Bunch of fixes into sla support gizmo
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@ -33,6 +33,8 @@
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#define ENABLE_GIZMOS_SHORTCUT (1 && ENABLE_1_42_0)
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// Scene's GUI made using imgui library
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#define ENABLE_IMGUI (1 && ENABLE_1_42_0)
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// Modified Sla support gizmo
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#define ENABLE_SLA_SUPPORT_GIZMO_MOD (1 && ENABLE_1_42_0)
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#endif // _technologies_h_
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@ -2872,14 +2872,22 @@ void GLCanvas3D::Gizmos::set_flattening_data(const ModelObject* model_object)
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reinterpret_cast<GLGizmoFlatten*>(it->second)->set_flattening_data(model_object);
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}
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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void GLCanvas3D::Gizmos::set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection)
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#else
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void GLCanvas3D::Gizmos::set_model_object_ptr(ModelObject* model_object)
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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{
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if (!m_enabled)
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return;
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GizmosMap::const_iterator it = m_gizmos.find(SlaSupports);
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if (it != m_gizmos.end())
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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reinterpret_cast<GLGizmoSlaSupports*>(it->second)->set_sla_support_data(model_object, selection);
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#else
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reinterpret_cast<GLGizmoSlaSupports*>(it->second)->set_model_object_ptr(model_object);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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}
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void GLCanvas3D::Gizmos::clicked_on_object(const Vec2d& mouse_position)
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@ -6149,7 +6157,11 @@ void GLCanvas3D::_update_gizmos_data()
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#endif // ENABLE_WORLD_ROTATIONS
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ModelObject* model_object = m_model->objects[m_selection.get_object_idx()];
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m_gizmos.set_flattening_data(model_object);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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m_gizmos.set_sla_support_data(model_object, m_selection);
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#else
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m_gizmos.set_model_object_ptr(model_object);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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#else
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ModelObject* model_object = m_model->objects[m_selection.get_object_idx()];
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ModelInstance* model_instance = model_object->instances[m_selection.get_instance_idx()];
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@ -6160,7 +6172,11 @@ void GLCanvas3D::_update_gizmos_data()
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m_gizmos.set_rotation(model_instance->get_rotation());
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#endif // ENABLE_WORLD_ROTATIONS
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m_gizmos.set_flattening_data(model_object);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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m_gizmos.set_sla_support_data(model_object, m_selection);
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#else
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m_gizmos.set_model_object_ptr(model_object);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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}
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#if ENABLE_MODELVOLUME_TRANSFORM
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@ -6174,7 +6190,11 @@ void GLCanvas3D::_update_gizmos_data()
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m_gizmos.set_rotation(volume->get_volume_rotation());
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#endif // ENABLE_WORLD_ROTATIONS
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m_gizmos.set_flattening_data(nullptr);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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m_gizmos.set_sla_support_data(nullptr, m_selection);
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#else
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m_gizmos.set_model_object_ptr(nullptr);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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}
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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else
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@ -6182,7 +6202,11 @@ void GLCanvas3D::_update_gizmos_data()
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m_gizmos.set_scale(Vec3d::Ones());
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m_gizmos.set_rotation(Vec3d::Zero());
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m_gizmos.set_flattening_data(m_selection.is_from_single_object() ? m_model->objects[m_selection.get_object_idx()] : nullptr);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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m_gizmos.set_sla_support_data(nullptr, m_selection);
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#else
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m_gizmos.set_model_object_ptr(nullptr);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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}
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}
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@ -651,8 +651,12 @@ private:
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Vec3d get_flattening_normal() const;
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void set_flattening_data(const ModelObject* model_object);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
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#else
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void set_model_object_ptr(ModelObject* model_object);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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void clicked_on_object(const Vec2d& mouse_position);
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void delete_current_grabber(bool delete_all = false);
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@ -1182,20 +1182,6 @@ GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent)
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::gluQuadricDrawStyle(m_quadric, GLU_FILL);
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}
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GLGizmoMove3D::GLGizmoMove3D(const GLGizmoMove3D& other)
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: GLGizmoBase(other.m_parent)
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, m_displacement(other.m_displacement)
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, m_snap_step(other.m_snap_step)
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, m_starting_drag_position(other.m_starting_drag_position)
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, m_starting_box_center(other.m_starting_box_center)
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, m_starting_box_bottom_center(other.m_starting_box_bottom_center)
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, m_quadric(nullptr)
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{
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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::gluQuadricDrawStyle(m_quadric, GLU_FILL);
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}
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GLGizmoMove3D::~GLGizmoMove3D()
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{
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if (m_quadric != nullptr)
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@ -1757,10 +1743,27 @@ Vec3d GLGizmoFlatten::get_flattening_normal() const
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}
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GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent)
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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: GLGizmoBase(parent), m_starting_center(Vec3d::Zero()), m_quadric(nullptr)
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#else
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: GLGizmoBase(parent), m_starting_center(Vec3d::Zero())
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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{
