Fix of objects have wrong color when using convex printbeds - SPE-1132

This commit is contained in:
enricoturri1966 2021-11-24 11:48:52 +01:00
parent 9e3e565bb6
commit c071132385

View File

@ -5119,10 +5119,12 @@ void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
break;
}
default:
case BuildVolume::Type::Convex:
case BuildVolume::Type::Custom: {
m_volumes.set_print_volume({ static_cast<int>(type),
{ 0.0f, 0.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f } });
{ -FLT_MAX, -FLT_MAX, FLT_MAX, FLT_MAX },
{ -FLT_MAX, FLT_MAX } }
);
}
}
if (m_requires_check_outside_state) {