Fixed conflicts after merge with master

This commit is contained in:
enricoturri1966 2020-06-04 13:57:39 +02:00
commit c3d643ead3
28 changed files with 497 additions and 185 deletions

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@ -77,7 +77,7 @@ inline void offset(PolygonImpl& sh, TCoord<PointImpl> distance, const PolygonTag
#define DISABLE_BOOST_OFFSET #define DISABLE_BOOST_OFFSET
using ClipperLib::ClipperOffset; using ClipperLib::ClipperOffset;
using ClipperLib::jtMiter; using ClipperLib::jtSquare;
using ClipperLib::etClosedPolygon; using ClipperLib::etClosedPolygon;
using ClipperLib::Paths; using ClipperLib::Paths;
@ -85,8 +85,8 @@ inline void offset(PolygonImpl& sh, TCoord<PointImpl> distance, const PolygonTag
try { try {
ClipperOffset offs; ClipperOffset offs;
offs.AddPath(sh.Contour, jtMiter, etClosedPolygon); offs.AddPath(sh.Contour, jtSquare, etClosedPolygon);
offs.AddPaths(sh.Holes, jtMiter, etClosedPolygon); offs.AddPaths(sh.Holes, jtSquare, etClosedPolygon);
offs.Execute(result, static_cast<double>(distance)); offs.Execute(result, static_cast<double>(distance));
} catch (ClipperLib::clipperException &) { } catch (ClipperLib::clipperException &) {
throw GeometryException(GeomErr::OFFSET); throw GeometryException(GeomErr::OFFSET);

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@ -528,15 +528,12 @@ public:
static inline double overfit(const Box& bb, const Box& bin) static inline double overfit(const Box& bb, const Box& bin)
{ {
auto Bw = bin.width(); auto wdiff = TCompute<RawShape>(bb.width()) - bin.width();
auto Bh = bin.height(); auto hdiff = TCompute<RawShape>(bb.height()) - bin.height();
auto mBw = -Bw; double diff = .0;
auto mBh = -Bh; if(wdiff > 0) diff += double(wdiff);
auto wdiff = double(bb.width()) + mBw; if(hdiff > 0) diff += double(hdiff);
auto hdiff = double(bb.height()) + mBh;
double diff = 0;
if(wdiff > 0) diff += wdiff;
if(hdiff > 0) diff += hdiff;
return diff; return diff;
} }

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@ -396,7 +396,10 @@ template<> std::function<double(const Item&)> AutoArranger<Box>::get_objfn()
double score = std::get<0>(result); double score = std::get<0>(result);
auto& fullbb = std::get<1>(result); auto& fullbb = std::get<1>(result);
double miss = Placer::overfit(fullbb, m_bin); auto bin = m_bin;
sl::offset(bin, -EPSILON * (m_bin.width() + m_bin.height()));
double miss = Placer::overfit(fullbb, bin);
miss = miss > 0? miss : 0; miss = miss > 0? miss : 0;
score += miss*miss; score += miss*miss;

