diff --git a/lib/Slic3r/GUI/Plater.pm b/lib/Slic3r/GUI/Plater.pm index 016c2e800..951f3bd0f 100644 --- a/lib/Slic3r/GUI/Plater.pm +++ b/lib/Slic3r/GUI/Plater.pm @@ -153,16 +153,15 @@ sub new { }; # callback to react to gizmo rotate - # omitting last three parameters means rotation around Z - # otherwise they are the components of the rotation axis vector my $on_gizmo_rotate = sub { + my ($angle) = @_; + $self->rotate(rad2deg($angle), Z, 'absolute'); + }; + + # callback to react to gizmo flatten + my $on_gizmo_flatten = sub { my ($angle, $axis_x, $axis_y, $axis_z) = @_; - if (!defined $axis_x) { - $self->rotate(rad2deg($angle), Z, 'absolute'); - } - else { - $self->rotate(rad2deg($angle), undef, 'absolute', $axis_x, $axis_y, $axis_z) if $angle != 0; - } + $self->rotate(rad2deg($angle), undef, 'absolute', $axis_x, $axis_y, $axis_z) if $angle != 0; }; # callback to update object's geometry info while using gizmos @@ -263,6 +262,7 @@ sub new { Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons); Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly); Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate); + Slic3r::GUI::_3DScene::register_on_gizmo_flatten_callback($self->{canvas3D}, $on_gizmo_flatten); Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info); Slic3r::GUI::_3DScene::register_action_add_callback($self->{canvas3D}, $on_action_add); Slic3r::GUI::_3DScene::register_action_delete_callback($self->{canvas3D}, $on_action_delete); @@ -879,6 +879,15 @@ sub load_files { $model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES; } + # objects imported from 3mf require a call to center_around_origin to have gizmos working properly and this call + # need to be done after looks_like_multipart_object detection + if ($input_file =~ /.3[mM][fF]$/) + { + foreach my $model_object (@{$model->objects}) { + $model_object->center_around_origin; # also aligns object to Z = 0 + } + } + if ($one_by_one) { push @obj_idx, $self->load_model_objects(@{$model->objects}); } else { diff --git a/resources/icons/overlay/move_hover.png b/resources/icons/overlay/move_hover.png new file mode 100644 index 000000000..99dc4cf8d Binary files /dev/null and b/resources/icons/overlay/move_hover.png differ diff --git a/resources/icons/overlay/move_off.png b/resources/icons/overlay/move_off.png new file mode 100644 index 000000000..cd4f130e1 Binary files /dev/null and b/resources/icons/overlay/move_off.png differ diff --git a/resources/icons/overlay/move_on.png b/resources/icons/overlay/move_on.png new file mode 100644 index 000000000..7e78e0e6a Binary files /dev/null and b/resources/icons/overlay/move_on.png differ diff --git a/xs/src/libslic3r/Format/3mf.cpp b/xs/src/libslic3r/Format/3mf.cpp index 4dc40bd3c..464cbb8e6 100644 --- a/xs/src/libslic3r/Format/3mf.cpp +++ b/xs/src/libslic3r/Format/3mf.cpp @@ -601,8 +601,6 @@ namespace Slic3r { if (!_generate_volumes(*object.second, obj_geometry->second, *volumes_ptr)) return false; - - object.second->center_around_origin(); } // fixes the min z of the model if negative diff --git a/xs/src/libslic3r/GCodeTimeEstimator.cpp b/xs/src/libslic3r/GCodeTimeEstimator.cpp index f4f6472e5..7471367fe 100644 --- a/xs/src/libslic3r/GCodeTimeEstimator.cpp +++ b/xs/src/libslic3r/GCodeTimeEstimator.cpp @@ -301,7 +301,7 @@ namespace Slic3r { if (((_mode == Normal) && (gcode_line == Normal_First_M73_Output_Placeholder_Tag)) || ((_mode == Silent) && (gcode_line == Silent_First_M73_Output_Placeholder_Tag))) { - sprintf(time_line, time_mask.c_str(), std::to_string(0), _get_time_minutes(_time).c_str()); + sprintf(time_line, time_mask.c_str(), "0", _get_time_minutes(_time).c_str()); gcode_line = time_line; } else diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp index 57639fed0..ed2f8690d 100644 --- a/xs/src/slic3r/GUI/3DScene.cpp +++ b/xs/src/slic3r/GUI/3DScene.cpp @@ -313,6 +313,14 @@ void GLVolume::set_select_group_id(const std::string& select_by) select_group_id = composite_id; } +void GLVolume::set_drag_group_id(const std::string& drag_by) +{ + if (drag_by == "object") + drag_group_id = object_idx() * 1000; + else if (drag_by == "instance") + drag_group_id = object_idx() * 1000 + instance_idx(); +} + const Transform3f& GLVolume::world_matrix() const { if (m_world_matrix_dirty) @@ -666,11 +674,7 @@ std::vector GLVolumeCollection::load_object( v.indexed_vertex_array.finalize_geometry(use_VBOs); v.composite_id = obj_idx * 1000000 + volume_idx * 1000 + instance_idx; v.set_select_group_id(select_by); - if (drag_by == "object") - v.drag_group_id = obj_idx * 1000; - else if (drag_by == "instance") - v.drag_group_id = obj_idx * 1000 + instance_idx; - + v.set_drag_group_id(drag_by); if (!model_volume->modifier) { v.set_convex_hull(model_volume->get_convex_hull()); @@ -963,6 +967,15 @@ void GLVolumeCollection::set_select_by(const std::string& select_by) } } +void GLVolumeCollection::set_drag_by(const std::string& drag_by) +{ + for (GLVolume *vol : this->volumes) + { + if (vol != nullptr) + vol->set_drag_group_id(drag_by); + } +} + std::vector GLVolumeCollection::get_current_print_zs(bool active_only) const { // Collect layer top positions of all volumes. @@ -2044,6 +2057,11 @@ void _3DScene::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callb s_canvas_mgr.register_on_gizmo_rotate_callback(canvas, callback); } +void _3DScene::register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback) +{ + s_canvas_mgr.register_on_gizmo_flatten_callback(canvas, callback); +} + void _3DScene::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback) { s_canvas_mgr.register_on_update_geometry_info_callback(canvas, callback); diff --git a/xs/src/slic3r/GUI/3DScene.hpp b/xs/src/slic3r/GUI/3DScene.hpp index ec9d1a501..6db58aa16 100644 --- a/xs/src/slic3r/GUI/3DScene.hpp +++ b/xs/src/slic3r/GUI/3DScene.hpp @@ -338,6 +338,7 @@ public: void set_convex_hull(const TriangleMesh& convex_hull); void set_select_group_id(const std::string& select_by); + void set_drag_group_id(const std::string& drag_by); int object_idx() const { return this->composite_id / 1000000; } int volume_idx() const { return (this->composite_id / 1000) % 1000; } @@ -449,6 +450,7 @@ public: void update_colors_by_extruder(const DynamicPrintConfig* config); void set_select_by(const std::string& select_by); + void set_drag_by(const std::string& drag_by); // Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection std::vector get_current_print_zs(bool active_only) const; @@ -556,6 +558,7 @@ public: static void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback); static void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback); static void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback); + static void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback); static void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback); static void register_action_add_callback(wxGLCanvas* canvas, void* callback); diff --git a/xs/src/slic3r/GUI/GLCanvas3D.cpp b/xs/src/slic3r/GUI/GLCanvas3D.cpp index 161ce89da..fdee693ee 100644 --- a/xs/src/slic3r/GUI/GLCanvas3D.cpp +++ b/xs/src/slic3r/GUI/GLCanvas3D.cpp @@ -1123,7 +1123,6 @@ const float GLCanvas3D::Gizmos::OverlayGapY = 5.0f * OverlayTexturesScale; GLCanvas3D::Gizmos::Gizmos() : m_enabled(false) , m_current(Undefined) - , m_dragging(false) { } @@ -1134,13 +1133,35 @@ GLCanvas3D::Gizmos::~Gizmos() bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent) { - GLGizmoBase* gizmo = new GLGizmoScale3D(parent); + GLGizmoBase* gizmo = new GLGizmoMove3D(parent); if (gizmo == nullptr) return false; if (!gizmo->init()) return false; + // temporary disable z grabber + gizmo->disable_grabber(2); + + m_gizmos.insert(GizmosMap::value_type(Move, gizmo)); + + gizmo = new GLGizmoScale3D(parent); + if (gizmo == nullptr) + return false; + + if (!gizmo->init()) + return false; + + // temporary disable x grabbers + gizmo->disable_grabber(0); + gizmo->disable_grabber(1); + // temporary disable y grabbers + gizmo->disable_grabber(2); + gizmo->disable_grabber(3); + // temporary disable z grabbers + gizmo->disable_grabber(4); + gizmo->disable_grabber(5); + m_gizmos.insert(GizmosMap::value_type(Scale, gizmo)); gizmo = new GLGizmoRotate3D(parent); @@ -1156,6 +1177,10 @@ bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent) return false; } + // temporary disable x and y grabbers + gizmo->disable_grabber(0); + gizmo->disable_grabber(1); + m_gizmos.insert(GizmosMap::value_type(Rotate, gizmo)); gizmo = new GLGizmoFlatten(parent); @@ -1336,12 +1361,12 @@ bool GLCanvas3D::Gizmos::is_running() const bool GLCanvas3D::Gizmos::is_dragging() const { - return m_dragging; + GLGizmoBase* curr = _get_current(); + return (curr != nullptr) ? curr->is_dragging() : false; } void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box) { - m_dragging = true; GLGizmoBase* curr = _get_current(); if (curr != nullptr) curr->start_dragging(box); @@ -1349,12 +1374,30 @@ void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box) void GLCanvas3D::Gizmos::stop_dragging() { - m_dragging = false; GLGizmoBase* curr = _get_current(); if (curr != nullptr) curr->stop_dragging(); } +Vec3d GLCanvas3D::Gizmos::get_position() const +{ + if (!m_enabled) + return Vec3d::Zero(); + + GizmosMap::const_iterator it = m_gizmos.find(Move); + return (it != m_gizmos.end()) ? reinterpret_cast(it->second)->get_position() : Vec3d::Zero(); +} + +void GLCanvas3D::Gizmos::set_position(const Vec3d& position) +{ + if (!m_enabled) + return; + + GizmosMap::const_iterator it = m_gizmos.find(Move); + if (it != m_gizmos.end()) + reinterpret_cast(it->second)->set_position(position); +} + float GLCanvas3D::Gizmos::get_scale() const { if (!m_enabled) @@ -2143,6 +2186,7 @@ void GLCanvas3D::set_select_by(const std::string& value) void GLCanvas3D::set_drag_by(const std::string& value) { m_drag_by = value; + m_volumes.set_drag_by(value); } const std::string& GLCanvas3D::get_select_by() const @@ -2150,6 +2194,11 @@ const std::string& GLCanvas3D::get_select_by() const return m_select_by; } +const std::string& GLCanvas3D::get_drag_by() const +{ + return m_drag_by; +} + float GLCanvas3D::get_camera_zoom() const { return m_camera.zoom; @@ -2326,6 +2375,7 @@ void GLCanvas3D::update_gizmos_data() ModelInstance* model_instance = model_object->instances[0]; if (model_instance != nullptr) { + m_gizmos.set_position(Vec3d(model_instance->offset(0), model_instance->offset(1), 0.0)); m_gizmos.set_scale(model_instance->scaling_factor); m_gizmos.set_angle_z(model_instance->rotation); m_gizmos.set_flattening_data(model_object); @@ -2334,6 +2384,7 @@ void GLCanvas3D::update_gizmos_data() } else { + m_gizmos.set_position(Vec3d::Zero()); m_gizmos.set_scale(1.0f); m_gizmos.set_angle_z(0.0f); m_gizmos.set_flattening_data(nullptr); @@ -2699,6 +2750,12 @@ void GLCanvas3D::register_on_gizmo_rotate_callback(void* callback) m_on_gizmo_rotate_callback.register_callback(callback); } +void GLCanvas3D::register_on_gizmo_flatten_callback(void* callback) +{ + if (callback != nullptr) + m_on_gizmo_flatten_callback.register_callback(callback); +} + void GLCanvas3D::register_on_update_geometry_info_callback(void* callback) { if (callback != nullptr) @@ -3016,7 +3073,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) if (normal(0) != 0.0 || normal(1) != 0.0 || normal(2) != 0.0) { Vec3d axis = normal(2) > 0.999 ? Vec3d::UnitX() : normal.cross(-Vec3d::UnitZ()).normalized(); float angle = acos(clamp(-1.0, 1.0, -normal(2))); - m_on_gizmo_rotate_callback.call(angle, (float)axis(0), (float)axis(1), (float)axis(2)); + m_on_gizmo_flatten_callback.call(angle, (float)axis(0), (float)axis(1), (float)axis(2)); } } @@ -3175,6 +3232,18 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) switch (m_gizmos.get_current_type()) { + case Gizmos::Move: + { + // Apply new temporary offset + GLVolume* volume = m_volumes.volumes[m_mouse.drag.gizmo_volume_idx]; + Vec3d offset = m_gizmos.get_position() - volume->get_offset(); + for (GLVolume* v : volumes) + { + v->set_offset(v->get_offset() + offset); + } + update_position_values(volume->get_offset()); + break; + } case Gizmos::Scale: { // Apply new temporary scale factor @@ -3182,8 +3251,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) for (GLVolume* v : volumes) { v->set_scaling_factor((double)scale_factor); - update_scale_values((double)scale_factor); } + update_scale_values((double)scale_factor); break; } case Gizmos::Rotate: @@ -3193,8 +3262,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) for (GLVolume* v : volumes) { v->set_rotation((double)angle_z); - update_rotation_value((double)angle_z, Z); } + update_rotation_value((double)angle_z, Z); break; } default: @@ -3304,6 +3373,27 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) { switch (m_gizmos.get_current_type()) { + case Gizmos::Move: + { + // get all volumes belonging to the same group, if any + std::vector volume_idxs; + int vol_id = m_mouse.drag.gizmo_volume_idx; + int group_id = m_volumes.volumes[vol_id]->select_group_id; + if (group_id == -1) + volume_idxs.push_back(vol_id); + else + { + for (int i = 0; i < (int)m_volumes.volumes.size(); ++i) + { + if (m_volumes.volumes[i]->select_group_id == group_id) + volume_idxs.push_back(i); + } + } + + _on_move(volume_idxs); + + break; + } case Gizmos::Scale: { m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale()); @@ -3759,6 +3849,7 @@ void GLCanvas3D::_deregister_callbacks() m_on_enable_action_buttons_callback.deregister_callback(); m_on_gizmo_scale_uniformly_callback.deregister_callback(); m_on_gizmo_rotate_callback.deregister_callback(); + m_on_gizmo_flatten_callback.deregister_callback(); m_on_update_geometry_info_callback.deregister_callback(); m_action_add_callback.deregister_callback(); diff --git a/xs/src/slic3r/GUI/GLCanvas3D.hpp b/xs/src/slic3r/GUI/GLCanvas3D.hpp index c5b4581fa..c4b46c44d 100644 --- a/xs/src/slic3r/GUI/GLCanvas3D.hpp +++ b/xs/src/slic3r/GUI/GLCanvas3D.hpp @@ -105,7 +105,6 @@ class GLCanvas3D void reset() { first_volumes.clear(); } }; -public: struct Camera { enum EType : unsigned char @@ -336,6 +335,7 @@ public: enum EType : unsigned char { Undefined, + Move, Scale, Rotate, Flatten, @@ -347,7 +347,6 @@ public: typedef std::map GizmosMap; GizmosMap m_gizmos; EType m_current; - bool m_dragging; public: Gizmos(); @@ -376,6 +375,9 @@ public: void start_dragging(const BoundingBoxf3& box); void stop_dragging(); + Vec3d get_position() const; + void set_position(const Vec3d& position); + float get_scale() const; void set_scale(float scale); @@ -438,7 +440,6 @@ public: void render(const GLCanvas3D& canvas) const; }; -private: wxGLCanvas* m_canvas; wxGLContext* m_context; LegendTexture m_legend_texture; @@ -501,6 +502,7 @@ private: PerlCallback m_on_enable_action_buttons_callback; PerlCallback