Handle CGAL exceptions and add tests for mesh boolean operations

Add conversion to exact predicates exact construction kernel format for consecutive booleans (experiments)
This commit is contained in:
tamasmeszaros 2020-02-05 17:39:56 +01:00
parent 6f777264a1
commit bd76c345f2
6 changed files with 231 additions and 128 deletions

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@ -11,66 +11,34 @@
#include <boost/log/trivial.hpp>
namespace Slic3r {
} // namespace Slic3r
int main(const int argc, const char * argv[])
{
using namespace Slic3r;
if (argc <= 1) return EXIT_FAILURE;
if (argc <= 1) {
std::cout << "Usage: meshboolean <input_file.3mf>" << std::endl;
return EXIT_FAILURE;
}
DynamicPrintConfig cfg;
auto model = Model::read_from_file(argv[1], &cfg);
if (model.objects.empty()) return EXIT_SUCCESS;
TriangleMesh input;
SLAPrint print;
print.apply(model, cfg);
PrintBase::TaskParams task;
task.to_object_step = slaposHollowing;
print.set_task(task);
print.process();
input.ReadSTLFile(argv[1]);
input.repair();
Benchmark bench;
for (SLAPrintObject *po : print.objects()) {
TriangleMesh holes;
sla::DrainHoles holepts = po->transformed_drainhole_points();
for (auto &hole: holepts)
holes.merge(sla::to_triangle_mesh(hole.to_mesh()));
TriangleMesh hollowed_mesh = po->transformed_mesh();
hollowed_mesh.merge(po->hollowed_interior_mesh());
hollowed_mesh.require_shared_vertices();
holes.require_shared_vertices();
TriangleMesh drilled_mesh_igl = hollowed_mesh;
bench.start();
MeshBoolean::minus(drilled_mesh_igl, holes);
bench.stop();
std::cout << "Mesh boolean duration with IGL: " << bench.getElapsedSec() << std::endl;
TriangleMesh drilled_mesh_cgal = hollowed_mesh;
bench.start();
MeshBoolean::cgal::self_union(drilled_mesh_cgal);
MeshBoolean::cgal::minus(drilled_mesh_cgal, holes);
bench.stop();
std::cout << "Mesh boolean duration with CGAL: " << bench.getElapsedSec() << std::endl;
std::string name("obj"), outf;
outf = name + "igl" + std::to_string(po->model_object()->id().id) + ".obj";
drilled_mesh_igl.WriteOBJFile(outf.c_str());
outf = name + "cgal" + std::to_string(po->model_object()->id().id) + ".obj";
drilled_mesh_cgal.WriteOBJFile(outf.c_str());
}
bench.start();
bool fckd = MeshBoolean::cgal::does_self_intersect(input);
bench.stop();
std::cout << "Self intersect test: " << fckd << " duration: " << bench.getElapsedSec() << std::endl;
bench.start();
MeshBoolean::self_union(input);
bench.stop();
std::cout << "Self union duration: " << bench.getElapsedSec() << std::endl;
return 0;
}

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@ -10,17 +10,24 @@
#include <CGAL/Polygon_mesh_processing/corefinement.h>
#include <CGAL/Exact_integer.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/Polygon_mesh_processing/orient_polygon_soup.h>
#include <CGAL/Polygon_mesh_processing/repair_polygon_soup.h>
#include <CGAL/Polygon_mesh_processing/repair.h>
#include <CGAL/Polygon_mesh_processing/remesh.h>
#include <CGAL/Polygon_mesh_processing/polygon_soup_to_polygon_mesh.h>
#include <CGAL/Polygon_mesh_processing/orientation.h>
#include <CGAL/Cartesian_converter.h>
namespace Slic3r {
namespace MeshBoolean {
