New method to rotate only polygons, not translate.
New free function to_polygons. Whithout this function one needs to construct the ExPolygonCollection, which means a deep copy.
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2 changed files with 36 additions and 0 deletions
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@ -52,6 +52,15 @@ ExPolygon::translate(double x, double y)
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}
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}
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}
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}
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void
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ExPolygon::rotate(double angle)
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{
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contour.rotate(angle);
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for (Polygons::iterator it = holes.begin(); it != holes.end(); ++it) {
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(*it).rotate(angle);
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}
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}
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void
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void
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ExPolygon::rotate(double angle, const Point ¢er)
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ExPolygon::rotate(double angle, const Point ¢er)
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{
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{
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@ -20,6 +20,7 @@ class ExPolygon
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operator Polygons() const;
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operator Polygons() const;
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void scale(double factor);
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void scale(double factor);
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void translate(double x, double y);
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void translate(double x, double y);
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void rotate(double angle);
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void rotate(double angle, const Point ¢er);
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void rotate(double angle, const Point ¢er);
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double area() const;
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double area() const;
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bool is_valid() const;
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bool is_valid() const;
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@ -44,6 +45,32 @@ class ExPolygon
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Lines lines() const;
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Lines lines() const;
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};
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};
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inline Polygons to_polygons(const ExPolygons &src)
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{
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Polygons polygons;
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for (ExPolygons::const_iterator it = src.begin(); it != src.end(); ++it) {
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polygons.push_back(it->contour);
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for (Polygons::const_iterator ith = it->holes.begin(); ith != it->holes.end(); ++ith) {
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polygons.push_back(*ith);
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}
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}
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return polygons;
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}
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#if SLIC3R_CPPVER > 11
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inline Polygons to_polygons(ExPolygons &&src)
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{
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Polygons polygons;
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for (ExPolygons::const_iterator it = src.begin(); it != src.end(); ++it) {
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polygons.push_back(std::move(it->contour));
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for (Polygons::const_iterator ith = it->holes.begin(); ith != it->holes.end(); ++ith) {
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polygons.push_back(std::move(*ith));
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}
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}
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return polygons;
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}
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#endif
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}
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}
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// start Boost
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// start Boost
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