Merge remote-tracking branch 'origin/master' into custom_gcodes
This commit is contained in:
commit
befbd6b0fe
35 changed files with 821 additions and 262 deletions
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@ -188,6 +188,8 @@ add_library(libslic3r STATIC
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Time.cpp
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Time.hpp
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MTUtils.hpp
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VoronoiOffset.cpp
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VoronoiOffset.hpp
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Zipper.hpp
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Zipper.cpp
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MinAreaBoundingBox.hpp
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@ -1298,7 +1298,28 @@ void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thu
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m_placeholder_parser.set("has_wipe_tower", has_wipe_tower);
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m_placeholder_parser.set("has_single_extruder_multi_material_priming", has_wipe_tower && print.config().single_extruder_multi_material_priming);
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m_placeholder_parser.set("total_toolchanges", std::max(0, print.wipe_tower_data().number_of_toolchanges)); // Check for negative toolchanges (single extruder mode) and set to 0 (no tool change).
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{
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BoundingBoxf bbox(print.config().bed_shape.values);
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m_placeholder_parser.set("print_bed_min", new ConfigOptionFloats({ bbox.min.x(), bbox.min.y() }));
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m_placeholder_parser.set("print_bed_max", new ConfigOptionFloats({ bbox.max.x(), bbox.max.y() }));
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m_placeholder_parser.set("print_bed_size", new ConfigOptionFloats({ bbox.size().x(), bbox.size().y() }));
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}
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{
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// Convex hull of the 1st layer extrusions, for bed leveling and placing the initial purge line.
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// It encompasses the object extrusions, support extrusions, skirt, brim, wipe tower.
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// It does NOT encompass user extrusions generated by custom G-code,
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// therefore it does NOT encompass the initial purge line.
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// It does NOT encompass MMU/MMU2 starting (wipe) areas.
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auto pts = std::make_unique<ConfigOptionPoints>();
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pts->values.reserve(print.first_layer_convex_hull().size());
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for (const Point &pt : print.first_layer_convex_hull().points)
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pts->values.emplace_back(unscale(pt));
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BoundingBoxf bbox(pts->values);
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m_placeholder_parser.set("first_layer_print_convex_hull", pts.release());
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m_placeholder_parser.set("first_layer_print_min", new ConfigOptionFloats({ bbox.min.x(), bbox.min.y() }));
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m_placeholder_parser.set("first_layer_print_max", new ConfigOptionFloats({ bbox.max.x(), bbox.max.y() }));
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m_placeholder_parser.set("first_layer_print_size", new ConfigOptionFloats({ bbox.size().x(), bbox.size().y() }));
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}
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std::string start_gcode = this->placeholder_parser_process("start_gcode", print.config().start_gcode.value, initial_extruder_id);
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// Set bed temperature if the start G-code does not contain any bed temp control G-codes.
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this->_print_first_layer_bed_temperature(file, print, start_gcode, initial_extruder_id, true);
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@ -355,7 +355,7 @@ void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_
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max_layer_height = std::min(max_layer_height, mlh);
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}
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// The Prusa3D Fast (0.35mm layer height) print profile sets a higher layer height than what is normally allowed
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// by the nozzle. This is a hack and it works by increasing extrusion width.
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// by the nozzle. This is a hack and it works by increasing extrusion width. See GH #3919.
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max_layer_height = std::max(max_layer_height, max_object_layer_height);
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for (size_t i = 0; i + 1 < m_layer_tools.size(); ++ i) {
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@ -400,47 +400,21 @@ void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_
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// and maybe other problems. We will therefore go through layer_tools and detect and fix this.
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// So, if there is a non-object layer starting with different extruder than the last one ended with (or containing more than one extruder),
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// we'll mark it with has_wipe tower.
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assert(! m_layer_tools.empty() && m_layer_tools.front().has_wipe_tower);
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if (! m_layer_tools.empty() && m_layer_tools.front().has_wipe_tower) {
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for (size_t i = 0; i + 1 < m_layer_tools.size();) {
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const LayerTools < = m_layer_tools[i];
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assert(lt.has_wipe_tower);
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assert(! lt.extruders.empty());
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// Find the next layer with wipe tower or mark a layer as such.
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size_t j = i + 1;
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for (; j < m_layer_tools.size() && ! m_layer_tools[j].has_wipe_tower; ++ j) {
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LayerTools <_next = m_layer_tools[j];
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if (lt_next.extruders.empty()) {
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//FIXME Vojtech: Lukasi, proc?
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j = m_layer_tools.size();
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break;
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}
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if (lt_next.extruders.front() != lt.extruders.back() || lt_next.extruders.size() > 1) {
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// Support only layer, soluble layers? Otherwise the layer should have been already marked as having wipe tower.
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assert(lt_next.has_support && ! lt_next.has_object);
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lt_next.has_wipe_tower = true;
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break;
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}
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for (unsigned int i=0; i+1<m_layer_tools.size(); ++i) {
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LayerTools& lt = m_layer_tools[i];
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LayerTools& lt_next = m_layer_tools[i+1];
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if (lt.extruders.empty() || lt_next.extruders.empty())
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break;
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if (!lt_next.has_wipe_tower && (lt_next.extruders.front() != lt.extruders.back() || lt_next.extruders.size() > 1))
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lt_next.has_wipe_tower = true;
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// We should also check that the next wipe tower layer is no further than max_layer_height:
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unsigned int j = i+1;
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double last_wipe_tower_print_z = lt_next.print_z;
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while (++j < m_layer_tools.size()-1 && !m_layer_tools[j].has_wipe_tower)
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if (m_layer_tools[j+1].print_z - last_wipe_tower_print_z > max_layer_height + EPSILON) {
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m_layer_tools[j].has_wipe_tower = true;
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last_wipe_tower_print_z = m_layer_tools[j].print_z;
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}
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if (j == m_layer_tools.size())
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// No wipe tower above layer i, therefore no need to add any wipe tower layer above i.
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break;
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// We should also check that the next wipe tower layer is no further than max_layer_height.
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// This algorith may in theory create very thin wipe layer j if layer closely below j is marked as wipe tower.
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// This may happen if printing with non-soluble break away supports.
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// On the other side it should not hurt as there will be no wipe, just perimeter and sparse infill printed
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// at that particular wipe tower layer without extruder change.
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double last_wipe_tower_print_z = lt.print_z;
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assert(m_layer_tools[j].has_wipe_tower);
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for (size_t k = i + 1; k < j; ++k) {
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assert(! m_layer_tools[k].has_wipe_tower);
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if (m_layer_tools[k + 1].print_z - last_wipe_tower_print_z > max_layer_height + EPSILON) {
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m_layer_tools[k].has_wipe_tower = true;
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last_wipe_tower_print_z = m_layer_tools[k].print_z;
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}
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}
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i = j;
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}
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}
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// Calculate the wipe_tower_layer_height values.
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@ -252,8 +252,16 @@ bool arrange(
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// output
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Pointfs &positions);
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class VoronoiDiagram : public boost::polygon::voronoi_diagram<double> {
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public:
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typedef double coord_type;
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typedef boost::polygon::point_data<coordinate_type> point_type;
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typedef boost::polygon::segment_data<coordinate_type> segment_type;
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typedef boost::polygon::rectangle_data<coordinate_type> rect_type;
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};
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class MedialAxis {
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public:
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public:
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Lines lines;
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const ExPolygon* expolygon;
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double max_width;
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@ -263,14 +271,8 @@ class MedialAxis {
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void build(ThickPolylines* polylines);
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void build(Polylines* polylines);
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private:
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class VD : public boost::polygon::voronoi_diagram<double> {
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public:
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typedef double coord_type;
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typedef boost::polygon::point_data<coordinate_type> point_type;
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typedef boost::polygon::segment_data<coordinate_type> segment_type;
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typedef boost::polygon::rectangle_data<coordinate_type> rect_type;
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};
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private:
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using VD = VoronoiDiagram;
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VD vd;
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std::set<const VD::edge_type*> edges, valid_edges;
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std::map<const VD::edge_type*, std::pair<coordf_t,coordf_t> > thickness;
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@ -166,6 +166,7 @@ class SupportLayer : public Layer
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{
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public:
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// Polygons covered by the supports: base, interface and contact areas.
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// Used to suppress retraction if moving for a support extrusion over these support_islands.
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ExPolygonCollection support_islands;
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// Extrusion paths for the support base and for the support interface and contacts.
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ExtrusionEntityCollection support_fills;
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@ -1480,9 +1480,6 @@ stl_stats ModelObject::get_object_stl_stats() const
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// fill full_stats from all objet's meshes
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for (ModelVolume* volume : this->volumes)
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{
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if (volume->id() == this->volumes[0]->id())
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continue;
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const stl_stats& stats = volume->mesh().stl.stats;
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// initialize full_stats (for repaired errors)
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@ -244,7 +244,6 @@ bool Print::invalidate_step(PrintStep step)
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{
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bool invalidated = Inherited::invalidate_step(step);
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// Propagate to dependent steps.
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//FIXME Why should skirt invalidate brim? Shouldn't it be vice versa?
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if (step == psSkirt)
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invalidated |= Inherited::invalidate_step(psBrim);
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if (step != psGCodeExport)
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@ -1606,6 +1605,8 @@ void Print::process()
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}
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if (this->set_started(psSkirt)) {
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m_skirt.clear();
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m_skirt_convex_hull.clear();
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m_first_layer_convex_hull.points.clear();
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if (this->has_skirt()) {
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this->set_status(88, L("Generating skirt"));
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this->_make_skirt();
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@ -1614,11 +1615,15 @@ void Print::process()
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}
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if (this->set_started(psBrim)) {
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m_brim.clear();
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m_first_layer_convex_hull.points.clear();
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if (m_config.brim_width > 0) {
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this->set_status(88, L("Generating brim"));
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this->_make_brim();
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}
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this->set_done(psBrim);
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// Brim depends on skirt (brim lines are trimmed by the skirt lines), therefore if
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// the skirt gets invalidated, brim gets invalidated as well and the following line is called.
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this->finalize_first_layer_convex_hull();
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this->set_done(psBrim);
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}
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BOOST_LOG_TRIVIAL(info) << "Slicing process finished." << log_memory_info();
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}
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@ -1697,22 +1702,7 @@ void Print::_make_skirt()
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}
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// Include the wipe tower.
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if (has_wipe_tower() && ! m_wipe_tower_data.tool_changes.empty()) {
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double width = m_config.wipe_tower_width + 2*m_wipe_tower_data.brim_width;
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double depth = m_wipe_tower_data.depth + 2*m_wipe_tower_data.brim_width;
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Vec2d pt = Vec2d(-m_wipe_tower_data.brim_width, -m_wipe_tower_data.brim_width);
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std::vector<Vec2d> pts;
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pts.push_back(Vec2d(pt.x(), pt.y()));
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pts.push_back(Vec2d(pt.x()+width, pt.y()));
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pts.push_back(Vec2d(pt.x()+width, pt.y()+depth));
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pts.push_back(Vec2d(pt.x(), pt.y()+depth));
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for (Vec2d& pt : pts) {
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pt = Eigen::Rotation2Dd(Geometry::deg2rad(m_config.wipe_tower_rotation_angle.value)) * pt;
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pt += Vec2d(m_config.wipe_tower_x.value, m_config.wipe_tower_y.value);
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points.push_back(Point(scale_(pt.x()), scale_(pt.y())));
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}
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}
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append(points, this->first_layer_wipe_tower_corners());
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if (points.size() < 3)
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// At least three points required for a convex hull.