m_on_gizmo_scale_uniformly_callback; PerlCallback m_on_gizmo_rotate_callback; + PerlCallback m_on_gizmo_flatten_callback; PerlCallback m_on_update_geometry_info_callback; PerlCallback m_action_add_callback; @@ -557,6 +559,7 @@ public: void set_drag_by(const std::string& value); const std::string& get_select_by() const; + const std::string& get_drag_by() const; float get_camera_zoom() const; @@ -623,6 +626,7 @@ public: void register_on_enable_action_buttons_callback(void* callback); void register_on_gizmo_scale_uniformly_callback(void* callback); void register_on_gizmo_rotate_callback(void* callback); + void register_on_gizmo_flatten_callback(void* callback); void register_on_update_geometry_info_callback(void* callback); void register_action_add_callback(void* callback); diff --git a/xs/src/slic3r/GUI/GLCanvas3DManager.cpp b/xs/src/slic3r/GUI/GLCanvas3DManager.cpp index a09d83b89..3445d4b65 100644 --- a/xs/src/slic3r/GUI/GLCanvas3DManager.cpp +++ b/xs/src/slic3r/GUI/GLCanvas3DManager.cpp @@ -700,6 +700,13 @@ void GLCanvas3DManager::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, vo it->second->register_on_gizmo_rotate_callback(callback); } +void GLCanvas3DManager::register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback) +{ + CanvasesMap::iterator it = _get_canvas(canvas); + if (it != m_canvases.end()) + it->second->register_on_gizmo_flatten_callback(callback); +} + void GLCanvas3DManager::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback) { CanvasesMap::iterator it = _get_canvas(canvas); diff --git a/xs/src/slic3r/GUI/GLCanvas3DManager.hpp b/xs/src/slic3r/GUI/GLCanvas3DManager.hpp index 1c715a9a3..b808c022e 100644 --- a/xs/src/slic3r/GUI/GLCanvas3DManager.hpp +++ b/xs/src/slic3r/GUI/GLCanvas3DManager.hpp @@ -163,6 +163,7 @@ public: void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback); void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback); void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback); + void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback); void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback); void register_action_add_callback(wxGLCanvas* canvas, void* callback); diff --git a/xs/src/slic3r/GUI/GLGizmo.cpp b/xs/src/slic3r/GUI/GLGizmo.cpp index 1d02e1752..9c209035b 100644 --- a/xs/src/slic3r/GUI/GLGizmo.cpp +++ b/xs/src/slic3r/GUI/GLGizmo.cpp @@ -20,103 +20,105 @@ static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f namespace Slic3r { namespace GUI { - // returns the intersection of the given ray with the plane parallel to plane XY and passing through the given center - // coordinates are local to the plane - Vec3d intersection_on_plane_xy(const Linef3& ray, const Vec3d& center) +// returns the intersection of the given ray with the plane parallel to plane XY and passing through the given center +// coordinates are local to the plane +Vec3d intersection_on_plane_xy(const Linef3& ray, const Vec3d& center) +{ + Transform3d m = Transform3d::Identity(); + m.translate(-center); + Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0)); + return Vec3d(mouse_pos_2d(0), mouse_pos_2d(1), 0.0); +} + +// returns the intersection of the given ray with the plane parallel to plane XZ and passing through the given center +// coordinates are local to the plane +Vec3d intersection_on_plane_xz(const Linef3& ray, const Vec3d& center) +{ + Transform3d m = Transform3d::Identity(); + m.rotate(Eigen::AngleAxisd(-0.5 * (double)PI, Vec3d::UnitX())); + m.translate(-center); + Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0)); + return Vec3d(mouse_pos_2d(0), 0.0, mouse_pos_2d(1)); +} + +// returns the intersection of the given ray with the plane parallel to plane YZ and passing through the given center +// coordinates are local to the plane +Vec3d intersection_on_plane_yz(const Linef3& ray, const Vec3d& center) +{ + Transform3d m = Transform3d::Identity(); + m.rotate(Eigen::AngleAxisd(-0.5f * (double)PI, Vec3d::UnitY())); + m.translate(-center); + Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0)); + + return Vec3d(0.0, mouse_pos_2d(1), -mouse_pos_2d(0)); +} + +// return an index: +// 0 for plane XY +// 1 for plane XZ +// 2 for plane YZ +// which indicates which plane is best suited for intersecting the given unit vector +// giving precedence to the plane with the given index +unsigned int select_best_plane(const Vec3d& unit_vector, unsigned int preferred_plane) +{ + unsigned int ret = preferred_plane; + + // 1st checks if the given vector is not parallel to the given preferred plane + double dot_to_normal = 0.0; + switch (ret) { - Transform3d m = Transform3d::Identity(); - m.translate(-center); - Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0)); - return Vec3d(mouse_pos_2d(0), mouse_pos_2d(1), 0.0); + case 0: // plane xy + { + dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitZ())); + break; + } + case 1: // plane xz + { + dot_to_normal = std::abs(unit_vector.dot(-Vec3d::UnitY())); + break; + } + case 2: // plane yz + { + dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitX())); + break; + } + default: + { + break; + } } - // returns the intersection of the given ray with the plane parallel to plane XZ and passing through the given center - // coordinates are local to the plane - Vec3d intersection_on_plane_xz(const Linef3& ray, const Vec3d& center) + // if almost parallel, select the plane whose normal direction is closest to the given vector direction, + // otherwise return the given preferred plane index + if (dot_to_normal < 0.1) { - Transform3d m = Transform3d::Identity(); - m.rotate(Eigen::AngleAxisd(-0.5 * (double)PI, Vec3d::UnitX())); - m.translate(-center); - Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0)); - return Vec3d(mouse_pos_2d(0), 0.0, mouse_pos_2d(1)); + typedef std::map ProjsMap; + ProjsMap projs_map; + projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitZ())), 0)); // plane xy + projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(-Vec3d::UnitY())), 1)); // plane xz + projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitX())), 2)); // plane yz + ret = projs_map.rbegin()->second; } - // returns the intersection of the given ray with the plane parallel to plane YZ and passing through the given center - // coordinates are local to the plane - Vec3d intersection_on_plane_yz(const Linef3& ray, const Vec3d& center) - { - Transform3d m = Transform3d::Identity(); - m.rotate(Eigen::AngleAxisd(-0.5f * (double)PI, Vec3d::UnitY())); - m.translate(-center); - Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0)); - - return Vec3d(0.0, mouse_pos_2d(1), -mouse_pos_2d(0)); - } - - // return an index: - // 0 for plane XY - // 1 for plane XZ - // 2 for plane YZ - // which indicates which plane is best suited for intersecting the given unit vector - // giving precedence to the plane with the given index - unsigned int select_best_plane(const Vec3d& unit_vector, unsigned int preferred_plane) - { - unsigned int ret = preferred_plane; - - // 1st checks if the given vector is not parallel to the given preferred plane - double dot_to_normal = 0.0; - switch (ret) - { - case 0: // plane xy - { - dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitZ())); - break; - } - case 1: // plane xz - { - dot_to_normal = std::abs(unit_vector.dot(-Vec3d::UnitY())); - break; - } - case 2: // plane yz - { - dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitX())); - break; - } - default: - { - break; - } - } - - // if almost parallel, select the plane whose normal direction is closest to the given vector direction, - // otherwise return the given preferred plane index - if (dot_to_normal < 0.1) - { - typedef std::map ProjsMap; - ProjsMap projs_map; - projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitZ())), 0)); // plane xy - projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(-Vec3d::UnitY())), 1)); // plane xz - projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitX())), 2)); // plane yz - ret = projs_map.rbegin()->second; - } - - return ret; - } + return ret; +} - const float GLGizmoBase::Grabber::HalfSize = 2.0f; +const float GLGizmoBase::Grabber::SizeFactor = 0.025f; +const float GLGizmoBase::Grabber::MinHalfSize = 1.5f; const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f; GLGizmoBase::Grabber::Grabber() : center(Vec3d::Zero()) , angles(Vec3d::Zero()) , dragging(false) + , enabled(true) { color[0] = 1.0f; color[1] = 1.0f; color[2] = 1.0f; } -void GLGizmoBase::Grabber::render(bool hover) const +void GLGizmoBase::Grabber::render(bool hover, const BoundingBoxf3& box) const { float render_color[3]; if (hover) @@ -128,12 +130,15 @@ void GLGizmoBase::Grabber::render(bool hover) const else ::memcpy((void*)render_color, (const void*)color, 3 * sizeof(float)); - render(render_color, true); + render(box, render_color, true); } -void GLGizmoBase::Grabber::render(const float* render_color, bool use_lighting) const +void GLGizmoBase::Grabber::render(const BoundingBoxf3& box, const float* render_color, bool use_lighting) const { - float half_size = dragging ? HalfSize * DraggingScaleFactor : HalfSize; + float max_size = (float)box.max_size(); + float half_size = dragging ? max_size * SizeFactor * DraggingScaleFactor : max_size * SizeFactor; + half_size = std::max(half_size, MinHalfSize); + if (use_lighting) ::glEnable(GL_LIGHTING); @@ -234,6 +239,22 @@ void GLGizmoBase::set_highlight_color(const float* color) ::memcpy((void*)m_highlight_color, (const void*)color, 3 * sizeof(float)); } +void GLGizmoBase::enable_grabber(unsigned int id) +{ + if ((0 <= id) && (id < (unsigned int)m_grabbers.size())) + m_grabbers[id].enabled = true; + + on_enable_grabber(id); +} + +void GLGizmoBase::disable_grabber(unsigned int id) +{ + if ((0 <= id) && (id < (unsigned int)m_grabbers.size())) + m_grabbers[id].enabled = false; + + on_disable_grabber(id); +} + void