Wipe tower rotation around center point
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@ -25,12 +25,15 @@ public:
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bool operator!=(const xy &rhs) const { return x != rhs.x || y != rhs.y; }
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// Rotate the point around given point about given angle (in degrees)
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xy rotate(const xy& origin, float angle) const {
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// shifts the result so that point of rotation is in the middle of the tower
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xy rotate(const xy& origin, float width, float depth, float angle) const {
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xy out(0,0);
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float temp_x = x - width / 2.f;
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float temp_y = y - depth / 2.f;
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angle *= M_PI/180.;
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out.x=(x-origin.x) * cos(angle) - (y-origin.y) * sin(angle);
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out.y=(x-origin.x) * sin(angle) + (y-origin.y) * cos(angle);
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return out+origin;
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out.x += (temp_x - origin.x) * cos(angle) - (temp_y - origin.y) * sin(angle);
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out.y += (temp_x - origin.x) * sin(angle) + (temp_y - origin.y) * cos(angle);
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return out + origin;
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}
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float x;
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@ -15,7 +15,6 @@
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#endif
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namespace Slic3r
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{
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@ -50,8 +49,8 @@ public:
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Writer& set_extrusion_flow(float flow)
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{ m_extrusion_flow = flow; return *this; }
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Writer& set_rotation(WipeTower::xy pos,float angle)
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{ m_wipe_tower_pos = pos; m_angle_deg = angle; return (*this); }
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Writer& set_rotation(WipeTower::xy pos,float width,float depth,float angle)
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{ m_wipe_tower_pos = pos; m_wipe_tower_depth = depth; m_wipe_tower_width = width; m_angle_deg = angle; return (*this); }
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// Suppress / resume G-code preview in Slic3r. Slic3r will have difficulty to differentiate the various
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// filament loading and cooling moves from normal extrusion moves. Therefore the writer
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@ -71,8 +70,8 @@ public:
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float x() const { return m_current_pos.x; }
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float y() const { return m_current_pos.y; }
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const WipeTower::xy& pos() const { return m_current_pos; }
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const WipeTower::xy start_pos_rotated() const { return m_start_pos.rotate(m_wipe_tower_pos,m_angle_deg); }
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const WipeTower::xy pos_rotated() const { return m_current_pos.rotate(m_wipe_tower_pos,m_angle_deg); }
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const WipeTower::xy start_pos_rotated() const { return m_start_pos.rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg); }
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const WipeTower::xy pos_rotated() const { return m_current_pos.rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg); }
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float elapsed_time() const { return m_elapsed_time; }
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// Extrude with an explicitely provided amount of extrusion.
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@ -87,9 +86,8 @@ public:
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double len = sqrt(dx*dx+dy*dy);
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// For rotated wipe tower, transform position to printer coordinates
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WipeTower::xy rotated_current_pos( m_current_pos.rotate(m_wipe_tower_pos,m_angle_deg) );
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WipeTower::xy rot( WipeTower::xy(x,y).rotate(m_wipe_tower_pos,m_angle_deg ) );
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WipeTower::xy rotated_current_pos(m_current_pos.rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg));
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WipeTower::xy rot(WipeTower::xy(x, y).rotate(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_angle_deg));
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if (! m_preview_suppressed && e > 0.f && len > 0.) {
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// Width of a squished extrusion, corrected for the roundings of the squished extrusions.
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@ -299,6 +297,8 @@ private:
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const double m_filament_area = 0.25*M_PI*1.75*1.75;
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float m_angle_deg = 0;
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WipeTower::xy m_wipe_tower_pos;
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float m_wipe_tower_width;
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float m_wipe_tower_depth;
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std::string set_format_X(float x) {
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char buf[64];
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@ -543,18 +543,18 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::tool_change(unsigned int tool, boo
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PrusaMultiMaterial::Writer writer;
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writer.set_extrusion_flow(m_extrusion_flow)
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.set_z(m_z_pos)
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.set_layer_height(m_layer_height)
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.set_initial_tool(m_current_tool)
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.set_rotation(this->m_wipe_tower_pos,m_wipe_tower_rotation_angle)
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.append(";--------------------\n"
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"; CP TOOLCHANGE START\n")
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.comment_with_value(" toolchange #", m_num_tool_changes)
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.comment_material(m_material[m_current_tool])
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.append(";--------------------\n")
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.speed_override(100);
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.set_z(m_z_pos)
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.set_layer_height(m_layer_height)
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.set_initial_tool(m_current_tool)
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.set_rotation(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_wipe_tower_rotation_angle)
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.append(";--------------------\n"
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"; CP TOOLCHANGE START\n")
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.comment_with_value(" toolchange #", m_num_tool_changes)
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.comment_material(m_material[m_current_tool])
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.append(";--------------------\n")
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.speed_override(100);
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xy initial_position = ((m_current_shape == SHAPE_NORMAL) ? cleaning_box.ld : cleaning_box.lu) +
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xy initial_position = ((m_current_shape == SHAPE_NORMAL) ? cleaning_box.ld : cleaning_box.lu) +
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xy(m_perimeter_width, ((m_current_shape == SHAPE_NORMAL) ? 1.f : -1.f) * m_perimeter_width);
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if (purpose == PURPOSE_MOVE_TO_TOWER || purpose == PURPOSE_MOVE_TO_TOWER_AND_EXTRUDE) {
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@ -640,11 +640,12 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::toolchange_Brim(Purpose purpose, b
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PrusaMultiMaterial::Writer writer;
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writer.set_extrusion_flow(m_extrusion_flow * 1.1f)
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// Let the writer know the current Z position as a base for Z-hop.
