Fixed rendering of printbed while the camera is below it
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43d306260f
commit
bea50dce7c
6 changed files with 137 additions and 26 deletions
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@ -30,5 +30,7 @@ vec4 non_svg_color()
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void main()
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{
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gl_FragColor = svg_source ? svg_color() : non_svg_color();
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vec4 color = svg_source ? svg_color() : non_svg_color();
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color.a = transparent_background ? color.a * 0.5 : color.a;
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gl_FragColor = color;
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}
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@ -31,5 +31,7 @@ vec4 non_svg_color()
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void main()
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{
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frag_color = svg_source ? svg_color() : non_svg_color();
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vec4 color = svg_source ? svg_color() : non_svg_color();
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color.a = transparent_background ? color.a * 0.5 : color.a;
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frag_color = color;
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}
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@ -30,5 +30,7 @@ vec4 non_svg_color()
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void main()
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{
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gl_FragColor = svg_source ? svg_color() : non_svg_color();
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vec4 color = svg_source ? svg_color() : non_svg_color();
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color.a = transparent_background ? color.a * 0.5 : color.a;
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gl_FragColor = color;
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}
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