GLGizmoBase::start_dragging(const BoundingBoxf3& box) { m_dragging = true; @@ -274,22 +295,26 @@ float GLGizmoBase::picking_color_component(unsigned int id) const return (float)color / 255.0f; } -void GLGizmoBase::render_grabbers() const +void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const { for (int i = 0; i < (int)m_grabbers.size(); ++i) { - m_grabbers[i].render(m_hover_id == i); + if (m_grabbers[i].enabled) + m_grabbers[i].render((m_hover_id == i), box); } } -void GLGizmoBase::render_grabbers_for_picking() const +void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const { for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) { - m_grabbers[i].color[0] = 1.0f; - m_grabbers[i].color[1] = 1.0f; - m_grabbers[i].color[2] = picking_color_component(i); - m_grabbers[i].render_for_picking(); + if (m_grabbers[i].enabled) + { + m_grabbers[i].color[0] = 1.0f; + m_grabbers[i].color[1] = 1.0f; + m_grabbers[i].color[2] = picking_color_component(i); + m_grabbers[i].render_for_picking(box); + } } } @@ -386,6 +411,9 @@ void GLGizmoRotate::on_update(const Linef3& mouse_ray) void GLGizmoRotate::on_render(const BoundingBoxf3& box) const { + if (!m_grabbers[0].enabled) + return; + if (m_dragging) set_tooltip(format(m_angle * 180.0f / (float)PI, 4)); else @@ -416,7 +444,7 @@ void GLGizmoRotate::on_render(const BoundingBoxf3& box) const if (m_hover_id != -1) render_angle(); - render_grabber(); + render_grabber(box); ::glPopMatrix(); } @@ -428,7 +456,7 @@ void GLGizmoRotate::on_render_for_picking(const BoundingBoxf3& box) const ::glPushMatrix(); transform_to_local(); - render_grabbers_for_picking(); + render_grabbers_for_picking(box); ::glPopMatrix(); } @@ -520,7 +548,7 @@ void GLGizmoRotate::render_angle() const ::glEnd(); } -void GLGizmoRotate::render_grabber() const +void GLGizmoRotate::render_grabber(const BoundingBoxf3& box) const { double grabber_radius = (double)(m_radius + GrabberOffset); m_grabbers[0].center = Vec3d(::cos(m_angle) * grabber_radius, ::sin(m_angle) * grabber_radius, 0.0); @@ -534,7 +562,7 @@ void GLGizmoRotate::render_grabber() const ::glEnd(); ::memcpy((void*)m_grabbers[0].color, (const void*)m_highlight_color, 3 * sizeof(float)); - render_grabbers(); + render_grabbers(box); } void GLGizmoRotate::transform_to_local() const @@ -665,6 +693,7 @@ void GLGizmoRotate3D::on_render(const BoundingBoxf3& box) const } const float GLGizmoScale3D::Offset = 5.0f; +const Vec3d GLGizmoScale3D::OffsetVec = (double)GLGizmoScale3D::Offset * Vec3d::Ones(); GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent) : GLGizmoBase(parent) @@ -714,7 +743,7 @@ void GLGizmoScale3D::on_start_dragging(const BoundingBoxf3& box) { m_starting_drag_position = m_grabbers[m_hover_id].center; m_show_starting_box = true; - m_starting_box = box; + m_starting_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec); } } @@ -748,9 +777,7 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const ::glEnable(GL_DEPTH_TEST); - Vec3d offset_vec = (double)Offset * Vec3d::Ones(); - - m_box = BoundingBoxf3(box.min - offset_vec, box.max + offset_vec); + m_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec); const Vec3d& center = m_box.center(); // x axis @@ -789,14 +816,23 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const ::glColor3fv(m_base_color); render_box(m_box); // draw connections - ::glColor3fv(m_grabbers[0].color); - render_grabbers_connection(0, 1); - ::glColor3fv(m_grabbers[2].color); - render_grabbers_connection(2, 3); - ::glColor3fv(m_grabbers[4].color); - render_grabbers_connection(4, 5); + if (m_grabbers[0].enabled && m_grabbers[1].enabled) + { + ::glColor3fv(m_grabbers[0].color); + render_grabbers_connection(0, 1); + } + if (m_grabbers[2].enabled && m_grabbers[3].enabled) + { + ::glColor3fv(m_grabbers[2].color); + render_grabbers_connection(2, 3); + } + if (m_grabbers[4].enabled && m_grabbers[5].enabled) + { + ::glColor3fv(m_grabbers[4].color); + render_grabbers_connection(4, 5); + } // draw grabbers - render_grabbers(); + render_grabbers(m_box); } else if ((m_hover_id == 0) || (m_hover_id == 1)) { @@ -813,8 +849,8 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const ::glColor3fv(m_grabbers[0].color); render_grabbers_connection(0, 1); // draw grabbers - m_grabbers[0].render(true); - m_grabbers[1].render(true); + m_grabbers[0].render(true, m_box); + m_grabbers[1].render(true, m_box); } else if ((m_hover_id == 2) || (m_hover_id == 3)) { @@ -831,8 +867,8 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const ::glColor3fv(m_grabbers[2].color); render_grabbers_connection(2, 3); // draw grabbers - m_grabbers[2].render(true); - m_grabbers[3].render(true); + m_grabbers[2].render(true, m_box); + m_grabbers[3].render(true, m_box); } else if ((m_hover_id == 4) || (m_hover_id == 5)) { @@ -849,8 +885,8 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const ::glColor3fv(m_grabbers[4].color); render_grabbers_connection(4, 