The slicing progress message can now trigger refresh of the 3D scene.
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74ba1eaa16
commit
bed3eed3d2
4 changed files with 83 additions and 38 deletions
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@ -31,12 +31,14 @@ public:
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DONE,
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};
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typedef size_t TimeStamp;
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// A new unique timestamp is being assigned to the step every time the step changes its state.
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struct StateWithTimeStamp
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{
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StateWithTimeStamp() : state(INVALID), timestamp(0) {}
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State state;
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size_t timestamp;
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State state;
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TimeStamp timestamp;
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};
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protected:
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@ -90,13 +92,14 @@ public:
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// Set the step as done. Block on mutex while the Print / PrintObject / PrintRegion objects are being
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// modified by the UI thread.
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template<typename ThrowIfCanceled>
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void set_done(StepType step, tbb::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
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TimeStamp set_done(StepType step, tbb::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
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tbb::mutex::scoped_lock lock(mtx);
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// If canceled, throw before changing the step state.
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throw_if_canceled();
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assert(m_state[step].state != DONE);
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m_state[step].state = DONE;
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m_state[step].timestamp = ++ g_last_timestamp;
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return m_state[step].timestamp;
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}
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// Make the step invalid.
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@ -236,16 +239,27 @@ public:
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virtual void process() = 0;
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typedef std::function<void(int, const std::string&)> status_callback_type;
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struct Status {
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Status(int percent, const std::string &text, unsigned int flags = 0) : percent(percent), text(text), flags(flags) {}
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int percent;
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std::string text;
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// Bitmap of flags.
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enum FlagBits {
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RELOAD_SCENE = 1,
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};
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// Bitmap of FlagBits
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unsigned int flags;
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};
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typedef std::function<void(const Status&)> status_callback_type;
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// Default status console print out in the form of percent => message.
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void set_status_default() { m_status_callback = nullptr; }
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// No status output or callback whatsoever, useful mostly for automatic tests.
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void set_status_silent() { m_status_callback = [](int, const std::string&){}; }
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void set_status_silent() { m_status_callback = [](const Status&){}; }
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// Register a custom status callback.
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void set_status_callback(status_callback_type cb) { m_status_callback = cb; }
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// Calls a registered callback to update the status, or print out the default message.
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void set_status(int percent, const std::string &message) {
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if (m_status_callback) m_status_callback(percent, message);
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void set_status(int percent, const std::string &message, unsigned int flags = 0) {
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if (m_status_callback) m_status_callback(Status(percent, message, flags));
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else printf("%d => %s\n", percent, message.c_str());
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}
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@ -309,7 +323,7 @@ public:
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protected:
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bool set_started(PrintStepEnum step) { return m_state.set_started(step, this->state_mutex(), [this](){ this->throw_if_canceled(); }); }
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void set_done(PrintStepEnum step) { m_state.set_done(step, this->state_mutex(), [this](){ this->throw_if_canceled(); }); }
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PrintStateBase::TimeStamp set_done(PrintStepEnum step) { return m_state.set_done(step, this->state_mutex(), [this](){ this->throw_if_canceled(); }); }
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bool invalidate_step(PrintStepEnum step)
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{ return m_state.invalidate(step, this->cancel_callback()); }
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template<typename StepTypeIterator>
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@ -340,8 +354,8 @@ protected:
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bool set_started(PrintObjectStepEnum step)
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{ return m_state.set_started(step, PrintObjectBase::state_mutex(m_print), [this](){ PrintObjectBase::throw_if_canceled(this->m_print); }); }
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void set_done(PrintObjectStepEnum step)
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{ m_state.set_done(step, PrintObjectBase::state_mutex(m_print), [this](){ PrintObjectBase::throw_if_canceled(this->m_print); }); }
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PrintStateBase::TimeStamp set_done(PrintObjectStepEnum step)
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{ return m_state.set_done(step, PrintObjectBase::state_mutex(m_print), [this](){ PrintObjectBase::throw_if_canceled(this->m_print); }); }
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bool invalidate_step(PrintObjectStepEnum step)
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{ return m_state.invalidate(step, PrintObjectBase::cancel_callback(m_print)); }
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@ -60,7 +60,7 @@ void BackgroundSlicingProcess::process_fff()
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{
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assert(m_print == m_fff_print);
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m_print->process();
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wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_sliced_id));
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wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_slicing_completed_id));
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m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data);
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if (this->set_step_started(bspsGCodeFinalize)) {
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if (! m_export_path.empty()) {
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@ -15,6 +15,18 @@ class GCodePreviewData;
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class Model;
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class SLAPrint;
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class SlicingStatusEvent : public wxEvent
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{
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public:
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SlicingStatusEvent(wxEventType eventType, int winid, const PrintBase::Status &status) :
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wxEvent(winid, eventType), status(std::move(status)) {}
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virtual wxEvent *Clone() const { return new SlicingStatusEvent(*this); }
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PrintBase::Status status;
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};
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wxDEFINE_EVENT(EVT_SLICING_UPDATE, SlicingStatusEvent);
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// Print step IDs for keeping track of the print state.
