Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Selection layers hints
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4 changed files with 187 additions and 25 deletions
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@ -3058,7 +3058,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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#if ENABLE_OBJECT_MANIPULATOR_FOCUS
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if (evt.ButtonDown()) {
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std::string curr_sidebar_field = m_sidebar_field;
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handle_sidebar_focus_event("", false);
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if (boost::algorithm::istarts_with(curr_sidebar_field, "layer"))
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// restore visibility of layers hints after left clicking on the 3D scene
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m_sidebar_field = curr_sidebar_field;
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if (wxWindow::FindFocus() != m_canvas)
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// Grab keyboard focus on any mouse click event.
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m_canvas->SetFocus();
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@ -3740,7 +3744,6 @@ void GLCanvas3D::update_gizmos_on_off_state()
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void GLCanvas3D::handle_sidebar_focus_event(const std::string& opt_key, bool focus_on)
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{
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m_sidebar_field = focus_on ? opt_key : "";
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if (!m_sidebar_field.empty())
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m_gizmos.reset_all_states();
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@ -5662,7 +5665,11 @@ void GLCanvas3D::_render_sla_slices()
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}
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}
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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void GLCanvas3D::_render_selection_sidebar_hints()
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#else
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void GLCanvas3D::_render_selection_sidebar_hints() const
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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{
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m_selection.render_sidebar_hints(m_sidebar_field);
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}
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