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@ -1796,28 +1786,19 @@ void Print::_make_skirt()
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}
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// Brims were generated inside out, reverse to print the outmost contour first.
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m_skirt.reverse();
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// Remember the outer edge of the last skirt line extruded as m_skirt_convex_hull.
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for (Polygon &poly : offset(convex_hull, distance + 0.5f * float(scale_(spacing)), ClipperLib::jtRound, float(scale_(0.1))))
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append(m_skirt_convex_hull, std::move(poly.points));
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}
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void Print::_make_brim()
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{
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// Brim is only printed on first layer and uses perimeter extruder.
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Polygons islands = this->first_layer_islands();
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Polygons loops;
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Flow flow = this->brim_flow();
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Polygons islands;
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for (PrintObject *object : m_objects) {
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Polygons object_islands;
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for (ExPolygon &expoly : object->m_layers.front()->lslices)
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object_islands.push_back(expoly.contour);
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if (! object->support_layers().empty())
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object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON));
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islands.reserve(islands.size() + object_islands.size() * object->instances().size());
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for (const PrintInstance &instance : object->instances())
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for (Polygon &poly : object_islands) {
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islands.push_back(poly);
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islands.back().translate(instance.shift);
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}
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}
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Polygons loops;
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size_t num_loops = size_t(floor(m_config.brim_width.value / flow.spacing()));
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size_t num_loops = size_t(floor(m_config.brim_width.value / flow.spacing()));
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for (size_t i = 0; i < num_loops; ++ i) {
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this->throw_if_canceled();
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islands = offset(islands, float(flow.scaled_spacing()), jtSquare);
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@ -1828,6 +1809,11 @@ void Print::_make_brim()
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p.pop_back();
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poly.points = std::move(p);
|
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}
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if (i + 1 == num_loops) {
|
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// Remember the outer edge of the last brim line extruded as m_first_layer_convex_hull.
|
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for (Polygon &poly : islands)
|
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append(m_first_layer_convex_hull.points, poly.points);
|
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}
|
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polygons_append(loops, offset(islands, -0.5f * float(flow.scaled_spacing())));
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}
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loops = union_pt_chained(loops, false);
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@ -1967,6 +1953,58 @@ void Print::_make_brim()
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}
|
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}
|
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|
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Polygons Print::first_layer_islands() const
|
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{
|
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Polygons islands;
|
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for (PrintObject *object : m_objects) {
|
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Polygons object_islands;
|
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for (ExPolygon &expoly : object->m_layers.front()->lslices)
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object_islands.push_back(expoly.contour);
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if (! object->support_layers().empty())
|
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object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON));
|
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islands.reserve(islands.size() + object_islands.size() * object->instances().size());
|
||||
for (const PrintInstance &instance : object->instances())
|
||||
for (Polygon &poly : object_islands) {
|
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islands.push_back(poly);
|
||||
islands.back().translate(instance.shift);
|
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}
|
||||
}
|
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return islands;
|
||||
}
|
||||
|
||||
std::vector<Point> Print::first_layer_wipe_tower_corners() const
|
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{
|
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std::vector<Point> corners;
|
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if (has_wipe_tower() && ! m_wipe_tower_data.tool_changes.empty()) {
|
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double width = m_config.wipe_tower_width + 2*m_wipe_tower_data.brim_width;
|
||||
double depth = m_wipe_tower_data.depth + 2*m_wipe_tower_data.brim_width;
|
||||
Vec2d pt0(-m_wipe_tower_data.brim_width, -m_wipe_tower_data.brim_width);
|
||||
for (Vec2d pt : {
|
||||
pt0,
|
||||
Vec2d(pt0.x()+width, pt0.y() ),
|
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Vec2d(pt0.x()+width, pt0.y()+depth),
|
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Vec2d(pt0.x(), pt0.y()+depth)
|
||||
}) {
|
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pt = Eigen::Rotation2Dd(Geometry::deg2rad(m_config.wipe_tower_rotation_angle.value)) * pt;
|
||||
pt += Vec2d(m_config.wipe_tower_x.value, m_config.wipe_tower_y.value);
|
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corners.emplace_back(Point(scale_(pt.x()), scale_(pt.y())));
|
||||
}
|
||||
}
|
||||
return corners;
|
||||
}
|
||||
|
||||
void Print::finalize_first_layer_convex_hull()
|
||||
{
|
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append(m_first_layer_convex_hull.points, m_skirt_convex_hull);
|
||||
if (m_first_layer_convex_hull.empty()) {
|
||||
// Neither skirt nor brim was extruded. Collect points of printed objects from 1st layer.
|
||||
for (Polygon &poly : this->first_layer_islands())
|
||||
append(m_first_layer_convex_hull.points, std::move(poly.points));
|
||||
}
|
||||
append(m_first_layer_convex_hull.points, this->first_layer_wipe_tower_corners());
|
||||
m_first_layer_convex_hull = Geometry::convex_hull(m_first_layer_convex_hull.points);
|
||||
}
|
||||
|
||||
// Wipe tower support.
|
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bool Print::has_wipe_tower() const
|
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{
|
||||
|
@ -1991,7 +2029,6 @@ const WipeTowerData& Print::wipe_tower_data(size_t extruders_cnt, double first_l
|
|||
return m_wipe_tower_data;
|
||||
}
|
||||
|
||||
|
||||
void Print::_make_wipe_tower()
|
||||
{
|
||||
m_wipe_tower_data.clear();
|
||||
|
|
|
@ -402,6 +402,12 @@ public:
|
|||
|
||||
const ExtrusionEntityCollection& skirt() const { return m_skirt; }
|
||||
const ExtrusionEntityCollection& brim() const { return m_brim; }
|
||||
// Convex hull of the 1st layer extrusions, for bed leveling and placing the initial purge line.
|
||||
// It encompasses the object extrusions, support extrusions, skirt, brim, wipe tower.
|
||||
// It does NOT encompass user extrusions generated by custom G-code,
|
||||
// therefore it does NOT encompass the initial purge line.
|
||||
// It does NOT encompass MMU/MMU2 starting (wipe) areas.
|
||||
const Polygon& first_layer_convex_hull() const { return m_first_layer_convex_hull; }
|
||||
|
||||
const PrintStatistics& print_statistics() const { return m_print_statistics; }
|
||||
|
||||
|
@ -437,6 +443,12 @@ private:
|
|||
void _make_skirt();
|
||||
void _make_brim();
|
||||
void _make_wipe_tower();
|
||||
void finalize_first_layer_convex_hull();
|
||||
|
||||
// Islands of objects and their supports extruded at the 1st layer.
|
||||
Polygons first_layer_islands() const;
|
||||
// Return 4 wipe tower corners in the world coordinates (shifted and rotated), including the wipe tower brim.
|
||||
std::vector<Point> first_layer_wipe_tower_corners() const;
|
||||
|
||||
// Declared here to have access to Model / ModelObject / ModelInstance
|
||||
static void model_volume_list_update_supports(ModelObject &model_object_dst, const ModelObject &model_object_src);
|
||||
|
@ -450,6 +462,13 @@ private:
|
|||
// Ordered collections of extrusion paths to build skirt loops and brim.
|
||||
ExtrusionEntityCollection m_skirt;
|
||||
ExtrusionEntityCollection m_brim;
|
||||
// Convex hull of the 1st layer extrusions.
|
||||
// It encompasses the object extrusions, support extrusions, skirt, brim, wipe tower.
|
||||
// It does NOT encompass user extrusions generated by custom G-code,
|
||||
// therefore it does NOT encompass the initial purge line.
|
||||
// It does NOT encompass MMU/MMU2 starting (wipe) areas.
|
||||
Polygon m_first_layer_convex_hull;
|
||||
Points m_skirt_convex_hull;
|
||||
|
||||
// Following section will be consumed by the GCodeGenerator.
|
||||
ToolOrdering m_tool_ordering;
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
// There is an implementation of a hole-aware raycaster that was eventually
|
||||
// not used in production version. It is now hidden under following define
|
||||
// for possible future use.
|
||||
#define SLIC3R_HOLE_RAYCASTER
|
||||
// #define SLIC3R_HOLE_RAYCASTER
|
||||
|
||||
#ifdef SLIC3R_HOLE_RAYCASTER
|
||||
#include "libslic3r/SLA/Hollowing.hpp"
|
||||
|
|
|
@ -48,5 +48,8 @@
|
|||
// Enable smoothing of objects normals
|
||||
#define ENABLE_SMOOTH_NORMALS (0 && ENABLE_2_3_0_ALPHA1)
|
||||
|
||||
// Enable error logging for OpenGL calls when SLIC3R_LOGLEVEL >= 5
|
||||
#define ENABLE_OPENGL_ERROR_LOGGING (1 && ENABLE_2_3_0_ALPHA1)
|
||||
|
||||
|
||||
#endif // _prusaslicer_technologies_h_
|
||||
|
|
393
src/libslic3r/VoronoiOffset.cpp
Normal file
393
src/libslic3r/VoronoiOffset.cpp
Normal file
|
@ -0,0 +1,393 @@
|
|||
// Polygon offsetting code inspired by OpenVoronoi by Anders Wallin
|
||||
// https://github.com/aewallin/openvoronoi
|
||||
// This offsetter uses results of boost::polygon Voronoi.
|
||||
|
||||
#include "VoronoiOffset.hpp"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
using VD = Geometry::VoronoiDiagram;
|
||||
|
||||
namespace detail {
|
||||
// Intersect a circle with a ray, return the two parameters
|
||||
double first_circle_segment_intersection_parameter(
|
||||
const Vec2d ¢er, const double r, const Vec2d &pt, const Vec2d &v)
|
||||
{
|
||||
const Vec2d d = pt - center;
|
||||
#ifndef NDEBUG
|
||||
double d0 = (pt - center).norm();
|
||||
double d1 = (pt + v - center).norm();
|
||||
assert(r < std::max(d0, d1) + EPSILON);
|
||||
#endif /* NDEBUG */
|
||||
const double a = v.squaredNorm();
|
||||
const double b = 2. * d.dot(v);
|
||||
const double c = d.squaredNorm() - r * r;
|
||||
std::pair<int, std::array<double, 2>> out;
|
||||
double u = b * b - 4. * a * c;
|
||||
assert(u > - EPSILON);
|
||||
double t;
|
||||
if (u <= 0) {
|
||||
// Degenerate to a single closest point.
|
||||
t = - b / (2. * a);
|
||||
assert(t >= - EPSILON && t <= 1. + EPSILON);
|
||||
return Slic3r::clamp(0., 1., t);
|
||||
} else {
|
||||
u = sqrt(u);
|
||||
out.first = 2;
|
||||
double t0 = (- b - u) / (2. * a);
|
||||
double t1 = (- b + u) / (2. * a);
|
||||
// One of the intersections shall be found inside the segment.
|
||||
assert((t0 >= - EPSILON && t0 <= 1. + EPSILON) || (t1 >= - EPSILON && t1 <= 1. + EPSILON));
|
||||
if (t1 < 0.)
