Merge remote-tracking branch 'origin/dev_native' into ys_dev_native
This commit is contained in:
commit
bcbeb56217
@ -175,33 +175,6 @@ endif()
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# The Intel TBB library will use the std::exception_ptr feature of C++11.
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add_definitions(-DTBB_USE_CAPTURED_EXCEPTION=0)
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# Find and configure wxWidgets
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if (SLIC3R_PRUSACONTROL)
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set(wxWidgets_UseAlienWx 1)
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if (wxWidgets_UseAlienWx)
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set(AlienWx_DEBUG 1)
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find_package(AlienWx REQUIRED COMPONENTS base core adv html gl)
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include_directories(${AlienWx_INCLUDE_DIRS})
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#add_compile_options(${AlienWx_CXX_FLAGS})
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add_definitions(${AlienWx_DEFINITIONS})
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set(wxWidgets_LIBRARIES ${AlienWx_LIBRARIES})
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# On Linux / gtk, we need to have a direct access to gtk+ for some workarounds.
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if (AlienWx_GUI_TOOLKIT STREQUAL "gtk2")
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pkg_check_modules(GTK2 gtk+-2.0)
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include_directories(${GTK2_INCLUDE_DIRS})
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endif()
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if (AlienWx_GUI_TOOLKIT STREQUAL "gtk3")
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pkg_check_modules(GTK3 gtk+-3.0)
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include_directories(${GTK3_INCLUDE_DIRS})
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endif()
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else ()
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find_package(wxWidgets REQUIRED COMPONENTS base core adv html gl)
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include(${wxWidgets_USE_FILE})
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endif ()
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#FIXME rewrite the PRUS format to miniz!
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# add_definitions(-DSLIC3R_GUI -DSLIC3R_PRUS)
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endif()
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find_package(CURL REQUIRED)
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include_directories(${CURL_INCLUDE_DIRS})
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@ -270,26 +243,9 @@ add_subdirectory(resources/localization)
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add_subdirectory(src)
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# Perl bindings, currently only used for the unit / integration tests of libslic3r.
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# Also runs the unit / integration tests.
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#FIXME Port the tests into C++ to finally get rid of the Perl!
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add_subdirectory(xs)
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get_filename_component(PERL_BIN_PATH "${PERL_EXECUTABLE}" DIRECTORY)
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if (MSVC)
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# By default the startup project in MSVC is the 'ALL_BUILD' cmake-created project,
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# but we want 'slic3r' as the startup one because debugging run command is associated with it.
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# (Unfortunatelly it cannot be associated with ALL_BUILD using CMake.)
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# Note: For some reason this needs to be set in the top-level CMakeLists.txt
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT XS)
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set(PERL_PROVE "${PERL_BIN_PATH}/prove.bat")
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else ()
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set(PERL_PROVE "${PERL_BIN_PATH}/prove")
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endif ()
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add_test (NAME xs COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} -I ${PROJECT_SOURCE_DIR}/local-lib/lib/perl5 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/xs)
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add_test (NAME integration COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
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#install(PROGRAMS slic3r.pl DESTINATION bin RENAME slic3r-prusa3d)
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file(GLOB MyVar var/*.png)
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install(FILES ${MyVar} DESTINATION share/slic3r-prusa3d)
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install(FILES lib/Slic3r.pm DESTINATION lib/slic3r-prusa3d)
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install(DIRECTORY lib/Slic3r DESTINATION lib/slic3r-prusa3d)
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@ -19,7 +19,6 @@ add_subdirectory(libnest2d)
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include_directories(${LIBDIR}/qhull/src)
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#message(STATUS ${LIBDIR}/qhull/src)
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# ##############################################################################
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# Configure rasterizer target
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# ##############################################################################
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@ -36,23 +35,65 @@ else()
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add_subdirectory(png/zlib)
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set(ZLIB_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/png/zlib ${CMAKE_CURRENT_BINARY_DIR}/png/zlib)
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include_directories(${ZLIB_INCLUDE_DIR})
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message(STATUS "ZLIB_INCLUDE_DIR ${ZLIB_INCLUDE_DIR}")
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add_subdirectory(png/libpng)
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set_target_properties(zlibstatic PROPERTIES POSITION_INDEPENDENT_CODE ON)
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set_target_properties(png_static PROPERTIES POSITION_INDEPENDENT_CODE ON)
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# target_include_directories(png_static PRIVATE ${ZLIB_INCLUDE_DIR})
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set(PNG_LIBRARIES png_static zlibstatic)
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set(PNG_INCLUDE_DIRS ${ZLIB_INCLUDE_DIR} ${PROJECT_SOURCE_DIR}/png/libpng ${CMAKE_CURRENT_BINARY_DIR}/png/libpng)
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endif()
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add_subdirectory(libslic3r)
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if (SLIC3R_GUI)
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message(STATUS "WXWIN environment set to: $ENV{WXWIN}")
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find_package(wxWidgets REQUIRED COMPONENTS base core adv html gl)
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include(${wxWidgets_USE_FILE})
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endif()
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add_subdirectory(slic3r)
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# Create a slic3r executable
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add_executable(slic3r slic3r.cpp)
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target_link_libraries(slic3r libslic3r libslic3r_gui ${wxWidgets_LIBRARIES} ${CURL_LIBRARIES})
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# Add the OpenGL and GLU libraries.
