Fix the max width supplied to medial axis code: it's up to two extrusions

This commit is contained in:
Alessandro Ranellucci 2014-03-05 00:53:51 +01:00
parent 4a894b1e20
commit c2ed6090d3
2 changed files with 4 additions and 6 deletions

View File

@ -224,7 +224,8 @@ sub make_perimeters {
# process thin walls by collapsing slices to single passes # process thin walls by collapsing slices to single passes
if (@thin_walls) { if (@thin_walls) {
my @p = map @{$_->medial_axis($pspacing)}, @thin_walls; # the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
my @p = map @{$_->medial_axis($pwidth + $pspacing)}, @thin_walls;
if (0) { if (0) {
require "Slic3r/SVG.pm"; require "Slic3r/SVG.pm";

View File

@ -262,11 +262,8 @@ MedialAxis::is_valid_edge(const VD::edge_type& edge) const
double dist = p0.distance_to(segment1); double dist = p0.distance_to(segment1);
// if distance between this edge and the thin area boundary is greater // if distance between this edge and the thin area boundary is greater
// than half the max width, then it's not a true medial axis segment; // than half the max width, then it's not a true medial axis segment
// if it's too small then it's not suitable for extrusion since it would if (dist > this->width/2) return false;
// exceed the desired shape too much (this also traps some very narrow
// areas caused by collapsing/mitering that we should ignore)
if (dist > this->width/2 || dist < this->width/10) return false;
} }
return true; return true;