|
||||
return 0.;
|
||||
if (t0 > 1.)
|
||||
return 1.;
|
||||
return (t0 > 0.) ? t0 : t1;
|
||||
}
|
||||
}
|
||||
|
||||
Vec2d voronoi_edge_offset_point(
|
||||
const VD &vd,
|
||||
const Lines &lines,
|
||||
// Distance of a VD vertex to the closest site (input polygon edge or vertex).
|
||||
const std::vector<double> &vertex_dist,
|
||||
// Minium distance of a VD edge to the closest site (input polygon edge or vertex).
|
||||
// For a parabolic segment the distance may be smaller than the distance of the two end points.
|
||||
const std::vector<double> &edge_dist,
|
||||
// Edge for which to calculate the offset point. If the distance towards the input polygon
|
||||
// is not monotonical, pick the offset point closer to edge.vertex0().
|
||||
const VD::edge_type &edge,
|
||||
// Distance from the input polygon along the edge.
|
||||
const double offset_distance)
|
||||
{
|
||||
const VD::vertex_type *v0 = edge.vertex0();
|
||||
const VD::vertex_type *v1 = edge.vertex1();
|
||||
const VD::cell_type *cell = edge.cell();
|
||||
const VD::cell_type *cell2 = edge.twin()->cell();
|
||||
const Line &line0 = lines[cell->source_index()];
|
||||
const Line &line1 = lines[cell2->source_index()];
|
||||
if (v0 == nullptr || v1 == nullptr) {
|
||||
assert(edge.is_infinite());
|
||||
assert(v0 != nullptr || v1 != nullptr);
|
||||
// Offsetting on an unconstrained edge.
|
||||
assert(offset_distance > vertex_dist[(v0 ? v0 : v1) - &vd.vertices().front()] - EPSILON);
|
||||
Vec2d pt, dir;
|
||||
double t;
|
||||
if (cell->contains_point() && cell2->contains_point()) {
|
||||
const Point &pt0 = (cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b;
|
||||
const Point &pt1 = (cell2->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line1.a : line1.b;
|
||||
// Direction vector of this unconstrained Voronoi edge.
|
||||
dir = Vec2d(double(pt0.y() - pt1.y()), double(pt1.x() - pt0.x()));
|
||||
if (v0 == nullptr) {
|
||||
v0 = v1;
|
||||
dir = - dir;
|
||||
}
|
||||
pt = Vec2d(v0->x(), v0->y());
|
||||
t = detail::first_circle_segment_intersection_parameter(Vec2d(pt0.x(), pt0.y()), offset_distance, pt, dir);
|
||||
} else {
|
||||
// Infinite edges could not be created by two segment sites.
|
||||
assert(cell->contains_point() != cell2->contains_point());
|
||||
// Linear edge goes through the endpoint of a segment.
|
||||
assert(edge.is_linear());
|
||||
assert(edge.is_secondary());
|
||||
const Line &line = cell->contains_segment() ? line0 : line1;
|
||||
const Point &ipt = cell->contains_segment() ?
|
||||
((cell2->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line1.a : line1.b) :
|
||||
((cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b);
|
||||
assert(line.a == ipt || line.b == ipt);
|
||||
pt = Vec2d(ipt.x(), ipt.y());
|
||||
dir = Vec2d(line.a.y() - line.b.y(), line.b.x() - line.a.x());
|
||||
assert(dir.norm() > 0.);
|
||||
t = offset_distance / dir.norm();
|
||||
if (((line.a == ipt) == cell->contains_point()) == (v0 == nullptr))
|
||||
t = - t;
|
||||
}
|
||||
return pt + t * dir;
|
||||
} else {
|
||||
// Constrained edge.
|
||||
Vec2d p0(v0->x(), v0->y());
|
||||
Vec2d p1(v1->x(), v1->y());
|
||||
double d0 = vertex_dist[v0 - &vd.vertices().front()];
|
||||
double d1 = vertex_dist[v1 - &vd.vertices().front()];
|
||||
if (cell->contains_segment() && cell2->contains_segment()) {
|
||||
// This edge is a bisector of two line segments. Distance to the input polygon increases/decreases monotonically.
|
||||
double ddif = d1 - d0;
|
||||
assert(offset_distance > std::min(d0, d1) - EPSILON && offset_distance < std::max(d0, d1) + EPSILON);
|
||||
double t = (ddif == 0) ? 0. : clamp(0., 1., (offset_distance - d0) / ddif);
|
||||
return Slic3r::lerp(p0, p1, t);
|
||||
} else {
|
||||
// One cell contains a point, the other contains an edge or a point.
|
||||
assert(cell->contains_point() || cell2->contains_point());
|
||||
const Point &ipt = cell->contains_point() ?
|
||||
((cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b) :
|
||||
((cell2->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line1.a : line1.b);
|
||||
double t = detail::first_circle_segment_intersection_parameter(
|
||||
Vec2d(ipt.x(), ipt.y()), offset_distance, p0, p1 - p0);
|
||||
return Slic3r::lerp(p0, p1, t);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Polygons voronoi_offset(const VD &vd, const Lines &lines, double offset_distance, double discretization_error)
|
||||
{
|
||||
// Distance of a VD vertex to the closest site (input polygon edge or vertex).
|
||||
std::vector<double> vertex_dist(vd.num_vertices(), std::numeric_limits<double>::max());
|
||||
|
||||
// Minium distance of a VD edge to the closest site (input polygon edge or vertex).
|
||||
// For a parabolic segment the distance may be smaller than the distance of the two end points.
|
||||
std::vector<double> edge_dist(vd.num_edges(), std::numeric_limits<double>::max());
|
||||
|
||||
// Calculate minimum distance of input polygons to voronoi vertices and voronoi edges.
|
||||
for (const VD::edge_type &edge : vd.edges()) {
|
||||
const VD::vertex_type *v0 = edge.vertex0();
|
||||
const VD::vertex_type *v1 = edge.vertex1();
|
||||
const VD::cell_type *cell = edge.cell();
|
||||
const VD::cell_type *cell2 = edge.twin()->cell();
|
||||
const Line &line0 = lines[cell->source_index()];
|
||||
const Line &line1 = lines[cell2->source_index()];
|
||||
double d0, d1, dmin;
|
||||
if (v0 == nullptr || v1 == nullptr) {
|
||||
assert(edge.is_infinite());
|
||||
if (cell->contains_point() && cell2->contains_point()) {
|
||||
const Point &pt0 = (cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b;
|
||||
const Point &pt1 = (cell2->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line1.a : line1.b;
|
||||
d0 = d1 = std::numeric_limits<double>::max();
|
||||
if (v0 == nullptr && v1 == nullptr) {
|
||||
dmin = (pt1.cast<double>() - pt0.cast<double>()).norm();
|
||||
} else {
|
||||
Vec2d pt((pt0 + pt1).cast<double>() * 0.5);
|
||||
Vec2d dir(double(pt0.y() - pt1.y()), double(pt1.x() - pt0.x()));
|
||||
Vec2d pt0d(pt0.x(), pt0.y());
|
||||
if (v0) {
|
||||
Vec2d a(v0->x(), v0->y());
|
||||
d0 = (a - pt0d).norm();
|
||||
dmin = ((a - pt).dot(dir) < 0.) ? (a - pt0d).norm() : d0;
|
||||
vertex_dist[v0 - &vd.vertices().front()] = d0;
|
||||
} else {
|
||||
Vec2d a(v1->x(), v1->y());
|
||||
d1 = (a - pt0d).norm();
|
||||
dmin = ((a - pt).dot(dir) < 0.) ? (a - pt0d).norm() : d1;
|
||||
vertex_dist[v1 - &vd.vertices().front()] = d1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Infinite edges could not be created by two segment sites.
|
||||
assert(cell->contains_point() != cell2->contains_point());
|
||||
// Linear edge goes through the endpoint of a segment.
|
||||
assert(edge.is_linear());
|
||||
assert(edge.is_secondary());
|
||||
#ifndef NDEBUG
|
||||
if (cell->contains_segment()) {
|
||||
const Point &pt1 = (cell2->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line1.a : line1.b;
|
||||
assert((pt1.x() == line0.a.x() && pt1.y() == line0.a.y()) ||
|
||||
(pt1.x() == line0.b.x() && pt1.y() == line0.b.y()));
|
||||
} else {
|
||||
const Point &pt0 = (cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b;
|
||||
assert((pt0.x() == line1.a.x() && pt0.y() == line1.a.y()) ||
|
||||
(pt0.x() == line1.b.x() && pt0.y() == line1.b.y()));
|
||||
}
|
||||
const Point &pt = cell->contains_segment() ?
|
||||
((cell2->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line1.a : line1.b) :
|
||||
((cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b);
|
||||
#endif /* NDEBUG */
|
||||
if (v0) {
|
||||
assert((Point(v0->x(), v0->y()) - pt).cast<double>().norm() < SCALED_EPSILON);
|
||||
d0 = dmin = 0.;
|
||||
vertex_dist[v0 - &vd.vertices().front()] = d0;
|
||||
} else {
|
||||
assert((Point(v1->x(), v1->y()) - pt).cast<double>().norm() < SCALED_EPSILON);
|
||||
d1 = dmin = 0.;
|
||||
vertex_dist[v1 - &vd.vertices().front()] = d1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Finite edge has valid points at both sides.
|
||||
if (cell->contains_segment() && cell2->contains_segment()) {
|
||||
// This edge is a bisector of two line segments. Project v0, v1 onto one of the line segments.
|
||||
Vec2d pt(line0.a.cast<double>());
|
||||
Vec2d dir(line0.b.cast<double>() - pt);
|
||||
Vec2d vec0 = Vec2d(v0->x(), v0->y()) - pt;
|
||||
Vec2d vec1 = Vec2d(v1->x(), v1->y()) - pt;
|
||||
double l2 = dir.squaredNorm();
|
||||
assert(l2 > 0.);
|
||||
d0 = (dir * (vec0.dot(dir) / l2) - vec0).norm();
|
||||
d1 = (dir * (vec1.dot(dir) / l2) - vec1).norm();
|
||||
dmin = std::min(d0, d1);
|
||||
} else {
|
||||
assert(cell->contains_point() || cell2->contains_point());
|
||||
const Point &pt0 = cell->contains_point() ?
|
||||
((cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b) :
|
||||
((cell2->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line1.a : line1.b);
|
||||
// Project p0 to line segment <v0, v1>.
|
||||
Vec2d p0(v0->x(), v0->y());
|
||||
Vec2d p1(v1->x(), v1->y());
|
||||
Vec2d px(pt0.x(), pt0.y());
|
||||
Vec2d v = p1 - p0;
|
||||
d0 = (p0 - px).norm();
|
||||
d1 = (p1 - px).norm();
|
||||
double t = v.dot(px - p0);
|
||||
double l2 = v.squaredNorm();
|
||||
if (t > 0. && t < l2) {
|
||||
// Foot point on the line segment.
|
||||
Vec2d foot = p0 + (t / l2) * v;
|
||||
dmin = (foot - px).norm();
|
||||
} else
|
||||
dmin = std::min(d0, d1);
|
||||
}
|
||||
vertex_dist[v0 - &vd.vertices().front()] = d0;
|
||||
vertex_dist[v1 - &vd.vertices().front()] = d1;
|
||||
}
|
||||
edge_dist[&edge - &vd.edges().front()] = dmin;
|
||||
}
|
||||
|
||||
// Mark cells intersected by the offset curve.
