GCodeViewer -> Refactoring
This commit is contained in:
parent
a6ed1d817a
commit
c1246f86eb
@ -65,19 +65,6 @@ void GCodeViewer::VBuffer::reset()
|
||||
vertices_count = 0;
|
||||
}
|
||||
|
||||
bool GCodeViewer::Path::is_path_visible(const Path& path, unsigned int flags) {
|
||||
return Extrusions::is_role_visible(flags, path.role);
|
||||
};
|
||||
|
||||
bool GCodeViewer::Path::is_path_in_z_range(const Path& path, const std::array<double, 2>& z_range)
|
||||
{
|
||||
auto in_z_range = [z_range](double z) {
|
||||
return z > z_range[0] - EPSILON && z < z_range[1] + EPSILON;
|
||||
};
|
||||
|
||||
return in_z_range(path.first_z) || in_z_range(path.last_z);
|
||||
}
|
||||
|
||||
void GCodeViewer::IBuffer::reset()
|
||||
{
|
||||
// release gpu memory
|
||||
@ -186,6 +173,8 @@ void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print&
|
||||
|
||||
void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
|
||||
{
|
||||
auto start_time = std::chrono::high_resolution_clock::now();
|
||||
|
||||
if (m_vertices.vertices_count == 0)
|
||||
return;
|
||||
|
||||
@ -222,6 +211,9 @@ void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std:
|
||||
default: { break; }
|
||||
}
|
||||
}
|
||||
|
||||
auto end_time = std::chrono::high_resolution_clock::now();
|
||||
std::cout << "refresh: " << std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count() << "ms \n";
|
||||
}
|
||||
|
||||
void GCodeViewer::reset()
|
||||
@ -560,7 +552,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
std::array<float, 3> color = { 1.0f, 1.0f, 1.0f };
|
||||
set_color(current_program_id, color);
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
|
||||
@ -574,7 +566,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
std::array<float, 3> color = { 1.0f, 0.0f, 0.0f };
|
||||
set_color(current_program_id, color);
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
|
||||
@ -588,7 +580,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
std::array<float, 3> color = { 0.0f, 1.0f, 0.0f };
|
||||
set_color(current_program_id, color);
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
|
||||
@ -602,7 +594,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
std::array<float, 3> color = { 0.0f, 0.0f, 1.0f };
|
||||
set_color(current_program_id, color);
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
|
||||
@ -616,7 +608,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
std::array<float, 3> color = { 1.0f, 0.0f, 1.0f };
|
||||
set_color(current_program_id, color);
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
|
||||
@ -630,7 +622,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
std::array<float, 3> color = { 0.0f, 1.0f, 1.0f };
|
||||
set_color(current_program_id, color);
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
|
||||
@ -642,7 +634,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
case GCodeProcessor::EMoveType::Extrude:
|
||||
{
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_visible(path, m_extrusions.role_visibility_flags) || !Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_visible(path) || !is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
set_color(current_program_id, extrusion_color(path));
|
||||
@ -653,7 +645,7 @@ void GCodeViewer::render_toolpaths() const
|
||||
case GCodeProcessor::EMoveType::Travel:
|
||||
{
|
||||
for (const Path& path : buffer.paths) {
|
||||
if (!Path::is_path_in_z_range(path, m_layers_z_range))
|
||||
if (!is_in_z_range(path))
|
||||
continue;
|
||||
|
||||
set_color(current_program_id, (m_view_type == EViewType::Feedrate || m_view_type == EViewType::Tool || m_view_type == EViewType::ColorPrint) ? extrusion_color(path) : travel_color(path));
|
||||
@ -689,9 +681,7 @@ void GCodeViewer::render_shells() const
|
||||
void GCodeViewer::render_overlay() const
|
||||
{
|
||||
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
|
||||
