Fixed mmissing #if ENABLE_SHOW_SCENE_LABELS
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@ -1442,7 +1442,9 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar
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, m_show_picking_texture(false)
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, m_show_picking_texture(false)
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#endif // ENABLE_RENDER_PICKING_PASS
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#endif // ENABLE_RENDER_PICKING_PASS
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, m_render_sla_auxiliaries(true)
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, m_render_sla_auxiliaries(true)
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#if ENABLE_SHOW_SCENE_LABELS
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, m_labels(*this)
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, m_labels(*this)
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#endif // ENABLE_SHOW_SCENE_LABELS
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{
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{
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if (m_canvas != nullptr) {
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if (m_canvas != nullptr) {
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m_timer.SetOwner(m_canvas);
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m_timer.SetOwner(m_canvas);
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