|
||||
std::vector<unsigned char> seed_cells(vd.num_cells(), false);
|
||||
for (const VD::cell_type &cell : vd.cells()) {
|
||||
const VD::edge_type *first_edge = cell.incident_edge();
|
||||
const VD::edge_type *edge = first_edge;
|
||||
do {
|
||||
double dmin = edge_dist[edge - &vd.edges().front()];
|
||||
double dmax = std::numeric_limits<double>::max();
|
||||
const VD::vertex_type *v0 = edge->vertex0();
|
||||
const VD::vertex_type *v1 = edge->vertex1();
|
||||
if (v0 != nullptr)
|
||||
dmax = vertex_dist[v0 - &vd.vertices().front()];
|
||||
if (v1 != nullptr)
|
||||
dmax = std::max(dmax, vertex_dist[v1 - &vd.vertices().front()]);
|
||||
if (offset_distance >= dmin && offset_distance <= dmax) {
|
||||
// This cell is being intersected by the offset curve.
|
||||
seed_cells[&cell - &vd.cells().front()] = true;
|
||||
break;
|
||||
}
|
||||
edge = edge->next();
|
||||
} while (edge != first_edge);
|
||||
}
|
||||
|
||||
auto edge_dir = [&vd, &vertex_dist, &edge_dist, offset_distance](const VD::edge_type *edge) {
|
||||
const VD::vertex_type *v0 = edge->vertex0();
|
||||
const VD::vertex_type *v1 = edge->vertex1();
|
||||
double d0 = v0 ? vertex_dist[v0 - &vd.vertices().front()] : std::numeric_limits<double>::max();
|
||||
double d1 = v1 ? vertex_dist[v1 - &vd.vertices().front()] : std::numeric_limits<double>::max();
|
||||
if (d0 < offset_distance && offset_distance < d1)
|
||||
return true;
|
||||
else if (d1 < offset_distance && offset_distance < d0)
|
||||
return false;
|
||||
else {
|
||||
assert(false);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
/// \brief starting at e, find the next edge on the face that brackets t
|
||||
///
|
||||
/// we can be in one of two modes.
|
||||
/// if direction==false then we are looking for an edge where src_t < t < trg_t
|
||||
/// if direction==true we are looning for an edge where trg_t < t < src_t
|
||||
auto next_offset_edge =
|
||||
[&vd, &vertex_dist, &edge_dist, offset_distance]
|
||||
(const VD::edge_type *start_edge, bool direction) -> const VD::edge_type* {
|
||||
const VD::edge_type *edge = start_edge;
|
||||
do {
|
||||
const VD::vertex_type *v0 = edge->vertex0();
|
||||
const VD::vertex_type *v1 = edge->vertex1();
|
||||
double d0 = v0 ? vertex_dist[v0 - &vd.vertices().front()] : std::numeric_limits<double>::max();
|
||||
double d1 = v1 ? vertex_dist[v1 - &vd.vertices().front()] : std::numeric_limits<double>::max();
|
||||
if (direction ? (d1 < offset_distance && offset_distance < d0) : (d0 < offset_distance && offset_distance < d1))
|
||||
return edge;
|
||||
edge = edge->next();
|
||||
} while (edge != start_edge);
|
||||
assert(false);
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
#ifndef NDEBUG
|
||||
auto dist_to_site = [&lines](const VD::cell_type &cell, const Vec2d &point) {
|
||||
const Line &line = lines[cell.source_index()];
|
||||
return cell.contains_point() ?
|
||||
(((cell.source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line.a : line.b).cast<double>() - point).norm() :
|
||||
line.distance_to(point.cast<coord_t>());
|
||||
};
|
||||
#endif /* NDEBUG */
|
||||
|
||||
// Track the offset curves.
|
||||
Polygons out;
|
||||
double angle_step = 2. * acos((offset_distance - discretization_error) / offset_distance);
|
||||
double sin_threshold = sin(angle_step) + EPSILON;
|
||||
for (size_t seed_cell_idx = 0; seed_cell_idx < vd.num_cells(); ++ seed_cell_idx)
|
||||
if (seed_cells[seed_cell_idx]) {
|
||||
seed_cells[seed_cell_idx] = false;
|
||||
// Initial direction should not matter, an offset curve shall intersect a cell at least at two points
|
||||
// (if it is not just touching the cell at a single vertex), and such two intersection points shall have
|
||||
// opposite direction.
|
||||
bool direction = false;
|
||||
// the first edge on the start-face
|
||||
const VD::cell_type &cell = vd.cells()[seed_cell_idx];
|
||||
const VD::edge_type *start_edge = next_offset_edge(cell.incident_edge(), direction);
|
||||
assert(start_edge->cell() == &cell);
|
||||
const VD::edge_type *edge = start_edge;
|
||||
Polygon poly;
|
||||
do {
|
||||
direction = edge_dir(edge);
|
||||
// find the next edge
|
||||
const VD::edge_type *next_edge = next_offset_edge(edge->next(), direction);
|
||||
//std::cout << "offset-output: "; print_edge(edge); std::cout << " to "; print_edge(next_edge); std::cout << "\n";
|
||||
// Interpolate a circular segment or insert a linear segment between edge and next_edge.
|
||||
const VD::cell_type *cell = edge->cell();
|
||||
Vec2d p1 = detail::voronoi_edge_offset_point(vd, lines, vertex_dist, edge_dist, *edge, offset_distance);
|
||||
Vec2d p2 = detail::voronoi_edge_offset_point(vd, lines, vertex_dist, edge_dist, *next_edge, offset_distance);
|
||||
#ifndef NDEBUG
|
||||
{
|
||||
double err = dist_to_site(*cell, p1) - offset_distance;
|
||||
assert(std::abs(err) < SCALED_EPSILON);
|
||||
err = dist_to_site(*cell, p2) - offset_distance;
|
||||
assert(std::abs(err) < SCALED_EPSILON);
|
||||
}
|
||||
#endif /* NDEBUG */
|
||||
if (cell->contains_point()) {
|
||||
// Discretize an arc from p1 to p2 with radius = offset_distance and discretization_error.
|
||||
// The arc should cover angle < PI.
|
||||
//FIXME we should be able to produce correctly oriented output curves based on the first edge taken!
|
||||
const Line &line0 = lines[cell->source_index()];
|
||||
const Vec2d ¢er = ((cell->source_category() == boost::polygon::SOURCE_CATEGORY_SEGMENT_START_POINT) ? line0.a : line0.b).cast<double>();
|
||||
const Vec2d v1 = p1 - center;
|
||||
const Vec2d v2 = p2 - center;
|
||||
double orient = cross2(v1, v2);
|
||||
double orient_norm = v1.norm() * v2.norm();
|
||||
bool ccw = orient > 0;
|
||||
bool obtuse = v1.dot(v2) < 0.;
|
||||
if (! ccw)
|
||||
orient = - orient;
|
||||
assert(orient != 0.);
|
||||
if (obtuse || orient > orient_norm * sin_threshold) {
|
||||
// Angle is bigger than the threshold, therefore the arc will be discretized.
|
||||
double angle = asin(orient / orient_norm);
|
||||
if (obtuse)
|
||||
angle = M_PI - angle;
|
||||
size_t n_steps = size_t(ceil(angle / angle_step));
|
||||
double astep = angle / n_steps;
|
||||
if (! ccw)
|
||||
astep *= -1.;
|
||||
double a = astep;
|
||||
for (size_t i = 1; i < n_steps; ++ i, a += astep) {
|
||||
double c = cos(a);
|
||||
double s = sin(a);
|
||||
Vec2d p = center + Vec2d(c * v1.x() - s * v1.y(), s * v1.x() + c * v1.y());
|
||||
poly.points.emplace_back(Point(coord_t(p.x()), coord_t(p.y())));
|
||||
}
|
||||
}
|
||||
}
|
||||
poly.points.emplace_back(Point(coord_t(p2.x()), coord_t(p2.y())));
|
||||
// although we may revisit current_face (if it is non-convex), it seems safe to mark it "done" here.
|
||||
seed_cells[cell - &vd.cells().front()] = false;
|
||||
edge = next_edge->twin();
|
||||
} while (edge != start_edge);
|
||||
out.emplace_back(std::move(poly));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
14
src/libslic3r/VoronoiOffset.hpp
Normal file
14
src/libslic3r/VoronoiOffset.hpp
Normal file
|
@ -0,0 +1,14 @@
|
|||
#ifndef slic3r_VoronoiOffset_hpp_
|
||||
#define slic3r_VoronoiOffset_hpp_
|
||||
|
||||
#include "libslic3r.h"
|
||||
|
||||
#include "Geometry.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
Polygons voronoi_offset(const Geometry::VoronoiDiagram &vd, const Lines &lines, double offset_distance, double discretization_error);
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_VoronoiOffset_hpp_
|
|
@ -40,12 +40,19 @@
|
|||
#include <Eigen/Dense>
|
||||
|
||||
#ifdef HAS_GLSAFE
|
||||
void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char *function_name)
|
||||
void glAssertRecentCallImpl(const char* file_name, unsigned int line, const char* function_name)
|
||||
{
|
||||
#if defined(NDEBUG) && ENABLE_OPENGL_ERROR_LOGGING
|
||||
// In release mode, if OpenGL debugging was forced by ENABLE_OPENGL_ERROR_LOGGING, only show
|
||||
// OpenGL errors if sufficiently high loglevel.