typedef Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXfUnaligned;
typedef Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXiUnaligned;
using MapMatrixXfUnaligned = Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
using MapMatrixXiUnaligned = Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
typedef std::pair<Eigen::MatrixXd, Eigen::MatrixXi> EigenMesh;
static TriangleMesh eigen_to_triangle_mesh(const Eigen::MatrixXd& VC, const Eigen::MatrixXi& FC)
TriangleMesh eigen_to_triangle_mesh(const EigenMesh &emesh)
{
auto &VC = emesh.first; auto &FC = emesh.second;
Pointf3s points(size_t(VC.rows()));
std::vector<Vec3crd> facets(size_t(FC.rows()));
@ -35,7 +42,7 @@ static TriangleMesh eigen_to_triangle_mesh(const Eigen::MatrixXd& VC, const Eige
return out;
}
static EigenMesh triangle_mesh_to_eigen_mesh(const TriangleMesh &mesh)
EigenMesh triangle_mesh_to_eigen(const TriangleMesh &mesh)
{
EigenMesh emesh;
emesh.first = MapMatrixXfUnaligned(mesh.its.vertices.front().data(),
@ -48,70 +55,116 @@ static EigenMesh triangle_mesh_to_eigen_mesh(const TriangleMesh &mesh)
return emesh;
}
void minus(TriangleMesh& A, const TriangleMesh& B)
void minus(EigenMesh &A, const EigenMesh &B)
{
auto [VA, FA] = triangle_mesh_to_eigen_mesh(A);
auto [VB, FB] = triangle_mesh_to_eigen_mesh(B);
auto &[VA, FA] = A;
auto &[VB, FB] = B;
Eigen::MatrixXd VC;
Eigen::MatrixXi FC;
igl::MeshBooleanType boolean_type(igl::MESH_BOOLEAN_TYPE_MINUS);
igl::copyleft::cgal::mesh_boolean(VA, FA, VB, FB, boolean_type, VC, FC);
A = eigen_to_triangle_mesh(VC, FC);
VA = std::move(VC); FA = std::move(FC);
}
void self_union(TriangleMesh& mesh)
void minus(TriangleMesh& A, const TriangleMesh& B)
{
auto [V, F] = triangle_mesh_to_eigen_mesh(mesh);
EigenMesh eA = triangle_mesh_to_eigen(A);
minus(eA, triangle_mesh_to_eigen(B));
A = eigen_to_triangle_mesh(eA);
}
Eigen::MatrixXd VC;
Eigen::MatrixXi FC;
void self_union(EigenMesh &A)
{
EigenMesh result;
auto &[V, F] = A;
auto &[VC, FC] = result;
igl::MeshBooleanType boolean_type(igl::MESH_BOOLEAN_TYPE_UNION);
igl::copyleft::cgal::mesh_boolean(V, F, Eigen::MatrixXd(), Eigen::MatrixXi(), boolean_type, VC, FC);
mesh = eigen_to_triangle_mesh(VC, FC);
A = std::move(result);
}
void self_union(TriangleMesh& mesh)
{
auto eM = triangle_mesh_to_eigen(mesh);
self_union(eM);
mesh = eigen_to_triangle_mesh(eM);
}
namespace cgal {
namespace CGALProc = CGAL::Polygon_mesh_processing;
namespace CGALParams = CGAL::Polygon_mesh_processing::parameters;
namespace CGALProc = CGAL::Polygon_mesh_processing;
namespace CGALParams = CGAL::Polygon_mesh_processing::parameters;
using Kernel = CGAL::Exact_predicates_inexact_constructions_kernel;
using _CGALMesh = CGAL::Surface_mesh<Kernel::Point_3>;
using EpecKernel = CGAL::Exact_predicates_exact_constructions_kernel;
using EpicKernel = CGAL::Exact_predicates_inexact_constructions_kernel;
using _EpicMesh = CGAL::Surface_mesh<EpicKernel::Point_3>;
using _EpecMesh = CGAL::Surface_mesh<EpecKernel::Point_3>;
struct CGALMesh { _CGALMesh m; };
struct CGALMesh { _EpicMesh m; };
static void triangle_mesh_to_cgal(const TriangleMesh &M, _CGALMesh &out)
// /////////////////////////////////////////////////////////////////////////////