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enum BackgroundSlicingProcessStep {
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bspsGCodeFinalize, bspsCount,
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@ -35,7 +47,7 @@ public:
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// The following wxCommandEvent will be sent to the UI thread / Platter window, when the slicing is finished
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// and the background processing will transition into G-code export.
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// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
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void set_sliced_event(int event_id) { m_event_sliced_id = event_id; }
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void set_slicing_completed_event(int event_id) { m_event_slicing_completed_id = event_id; }
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// The following wxCommandEvent will be sent to the UI thread / Platter window, when the G-code export is finished.
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// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
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void set_finished_event(int event_id) { m_event_finished_id = event_id; }
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@ -133,11 +145,10 @@ private:
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// If the background processing stop was requested, throw CanceledException.
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void throw_if_canceled() const { if (m_print->canceled()) throw CanceledException(); }
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// wxWidgets command ID to be sent to the platter to inform that the slicing is finished, and the G-code export will continue.
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int m_event_sliced_id = 0;
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int m_event_slicing_completed_id = 0;
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// wxWidgets command ID to be sent to the platter to inform that the task finished.
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int m_event_finished_id = 0;
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int m_event_finished_id = 0;
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};
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}; // namespace Slic3r
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@ -65,8 +65,7 @@ using Slic3r::Preset;
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namespace Slic3r {
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namespace GUI {
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wxDEFINE_EVENT(EVT_PROGRESS_BAR, wxCommandEvent);
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wxDEFINE_EVENT(EVT_SLICING_UPDATE, SlicingStatusEvent);
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wxDEFINE_EVENT(EVT_SLICING_COMPLETED, wxCommandEvent);
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wxDEFINE_EVENT(EVT_PROCESS_COMPLETED, wxCommandEvent);
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@ -949,8 +948,8 @@ struct Plater::priv
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void on_notebook_changed(wxBookCtrlEvent&);
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void on_select_preset(wxCommandEvent&);
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void on_progress_event(wxCommandEvent&);
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void on_update_print_preview(wxCommandEvent&);
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void on_slicing_update(SlicingStatusEvent&);
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void on_slicing_completed(wxCommandEvent&);
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void on_process_completed(wxCommandEvent&);
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void on_layer_editing_toggled(bool enable);
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@ -1009,21 +1008,18 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
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background_process.set_fff_print(&print);
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background_process.set_sla_print(&sla_print);
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background_process.set_gcode_preview_data(&gcode_preview_data);
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background_process.set_sliced_event(EVT_SLICING_COMPLETED);
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background_process.set_slicing_completed_event(EVT_SLICING_COMPLETED);
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background_process.set_finished_event(EVT_PROCESS_COMPLETED);
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// Default printer technology for default config.
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background_process.select_technology(this->printer_technology);
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// Register progress callback from the Print class to the Platter.
