3DScene volume selection methods moved to c++
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f121817501
commit
bdbc86167c
10 changed files with 96 additions and 22 deletions
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@ -508,16 +508,21 @@ sub mouse_event {
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# during the scene manipulation.
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#==============================================================================================================================
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if (Slic3r::GUI::_3DScene::is_picking_enabled($self) && ($volume_idx != -1 || ! $self->layer_editing_enabled)) {
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Slic3r::GUI::_3DScene::deselect_volumes($self);
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Slic3r::GUI::_3DScene::select_volume($self, $volume_idx);
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# if ($self->enable_picking && ($volume_idx != -1 || ! $self->layer_editing_enabled)) {
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# $self->deselect_volumes;
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# $self->select_volume($volume_idx);
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#==============================================================================================================================
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$self->deselect_volumes;
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$self->select_volume($volume_idx);
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if ($volume_idx != -1) {
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my $group_id = $self->volumes->[$volume_idx]->select_group_id;
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my @volumes;
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if ($group_id != -1) {
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$self->select_volume($_)
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#==============================================================================================================================
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Slic3r::GUI::_3DScene::select_volume($self, $_)
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# $self->select_volume($_)
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#==============================================================================================================================
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for grep $self->volumes->[$_]->select_group_id == $group_id,
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0..$#{$self->volumes};
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}
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@ -1048,23 +1053,21 @@ sub get_zoom_to_bounding_box_factor {
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#
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# $self->bed_polygon(offset_ex([$expolygon->contour], $bed_bb->radius * 1.7, JT_ROUND, scale(0.5))->[0]->contour->clone);
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#}
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#==============================================================================================================================
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sub deselect_volumes {
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my ($self) = @_;
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$_->set_selected(0) for @{$self->volumes};
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}
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sub select_volume {
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my ($self, $volume_idx) = @_;
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return if ($volume_idx >= scalar(@{$self->volumes}));
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$self->volumes->[$volume_idx]->set_selected(1)
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if $volume_idx != -1;
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}
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#==============================================================================================================================
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#
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#sub deselect_volumes {
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# my ($self) = @_;
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# $_->set_selected(0) for @{$self->volumes};
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#}
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#
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#sub select_volume {
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# my ($self, $volume_idx) = @_;
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#
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# return if ($volume_idx >= scalar(@{$self->volumes}));
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#
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# $self->volumes->[$volume_idx]->set_selected(1)
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# if $volume_idx != -1;
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#}
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#
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#sub SetCuttingPlane {
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# my ($self, $z, $expolygons) = @_;
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#
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@ -1854,7 +1854,10 @@ sub list_item_deselected {
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if ($self->{list}->GetFirstSelected == -1) {
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$self->select_object(undef);
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$self->{canvas}->Refresh;
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$self->{canvas3D}->deselect_volumes if $self->{canvas3D};
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#==============================================================================================================================
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Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}) if $self->{canvas3D};
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# $self->{canvas3D}->deselect_volumes if $self->{canvas3D};
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#==============================================================================================================================
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$self->{canvas3D}->Render if $self->{canvas3D};
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}
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undef $self->{_lecursor};
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@ -195,7 +195,10 @@ sub update_volumes_selection {
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foreach my $obj_idx (0..$#{$self->{model}->objects}) {
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if ($self->{objects}[$obj_idx]->selected) {
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my $volume_idxs = $self->{objects_volumes_idxs}->[$obj_idx];
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$self->select_volume($_) for @{$volume_idxs};
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#==============================================================================================================================
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Slic3r::GUI::_3DScene::select_volume($self, $_) for @{$volume_idxs};
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# $self->select_volume($_) for @{$volume_idxs};
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#==============================================================================================================================
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}
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}
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}
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@ -1792,6 +1792,16 @@ void _3DScene::reset_volumes(wxGLCanvas* canvas)
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s_canvas_mgr.reset_volumes(canvas);
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}
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void _3DScene::deselect_volumes(wxGLCanvas* canvas)
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{
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s_canvas_mgr.deselect_volumes(canvas);
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}
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void _3DScene::select_volume(wxGLCanvas* canvas, unsigned int id)
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{
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s_canvas_mgr.select_volume(canvas, id);
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}
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DynamicPrintConfig* _3DScene::get_config(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_config(canvas);
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@ -556,6 +556,8 @@ public:
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static GLVolumeCollection* get_volumes(wxGLCanvas* canvas);
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static void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
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static void reset_volumes(wxGLCanvas* canvas);
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static void deselect_volumes(wxGLCanvas* canvas);
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static void select_volume(wxGLCanvas* canvas, unsigned int id);
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static DynamicPrintConfig* get_config(wxGLCanvas* canvas);
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static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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@ -992,6 +992,28 @@ void GLCanvas3D::reset_volumes()
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}
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}
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void GLCanvas3D::deselect_volumes()
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{
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if (m_volumes != nullptr)
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{
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for (GLVolume* vol : m_volumes->volumes)
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{
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if (vol != nullptr)
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vol->selected = false;
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}
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}
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}
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void GLCanvas3D::select_volume(unsigned int id)
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{
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if ((m_volumes != nullptr) && (id < (unsigned int)m_volumes->volumes.size()))
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{
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GLVolume* vol = m_volumes->volumes[id];
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if (vol != nullptr)
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vol->selected = true;
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}
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}
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DynamicPrintConfig* GLCanvas3D::get_config()
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{
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return m_config;
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@ -285,6 +285,8 @@ public:
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GLVolumeCollection* get_volumes();
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void set_volumes(GLVolumeCollection* volumes);
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void reset_volumes();
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void deselect_volumes();
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void select_volume(unsigned int id);
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DynamicPrintConfig* get_config();
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void set_config(DynamicPrintConfig* config);
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@ -200,6 +200,20 @@ void GLCanvas3DManager::reset_volumes(wxGLCanvas* canvas)
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it->second->reset_volumes();
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}
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void GLCanvas3DManager::deselect_volumes(wxGLCanvas* canvas)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->deselect_volumes();
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}
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void GLCanvas3DManager::select_volume(wxGLCanvas* canvas, unsigned int id)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->select_volume(id);
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}
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DynamicPrintConfig* GLCanvas3DManager::get_config(wxGLCanvas* canvas)
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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@ -64,6 +64,8 @@ public:
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GLVolumeCollection* get_volumes(wxGLCanvas* canvas);
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void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
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void reset_volumes(wxGLCanvas* canvas);
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void deselect_volumes(wxGLCanvas* canvas);
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void select_volume(wxGLCanvas* canvas, unsigned int id);
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DynamicPrintConfig* get_config(wxGLCanvas* canvas);
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void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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@ -251,6 +251,19 @@ reset_volumes(canvas)
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CODE:
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_3DScene::reset_volumes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
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void
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deselect_volumes(canvas)
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SV *canvas;
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CODE:
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_3DScene::deselect_volumes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
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void
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select_volume(canvas, id)
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SV *canvas;
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unsigned int id;
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CODE:
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_3DScene::select_volume((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), id);
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DynamicPrintConfig*
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get_config(canvas)
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SV *canvas;
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