|
||||
if (Slic3r::get_logging_level() < 5)
|
||||
return;
|
||||
#endif // ENABLE_OPENGL_ERROR_LOGGING
|
||||
|
||||
GLenum err = glGetError();
|
||||
if (err == GL_NO_ERROR)
|
||||
return;
|
||||
const char *sErr = 0;
|
||||
const char* sErr = 0;
|
||||
switch (err) {
|
||||
case GL_INVALID_ENUM: sErr = "Invalid Enum"; break;
|
||||
case GL_INVALID_VALUE: sErr = "Invalid Value"; break;
|
||||
|
@ -56,10 +63,10 @@ void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char
|
|||
case GL_OUT_OF_MEMORY: sErr = "Out Of Memory"; break;
|
||||
default: sErr = "Unknown"; break;
|
||||
}
|
||||
BOOST_LOG_TRIVIAL(error) << "OpenGL error in " << file_name << ":" << line << ", function " << function_name << "() : " << (int)err << " - " << sErr;
|
||||
BOOST_LOG_TRIVIAL(error) << "OpenGL error in " << file_name << ":" << line << ", function " << function_name << "() : " << (int)err << " - " << sErr;
|
||||
assert(false);
|
||||
}
|
||||
#endif
|
||||
#endif // HAS_GLSAFE
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
|
|
@ -10,20 +10,20 @@
|
|||
|
||||
#include <functional>
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define HAS_GLSAFE
|
||||
#if ENABLE_OPENGL_ERROR_LOGGING || ! defined(NDEBUG)
|
||||
#define HAS_GLSAFE
|
||||
#endif
|
||||
|
||||
#ifdef HAS_GLSAFE
|
||||
extern void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char *function_name);
|
||||
inline void glAssertRecentCall() { glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); }
|
||||
#define glsafe(cmd) do { cmd; glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); } while (false)
|
||||
#define glcheck() do { glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); } while (false)
|
||||
#else
|
||||
inline void glAssertRecentCall() { }
|
||||
#define glsafe(cmd) cmd
|
||||
#define glcheck()
|
||||
#endif
|
||||
extern void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char *function_name);
|
||||
inline void glAssertRecentCall() { glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); }
|
||||
#define glsafe(cmd) do { cmd; glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); } while (false)
|
||||
#define glcheck() do { glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); } while (false)
|
||||
#else // HAS_GLSAFE
|
||||
inline void glAssertRecentCall() { }
|
||||
#define glsafe(cmd) cmd
|
||||
#define glcheck()
|
||||
#endif // HAS_GLSAFE
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
|
|
@ -1534,9 +1534,8 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
|
|||
, m_retina_helper(nullptr)
|
||||
#endif
|
||||
, m_in_render(false)
|
||||
, m_main_toolbar(GLToolbar::Normal, "Top")
|
||||
, m_undoredo_toolbar(GLToolbar::Normal, "Top")
|
||||
, m_collapse_toolbar(GLToolbar::Normal, "Top")
|
||||
, m_main_toolbar(GLToolbar::Normal, "Main")
|
||||
, m_undoredo_toolbar(GLToolbar::Normal, "Undo_Redo")
|
||||
, m_gizmos(*this)
|
||||
, m_use_clipping_planes(false)
|
||||
, m_sidebar_field("")
|
||||
|
@ -1914,11 +1913,6 @@ void GLCanvas3D::enable_undoredo_toolbar(bool enable)
|
|||
m_undoredo_toolbar.set_enabled(enable);
|
||||
}
|
||||
|
||||
void GLCanvas3D::enable_collapse_toolbar(bool enable)
|
||||
{
|
||||
m_collapse_toolbar.set_enabled(enable);
|
||||
}
|
||||
|
||||
void GLCanvas3D::enable_dynamic_background(bool enable)
|
||||
{
|
||||
m_dynamic_background_enabled = enable;
|
||||
|
@ -2112,7 +2106,7 @@ void GLCanvas3D::render()
|
|||
tooltip = m_undoredo_toolbar.get_tooltip();
|
||||
|
||||
if (tooltip.empty())
|
||||
tooltip = m_collapse_toolbar.get_tooltip();
|
||||
tooltip = wxGetApp().plater()->get_collapse_toolbar().get_tooltip();
|
||||
|
||||
if (tooltip.empty())
|
||||
tooltip = wxGetApp().plater()->get_view_toolbar().get_tooltip();
|
||||
|
@ -2854,8 +2848,8 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
|
|||
|
||||
m_dirty |= m_main_toolbar.update_items_state();
|
||||
m_dirty |= m_undoredo_toolbar.update_items_state();
|
||||
m_dirty |= m_collapse_toolbar.update_items_state();
|
||||
m_dirty |= wxGetApp().plater()->get_view_toolbar().update_items_state();
|
||||
m_dirty |= wxGetApp().plater()->get_collapse_toolbar().update_items_state();
|
||||
bool mouse3d_controller_applied = wxGetApp().plater()->get_mouse3d_controller().apply(wxGetApp().plater()->get_camera());
|
||||
m_dirty |= mouse3d_controller_applied;
|
||||
|
||||
|
@ -3473,7 +3467,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
return;
|
||||
}
|
||||
|
||||
if (m_collapse_toolbar.on_mouse(evt, *this))
|
||||
if (wxGetApp().plater()->get_collapse_toolbar().on_mouse(evt, *this))
|
||||
{
|
||||
if (evt.LeftUp() || evt.MiddleUp() || evt.RightUp())
|
||||
mouse_up_cleanup();
|
||||
|
@ -4187,7 +4181,7 @@ void GLCanvas3D::update_ui_from_settings()
|
|||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
bool enable_collapse = wxGetApp().app_config->get("show_collapse_button") == "1";
|
||||
enable_collapse_toolbar(enable_collapse);
|
||||
wxGetApp().plater()->get_collapse_toolbar().set_enabled(enable_collapse);
|
||||
}
|
||||
|
||||
|
||||
|
@ -5055,51 +5049,7 @@ bool GLCanvas3D::_init_view_toolbar()
|
|||
|
||||
bool GLCanvas3D::_init_collapse_toolbar()
|
||||
{
|
||||
if (!m_collapse_toolbar.is_enabled() && m_collapse_toolbar.get_items_count() > 0)
|
||||
return true;
|
||||
|
||||
BackgroundTexture::Metadata background_data;
|
||||
background_data.filename = "toolbar_background.png";
|
||||
background_data.left = 16;
|
||||
background_data.top = 16;
|
||||
background_data.right = 16;
|
||||
background_data.bottom = 16;
|
||||
|
||||
if (!m_collapse_toolbar.init(background_data))
|
||||
{
|
||||
// unable to init the toolbar texture, disable it
|
||||
m_collapse_toolbar.set_enabled(false);
|
||||
return true;
|
||||
}
|
||||
|
||||
m_collapse_toolbar.set_layout_type(GLToolbar::Layout::Vertical);
|
||||
m_collapse_toolbar.set_horizontal_orientation(GLToolbar::Layout::HO_Right);
|
||||
m_collapse_toolbar.set_vertical_orientation(GLToolbar::Layout::VO_Top);
|
||||
m_collapse_toolbar.set_border(5.0f);
|
||||
m_collapse_toolbar.set_separator_size(5);
|
||||
m_collapse_toolbar.set_gap_size(2);
|
||||
|
||||
GLToolbarItem::Data item;
|
||||
|
||||
item.name = "collapse_sidebar";
|
||||
item.icon_filename = "collapse.svg";
|
||||
item.tooltip = wxGetApp().plater()->is_sidebar_collapsed() ? _utf8(L("Expand right panel")) : _utf8(L("Collapse right panel"));
|
||||
item.sprite_id = 0;
|
||||
item.left.action_callback = [this, item]() {
|
||||
std::string new_tooltip = wxGetApp().plater()->is_sidebar_collapsed() ?
|
||||
_utf8(L("Collapse right panel")) : _utf8(L("Expand right panel"));
|
||||
|
||||
int id = m_collapse_toolbar.get_item_id("collapse_sidebar");
|
||||
m_collapse_toolbar.set_tooltip(id, new_tooltip);
|
||||
set_tooltip("");
|
||||
|
||||
wxGetApp().plater()->collapse_sidebar(!wxGetApp().plater()->is_sidebar_collapsed());
|
||||
};
|
||||
|
||||
if (!m_collapse_toolbar.add_item(item))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return wxGetApp().plater()->init_collapse_toolbar();
|
||||
}
|
||||
|
||||
bool GLCanvas3D::_set_current()
|
||||
|
@ -5427,20 +5377,21 @@ void GLCanvas3D::_check_and_update_toolbar_icon_scale() const
|
|||
float size = GLToolbar::Default_Icons_Size * scale;
|
||||
|
||||
// Set current size for all top toolbars. It will be used for next calculations
|
||||
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
|
||||
#if ENABLE_RETINA_GL
|
||||
const float sc = m_retina_helper->get_scale_factor() * scale;
|
||||
m_main_toolbar.set_scale(sc);
|
||||
m_undoredo_toolbar.set_scale(sc);
|
||||
m_collapse_toolbar.set_scale(sc);
|
||||
collapse_toolbar.set_scale(sc);
|
||||
size *= m_retina_helper->get_scale_factor();
|
||||
#else
|
||||
m_main_toolbar.set_icons_size(size);
|
||||
m_undoredo_toolbar.set_icons_size(size);
|
||||
m_collapse_toolbar.set_icons_size(size);
|
||||
collapse_toolbar.set_icons_size(size);
|
||||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
float top_tb_width = m_main_toolbar.get_width() + m_undoredo_toolbar.get_width() + m_collapse_toolbar.get_width();
|
||||
int items_cnt = m_main_toolbar.get_visible_items_cnt() + m_undoredo_toolbar.get_visible_items_cnt() + m_collapse_toolbar.get_visible_items_cnt();
|
||||
float top_tb_width = m_main_toolbar.get_width() + m_undoredo_toolbar.get_width() + collapse_toolbar.get_width();
|
||||
int items_cnt = m_main_toolbar.get_visible_items_cnt() + m_undoredo_toolbar.get_visible_items_cnt() + collapse_toolbar.get_visible_items_cnt();
|
||||
float noitems_width = top_tb_width - size * items_cnt; // width of separators and borders in top toolbars
|
||||
|
||||
// calculate scale needed for items in all top toolbars
|
||||
|
@ -5460,7 +5411,6 @@ void GLCanvas3D::_check_and_update_toolbar_icon_scale() const
|
|||
wxGetApp().set_auto_toolbar_icon_scale(new_scale);
|
||||
}
|
||||
|
||||
|
||||
void GLCanvas3D::_render_overlays() const
|
||||
{
|
||||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
|
@ -5485,12 +5435,12 @@ void GLCanvas3D::_render_overlays() const
|
|||
const float scale = m_retina_helper->get_scale_factor() * wxGetApp().toolbar_icon_scale(/*true*/);
|
||||
m_main_toolbar.set_scale(scale);
|
||||
m_undoredo_toolbar.set_scale(scale);
|
||||
m_collapse_toolbar.set_scale(scale);
|
||||
wxGetApp().plater()->get_collapse_toolbar().set_scale(scale);
|
||||
#else
|
||||
const float size = int(GLToolbar::Default_Icons_Size * wxGetApp().toolbar_icon_scale(/*true*/));
|
||||
m_main_toolbar.set_icons_size(size);
|
||||
m_undoredo_toolbar.set_icons_size(size);
|
||||
m_collapse_toolbar.set_icons_size(size);
|
||||
wxGetApp().plater()->get_collapse_toolbar().set_icons_size(size);
|
||||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
_render_main_toolbar();
|
||||
|
@ -5594,7 +5544,8 @@ void GLCanvas3D::_render_main_toolbar() const
|
|||
float inv_zoom = (float)wxGetApp().plater()->get_camera().get_inv_zoom();
|
||||
|
||||
float top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
|
||||
float collapse_toolbar_width = m_collapse_toolbar.is_enabled() ? m_collapse_toolbar.get_width() : 0.0f;
|
||||
const GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
|
||||