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// Let the writer know the current Z position as a base for Z-hop.
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.set_z(m_z_pos)
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.set_layer_height(m_layer_height)
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.set_initial_tool(m_current_tool)
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.set_rotation(this->m_wipe_tower_pos,m_wipe_tower_rotation_angle)
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.set_rotation(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_wipe_tower_rotation_angle)
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//.set_offset(xy(-))
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.append(
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";-------------------------------------\n"
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"; CP WIPE TOWER FIRST LAYER BRIM START\n");
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@ -866,7 +867,7 @@ void WipeTowerPrusaMM::toolchange_Load(
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writer.extrude(xr, writer.y(), 1600);
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bool colorInit = false;
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size_t pass = colorInit ? 1 : 2;
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float dy = ((m_current_shape == SHAPE_NORMAL) ? 1.f : -1.f) * m_perimeter_width * 0.85f;
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float dy = ((m_current_shape == SHAPE_NORMAL) ? 1.f : -1.f) * m_perimeter_width * 0.85f;
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for (int i = 0; i < pass; ++ i) {
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writer.travel (xr, writer.y() + dy, 7200);
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writer.extrude(xl, writer.y(), 2200);
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@ -930,14 +931,14 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::finish_layer(Purpose purpose)
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PrusaMultiMaterial::Writer writer;
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writer.set_extrusion_flow(m_extrusion_flow)
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.set_z(m_z_pos)
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.set_layer_height(m_layer_height)
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.set_initial_tool(m_current_tool)
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.set_rotation(this->m_wipe_tower_pos,m_wipe_tower_rotation_angle)
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.append(";--------------------\n"
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"; CP EMPTY GRID START\n")
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// m_num_layer_changes is incremented by set_z, so it is 1 based.
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.comment_with_value(" layer #", m_num_layer_changes - 1);
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.set_z(m_z_pos)
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.set_layer_height(m_layer_height)
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.set_initial_tool(m_current_tool)
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.set_rotation(m_wipe_tower_pos, m_wipe_tower_width, m_wipe_tower_depth, m_wipe_tower_rotation_angle)
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.append(";--------------------\n"
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"; CP EMPTY GRID START\n")
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// m_num_layer_changes is incremented by set_z, so it is 1 based.
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.comment_with_value(" layer #", m_num_layer_changes - 1);
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// Slow down on the 1st layer.
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float speed_factor = m_is_first_layer ? 0.5f : 1.f;
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@ -9,7 +9,6 @@
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#include "WipeTower.hpp"
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namespace Slic3r
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{
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@ -86,6 +85,9 @@ public:
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// Is this the last layer of the waste tower?
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bool is_last_layer)
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{
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if (is_first_layer)
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m_wipe_tower_depth = m_wipe_area * max_tool_changes; // tower depth (y-range) of the bottom
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m_z_pos = print_z;
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m_layer_height = layer_height;
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m_max_color_changes = max_tool_changes;
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@ -151,6 +153,8 @@ private:
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xy m_wipe_tower_pos;
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// Width of the wipe tower.
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float m_wipe_tower_width;
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// Depth of the wipe tower (wipe_area * max_color_changes at the base)
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float m_wipe_tower_depth;
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// Per color Y span.
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float m_wipe_area;
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// Wipe tower rotation angle in degrees (with respect to x axis
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@ -171,6 +175,7 @@ private:
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float m_retract = 4.f;
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// Width of an extrusion line, also a perimeter spacing for 100% infill.
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float m_perimeter_width = 0.5f;
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// Extrusion flow is derived from m_perimeter_width, layer height and filament diameter.
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float m_extrusion_flow = 0.029f;
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@ -1710,7 +1710,7 @@ PrintConfigDef::PrintConfigDef()
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def = this->add("wipe_tower_rotation_angle", coFloat);
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def->label = "Wipe tower rotation angle";
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def->tooltip = "Wipe tower rotation angle with respect to x-asis ";
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def->tooltip = "Wipe tower rotation angle with respect to x-axis ";
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def->sidetext = "degrees";
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def->cli = "wipe-tower-rotation-angle=f";
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def->default_value = new ConfigOptionFloat(0.);
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@ -307,7 +307,10 @@ int GLVolumeCollection::load_wipe_tower_preview(
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this->volumes.emplace_back(new GLVolume(color));
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GLVolume &v = *this->volumes.back();
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auto mesh = make_cube(width, depth, height);
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mesh.rotate_z(rotation_angle*M_PI/180.);
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mesh.translate(-width/2.f,-depth/2.f,0.f);
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Point origin_of_rotation(0.f,0.f);
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mesh.rotate(rotation_angle,&origin_of_rotation);
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v.indexed_vertex_array.load_mesh_flat_shading(mesh);
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v.origin = Pointf3(pos_x, pos_y, 0.);
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// finalize_geometry() clears the vertex arrays, therefore the bounding box has to be computed before finalize_geometry().
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