Prevent degenerate triangles in pad.
This commit is contained in:
parent
806dc34421
commit
c03a202e20
@ -4,6 +4,7 @@
|
||||
|
||||
#include <libslic3r/libslic3r.h>
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
#include <libslic3r/Tesselate.hpp>
|
||||
#include <libslic3r/SLA/SLABasePool.hpp>
|
||||
#include <libslic3r/SLA/SLABoilerPlate.hpp>
|
||||
#include <libnest2d/tools/benchmark.h>
|
||||
@ -14,7 +15,9 @@ const std::string USAGE_STR = {
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
Contour3D convert(const Polygons& triangles, coord_t z, bool dir);
|
||||
Contour3D create_base_pool(const ExPolygons &ground_layer,
|
||||
const PoolConfig& cfg = PoolConfig());
|
||||
|
||||
Contour3D walls(const Polygon& floor_plate, const Polygon& ceiling,
|
||||
double floor_z_mm, double ceiling_z_mm,
|
||||
double offset_difference_mm, ThrowOnCancel thr);
|
||||
@ -47,31 +50,38 @@ int main(const int argc, const char *argv[]) {
|
||||
|
||||
if(ground_slice.empty()) return EXIT_FAILURE;
|
||||
|
||||
ExPolygon bottom_plate = ground_slice.front();
|
||||
ExPolygon top_plate = bottom_plate;
|
||||
sla::offset(top_plate, coord_t(3.0/SCALING_FACTOR));
|
||||
sla::offset(bottom_plate, coord_t(1.0/SCALING_FACTOR));
|
||||
// ExPolygon bottom_plate = ground_slice.front();
|
||||
// ExPolygon top_plate = bottom_plate;
|
||||
// sla::offset(top_plate, coord_t(3.0/SCALING_FACTOR));
|
||||
// sla::offset(bottom_plate, coord_t(1.0/SCALING_FACTOR));
|
||||
|
||||
bench.start();
|
||||
|
||||
Polygons top_plate_triangles, bottom_plate_triangles;
|
||||
top_plate.triangulate_p2t(&top_plate_triangles);
|
||||
bottom_plate.triangulate_p2t(&bottom_plate_triangles);
|
||||
|
||||
auto top_plate_mesh = sla::convert(top_plate_triangles, coord_t(3.0/SCALING_FACTOR), false);
|
||||
auto bottom_plate_mesh = sla::convert(bottom_plate_triangles, 0, true);
|
||||
|
||||
mesh.merge(bottom_plate_mesh);
|
||||
mesh.merge(top_plate_mesh);
|
||||
|
||||
sla::Contour3D w = sla::walls(bottom_plate.contour, top_plate.contour, 0, 3, 2.0, [](){});
|
||||
|
||||
mesh.merge(w);
|
||||
// sla::create_base_pool(ground_slice, basepool);
|
||||
// TriangleMesh pool;
|
||||
sla::PoolConfig cfg;
|
||||
cfg.min_wall_height_mm = 0;
|
||||
cfg.edge_radius_mm = 0.2;
|
||||
mesh = sla::create_base_pool(ground_slice, cfg);
|
||||
|
||||
// mesh.merge(triangulate_expolygon_3d(top_plate, 3.0, false));
|
||||
// mesh.merge(triangulate_expolygon_3d(bottom_plate, 0.0, true));
|
||||
// mesh = sla::walls(bottom_plate.contour, top_plate.contour, 0, 3, 2.0, [](){});
|
||||
|
||||
bench.stop();
|
||||
|
||||
cout << "Base pool creation time: " << std::setprecision(10)
|
||||
<< bench.getElapsedSec() << " seconds." << endl;
|
||||
|
||||
// auto point = []()
|
||||
for(auto& trind : mesh.indices) {
|
||||
Vec3d p0 = mesh.points[size_t(trind[0])];
|
||||
Vec3d p1 = mesh.points[size_t(trind[1])];
|
||||
Vec3d p2 = mesh.points[size_t(trind[2])];
|
||||
Vec3d p01 = p1 - p0;
|
||||
Vec3d p02 = p2 - p0;
|
||||
auto a = p01.cross(p02).norm() / 2.0;
|
||||
if(std::abs(a) < 1e-6) std::cout << "degenerate triangle" << std::endl;
|
||||
}
|
||||
|
||||
// basepool.write_ascii("out.stl");
|
||||
|
||||
|
@ -582,8 +582,8 @@ void base_plate(const TriangleMesh &mesh, ExPolygons &output, float h,
|
||||
}
|
||||
}
|
||||
|
||||
void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||
const PoolConfig& cfg)
|
||||
Contour3D create_base_pool(const ExPolygons &ground_layer,
|
||||
const PoolConfig& cfg = PoolConfig())
|
||||
{
|
||||
// for debugging:
|
||||
// Benchmark bench;
|
||||
@ -618,7 +618,7 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||
Contour3D pool;
|
||||
|
||||
for(ExPolygon& concaveh : concavehs) {
|
||||
if(concaveh.contour.points.empty()) return;
|
||||
if(concaveh.contour.points.empty()) return pool;
|
||||
|
||||
// Get rid of any holes in the concave hull output.
|
||||
concaveh.holes.clear();
|
||||
@ -683,7 +683,7 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||
|
||||
|
||||
// Generate the smoothed edge geometry
|
||||
pool.merge(round_edges(ob,
|
||||
if(s_eradius > 0) pool.merge(round_edges(ob,
|
||||
r,
|
||||
phi,
|
||||
0, // z position of the input plane
|
||||
@ -698,7 +698,8 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||
|
||||
if(wingheight > 0) {
|
||||
// Generate the smoothed edge geometry
|
||||
pool.merge(round_edges(middle_base,
|
||||
wh = 0;
|
||||
if(s_eradius) pool.merge(round_edges(middle_base,
|
||||
r,
|
||||
phi - 90, // from tangent lines
|
||||
0, // z position of the input plane
|
||||
@ -722,6 +723,14 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||
pool.merge(triangulate_expolygon_3d(inner_base, -wingheight));
|
||||
|
||||
}
|
||||
|
||||
return pool;
|
||||
}
|
||||
|
||||
void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||
const PoolConfig& cfg)
|
||||
{
|
||||
|
||||
|
||||
// For debugging:
|
||||
// bench.stop();
|
||||
@ -729,7 +738,7 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||
// std::fstream fout("pad_debug.obj", std::fstream::out);
|
||||
// if(fout.good()) pool.to_obj(fout);
|
||||
|
||||
out.merge(mesh(pool));
|
||||
out.merge(mesh(create_base_pool(ground_layer, cfg)));
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user