Forces even size and disable compression for toolbar icon texture to try to solve artifacts on OsX Catalina

This commit is contained in:
Enrico Turri 2019-12-05 12:22:24 +01:00
parent 26eaa8af1e
commit c370bb7141
2 changed files with 12 additions and 2 deletions

View File

@ -1194,7 +1194,12 @@ bool GLToolbar::generate_icons_texture() const
states.push_back(std::make_pair(1, true));
}
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, (unsigned int)(m_layout.icons_size * m_layout.scale), true);
unsigned int sprite_size_px = (unsigned int)(m_layout.icons_size * m_layout.scale);
// force even size
if (sprite_size_px % 2 != 0)
sprite_size_px += 1;
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, sprite_size_px, false);
if (res)
m_icons_texture_dirty = false;

View File

@ -955,7 +955,12 @@ bool GLGizmosManager::generate_icons_texture() const
states.push_back(std::make_pair(0, false));
states.push_back(std::make_pair(0, true));
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, (unsigned int)(m_overlay_icons_size * m_overlay_scale), true);
unsigned int sprite_size_px = (unsigned int)(m_overlay_icons_size * m_overlay_scale);
// force even size
if (sprite_size_px % 2 != 0)
sprite_size_px += 1;
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, sprite_size_px, false);
if (res)
m_icons_texture_dirty = false;