optimize embedding computation
fix seed of random generators set high angle importance for nearest mode
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4 changed files with 19 additions and 11 deletions
src/libslic3r
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@ -28,7 +28,7 @@ TriangleSetSamples sample_its_uniform_parallel(size_t samples_count, const index
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area_sum_to_triangle_idx[area_sum] = t_idx;
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}
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std::mt19937_64 mersenne_engine { };
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std::mt19937_64 mersenne_engine { 27644437 };
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// random numbers on interval [0, 1)
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std::uniform_real_distribution<double> fdistribution;
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