static const float ICON_BORDER_SIZE = 25.0f;
|
||||
static const ImU32 ICON_BORDER_COLOR = ImGui::GetColorU32(ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
static const float GAP_ICON_TEXT = 7.5f;
|
||||
|
||||
if (!m_legend_enabled || m_roles.empty())
|
||||
return;
|
||||
@ -709,14 +699,15 @@ void GCodeViewer::render_overlay() const
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
|
||||
auto add_item = [draw_list, &imgui](const std::array<float, 3>& color, const std::string& label) {
|
||||
// draw icon
|
||||
ImVec2 pos(ImGui::GetCursorPosX() + 2.0f, ImGui::GetCursorPosY() + 2.0f);
|
||||
draw_list->AddRect({ pos.x, pos.y }, { pos.x + ICON_BORDER_SIZE, pos.y + ICON_BORDER_SIZE }, ICON_BORDER_COLOR, 0.0f, 0);
|
||||
draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f },
|
||||
{ pos.x + ICON_BORDER_SIZE - 1.0f, pos.y + ICON_BORDER_SIZE - 1.0f },
|
||||
float icon_size = ImGui::GetTextLineHeight();
|
||||
ImVec2 pos = ImGui::GetCursorPos();
|
||||
draw_list->AddRect({ pos.x, pos.y }, { pos.x + icon_size, pos.y + icon_size }, ICON_BORDER_COLOR, 0.0f, 0);
|
||||
draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
|
||||
ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }));
|
||||
|
||||
// draw text
|
||||
ImGui::SetCursorPos({ pos.x + ICON_BORDER_SIZE + GAP_ICON_TEXT, pos.y + 0.5f * (ICON_BORDER_SIZE - ImGui::GetTextLineHeight()) });
|
||||
ImGui::Dummy({ icon_size, icon_size });
|
||||
ImGui::SameLine();
|
||||
imgui.text(label);
|
||||
};
|
||||
|
||||
@ -762,7 +753,7 @@ void GCodeViewer::render_overlay() const
|
||||
case EViewType::FeatureType:
|
||||
{
|
||||
for (ExtrusionRole role : m_roles) {
|
||||
bool visible = m_extrusions.is_role_visible(role);
|
||||
bool visible = is_visible(role);
|
||||
if (!visible)
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.3333f);
|
||||
|
||||
|
@ -56,9 +56,6 @@ class GCodeViewer
|
||||
feedrate == move.feedrate && fan_speed == move.fan_speed && volumetric_rate == move.volumetric_rate() &&
|
||||
extruder_id == move.extruder_id && cp_color_id == move.cp_color_id;
|
||||
}
|
||||
|
||||
static bool is_path_visible(const Path& path, unsigned int flags);
|
||||
static bool is_path_in_z_range(const Path& path, const std::array<double, 2>& z_range);
|
||||
};
|
||||
|
||||
// buffer containing indices data and shader for a specific toolpath type
|
||||
@ -134,14 +131,6 @@ class GCodeViewer
|
||||
}
|
||||
|
||||
void reset_ranges() { ranges.reset(); }
|
||||
|
||||
bool is_role_visible(ExtrusionRole role) const {
|
||||
return role < erCount && (role_visibility_flags & (1 << role)) != 0;
|
||||
}
|
||||
|
||||
static bool is_role_visible(unsigned int flags, ExtrusionRole role) {
|
||||
return role < erCount && (flags & (1 << role)) != 0;
|
||||
}
|
||||
};
|
||||
|
||||
public:
|
||||
@ -217,6 +206,17 @@ private:
|
||||
void render_toolpaths() const;
|
||||
void render_shells() const;
|
||||
void render_overlay() const;
|
||||
bool is_visible(ExtrusionRole role) const {
|
||||
return role < erCount && (m_extrusions.role_visibility_flags & (1 << role)) != 0;
|
||||
}
|
||||
bool is_visible(const Path& path) const { return is_visible(path.role); }
|
||||
bool is_in_z_range(const Path& path) const {
|
||||
auto in_z_range = [this](double z) {
|
||||
return z > m_layers_z_range[0] - EPSILON && z < m_layers_z_range[1] + EPSILON;
|
||||
};
|
||||
|
||||
return in_z_range(path.first_z) || in_z_range(path.last_z);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
|
@ -2858,6 +2858,8 @@ void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result)
|
||||
void GLCanvas3D::refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
|
||||
{
|
||||
m_gcode_viewer.refresh(gcode_result, str_tool_colors);
|
||||
set_as_dirty();
|
||||
request_extra_frame();
|
||||
}
|
||||
#endif // ENABLE_GCODE_VIEWER
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user