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auto statuscb = [this](int percent, const std::string &message) {
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wxCommandEvent event(EVT_PROGRESS_BAR);
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event.SetInt(percent);
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event.SetString(message);
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wxQueueEvent(this->q, event.Clone());
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auto statuscb = [this](const Slic3r::PrintBase::Status &status) {
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wxQueueEvent(this->q, new Slic3r::SlicingStatusEvent(EVT_SLICING_UPDATE, 0, status));
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};
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print.set_status_callback(statuscb);
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sla_print.set_status_callback(statuscb);
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this->q->Bind(EVT_PROGRESS_BAR, &priv::on_progress_event, this);
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this->q->Bind(EVT_SLICING_UPDATE, &priv::on_slicing_update, this);
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_3DScene::add_canvas(canvas3D);
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_3DScene::allow_multisample(canvas3D, GLCanvas3DManager::can_multisample());
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@ -1098,7 +1094,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
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// Preview events:
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preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
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q->Bind(EVT_SLICING_COMPLETED, &priv::on_update_print_preview, this);
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q->Bind(EVT_SLICING_COMPLETED, &priv::on_slicing_completed, this);
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q->Bind(EVT_PROCESS_COMPLETED, &priv::on_process_completed, this);
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// Drop target:
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@ -1869,21 +1865,43 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
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wxGetApp().plater()->on_config_change(wxGetApp().preset_bundle->full_config());
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}
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void Plater::priv::on_progress_event(wxCommandEvent &evt)
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void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
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{
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this->statusbar()->set_progress(evt.GetInt());
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this->statusbar()->set_status_text(evt.GetString() + wxString::FromUTF8("…"));
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this->statusbar()->set_progress(evt.status.percent);
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this->statusbar()->set_status_text(_(L(evt.status.text)) + wxString::FromUTF8("…"));
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if (evt.status.flags & PrintBase::Status::RELOAD_SCENE) {
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switch (this->printer_technology) {
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case ptFFF:
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if (this->preview != nullptr)
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this->preview->reload_print();
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break;
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case ptSLA:
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// Refresh the scene lazily by updating only SLA meshes.
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//FIXME update SLAPrint?
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_3DScene::reload_scene(canvas3D, true);
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break;
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}
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}
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}
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void Plater::priv::on_update_print_preview(wxCommandEvent &)
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void Plater::priv::on_slicing_completed(wxCommandEvent &)
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{
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if (this->preview != nullptr)
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this->preview->reload_print();
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// in case this was MM print, wipe tower bounding box on 3D tab might need redrawing with exact depth:
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// auto selections = collect_selections();
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// _3DScene::set_objects_selections(canvas3D, selections);
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// if (canvas3D)
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// _3DScene::reload_scene(canvas3D, true);
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switch (this->printer_technology) {
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case ptFFF:
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if (this->preview != nullptr)
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this->preview->reload_print();
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// in case this was MM print, wipe tower bounding box on 3D tab might need redrawing with exact depth:
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// auto selections = collect_selections();
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// _3DScene::set_objects_selections(canvas3D, selections);
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// if (canvas3D)
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// _3DScene::reload_scene(canvas3D, true);
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break;
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case ptSLA:
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// Refresh the scene lazily by updating only SLA meshes.
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//FIXME update SLAPrint?
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_3DScene::reload_scene(canvas3D, true);
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break;
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}
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}
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void Plater::priv::on_process_completed(wxCommandEvent &evt)
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@ -2526,6 +2544,8 @@ void Plater::on_config_change(const DynamicPrintConfig &config)
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if (opt_key == "printer_technology") {
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p->printer_technology = config.opt_enum<PrinterTechnology>(opt_key);
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p->background_process.select_technology(this->printer_technology());
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//FIXME for SLA synchronize
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//p->background_process.apply(Model)!
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}
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else if (opt_key == "bed_shape") {
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if (p->canvas3D) _3DScene::set_bed_shape(p->canvas3D, p->config->option<ConfigOptionPoints>(opt_key)->values);
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