Fixed a crash when deleting several instances of one object
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60926e7be3
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@ -1894,8 +1894,6 @@ void GLCanvas3D::Selection::erase()
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}
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wxGetApp().obj_list()->delete_from_model_and_list(items);
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}
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else if (is_single_full_instance())
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wxGetApp().obj_list()->delete_from_model_and_list(ItemType::itInstance, get_object_idx(), get_instance_idx());
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else if (is_multiple_full_instance())
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{
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std::set<std::pair<int, int>> instances_idxs;
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@ -1915,6 +1913,8 @@ void GLCanvas3D::Selection::erase()
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}
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wxGetApp().obj_list()->delete_from_model_and_list(items);
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}
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else if (is_single_full_instance())
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wxGetApp().obj_list()->delete_from_model_and_list(ItemType::itInstance, get_object_idx(), get_instance_idx());
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else if (is_mixed())
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{
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std::set<ItemForDelete> items_set;
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