// Converions from and to CGAL mesh
// /////////////////////////////////////////////////////////////////////////////
template<class _Mesh> void triangle_mesh_to_cgal(const TriangleMesh &M, _Mesh &out)
{
for (const Vec3f &v : M.its.vertices)
out.add_vertex(_CGALMesh::Point(v.x(), v.y(), v.z()));
for (const Vec3crd &face : M.its.indices) {
auto f = face.cast<CGAL::SM_Vertex_index>();
out.add_face(f(0), f(1), f(2));
using Index3 = std::array<size_t, 3>;
std::vector<typename _Mesh::Point> points;
std::vector<Index3> indices;
points.reserve(M.its.vertices.size());
indices.reserve(M.its.indices.size());
for (auto &v : M.its.vertices) points.emplace_back(v.x(), v.y(), v.z());
for (auto &_f : M.its.indices) {
auto f = _f.cast<size_t>();
indices.emplace_back(Index3{f(0), f(1), f(2)});
}
CGALProc::orient_polygon_soup(points, indices);
CGALProc::polygon_soup_to_polygon_mesh(points, indices, out);
// Number the faces because 'orient_to_bound_a_volume' needs a face <--> index map
unsigned index = 0;
for (auto face : out.faces()) face = CGAL::SM_Face_index(index++);
if(CGAL::is_closed(out))
CGALProc::orient_to_bound_a_volume(out);
else
std::runtime_error("Mesh not watertight");
}
static TriangleMesh cgal_to_triangle_mesh(const _CGALMesh &cgalmesh)
inline Vec3d to_vec3d(const _EpicMesh::Point &v)
{
return {v.x(), v.y(), v.z()};
}
inline Vec3d to_vec3d(const _EpecMesh::Point &v)
{
CGAL::Cartesian_converter<EpecKernel, EpicKernel> cvt;
auto iv = cvt(v);
return {iv.x(), iv.y(), iv.z()};
}
template<class _Mesh> TriangleMesh cgal_to_triangle_mesh(const _Mesh &cgalmesh)
{
Pointf3s points;
std::vector<Vec3crd> facets;
points.reserve(cgalmesh.num_vertices());
facets.reserve(cgalmesh.num_faces());
for (auto &vi : cgalmesh.vertices()) {
auto &v = cgalmesh.point(vi); // Don't ask...
points.emplace_back(v.x(), v.y(), v.z());
points.emplace_back(to_vec3d(v));
}
for (auto &face : cgalmesh.faces()) {
auto vtc = cgalmesh.vertices_around_face(cgalmesh.halfedge(face));
int i = 0;
Vec3crd trface;
for (auto v : vtc) trface(i++) = static_cast<unsigned>(v);
for (auto v : vtc) trface(i++) = static_cast<int>(v);
facets.emplace_back(trface);
}
@ -120,59 +173,100 @@ static TriangleMesh cgal_to_triangle_mesh(const _CGALMesh &cgalmesh)
return out;
}
std::unique_ptr<CGALMesh> triangle_mesh_to_cgal(const TriangleMesh &M)
std::unique_ptr<CGALMesh, CGALMeshDeleter> triangle_mesh_to_cgal(const TriangleMesh &M)
{
auto out = std::make_unique<CGALMesh>();
std::unique_ptr<CGALMesh, CGALMeshDeleter> out(new CGALMesh{});
triangle_mesh_to_cgal(M, out->m);
return out;
}
void cgal_to_triangle_mesh(const CGALMesh &cgalmesh, TriangleMesh &out)
TriangleMesh cgal_to_triangle_mesh(const CGALMesh &cgalmesh)
{
out = cgal_to_triangle_mesh(cgalmesh.m);
return cgal_to_triangle_mesh(cgalmesh.m);
}
void minus(CGALMesh &A, CGALMesh &B)
// /////////////////////////////////////////////////////////////////////////////
// Boolean operations for CGAL meshes
// /////////////////////////////////////////////////////////////////////////////
static bool _cgal_diff(CGALMesh &A, CGALMesh &B, CGALMesh &R)
{
CGALProc::corefine_and_compute_difference(A.m, B.m, A.m);