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if(SLIC3R_GUI)
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set_target_properties(slic3r PROPERTIES OUTPUT_NAME "slic3r-gui")
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else()
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set_target_properties(slic3r PROPERTIES OUTPUT_NAME "slic3r-console")
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endif()
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target_link_libraries(slic3r libslic3r)
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if (APPLE)
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# add_compile_options(-stdlib=libc++)
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# add_definitions(-DBOOST_THREAD_DONT_USE_CHRONO -DBOOST_NO_CXX11_RVALUE_REFERENCES -DBOOST_THREAD_USES_MOVE)
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# -liconv: boost links to libiconv by default
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target_link_libraries(slic3r "-liconv -framework IOKit" "-framework CoreFoundation" -lc++)
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elseif (NOT MSVC)
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target_link_libraries(slic3r -ldl -lstdc++)
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endif ()
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# Add the Slic3r GUI library, libcurl, OpenGL and GLU libraries.
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if (SLIC3R_GUI)
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target_link_libraries(slic3r libslic3r_gui ${wxWidgets_LIBRARIES} ${CURL_LIBRARIES})
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# Configure libcurl & OpenSSL
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find_package(CURL REQUIRED)
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target_include_directories(slic3r PRIVATE ${CURL_INCLUDE_DIRS})
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target_link_libraries(slic3r ${CURL_LIBRARIES})
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if (SLIC3R_STATIC)
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if (NOT APPLE)
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# libcurl is always linked dynamically to the system libcurl on OSX.
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# On other systems, libcurl is linked statically if SLIC3R_STATIC is set.
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target_compile_definitions(slic3r PRIVATE CURL_STATICLIB)
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endif()
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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# As of now, our build system produces a statically linked libcurl,
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# which links the OpenSSL library dynamically.
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find_package(OpenSSL REQUIRED)
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message("OpenSSL include dir: ${OPENSSL_INCLUDE_DIR}")
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message("OpenSSL libraries: ${OPENSSL_LIBRARIES}")
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target_include_directories(slic3r PRIVATE ${OPENSSL_INCLUDE_DIR})
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target_link_libraries(slic3r ${OPENSSL_LIBRARIES})
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endif()
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endif()
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if (MSVC)
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target_link_libraries(slic3r user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib)
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elseif (MINGW)
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@ -60,6 +101,6 @@ if (SLIC3R_GUI)
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elseif (APPLE)
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target_link_libraries(slic3r "-framework OpenGL")
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else ()
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target_link_libraries(slic3r -lGL -lGLU)
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target_link_libraries(slic3r -ldl -lGL -lGLU)
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endif ()
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endif ()
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@ -1,7 +1,6 @@
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#include "Analyzer.hpp"
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#include "PreviewData.hpp"
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#include <float.h>
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#include <wx/intl.h>
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#include <I18N.hpp>
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#include <boost/format.hpp>
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@ -97,7 +97,9 @@ wxBitmap* BitmapCache::insert(const std::string &bitmap_key, const wxBitmap *beg
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if (bmp->GetWidth() > 0) {
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if (bmp->GetDepth() == 32) {
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wxAlphaPixelData data(*const_cast<wxBitmap*>(bmp));
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data.UseAlpha();
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//FIXME The following method is missing from wxWidgets 3.1.1.
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// It looks like the wxWidgets 3.0.3 called the wrapped bitmap's UseAlpha().