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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::gluQuadricDrawStyle(m_quadric, GLU_FILL);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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}
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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GLGizmoSlaSupports::~GLGizmoSlaSupports()
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{
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if (m_quadric != nullptr)
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::gluDeleteQuadric(m_quadric);
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}
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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bool GLGizmoSlaSupports::on_init()
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{
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std::string path = resources_dir() + "/icons/overlay/";
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@ -1781,6 +1784,20 @@ bool GLGizmoSlaSupports::on_init()
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return true;
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}
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection)
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{
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m_starting_center = Vec3d::Zero();
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m_old_model_object = m_model_object;
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m_model_object = model_object;
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if ((model_object != nullptr) && selection.is_from_single_instance())
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{
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if (is_mesh_update_necessary())
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update_mesh();
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}
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}
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#else
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void GLGizmoSlaSupports::set_model_object_ptr(ModelObject* model_object)
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{
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if (model_object != nullptr)
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@ -1796,12 +1813,14 @@ void GLGizmoSlaSupports::set_model_object_ptr(ModelObject* model_object)
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update_mesh();
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}
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}
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
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{
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::glEnable(GL_BLEND);
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::glEnable(GL_DEPTH_TEST);
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#if !ENABLE_SLA_SUPPORT_GIZMO_MOD
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// the dragged_offset is a vector measuring where was the object moved
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// with the gizmo being on. This is reset in set_model_object_ptr and
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// does not work correctly when there are multiple copies.
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@ -1809,6 +1828,7 @@ void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
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if (m_starting_center == Vec3d::Zero())
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m_starting_center = selection.get_bounding_box().center();
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Vec3d dragged_offset = selection.get_bounding_box().center() - m_starting_center;
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#endif // !ENABLE_SLA_SUPPORT_GIZMO_MOD
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for (auto& g : m_grabbers) {
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g.color[0] = 1.f;
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@ -1816,8 +1836,12 @@ void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
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g.color[2] = 0.f;
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}
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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render_grabbers(selection, false);
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#else
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//::glTranslatef((GLfloat)dragged_offset(0), (GLfloat)dragged_offset(1), (GLfloat)dragged_offset(2));
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render_grabbers(false);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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#if !ENABLE_IMGUI
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render_tooltip_texture();
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@ -1834,9 +1858,59 @@ void GLGizmoSlaSupports::on_render_for_picking(const GLCanvas3D::Selection& sele
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m_grabbers[i].color[1] = 1.0f;
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m_grabbers[i].color[2] = picking_color_component(i);
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}
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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render_grabbers(selection, true);
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#else
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render_grabbers(true);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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}
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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void GLGizmoSlaSupports::render_grabbers(const GLCanvas3D::Selection& selection, bool picking) const
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{
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if (m_quadric == nullptr)
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return;
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if (!selection.is_from_single_instance())
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return;
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const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
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double z_shift = v->get_sla_shift_z();
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::glPushMatrix();
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::glTranslated(0.0, 0.0, z_shift);
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const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
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::glMultMatrixd(m.data());
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if (!picking)
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::glEnable(GL_LIGHTING);
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float render_color[3];
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for (int i = 0; i < (int)m_grabbers.size(); ++i)
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{
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if (!picking && (m_hover_id == i))
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{
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render_color[0] = 1.0f - m_grabbers[i].color[0];
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render_color[1] = 1.0f - m_grabbers[i].color[1];
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render_color[2] = 1.0f - m_grabbers[i].color[2];
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}
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else
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::memcpy((void*)render_color, (const void*)m_grabbers[i].color, 3 * sizeof(float));
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::glColor3fv(render_color);
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::glPushMatrix();
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::glTranslated(m_grabbers[i].center(0), m_grabbers[i].center(1), m_grabbers[i].center(2));
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::gluSphere(m_quadric, 0.75, 36, 18);
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::glPopMatrix();
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}
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if (!picking)
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::glDisable(GL_LIGHTING);
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::glPopMatrix();
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}
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#else
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void GLGizmoSlaSupports::render_grabbers(bool picking) const
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{
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if (m_parent.get_selection().is_empty())
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@ -1886,10 +1960,15 @@ void GLGizmoSlaSupports::render_grabbers(bool picking) const
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::glTranslatef((GLfloat)0, (GLfloat)0, (GLfloat)-z_shift);
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}
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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bool GLGizmoSlaSupports::is_mesh_update_necessary() const