float collapse_toolbar_width = collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : 0.0f;
|
||||
float left = -0.5f * (m_main_toolbar.get_width() + m_undoredo_toolbar.get_width() + collapse_toolbar_width) * inv_zoom;
|
||||
|
||||
m_main_toolbar.set_position(top, left);
|
||||
|
@ -5610,7 +5561,8 @@ void GLCanvas3D::_render_undoredo_toolbar() const
|
|||
float inv_zoom = (float)wxGetApp().plater()->get_camera().get_inv_zoom();
|
||||
|
||||
float top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
|
||||
float collapse_toolbar_width = m_collapse_toolbar.is_enabled() ? m_collapse_toolbar.get_width() : 0.0f;
|
||||
const GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
|
||||
float collapse_toolbar_width = collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : 0.0f;
|
||||
float left = (m_main_toolbar.get_width() - 0.5f * (m_main_toolbar.get_width() + m_undoredo_toolbar.get_width() + collapse_toolbar_width)) * inv_zoom;
|
||||
m_undoredo_toolbar.set_position(top, left);
|
||||
m_undoredo_toolbar.render(*this);
|
||||
|
@ -5618,8 +5570,7 @@ void GLCanvas3D::_render_undoredo_toolbar() const
|
|||
|
||||
void GLCanvas3D::_render_collapse_toolbar() const
|
||||
{
|
||||
if (!m_collapse_toolbar.is_enabled())
|
||||
return;
|
||||
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
|
||||
|
||||
Size cnv_size = get_canvas_size();
|
||||
float inv_zoom = (float)wxGetApp().plater()->get_camera().get_inv_zoom();
|
||||
|
@ -5627,10 +5578,10 @@ void GLCanvas3D::_render_collapse_toolbar() const
|
|||
float band = m_layers_editing.is_enabled() ? (wxGetApp().imgui()->get_style_scaling() * LayersEditing::THICKNESS_BAR_WIDTH) : 0.0;
|
||||
|
||||
float top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
|
||||
float left = (0.5f * (float)cnv_size.get_width() - (float)m_collapse_toolbar.get_width() - band) * inv_zoom;
|
||||
float left = (0.5f * (float)cnv_size.get_width() - (float)collapse_toolbar.get_width() - band) * inv_zoom;
|
||||
|
||||
m_collapse_toolbar.set_position(top, left);
|
||||
m_collapse_toolbar.render(*this);
|
||||
collapse_toolbar.set_position(top, left);
|
||||
collapse_toolbar.render(*this);
|
||||
}
|
||||
|
||||
void GLCanvas3D::_render_view_toolbar() const
|
||||
|
@ -7164,9 +7115,10 @@ bool GLCanvas3D::_activate_search_toolbar_item()
|
|||
|
||||
bool GLCanvas3D::_deactivate_collapse_toolbar_items()
|
||||
{
|
||||
if (m_collapse_toolbar.is_item_pressed("print"))
|
||||
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
|
||||
if (collapse_toolbar.is_item_pressed("print"))
|
||||
{
|
||||
m_collapse_toolbar.force_left_action(m_collapse_toolbar.get_item_id("print"), *this);
|
||||
collapse_toolbar.force_left_action(collapse_toolbar.get_item_id("print"), *this);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -452,7 +452,6 @@ private:
|
|||
mutable GLGizmosManager m_gizmos;
|
||||
mutable GLToolbar m_main_toolbar;
|
||||
mutable GLToolbar m_undoredo_toolbar;
|
||||
mutable GLToolbar m_collapse_toolbar;
|
||||
ClippingPlane m_clipping_planes[2];
|
||||
mutable ClippingPlane m_camera_clipping_plane;
|
||||
bool m_use_clipping_planes;
|
||||
|
@ -588,7 +587,6 @@ public:
|
|||
void enable_selection(bool enable);
|
||||
void enable_main_toolbar(bool enable);
|
||||
void enable_undoredo_toolbar(bool enable);
|
||||
void enable_collapse_toolbar(bool enable);
|
||||
void enable_dynamic_background(bool enable);
|
||||
void enable_labels(bool enable) { m_labels.enable(enable); }
|
||||
#if ENABLE_SLOPE_RENDERING
|
||||
|
|
|
@ -1238,7 +1238,7 @@ bool GLToolbar::generate_icons_texture() const
|
|||
}
|
||||
|
||||
std::vector<std::pair<int, bool>> states;
|
||||
if (m_name == "Top")
|
||||
if (m_type == Normal)
|
||||
{
|
||||
states.push_back({ 1, false }); // Normal
|
||||
states.push_back({ 0, false }); // Pressed
|
||||
|
@ -1247,7 +1247,7 @@ bool GLToolbar::generate_icons_texture() const
|
|||
states.push_back({ 0, false }); // HoverPressed
|
||||
states.push_back({ 2, false }); // HoverDisabled
|
||||
}
|
||||
else if (m_name == "View")
|
||||
else
|
||||
{
|
||||
states.push_back({ 1, false }); // Normal
|
||||
states.push_back({ 1, true }); // Pressed
|
||||
|
|
|
@ -2506,7 +2506,6 @@ void ObjectList::merge(bool to_multipart_object)
|
|||
|
||||
// all objects, created from the instances will be added to the end of list
|
||||
int new_objects_cnt = 0; // count of this new objects
|
||||
// std::vector<int> obj_idxs;
|
||||
|
||||
for (auto map_item : sel_map)
|
||||
{
|
||||
|
@ -2569,22 +2568,45 @@ void ObjectList::merge(bool to_multipart_object)
|
|||
new_object->name = _u8L("Merged");
|
||||
DynamicPrintConfig* config = &new_object->config;
|
||||
|
||||
int frst_obj_idx = obj_idxs.front();
|
||||
const Vec3d& main_offset = (*m_objects)[frst_obj_idx]->instances[0]->get_offset();
|
||||
|
||||
for (int obj_idx : obj_idxs)
|
||||
{
|
||||
ModelObject* object = (*m_objects)[obj_idx];
|
||||
Vec3d offset = object->instances[0]->get_offset();
|
||||
|
||||
if (object->id() == (*m_objects)[frst_obj_idx]->id())
|
||||
new_object->add_instance(*object->instances[0]);
|
||||
const Geometry::Transformation& transformation = object->instances[0]->get_transformation();
|
||||
Vec3d scale = transformation.get_scaling_factor();
|
||||
Vec3d mirror = transformation.get_mirror();
|
||||
Vec3d rotation = transformation.get_rotation();
|
||||
|
||||
if (object->id() == (*m_objects)[obj_idxs.front()]->id())
|
||||
new_object->add_instance();
|
||||
Transform3d volume_offset_correction = new_object->instances[0]->get_transformation().get_matrix().inverse() * transformation.get_matrix();
|
||||
|
||||
// merge volumes
|
||||
for (const ModelVolume* volume : object->volumes) {
|
||||
ModelVolume* new_volume = new_object->add_volume(*volume);
|
||||
|
||||
//set rotation
|
||||
Vec3d vol_rot = new_volume->get_rotation() + rotation;
|
||||
new_volume->set_rotation(vol_rot);
|
||||
|
||||
// set scale
|
||||
Vec3d vol_sc_fact = new_volume->get_scaling_factor().cwiseProduct(scale);
|
||||
new_volume->set_scaling_factor(vol_sc_fact);
|
||||
|
||||
// set mirror
|
||||
Vec3d vol_mirror = new_volume->get_mirror().cwiseProduct(mirror);
|
||||
new_volume->set_mirror(vol_mirror);
|
||||
|
||||
// set offset
|
||||
Vec3d vol_offset = volume_offset_correction* new_volume->get_offset();
|
||||
new_volume->set_offset(vol_offset);
|
||||
}
|
||||
|
||||
// merge settings
|
||||
auto new_opt_keys = config->keys();
|
||||
|
||||
const DynamicPrintConfig& from_config = object->config;
|
||||
auto opt_keys = from_config.keys();
|
||||
|
||||
// merge settings
|
||||
for (auto& opt_key : opt_keys) {
|
||||
if (find(new_opt_keys.begin(), new_opt_keys.end(), opt_key) == new_opt_keys.end()) {
|
||||
const ConfigOption* option = from_config.option(opt_key);
|
||||
|
@ -2596,18 +2618,11 @@ void ObjectList::merge(bool to_multipart_object)
|
|||
config->set_key_value(opt_key, option->clone());
|
||||
}
|
||||
}
|
||||
|
||||
// merge volumes
|
||||
for (const ModelVolume* volume : object->volumes) {
|
||||
ModelVolume* new_volume = new_object->add_volume(*volume);
|
||||
Vec3d vol_offset = offset - main_offset + new_volume->get_offset();
|
||||
new_volume->set_offset(vol_offset);
|
||||
}
|
||||
// save extruder value if it was set
|
||||
if (object->volumes.size() == 1 && find(opt_keys.begin(), opt_keys.end(), "extruder") != opt_keys.end()) {
|
||||
ModelVolume* volume = new_object->volumes.back();
|
||||
const ConfigOption* option = from_config.option("extruder");
|
||||
if (option)
|
||||
if (option)
|
||||
volume->config.set_key_value("extruder", option->clone());
|
||||
}
|
||||
|
||||
|
|
|
@ -13,6 +13,8 @@
|
|||
#include "wxExtensions.hpp"
|
||||
#include "ObjectDataViewModel.hpp"
|
||||
|
||||
#include "libslic3r/PrintConfig.hpp"
|
||||
|
||||
class wxBoxSizer;
|
||||
class wxBitmapComboBox;
|
||||
class wxMenuItem;
|
||||
|
|
|
@ -68,7 +68,6 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
|
|||
m_canvas->enable_selection(true);
|
||||
m_canvas->enable_main_toolbar(true);
|
||||
m_canvas->enable_undoredo_toolbar(true);
|
||||
m_canvas->enable_collapse_toolbar(true);
|
||||
m_canvas->enable_labels(true);
|
||||
#if ENABLE_SLOPE_RENDERING
|
||||
m_canvas->enable_slope(true);
|
||||
|
@ -222,7 +221,6 @@ bool Preview::init(wxWindow* parent, Model* model)
|
|||
m_canvas->set_process(m_process);
|
||||
m_canvas->enable_legend_texture(true);
|
||||
m_canvas->enable_dynamic_background(true);
|
||||
m_canvas->enable_collapse_toolbar(true);
|
||||
|
||||
m_double_slider_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
create_double_slider();
|
||||
|
|
|
@ -54,18 +54,35 @@ bool GLGizmoFdmSupports::on_init()
|
|||
return true;
|
||||
}
|
||||
|
||||
|
||||
void GLGizmoFdmSupports::activate_internal_undo_redo_stack(bool activate)
|
||||
{
|
||||
if (activate && ! m_internal_stack_active) {
|
||||
Plater::TakeSnapshot(wxGetApp().plater(), _L("FDM gizmo turned on"));
|
||||
wxGetApp().plater()->enter_gizmos_stack();
|
||||
m_internal_stack_active = true;
|
||||
}
|
||||
if (! activate && m_internal_stack_active) {
|
||||
wxGetApp().plater()->leave_gizmos_stack();
|
||||
Plater::TakeSnapshot(wxGetApp().plater(), _L("FDM gizmo turned off"));
|
||||
m_internal_stack_active = false;
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoFdmSupports::set_fdm_support_data(ModelObject* model_object, const Selection& selection)
|
||||
{
|
||||
const ModelObject* mo = m_c->selection_info() ? m_c->selection_info()->model_object() : nullptr;
|
||||
if (! mo)
|
||||
if (m_state != On)
|
||||
return;
|
||||
|
||||
const ModelObject* mo = m_c->selection_info() ? m_c->selection_info()->model_object() : nullptr;
|
||||
|
||||
if (mo && selection.is_from_single_instance()
|
||||
&& (mo->id() != m_old_mo_id || mo->volumes.size() != m_old_volumes_size))
|
||||
&& (m_schedule_update || mo->id() != m_old_mo_id || mo->volumes.size() != m_old_volumes_size))
|
||||
{
|
||||
update_from_model_object();
|
||||
m_old_mo_id = mo->id();
|
||||
m_old_volumes_size = mo->volumes.size();
|
||||
m_schedule_update = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -131,8 +148,10 @@ void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
|
|||
// Now render both enforcers and blockers.