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//data.UseAlpha();
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if (data) {
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for (int r = 0; r < bmp->GetHeight(); ++ r) {
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wxAlphaPixelData::Iterator src(data);
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@ -1008,7 +1008,7 @@ void get_settings_choice(wxMenu *menu, int id, bool is_part)
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if (!settings_list)
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return;
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if (wxGetMultipleChoices(selections, _(L("Select showing settings")), category_name, names) ==0 )
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if (wxGetSelectedChoices(selections, _(L("Select showing settings")), category_name, names) == -1)
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return;
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std::vector <std::string> selected_options;
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@ -2645,7 +2645,7 @@ void Tab::update_presetsctrl(wxDataViewTreeCtrl* ui, bool show_incompatible)
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wxDataViewTreeStoreContainerNode *node = ui->GetStore()->FindContainerNode(root_sys);
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if (node)
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{
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wxDataViewTreeStoreNodeList::iterator iter;
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wxDataViewTreeStoreNodes::iterator iter;
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for (iter = node->GetChildren().begin(); iter != node->GetChildren().end(); iter++)
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{
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wxDataViewTreeStoreNode* child = *iter;
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@ -2731,7 +2731,7 @@ void Tab::update_tab_presets(wxComboCtrl* ui, bool show_incompatible)
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wxDataViewTreeStoreContainerNode *node = popup->GetStore()->FindContainerNode(root_sys);
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if (node)
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{
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wxDataViewTreeStoreNodeList::iterator iter;
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wxDataViewTreeStoreNodes::iterator iter;
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for (iter = node->GetChildren().begin(); iter != node->GetChildren().end(); iter++)
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{
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wxDataViewTreeStoreNode* child = *iter;
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@ -111,6 +111,7 @@ class PrusaCollapsiblePaneMSW : public PrusaCollapsiblePane//wxCollapsiblePane
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wxButton* m_pDisclosureTriangleButton = nullptr;
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wxBitmap m_bmp_close;
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wxBitmap m_bmp_open;
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wxString m_strLabel;
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public:
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PrusaCollapsiblePaneMSW() {}
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PrusaCollapsiblePaneMSW( wxWindow *parent,
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@ -97,7 +97,7 @@ if(SLIC3R_PROFILE)
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target_link_libraries(XS Shiny)
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endif()
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target_include_directories(XS PRIVATE src src/libslic3r) # Local include directories
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target_include_directories(XS PRIVATE src)
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target_compile_definitions(XS PRIVATE -DSLIC3RXS)
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set_target_properties(XS PROPERTIES PREFIX "") # Prevent cmake from generating libXS.so instead of XS.so
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@ -109,7 +109,8 @@ target_link_libraries(XS ${Boost_LIBRARIES})
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if (APPLE)
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# add_compile_options(-stdlib=libc++)
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# add_definitions(-DBOOST_THREAD_DONT_USE_CHRONO -DBOOST_NO_CXX11_RVALUE_REFERENCES -DBOOST_THREAD_USES_MOVE)
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target_link_libraries(XS "-framework IOKit" "-framework CoreFoundation" -lc++)
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# -liconv: boost links to libiconv by default
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target_link_libraries(XS "-liconv -framework IOKit" "-framework CoreFoundation" -lc++)
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elseif (MSVC)
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target_link_libraries(XS )
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else ()
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@ -142,14 +143,6 @@ if (WIN32)
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target_link_libraries(XS ${PERL_LIBRARY})
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endif()
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# Find and configure boost
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if(SLIC3R_STATIC)
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# Use static boost libraries.
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set(Boost_USE_STATIC_LIBS ON)
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# Use boost libraries linked statically to the C++ runtime.
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# set(Boost_USE_STATIC_RUNTIME ON)
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endif()
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target_link_libraries(XS ${Boost_LIBRARIES})
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target_link_libraries(XS ${TBB_LIBRARIES})
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# target_link_libraries(XS ${wxWidgets_LIBRARIES})
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@ -157,7 +150,7 @@ target_link_libraries(XS ${EXPAT_LIBRARIES})
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# target_link_libraries(XS ${GLEW_LIBRARIES})
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# Install the XS.pm and XS.{so,dll,bundle} into the local-lib directory.
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set(PERL_LOCAL_LIB_DIR "../local-lib/lib/perl5/${PerlEmbed_ARCHNAME}")
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set(PERL_LOCAL_LIB_DIR "../../local-lib/lib/perl5/${PerlEmbed_ARCHNAME}")
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add_custom_command(
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TARGET XS
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POST_BUILD
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@ -175,8 +168,6 @@ if(APPLE)
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)
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endif()
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target_include_directories(XS PRIVATE src src/libslic3r)
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if(SLIC3R_PROFILE)
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target_link_libraries(Shiny)
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endif()
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@ -194,3 +185,19 @@ endif()
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# Installation
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install(TARGETS XS DESTINATION ${PERL_VENDORARCH}/auto/Slic3r/XS)
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install(FILES lib/Slic3r/XS.pm DESTINATION ${PERL_VENDORLIB}/Slic3r)
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# Unit / integration tests
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enable_testing()
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get_filename_component(PERL_BIN_PATH "${PERL_EXECUTABLE}" DIRECTORY)
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if (MSVC)
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# By default the startup project in MSVC is the 'ALL_BUILD' cmake-created project,
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# but we want 'slic3r' as the startup one because debugging run command is associated with it.
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# (Unfortunatelly it cannot be associated with ALL_BUILD using CMake.)
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# Note: For some reason this needs to be set in the top-level CMakeLists.txt
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT XS)
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set(PERL_PROVE "${PERL_BIN_PATH}/prove.bat")
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else ()
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set(PERL_PROVE "${PERL_BIN_PATH}/prove")
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endif ()
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add_test (NAME xs COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} -I ${PROJECT_SOURCE_DIR}/../local-lib/lib/perl5 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
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add_test (NAME integration COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/..)
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