5); // draw grabbers - m_grabbers[4].render(true); - m_grabbers[5].render(true); + m_grabbers[4].render(true, m_box); + m_grabbers[5].render(true, m_box); } else if (m_hover_id >= 6) { @@ -866,7 +902,7 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const // draw grabbers for (int i = 6; i < 10; ++i) { - m_grabbers[i].render(true); + m_grabbers[i].render(true, m_box); } } } @@ -875,7 +911,7 @@ void GLGizmoScale3D::on_render_for_picking(const BoundingBoxf3& box) const { ::glDisable(GL_DEPTH_TEST); - render_grabbers_for_picking(); + render_grabbers_for_picking(box); } void GLGizmoScale3D::render_box(const BoundingBoxf3& box) const @@ -989,6 +1025,160 @@ double GLGizmoScale3D::calc_ratio(unsigned int preferred_plane_id, const Linef3& return ratio; } +const double GLGizmoMove3D::Offset = 10.0; + +GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent) + : GLGizmoBase(parent) + , m_position(Vec3d::Zero()) + , m_starting_drag_position(Vec3d::Zero()) + , m_starting_box_center(Vec3d::Zero()) +{ +} + +bool GLGizmoMove3D::on_init() +{ + std::string path = resources_dir() + "/icons/overlay/"; + + std::string filename = path + "move_off.png"; + if (!m_textures[Off].load_from_file(filename, false)) + return false; + + filename = path + "move_hover.png"; + if (!m_textures[Hover].load_from_file(filename, false)) + return false; + + filename = path + "move_on.png"; + if (!m_textures[On].load_from_file(filename, false)) + return false; + + for (int i = 0; i < 3; ++i) + { + m_grabbers.push_back(Grabber()); + } + + return true; +} + +void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box) +{ + if (m_hover_id != -1) + { + m_starting_drag_position = m_grabbers[m_hover_id].center; + m_starting_box_center = box.center(); + } +} + +void GLGizmoMove3D::on_update(const Linef3& mouse_ray) +{ + if (m_hover_id == 0) + m_position(0) = 2.0 * m_starting_box_center(0) + calc_displacement(1, mouse_ray) - m_starting_drag_position(0); + else if (m_hover_id == 1) + m_position(1) = 2.0 * m_starting_box_center(1) + calc_displacement(2, mouse_ray) - m_starting_drag_position(1); + else if (m_hover_id == 2) + m_position(2) = 2.0 * m_starting_box_center(2) + calc_displacement(1, mouse_ray) - m_starting_drag_position(2); +} + +void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const +{ + if (m_grabbers[0].dragging) + set_tooltip("X: " + format(m_position(0), 2)); + else if (m_grabbers[1].dragging) + set_tooltip("Y: " + format(m_position(1), 2)); + else if (m_grabbers[2].dragging) + set_tooltip("Z: " + format(m_position(2), 2)); + + ::glEnable(GL_DEPTH_TEST); + + const Vec3d& center = box.center(); + + // x axis + m_grabbers[0].center = Vec3d(box.max(0) + Offset, center(1), center(2)); + ::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float)); + + // y axis + m_grabbers[1].center = Vec3d(center(0), box.max(1) + Offset, center(2)); + ::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float)); + + // z axis + m_grabbers[2].center = Vec3d(center(0), center(1), box.max(2) + Offset); + ::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float)); + + ::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f); + + if (m_hover_id == -1) + { + // draw axes + for (unsigned int i = 0; i < 3; ++i) + { + if (m_grabbers[i].enabled) + { + ::glColor3fv(AXES_COLOR[i]); + ::glBegin(GL_LINES); + ::glVertex3f(center(0), center(1), center(2)); + ::glVertex3f((GLfloat)m_grabbers[i].center(0), (GLfloat)m_grabbers[i].center(1), (GLfloat)m_grabbers[i].center(2)); + ::glEnd(); + } + } + + // draw grabbers + render_grabbers(box); + } + else + { + // draw axis + ::glColor3fv(AXES_COLOR[m_hover_id]); + ::glBegin(GL_LINES); + ::glVertex3f(center(0), center(1), center(2)); + ::glVertex3f((GLfloat)m_grabbers[m_hover_id].center(0), (GLfloat)m_grabbers[m_hover_id].center(1), (GLfloat)m_grabbers[m_hover_id].center(2)); + ::glEnd(); + + // draw grabber + m_grabbers[m_hover_id].render(true, box); + } +} + +void GLGizmoMove3D::on_render_for_picking(const BoundingBoxf3& box) const +{ + ::glDisable(GL_DEPTH_TEST); + + render_grabbers_for_picking(box); +} + +double GLGizmoMove3D::calc_displacement(unsigned int preferred_plane_id, const Linef3& mouse_ray) const +{ + double displacement = 0.0; + + Vec3d starting_vec = m_starting_drag_position - m_starting_box_center; + double len_starting_vec = starting_vec.norm(); + if (len_starting_vec == 0.0) + return displacement; + + Vec3d starting_vec_dir = starting_vec.normalized(); + Vec3d mouse_dir = mouse_ray.unit_vector(); + + unsigned int plane_id = select_best_plane(mouse_dir, preferred_plane_id); + + switch (plane_id) + { + case 0: + { + displacement = starting_vec_dir.dot(intersection_on_plane_xy(mouse_ray, m_starting_box_center)); + break; + } + case 1: + { + displacement = starting_vec_dir.dot(intersection_on_plane_xz(mouse_ray, m_starting_box_center)); + break; + } + case 2: + { + displacement = starting_vec_dir.dot(intersection_on_plane_yz(mouse_ray, m_starting_box_center)); + break; + } + } + + return displacement; +} GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent) : GLGizmoBase(parent) diff --git a/xs/src/slic3r/GUI/GLGizmo.hpp b/xs/src/slic3r/GUI/GLGizmo.hpp index 0599955ed..fc2912d3a 100644 --- a/xs/src/slic3r/GUI/GLGizmo.hpp +++ b/xs/src/slic3r/GUI/GLGizmo.hpp @@ -22,21 +22,23 @@ class GLGizmoBase protected: struct Grabber { - static const float HalfSize; + static const float SizeFactor; + static const float MinHalfSize; static const float DraggingScaleFactor; Vec3d center; Vec3d angles; float color[3]; + bool enabled; bool dragging; Grabber(); - void render(bool hover) const; - void render_for_picking() const { render(color, false); } + void render(bool hover, const BoundingBoxf3& box) const; + void render_for_picking(const BoundingBoxf3& box) const { render(box, color, false); } private: - void render(const float* render_color, bool use_lighting) const; + void render(const BoundingBoxf3& box, const float* render_color, bool use_lighting) const; void render_face(float half_size) const; }; @@ -80,9 +82,12 @@ public: int get_hover_id() const { return m_hover_id; } void set_hover_id(int id); - + void set_highlight_color(const float* color); + void enable_grabber(unsigned int id); + void disable_grabber(unsigned int id); + void start_dragging(const BoundingBoxf3& box); void stop_dragging(); bool is_dragging() const { return m_dragging; } @@ -96,6 +101,8 @@ protected: virtual bool on_init() = 0; virtual void on_set_state() {} virtual void on_set_hover_id() {} + virtual void on_enable_grabber(unsigned int id) {} + virtual void on_disable_grabber(unsigned int id) {} virtual void on_start_dragging(const BoundingBoxf3& box) {} virtual void on_stop_dragging() {} virtual void on_update(const Linef3& mouse_ray) = 0; @@ -103,8 +110,8 @@ protected: virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0; float picking_color_component(unsigned int id) const; - void render_grabbers() const; - void render_grabbers_for_picking() const; + void render_grabbers(const BoundingBoxf3& box) const; + void render_grabbers_for_picking(const BoundingBoxf3& box) const; void set_tooltip(const std::string& tooltip) const; std::string format(float value, unsigned int decimals) const; @@ -157,7 +164,7 @@ private: void render_snap_radii() const; void render_reference_radius() const; void render_angle() const; - void render_grabber() const; + void render_grabber(const BoundingBoxf3& box) const; void transform_to_local() const; // returns the intersection of the mouse ray with the plane perpendicular to the gizmo axis, in local coordinate @@ -196,6 +203,16 @@ protected: m_gizmos[i].set_hover_id((m_hover_id == i) ? 0 : -1); } } + virtual void on_enable_grabber(unsigned int id) + { + if ((0 <= id) && (id < 3)) + m_gizmos[id].enable_grabber(0); + } + virtual void on_disable_grabber(unsigned int id) + { + if ((0 <= id) && (id < 3)) + m_gizmos[id].disable_grabber(0); + } virtual void on_start_dragging(const BoundingBoxf3& box); virtual void on_stop_dragging(); virtual void on_update(const Linef3& mouse_ray) @@ -218,6 +235,7 @@ protected: class GLGizmoScale3D : public GLGizmoBase { static const float Offset; + static const Vec3d OffsetVec; mutable BoundingBoxf3 m_box; @@ -262,6 +280,31 @@ private: double calc_ratio(unsigned int preferred_plane_id, const Linef3& mouse_ray, const Vec3d& center) const; }; +class GLGizmoMove3D : public GLGizmoBase +{ + static const double Offset; + + Vec3d m_position; + Vec3d m_starting_drag_position; + Vec3d m_starting_box_center; + +public: + explicit GLGizmoMove3D(GLCanvas3D& parent); + + const Vec3d& get_position() const { return m_position; } + void set_position(const Vec3d& position) { m_position = position; } + +protected: + virtual bool on_init(); + virtual void on_start_dragging(const BoundingBoxf3& box); + virtual void on_update(const Linef3& mouse_ray); + virtual void on_render(const BoundingBoxf3& box) const; + virtual void on_render_for_picking(const BoundingBoxf3& box) const; + +private: + double calc_displacement(unsigned int preferred_plane_id, const Linef3& mouse_ray) const; +}; + class GLGizmoFlatten : public GLGizmoBase { // This gizmo does not use grabbers. The m_hover_id relates to polygon managed by the class itself. diff --git a/xs/xsp/GUI_3DScene.xsp b/xs/xsp/GUI_3DScene.xsp index 756f9e547..4c3c5501e 100644 --- a/xs/xsp/GUI_3DScene.xsp +++ b/xs/xsp/GUI_3DScene.xsp @@ -651,6 +651,13 @@ register_on_gizmo_rotate_callback(canvas, callback) CODE: _3DScene::register_on_gizmo_rotate_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback); +void +register_on_gizmo_flatten_callback(canvas, callback) + SV *canvas; + SV *callback; + CODE: + _3DScene::register_on_gizmo_flatten_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback); + void register_on_update_geometry_info_callback(canvas, callback) SV *canvas;