Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
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commit
c24e96f6e2
@ -4025,8 +4025,7 @@ void GLCanvas3D::_render_selection() const
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#if ENABLE_RENDER_SELECTION_CENTER
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void GLCanvas3D::_render_selection_center() const
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{
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if (!m_gizmos.is_running())
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m_selection.render_center();
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m_selection.render_center(m_gizmos.is_dragging());
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}
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#endif // ENABLE_RENDER_SELECTION_CENTER
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@ -955,14 +955,14 @@ void Selection::render(float scale_factor) const
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}
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#if ENABLE_RENDER_SELECTION_CENTER
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void Selection::render_center() const
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void Selection::render_center(bool gizmo_is_dragging) const
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{
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if (!m_valid || is_empty() || (m_quadric == nullptr))
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return;
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const Vec3d& center = get_bounding_box().center();
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Vec3d center = gizmo_is_dragging ? m_cache.dragging_center : get_bounding_box().center();
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glsafe(::glDisable(GL_DEPTH_TEST)));
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glsafe(::glDisable(GL_DEPTH_TEST));
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glsafe(::glEnable(GL_LIGHTING));
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@ -5,6 +5,11 @@
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#include "libslic3r/Geometry.hpp"
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#include "3DScene.hpp"
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#if ENABLE_RENDER_SELECTION_CENTER
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class GLUquadric;
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typedef class GLUquadric GLUquadricObj;
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#endif // ENABLE_RENDER_SELECTION_CENTER
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namespace Slic3r {
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namespace GUI {
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@ -291,7 +296,7 @@ public:
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void render(float scale_factor = 1.0) const;
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#if ENABLE_RENDER_SELECTION_CENTER
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void render_center() const;
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void render_center(bool gizmo_is_dragging) const;
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#endif // ENABLE_RENDER_SELECTION_CENTER
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void render_sidebar_hints(const std::string& sidebar_field) const;
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