|
||||
for (int i=0; i<2; ++i) {
|
||||
glsafe(::glColor4f(i ? 1.f : 0.2f, 0.2f, i ? 0.2f : 1.0f, 0.5f));
|
||||
for (const GLIndexedVertexArray& iva : m_ivas[mesh_id][i])
|
||||
iva.render();
|
||||
for (const GLIndexedVertexArray& iva : m_ivas[mesh_id][i]) {
|
||||
if (iva.has_VBOs())
|
||||
iva.render();
|
||||
}
|
||||
}
|
||||
glsafe(::glPopMatrix());
|
||||
if (is_left_handed)
|
||||
|
@ -493,6 +512,7 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
: (m_button_down == Button::Left
|
||||
? _L("Add supports")
|
||||
: _L("Block supports"));
|
||||
activate_internal_undo_redo_stack(true);
|
||||
Plater::TakeSnapshot(wxGetApp().plater(), action_name);
|
||||
update_model_object();
|
||||
|
||||
|
@ -588,6 +608,8 @@ void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool overwr
|
|||
update_vertex_buffers(&mv->mesh(), mesh_id, FacetSupportType::BLOCKER);
|
||||
}
|
||||
|
||||
activate_internal_undo_redo_stack(true);
|
||||
|
||||
Plater::TakeSnapshot(wxGetApp().plater(), block ? _L("Block supports by angle")
|
||||
: _L("Add supports by angle"));
|
||||
update_model_object();
|
||||
|
@ -778,12 +800,9 @@ void GLGizmoFdmSupports::on_set_state()
|
|||
return;
|
||||
|
||||
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
|
||||
{
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned on")));
|
||||
}
|
||||
if (! m_parent.get_gizmos_manager().is_serializing()) {
|
||||
wxGetApp().CallAfter([]() {
|
||||
wxGetApp().plater()->enter_gizmos_stack();
|
||||
wxGetApp().CallAfter([this]() {
|
||||
activate_internal_undo_redo_stack(true);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -793,11 +812,7 @@ void GLGizmoFdmSupports::on_set_state()
|
|||
m_setting_angle = false;
|
||||
m_parent.use_slope(false);
|
||||
}
|
||||
|
||||
wxGetApp().plater()->leave_gizmos_stack();
|
||||
{
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned off")));
|
||||
}
|
||||
activate_internal_undo_redo_stack(false);
|
||||
m_old_mo_id = -1;
|
||||
m_ivas.clear();
|
||||
m_selected_facets.clear();
|
||||
|
@ -820,14 +835,19 @@ void GLGizmoFdmSupports::on_stop_dragging()
|
|||
|
||||
|
||||
|
||||
void GLGizmoFdmSupports::on_load(cereal::BinaryInputArchive& ar)
|
||||
void GLGizmoFdmSupports::on_load(cereal::BinaryInputArchive&)
|
||||
{
|
||||
update_from_model_object();
|
||||
// We should update the gizmo from current ModelObject, but it is not
|
||||
// possible at this point. That would require having updated selection and
|
||||
// common gizmos data, which is not done at this point. Instead, save
|
||||
// a flag to do the update in set_fdm_support_data, which will be called
|
||||
// soon after.
|
||||
m_schedule_update = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive& ar) const
|
||||
void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive&) const
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -64,6 +64,7 @@ private:
|
|||
|
||||
void update_model_object() const;
|
||||
void update_from_model_object();
|
||||
void activate_internal_undo_redo_stack(bool activate);
|
||||
|
||||
void select_facets_by_angle(float threshold, bool overwrite, bool block);
|
||||
bool m_overwrite_selected = false;
|
||||
|
@ -74,6 +75,8 @@ private:
|
|||
float m_clipping_plane_distance = 0.f;
|
||||
std::unique_ptr<ClippingPlane> m_clipping_plane;
|
||||
bool m_setting_angle = false;
|
||||
bool m_internal_stack_active = false;
|
||||
bool m_schedule_update = false;
|
||||
|
||||
// This map holds all translated description texts, so they can be easily referenced during layout calculations
|
||||
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
|
||||
|
|
|
@ -28,8 +28,7 @@ bool GLGizmoFlatten::on_init()
|
|||
|
||||
void GLGizmoFlatten::on_set_state()
|
||||
{
|
||||
if (m_state == On && is_plane_update_necessary())
|
||||
update_planes();
|
||||
|
||||
}
|
||||
|
||||
CommonGizmosDataID GLGizmoFlatten::on_get_requirements() const
|
||||
|
@ -81,7 +80,8 @@ void GLGizmoFlatten::on_render() const
|
|||
else
|
||||
glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.5f));
|
||||
|
||||
m_planes[i].vbo.render();
|
||||
if (m_planes[i].vbo.has_VBOs())
|
||||
m_planes[i].vbo.render();
|
||||
}
|
||||
glsafe(::glPopMatrix());
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ void GLGizmoHollow::set_sla_support_data(ModelObject*, const Selection&)
|
|||
return;
|
||||
|
||||
const ModelObject* mo = m_c->selection_info()->model_object();
|
||||
if (mo) {
|
||||
if (m_state == On && mo) {
|
||||
if (m_old_mo_id != mo->id()) {
|
||||
reload_cache();
|
||||
m_old_mo_id = mo->id();
|
||||
|
@ -810,11 +810,6 @@ void GLGizmoHollow::on_set_state()
|
|||
if (m_state == m_old_state)
|
||||
return;
|
||||
|
||||
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
|
||||
// we'll now reload support points:
|
||||
if (m_c->selection_info()->model_object())
|
||||
reload_cache();
|
||||
}
|
||||
if (m_state == Off && m_old_state != Off) // the gizmo was just turned Off
|
||||
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
|
||||
m_old_state = m_state;
|
||||
|
|
|
@ -67,10 +67,11 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S
|
|||
|
||||
ModelObject* mo = m_c->selection_info()->model_object();
|
||||
|
||||
if (mo && mo->id() != m_old_mo_id) {
|
||||
if (m_state == On && mo && mo->id() != m_old_mo_id) {
|
||||
disable_editing_mode();
|
||||
reload_cache();
|
||||
m_old_mo_id = mo->id();
|
||||
m_c->instances_hider()->show_supports(true);
|
||||
}
|
||||
|
||||
// If we triggered autogeneration before, check backend and fetch results if they are there
|
||||
|
@ -884,25 +885,23 @@ CommonGizmosDataID GLGizmoSlaSupports::on_get_requirements() const
|
|||
|
||||
void GLGizmoSlaSupports::on_set_state()
|
||||
{
|
||||
const ModelObject* mo = m_c->selection_info()->model_object();
|
||||
|
||||
if (m_state == m_old_state)
|
||||
return;
|
||||
|
||||
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
|
||||
// This function can be called from undo/redo, when selection (and hence
|
||||
// common gizmos data are not yet deserialized. The CallAfter should put
|
||||
// this off until after the update is done.
|
||||
wxGetApp().CallAfter([this]() {
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
|
||||
|
||||
// we'll now reload support points:
|
||||
if (mo)
|
||||
reload_cache();
|
||||
|
||||
// Set default head diameter from config.
|
||||
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
||||
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
|
||||
m_c->instances_hider()->show_supports(true);
|
||||
// Set default head diameter from config.
|
||||
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
||||
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
|
||||
});
|
||||
}
|
||||
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
|
||||
bool will_ask = mo && m_editing_mode && unsaved_changes();
|
||||
bool will_ask = m_editing_mode && unsaved_changes();
|
||||
if (will_ask) {
|
||||
wxGetApp().CallAfter([this]() {
|
||||
// Following is called through CallAfter, because otherwise there was a problem
|
||||
|
@ -922,7 +921,7 @@ void GLGizmoSlaSupports::on_set_state()
|
|||
disable_editing_mode(); // so it is not active next time the gizmo opens
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
|
||||
m_normal_cache.clear();
|
||||
|
||||
m_old_mo_id = -1;
|
||||
}
|
||||
}
|
||||
m_old_state = m_state;
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
#include "slic3r/GUI/Camera.hpp"
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
|
||||
#include "slic3r/GUI/PresetBundle.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
namespace Slic3r {
|
||||
|
@ -170,7 +172,8 @@ void InstancesHider::show_supports(bool show) {
|
|||
void HollowedMesh::on_update()
|
||||
{
|
||||
const ModelObject* mo = get_pool()->selection_info()->model_object();
|
||||
if (! mo)
|
||||
bool is_sla = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA;
|
||||
if (! mo || ! is_sla)
|
||||
return;
|
||||
|
||||
const GLCanvas3D* canvas = get_pool()->get_canvas();
|
||||
|
@ -376,7 +379,8 @@ void ObjectClipper::set_position(double pos, bool keep_normal)
|
|||
void SupportsClipper::on_update()
|
||||
{
|
||||
const ModelObject* mo = get_pool()->selection_info()->model_object();
|
||||
if (! mo)
|
||||
bool is_sla = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA;
|
||||
if (! mo || ! is_sla)
|
||||
return;
|
||||
|
||||
const GLCanvas3D* canvas = get_pool()->get_canvas();
|
||||
|
|
|
@ -1104,9 +1104,16 @@ void GLGizmosManager::activate_gizmo(EType type)
|
|||
}
|
||||
|
||||
m_current = type;
|
||||
m_common_gizmos_data->update(get_current()
|
||||
? get_current()->get_requirements()
|
||||
: CommonGizmosDataID(0));
|
||||
|
||||
// Updating common data should be left to the update_data function, which
|
||||
// is always called after this one. activate_gizmo can be called by undo/redo,
|
||||
// when selection is not yet deserialized, so the common data would update
|
||||
// incorrectly (or crash if relying on unempty selection). Undo/redo stack
|
||||
// will also call update_data, after selection is restored.
|
||||
|
||||
//m_common_gizmos_data->update(get_current()
|
||||
// ? get_current()->get_requirements()
|
||||
// : CommonGizmosDataID(0));
|
||||
|
||||
if (type != Undefined)
|
||||
m_gizmos[type]->set_state(GLGizmoBase::On);
|
||||
|
|
|
@ -141,11 +141,6 @@ public:
|
|||
EType new_current = m_current;
|
||||
m_current = old_current;
|
||||
|
||||
// Update common data. They should be updated when activate_gizmo is
|
||||
// called, so it can be used in on_set_state which is called from there.