const auto &p = CGALParams::throw_on_self_intersection(true);
return CGALProc::corefine_and_compute_difference(A.m, B.m, R.m, p, p);
}
void self_union(CGALMesh &A)
static bool _cgal_union(CGALMesh &A, CGALMesh &B, CGALMesh &R)
{
CGALProc::corefine(A.m, A.m);
const auto &p = CGALParams::throw_on_self_intersection(true);
return CGALProc::corefine_and_compute_union(A.m, B.m, R.m, p, p);
}
void minus(TriangleMesh &A, const TriangleMesh &B)
{
static bool _cgal_intersection(CGALMesh &A, CGALMesh &B, CGALMesh &R)
{
const auto &p = CGALParams::throw_on_self_intersection(true);
return CGALProc::corefine_and_compute_intersection(A.m, B.m, R.m, p, p);
}
template<class Op> void _cgal_do(Op &&op, CGALMesh &A, CGALMesh &B)
{
bool success = false;
try {
CGALMesh result;
success = op(A, B, result);
A = std::move(result); // In-place operation does not work
} catch (...) {
success = false;
}
if (! success)
throw std::runtime_error("CGAL mesh boolean operation failed.");
}
void minus(CGALMesh &A, CGALMesh &B) { _cgal_do(_cgal_diff, A, B); }
void plus(CGALMesh &A, CGALMesh &B) { _cgal_do(_cgal_union, A, B); }
void intersect(CGALMesh &A, CGALMesh &B) { _cgal_do(_cgal_intersection, A, B); }
bool does_self_intersect(const CGALMesh &mesh) { return CGALProc::does_self_intersect(mesh.m); }
// /////////////////////////////////////////////////////////////////////////////
// Now the public functions for TriangleMesh input:
// /////////////////////////////////////////////////////////////////////////////
template<class Op> void _mesh_boolean_do(Op &&op, TriangleMesh &A, const TriangleMesh &B)
{
CGALMesh meshA;
CGALMesh meshB;
triangle_mesh_to_cgal(A, meshA.m);
triangle_mesh_to_cgal(B, meshB.m);
CGALMesh meshResult;
bool success = false;
try {
success = CGALProc::corefine_and_compute_difference(meshA.m, meshB.m, meshResult.m,
CGALParams::throw_on_self_intersection(true), CGALParams::throw_on_self_intersection(true));
}
catch (const CGAL::Polygon_mesh_processing::Corefinement::Self_intersection_exception&) {
success = false;
}
if (! success)
throw std::runtime_error("CGAL corefine_and_compute_difference failed");
A = cgal_to_triangle_mesh(meshResult.m);
}
void self_union(TriangleMesh &m)
{
_CGALMesh cgalmesh;
triangle_mesh_to_cgal(m, cgalmesh);
CGALProc::corefine(cgalmesh, cgalmesh);
_cgal_do(op, meshA, meshB);
m = cgal_to_triangle_mesh(cgalmesh);
A = cgal_to_triangle_mesh(meshA.m);
}
void minus(TriangleMesh &A, const TriangleMesh &B)
{
_mesh_boolean_do(_cgal_diff, A, B);
}
void plus(TriangleMesh &A, const TriangleMesh &B)
{
_mesh_boolean_do(_cgal_union, A, B);
}
void intersect(TriangleMesh &A, const TriangleMesh &B)
{
_mesh_boolean_do(_cgal_intersection, A, B);
}
bool does_self_intersect(const TriangleMesh &mesh)
{
CGALMesh cgalm;
triangle_mesh_to_cgal(mesh, cgalm.m);
return CGALProc::does_self_intersect(cgalm.m);
}
void CGALMeshDeleter::operator()(CGALMesh *ptr) { delete ptr; }
} // namespace cgal
} // namespace MeshBoolean

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@ -2,13 +2,23 @@
#define libslic3r_MeshBoolean_hpp_
#include <memory>
#include <exception>
#include <libslic3r/TriangleMesh.hpp>
#include <Eigen/Geometry>
namespace Slic3r {
