Clipping plane can now handle multiple-part objects

This commit is contained in:
Lukas Matena 2020-04-08 11:52:22 +02:00
parent fe57826695
commit c32fa67523
2 changed files with 41 additions and 23 deletions

View File

@ -284,15 +284,24 @@ void ObjectClipper::on_update()
return;
// which mesh should be cut?
const TriangleMesh* mesh = &mo->volumes.front()->mesh();
std::vector<const TriangleMesh*> meshes;
bool has_hollowed = get_pool()->hollowed_mesh() && get_pool()->hollowed_mesh()->get_hollowed_mesh();
if (has_hollowed)
mesh = get_pool()->hollowed_mesh()->get_hollowed_mesh();
meshes.push_back(get_pool()->hollowed_mesh()->get_hollowed_mesh());
if (mesh != m_old_mesh) {
m_clipper.reset(new MeshClipper);
m_clipper->set_mesh(*mesh);
m_old_mesh = mesh;
if (meshes.empty()) {
for (const ModelVolume* mv : mo->volumes)
if (mv->is_model_part())
meshes.push_back(&mv->mesh());
}
if (meshes != m_old_meshes) {
m_clippers.clear();
for (const TriangleMesh* mesh : meshes) {
m_clippers.emplace_back(new MeshClipper);
m_clippers.back()->set_mesh(*mesh);
}
m_old_meshes = meshes;
m_active_inst_bb_radius =
mo->instance_bounding_box(get_pool()->selection_info()->get_active_instance()).radius();
//if (has_hollowed && m_clp_ratio != 0.)
@ -303,8 +312,8 @@ void ObjectClipper::on_update()
void ObjectClipper::on_release()
{
m_clipper.reset();
m_old_mesh = nullptr;
m_clippers.clear();
m_old_meshes.clear();
m_clp.reset();
m_clp_ratio = 0.;
@ -317,22 +326,31 @@ void ObjectClipper::render_cut() const
const SelectionInfo* sel_info = get_pool()->selection_info();
const ModelObject* mo = sel_info->model_object();
Geometry::Transformation inst_trafo = mo->instances[sel_info->get_active_instance()]->get_transformation();
Geometry::Transformation vol_trafo = mo->volumes.front()->get_transformation();
size_t clipper_id = 0;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
Geometry::Transformation vol_trafo = mv->get_transformation();
Geometry::Transformation trafo = inst_trafo * vol_trafo;
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., sel_info->get_sla_shift()));
m_clipper->set_plane(*m_clp);
m_clipper->set_transformation(trafo);
auto& clipper = m_clippers[clipper_id];
clipper->set_plane(*m_clp);
clipper->set_transformation(trafo);
if (! m_clipper->get_triangles().empty()) {
if (! clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_clipper->get_triangles())
for (const Vec3f& point : clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
++clipper_id;
}
}

View File

@ -257,8 +257,8 @@ protected:
void on_release() override;
private:
const TriangleMesh* m_old_mesh = nullptr;
std::unique_ptr<MeshClipper> m_clipper;
std::vector<const TriangleMesh*> m_old_meshes;
std::vector<std::unique_ptr<MeshClipper>> m_clippers;
std::unique_ptr<ClippingPlane> m_clp;
double m_clp_ratio = 0.;
double m_active_inst_bb_radius = 0.;