Fixed a crash

This commit is contained in:
Enrico Turri 2018-05-29 14:09:02 +02:00
parent 5c745485e1
commit c3b1eca2c7

View File

@ -2172,7 +2172,7 @@ void GLCanvas3D::_render_legend_texture() const
void GLCanvas3D::_render_layer_editing_overlay() const
{
if ((m_volumes == nullptr) && (m_print == nullptr))
if ((m_volumes == nullptr) || (m_print == nullptr))
return;
GLVolume* volume = nullptr;