark James.
Quality options (slower slicing): Quality options (slower slicing):
--extra-perimeters Add more perimeters when needed (default: yes) --extra-perimeters Add more perimeters when needed (default: yes)
--ensure_vertical_shell_thickness Add solid infill near sloping surfaces to guarantee the vertical shell thickness (top+bottom solid layers). (default: no)
--avoid-crossing-perimeters Optimize travel moves so that no perimeters are crossed (default: no) --avoid-crossing-perimeters Optimize travel moves so that no perimeters are crossed (default: no)
--thin-walls Detect single-width walls (default: yes) --thin-walls Detect single-width walls (default: yes)
--overhangs Experimental option to use bridge flow, speed and fan for overhangs --overhangs Experimental option to use bridge flow, speed and fan for overhangs