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{
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return m_state == On && m_model_object && ! m_model_object->instances.empty() && ! m_instance_matrix.isApprox(m_source_data.matrix);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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return (m_state == On) && (m_model_object != nullptr) && (m_model_object != m_old_model_object) && !m_model_object->instances.empty();
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#else
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return m_state == On && m_model_object && !m_model_object->instances.empty() && !m_instance_matrix.isApprox(m_source_data.matrix);
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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//if (m_state != On || !m_model_object || m_model_object->instances.empty() || ! m_instance_matrix.isApprox(m_source_data.matrix))
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// return false;
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@ -1924,7 +2003,9 @@ void GLGizmoSlaSupports::update_mesh()
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m_AABB = igl::AABB<Eigen::MatrixXf,3>();
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m_AABB.init(m_V, m_F);
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#if !ENABLE_SLA_SUPPORT_GIZMO_MOD
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m_source_data.matrix = m_instance_matrix;
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#endif // !ENABLE_SLA_SUPPORT_GIZMO_MOD
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// we'll now reload Grabbers (selection might have changed):
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m_grabbers.clear();
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@ -1937,7 +2018,11 @@ void GLGizmoSlaSupports::update_mesh()
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Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
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{
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// if the gizmo doesn't have the V, F structures for igl, calculate them first:
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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if (m_V.size() == 0)
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#else
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if (m_V.size() == 0 || is_mesh_update_necessary())
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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update_mesh();
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Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
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@ -1954,10 +2039,20 @@ Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
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igl::Hit hit;
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double z_offset = m_parent.get_selection().get_volume(0)->get_sla_shift_z();
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point1(2) -= z_offset;
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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const GLCanvas3D::Selection& selection = m_parent.get_selection();
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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double z_offset = volume->get_sla_shift_z();
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#else
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double z_offset = m_parent.get_selection().get_volume(0)->get_sla_shift_z();
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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point1(2) -= z_offset;
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point2(2) -= z_offset;
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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Transform3d inv = volume->get_instance_transformation().get_matrix().inverse();
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#else
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Transform3d inv = m_instance_matrix.inverse();
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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point1 = inv * point1;
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point2 = inv * point2;
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@ -1971,6 +2066,17 @@ Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
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void GLGizmoSlaSupports::clicked_on_object(const Vec2d& mouse_position)
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{
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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int instance_id = m_parent.get_selection().get_instance_idx();
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if (m_old_instance_id != instance_id)
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{
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m_old_instance_id = instance_id;
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return;
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}
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if (instance_id == -1)
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return;
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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Vec3f new_pos;
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try {
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new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new grabber in that case
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@ -365,7 +365,6 @@ class GLGizmoMove3D : public GLGizmoBase
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public:
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explicit GLGizmoMove3D(GLCanvas3D& parent);
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GLGizmoMove3D(const GLGizmoMove3D& other);
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virtual ~GLGizmoMove3D();
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double get_snap_step(double step) const { return m_snap_step; }
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@ -440,16 +439,27 @@ class GLGizmoSlaSupports : public GLGizmoBase
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{
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private:
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ModelObject* m_model_object = nullptr;
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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ModelObject* m_old_model_object = nullptr;
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int m_old_instance_id = -1;
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#else
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Transform3d m_instance_matrix;
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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Vec3f unproject_on_mesh(const Vec2d& mouse_pos);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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GLUquadricObj* m_quadric;
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#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
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Eigen::MatrixXf m_V; // vertices
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Eigen::MatrixXi m_F; // facets indices
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igl::AABB<Eigen::MatrixXf,3> m_AABB;
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struct SourceDataSummary {
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#if !ENABLE_SLA_SUPPORT_GIZMO_MOD
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BoundingBoxf3 bounding_box;
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Transform3d matrix;
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#endif // !ENABLE_SLA_SUPPORT_GIZMO_MOD
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Vec3d mesh_first_point;
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};
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@ -460,7 +470,12 @@ private:
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public:
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explicit GLGizmoSlaSupports(GLCanvas3D& parent);
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#if ENABLE_SLA_SUPPORT_GIZMO_MOD
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virtual ~GLGizmoSlaSupports();
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void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
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#else
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void set_model_object_ptr(ModelObject* model_object);
|
||||
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
|
||||
void clicked_on_object(const Vec2d& mouse_position);
|
||||
void delete_current_grabber(bool delete_all);
|
||||
|
||||
@ -470,7 +485,11 @@ private:
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
|
||||
void render_grabbers(const GLCanvas3D::Selection& selection, bool picking = false) const;
|
||||
#else
|
||||
void render_grabbers(bool picking = false) const;
|
||||
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
|
||||
bool is_mesh_update_necessary() const;
|
||||
void update_mesh();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user