class TriangleMesh;
namespace MeshBoolean {
using EigenMesh = std::pair<Eigen::MatrixXd, Eigen::MatrixXi>;
TriangleMesh eigen_to_triangle_mesh(const EigenMesh &emesh);
EigenMesh triangle_mesh_to_eigen(const TriangleMesh &mesh);
void minus(EigenMesh &A, const EigenMesh &B);
void self_union(EigenMesh &A);
void minus(TriangleMesh& A, const TriangleMesh& B);
void self_union(TriangleMesh& mesh);
@ -16,20 +26,22 @@ namespace cgal {
struct CGALMesh;
std::unique_ptr<CGALMesh> triangle_mesh_to_cgal(const TriangleMesh &M);
void cgal_to_triangle_mesh(const CGALMesh &cgalmesh, TriangleMesh &out);
struct CGALMeshDeleter { void operator()(CGALMesh *ptr); };
std::unique_ptr<CGALMesh, CGALMeshDeleter> triangle_mesh_to_cgal(const TriangleMesh &M);
TriangleMesh cgal_to_triangle_mesh(const CGALMesh &cgalmesh);
// Do boolean mesh difference with CGAL bypassing igl.
void minus(TriangleMesh &A, const TriangleMesh &B);
void plus(TriangleMesh &A, const TriangleMesh &B);
void intersect(TriangleMesh &A, const TriangleMesh &B);
// Do self union only with CGAL.
void self_union(TriangleMesh& mesh);
// does A = A - B
// CGAL takes non-const objects as arguments. I suppose it doesn't change B but
// there is no official garantee.
void minus(CGALMesh &A, CGALMesh &B);
void self_union(CGALMesh &A);
void plus(CGALMesh &A, CGALMesh &B);
void intersect(CGALMesh &A, CGALMesh &B);
bool does_self_intersect(const TriangleMesh &mesh);
bool does_self_intersect(const CGALMesh &mesh);
}

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@ -143,11 +143,13 @@ void SLAPrint::Steps::drill_holes(SLAPrintObject &po)
holes_mesh.merge(sla::to_triangle_mesh(holept.to_mesh()));
holes_mesh.require_shared_vertices();
MeshBoolean::self_union(holes_mesh);
if (!holes_mesh.is_manifold() || MeshBoolean::cgal::does_self_intersect(holes_mesh)) {
MeshBoolean::self_union(holes_mesh);
}
try {
MeshBoolean::cgal::minus(hollowed_mesh, holes_mesh);
} catch (const std::runtime_error&) {
} catch (const std::runtime_error &) {
throw std::runtime_error(L(
"Drilling holes into the mesh failed. "
"This is usually caused by broken model. Try to fix it first."));

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@ -12,6 +12,7 @@ add_executable(${_TEST_NAME}_tests
test_polygon.cpp
test_stl.cpp
test_meshsimplify.cpp
test_meshboolean.cpp
)
if (TARGET OpenVDB::openvdb)

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@ -0,0 +1,26 @@
#include <catch2/catch.hpp>
#include <test_utils.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/MeshBoolean.hpp>
#include <libslic3r/SimplifyMesh.hpp>
using namespace Slic3r;
TEST_CASE("CGAL and TriangleMesh conversions", "[MeshBoolean]") {
TriangleMesh sphere = make_sphere(1.);
auto cgalmesh_ptr = MeshBoolean::cgal::triangle_mesh_to_cgal(sphere);
REQUIRE(cgalmesh_ptr);
REQUIRE(! MeshBoolean::cgal::does_self_intersect(*cgalmesh_ptr));
TriangleMesh M = MeshBoolean::cgal::cgal_to_triangle_mesh(*cgalmesh_ptr);
REQUIRE(M.its.vertices.size() == sphere.its.vertices.size());
REQUIRE(M.its.indices.size() == sphere.its.indices.size());
REQUIRE(M.volume() == Approx(sphere.volume()));
REQUIRE(! MeshBoolean::cgal::does_self_intersect(M));
}