diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp index 5196e4740..afef2e20d 100644 --- a/xs/src/slic3r/GUI/3DScene.cpp +++ b/xs/src/slic3r/GUI/3DScene.cpp @@ -648,7 +648,7 @@ void _3DScene::_load_print_object_toolpaths( // Clear the buffers, but keep them pre-allocated. vol_new.indexed_vertex_array.clear(); // Just make sure that clear did not clear the reserved memory. - vol_new.indexed_vertex_array.reserve(ctx.alloc_size_reserve()); + vol_new.indexed_vertex_array.reserve(ctxt.alloc_size_reserve()); } } }