|
||||
if (new_current != Undefined)
|
||||
m_common_gizmos_data->update(m_gizmos[new_current]->get_requirements());
|
||||
|
||||
// activate_gizmo call sets m_current and calls set_state for the gizmo
|
||||
// it does nothing in case the gizmo is already activated
|
||||
// it can safely be called for Undefined gizmo
|
||||
|
|
|
@ -329,7 +329,7 @@ void MainFrame::init_tabpanel()
|
|||
Tab* tab = dynamic_cast<Tab*>(panel);
|
||||
|
||||
// There shouldn't be a case, when we try to select a tab, which doesn't support a printer technology
|
||||
if (panel == nullptr || (tab && tab->supports_printer_technology(m_plater->printer_technology())))
|
||||
if (panel == nullptr || (tab && ! tab->supports_printer_technology(m_plater->printer_technology())))
|
||||
return;
|
||||
|
||||
auto& tabs_list = wxGetApp().tabs_list;
|
||||
|
|
|
@ -49,7 +49,8 @@ void MeshClipper::render_cut()
|
|||
if (! m_triangles_valid)
|
||||
recalculate_triangles();
|
||||
|
||||
m_vertex_array.render();
|
||||
if (m_vertex_array.has_VBOs())
|
||||
m_vertex_array.render();
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1589,6 +1589,7 @@ struct Plater::priv
|
|||
Mouse3DController mouse3d_controller;
|
||||
View3D* view3D;
|
||||
GLToolbar view_toolbar;
|
||||
GLToolbar collapse_toolbar;
|
||||
Preview *preview;
|
||||
|
||||
BackgroundSlicingProcess background_process;
|
||||
|
@ -1683,6 +1684,7 @@ struct Plater::priv
|
|||
void reset_canvas_volumes();
|
||||
|
||||
bool init_view_toolbar();
|
||||
bool init_collapse_toolbar();
|
||||
|
||||
void reset_all_gizmos();
|
||||
void update_ui_from_settings();
|
||||
|
@ -1878,6 +1880,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
, m_ui_jobs(this)
|
||||
, delayed_scene_refresh(false)
|
||||
, view_toolbar(GLToolbar::Radio, "View")
|
||||
, collapse_toolbar(GLToolbar::Normal, "Collapse")
|
||||
, m_project_filename(wxEmptyString)
|
||||
{
|
||||
this->q->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
|
@ -3922,6 +3925,51 @@ bool Plater::priv::init_view_toolbar()
|
|||
return true;
|
||||
}
|
||||
|
||||
bool Plater::priv::init_collapse_toolbar()
|
||||
{
|
||||
if (collapse_toolbar.get_items_count() > 0)
|
||||
// already initialized
|
||||
return true;
|
||||
|
||||
BackgroundTexture::Metadata background_data;
|
||||
background_data.filename = "toolbar_background.png";
|
||||
background_data.left = 16;
|
||||
background_data.top = 16;
|
||||
background_data.right = 16;
|
||||
background_data.bottom = 16;
|
||||
|
||||
if (!collapse_toolbar.init(background_data))
|
||||
return false;
|
||||
|
||||
collapse_toolbar.set_layout_type(GLToolbar::Layout::Vertical);
|
||||
collapse_toolbar.set_horizontal_orientation(GLToolbar::Layout::HO_Right);
|
||||
collapse_toolbar.set_vertical_orientation(GLToolbar::Layout::VO_Top);
|
||||
collapse_toolbar.set_border(5.0f);
|
||||
collapse_toolbar.set_separator_size(5);
|
||||
collapse_toolbar.set_gap_size(2);
|
||||
|
||||
GLToolbarItem::Data item;
|
||||
|
||||
item.name = "collapse_sidebar";
|
||||
item.icon_filename = "collapse.svg";
|
||||
item.tooltip = wxGetApp().plater()->is_sidebar_collapsed() ? _utf8(L("Expand right panel")) : _utf8(L("Collapse right panel"));
|
||||
item.sprite_id = 0;
|
||||
item.left.action_callback = [this, item]() {
|
||||
std::string new_tooltip = wxGetApp().plater()->is_sidebar_collapsed() ?
|
||||
_utf8(L("Collapse right panel")) : _utf8(L("Expand right panel"));
|
||||
|
||||
int id = collapse_toolbar.get_item_id("collapse_sidebar");
|
||||
collapse_toolbar.set_tooltip(id, new_tooltip);
|
||||
|
||||
wxGetApp().plater()->collapse_sidebar(!wxGetApp().plater()->is_sidebar_collapsed());
|
||||
};
|
||||
|
||||
if (!collapse_toolbar.add_item(item))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Plater::priv::can_set_instance_to_object() const
|
||||
{
|
||||
const int obj_idx = get_selected_object_idx();
|
||||
|
@ -5531,6 +5579,11 @@ bool Plater::init_view_toolbar()
|
|||
return p->init_view_toolbar();
|
||||
}
|
||||
|
||||
bool Plater::init_collapse_toolbar()
|
||||
{
|
||||
return p->init_collapse_toolbar();
|
||||
}
|
||||
|
||||
const Camera& Plater::get_camera() const
|
||||
{
|
||||
return p->camera;
|
||||
|
@ -5574,6 +5627,16 @@ GLToolbar& Plater::get_view_toolbar()
|
|||
return p->view_toolbar;
|
||||
}
|
||||
|
||||
const GLToolbar& Plater::get_collapse_toolbar() const
|
||||
{
|
||||
return p->collapse_toolbar;
|
||||
}
|
||||
|
||||
GLToolbar& Plater::get_collapse_toolbar()
|
||||
{
|
||||
return p->collapse_toolbar;
|
||||
}
|
||||
|
||||
const Mouse3DController& Plater::get_mouse3d_controller() const
|
||||
{
|
||||
return p->mouse3d_controller;
|
||||
|
|
|
@ -315,6 +315,7 @@ public:
|
|||
void sys_color_changed();
|
||||
|
||||
bool init_view_toolbar();
|
||||
bool init_collapse_toolbar();
|
||||
|
||||
const Camera& get_camera() const;
|
||||
Camera& get_camera();
|
||||
|
@ -330,6 +331,9 @@ public:
|
|||
const GLToolbar& get_view_toolbar() const;
|
||||
GLToolbar& get_view_toolbar();
|
||||
|
||||
const GLToolbar& get_collapse_toolbar() const;
|
||||
GLToolbar& get_collapse_toolbar();
|
||||
|
||||
const Mouse3DController& get_mouse3d_controller() const;
|
||||
Mouse3DController& get_mouse3d_controller();
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <libslic3r/Polyline.hpp>
|
||||
#include <libslic3r/EdgeGrid.hpp>
|
||||
#include <libslic3r/Geometry.hpp>
|
||||
#include <libslic3r/VoronoiOffset.hpp>
|
||||
|
||||
#define BOOST_VORONOI_USE_GMP 1
|
||||
#include "boost/polygon/voronoi.hpp"
|
||||
|
@ -16,12 +17,7 @@ using boost::polygon::voronoi_diagram;
|
|||
|
||||
using namespace Slic3r;
|
||||
|
||||
struct VD : public boost::polygon::voronoi_diagram<double> {
|
||||
typedef double coord_type;
|
||||
typedef boost::polygon::point_data<coordinate_type> point_type;
|
||||
typedef boost::polygon::segment_data<coordinate_type> segment_type;
|
||||
typedef boost::polygon::rectangle_data<coordinate_type> rect_type;
|
||||
};
|
||||
using VD = Geometry::VoronoiDiagram;
|
||||
|
||||
// #define VORONOI_DEBUG_OUT
|
||||
|
||||
|
@ -322,6 +318,7 @@ static inline void dump_voronoi_to_svg(
|
|||
/* const */ VD &vd,
|
||||
const Points &points,
|
||||
const Lines &lines,
|
||||
const Polygons &offset_curves = Polygons(),
|
||||
const double scale = 0.7) // 0.2?
|
||||
{
|
||||
const std::string inputSegmentPointColor = "lightseagreen";
|
||||
|
@ -336,6 +333,9 @@ static inline void dump_voronoi_to_svg(
|
|||
const std::string voronoiArcColor = "red";
|
||||
const coord_t voronoiLineWidth = coord_t(0.02 * scale / SCALING_FACTOR);
|
||||
|
||||
const std::string offsetCurveColor = "magenta";
|
||||
const coord_t offsetCurveLineWidth = coord_t(0.09 * scale / SCALING_FACTOR);
|
||||
|
||||
const bool internalEdgesOnly = false;
|
||||
const bool primaryEdgesOnly = false;
|
||||
|
||||
|
@ -408,6 +408,7 @@ static inline void dump_voronoi_to_svg(
|
|||
}
|
||||
#endif
|
||||
|
||||
svg.draw_outline(offset_curves, offsetCurveColor, offsetCurveLineWidth);
|
||||
svg.Close();
|
||||
}
|
||||
#endif
|
||||
|
@ -1585,6 +1586,32 @@ TEST_CASE("Voronoi NaN coordinates 12139", "[Voronoi][!hide][!mayfail]")
|
|||
|
||||
#ifdef VORONOI_DEBUG_OUT
|
||||
dump_voronoi_to_svg(debug_out_path("voronoi-NaNs.svg").c_str(),
|
||||
vd, Points(), lines, 0.015);
|
||||
vd, Points(), lines, Polygons(), 0.015);
|
||||
#endif
|
||||
}
|
||||
|
||||
TEST_CASE("Voronoi offset", "[VoronoiOffset]")
|
||||
{
|
||||
Polygons poly_with_hole = { Polygon {
|
||||
{ 0, 10000000},
|
||||
{ 700000, 0},
|
||||
{ 700000, 9000000},
|
||||
{ 9100000, 9000000},
|
||||
{ 9100000, 0},
|
||||
{10000000, 10000000}
|
||||
}
|
||||
};
|
||||
|
||||
VD vd;
|
||||
Lines lines = to_lines(poly_with_hole);
|
||||
construct_voronoi(lines.begin(), lines.end(), &vd);
|
||||
|
||||
Polygons offsetted_polygons = voronoi_offset(vd, lines, scale_(0.2), scale_(0.005));
|
||||
|
||||
#ifdef VORONOI_DEBUG_OUT
|
||||
dump_voronoi_to_svg(debug_out_path("voronoi-offset.svg").c_str(),
|
||||
vd, Points(), lines, offsetted_polygons);
|
||||
#endif
|
||||
|
||||
REQUIRE(offsetted_polygons.size() == 2);
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@ TEST_CASE("Raycaster - find intersections of a line and cylinder")
|
|||
REQUIRE(std::abs(out[1].first - std::sqrt(72.f)) < 0.001f);
|
||||
}
|
||||
|
||||
|
||||
#ifdef SLIC3R_HOLE_RAYCASTER
|
||||
// Create a simple scene with a 20mm cube and a big hole in the front wall
|
||||
// with 5mm radius. Then shoot rays from interesting positions and see where
|
||||
// they land.
|
||||
|
@ -94,3 +94,4 @@ TEST_CASE("Raycaster with loaded drillholes", "[sla_raycast]")
|
|||
// Check for support tree correctness
|
||||
test_support_model_collision("20mm_cube.obj", {}, hcfg, holes);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -105,8 +105,13 @@ void test_supports(const std::string &obj_filename,
|
|||
// Create the special index-triangle mesh with spatial indexing which
|
||||
// is the input of the support point and support mesh generators
|
||||
sla::EigenMesh3D emesh{mesh};
|
||||
|
||||
#ifdef SLIC3R_HOLE_RAYCASTER
|
||||
if (hollowingcfg.enabled)
|
||||
emesh.load_holes(drainholes);
|
||||
#endif
|
||||
|
||||
// TODO: do the cgal hole cutting...
|
||||
|
||||
// Create the support point generator
|
||||
sla::SupportPointGenerator::Config autogencfg;
|
||||
|
|
Loading…
Reference in a new issue