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@ -1334,7 +1334,28 @@ void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thu
m_placeholder_parser.set("has_wipe_tower", has_wipe_tower); m_placeholder_parser.set("has_wipe_tower", has_wipe_tower);
m_placeholder_parser.set("has_single_extruder_multi_material_priming", has_wipe_tower && print.config().single_extruder_multi_material_priming); m_placeholder_parser.set("has_single_extruder_multi_material_priming", has_wipe_tower && print.config().single_extruder_multi_material_priming);
m_placeholder_parser.set("total_toolchanges", std::max(0, print.wipe_tower_data().number_of_toolchanges)); // Check for negative toolchanges (single extruder mode) and set to 0 (no tool change). m_placeholder_parser.set("total_toolchanges", std::max(0, print.wipe_tower_data().number_of_toolchanges)); // Check for negative toolchanges (single extruder mode) and set to 0 (no tool change).
{
BoundingBoxf bbox(print.config().bed_shape.values);
m_placeholder_parser.set("print_bed_min", new ConfigOptionFloats({ bbox.min.x(), bbox.min.y() }));
m_placeholder_parser.set("print_bed_max", new ConfigOptionFloats({ bbox.max.x(), bbox.max.y() }));
m_placeholder_parser.set("print_bed_size", new ConfigOptionFloats({ bbox.size().x(), bbox.size().y() }));
}
{
// Convex hull of the 1st layer extrusions, for bed leveling and placing the initial purge line.
// It encompasses the object extrusions, support extrusions, skirt, brim, wipe tower.
// It does NOT encompass user extrusions generated by custom G-code,
// therefore it does NOT encompass the initial purge line.
// It does NOT encompass MMU/MMU2 starting (wipe) areas.
auto pts = std::make_unique<ConfigOptionPoints>();
pts->values.reserve(print.first_layer_convex_hull().size());
for (const Point &pt : print.first_layer_convex_hull().points)
pts->values.emplace_back(unscale(pt));
BoundingBoxf bbox(pts->values);
m_placeholder_parser.set("first_layer_print_convex_hull", pts.release());
m_placeholder_parser.set("first_layer_print_min", new ConfigOptionFloats({ bbox.min.x(), bbox.min.y() }));
m_placeholder_parser.set("first_layer_print_max", new ConfigOptionFloats({ bbox.max.x(), bbox.max.y() }));
m_placeholder_parser.set("first_layer_print_size", new ConfigOptionFloats({ bbox.size().x(), bbox.size().y() }));
}
std::string start_gcode = this->placeholder_parser_process("start_gcode", print.config().start_gcode.value, initial_extruder_id); std::string start_gcode = this->placeholder_parser_process("start_gcode", print.config().start_gcode.value, initial_extruder_id);
// Set bed temperature if the start G-code does not contain any bed temp control G-codes. // Set bed temperature if the start G-code does not contain any bed temp control G-codes.
this->_print_first_layer_bed_temperature(file, print, start_gcode, initial_extruder_id, true); this->_print_first_layer_bed_temperature(file, print, start_gcode, initial_extruder_id, true);

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@ -355,7 +355,7 @@ void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_
max_layer_height = std::min(max_layer_height, mlh); max_layer_height = std::min(max_layer_height, mlh);
} }
// The Prusa3D Fast (0.35mm layer height) print profile sets a higher layer height than what is normally allowed // The Prusa3D Fast (0.35mm layer height) print profile sets a higher layer height than what is normally allowed
// by the nozzle. This is a hack and it works by increasing extrusion width. // by the nozzle. This is a hack and it works by increasing extrusion width. See GH #3919.
max_layer_height = std::max(max_layer_height, max_object_layer_height); max_layer_height = std::max(max_layer_height, max_object_layer_height);
for (size_t i = 0; i + 1 < m_layer_tools.size(); ++ i) { for (size_t i = 0; i + 1 < m_layer_tools.size(); ++ i) {
@ -400,46 +400,20 @@ void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_
// and maybe other problems. We will therefore go through layer_tools and detect and fix this. // and maybe other problems. We will therefore go through layer_tools and detect and fix this.
// So, if there is a non-object layer starting with different extruder than the last one ended with (or containing more than one extruder), // So, if there is a non-object layer starting with different extruder than the last one ended with (or containing more than one extruder),
// we'll mark it with has_wipe tower. // we'll mark it with has_wipe tower.
assert(! m_layer_tools.empty() && m_layer_tools.front().has_wipe_tower); for (unsigned int i=0; i+1<m_layer_tools.size(); ++i) {
if (! m_layer_tools.empty() && m_layer_tools.front().has_wipe_tower) { LayerTools& lt = m_layer_tools[i];
for (size_t i = 0; i + 1 < m_layer_tools.size();) { LayerTools& lt_next = m_layer_tools[i+1];
const LayerTools &lt = m_layer_tools[i]; if (lt.extruders.empty() || lt_next.extruders.empty())
assert(lt.has_wipe_tower);
assert(! lt.extruders.empty());
// Find the next layer with wipe tower or mark a layer as such.
size_t j = i + 1;
for (; j < m_layer_tools.size() && ! m_layer_tools[j].has_wipe_tower; ++ j) {
LayerTools &lt_next = m_layer_tools[j];
if (lt_next.extruders.empty()) {
//FIXME Vojtech: Lukasi, proc?
j = m_layer_tools.size();
break; break;
} if (!lt_next.has_wipe_tower && (lt_next.extruders.front() != lt.extruders.back() || lt_next.extruders.size() > 1))
if (lt_next.extruders.front() != lt.extruders.back() || lt_next.extruders.size() > 1) {
// Support only layer, soluble layers? Otherwise the layer should have been already marked as having wipe tower.
assert(lt_next.has_support && ! lt_next.has_object);
lt_next.has_wipe_tower = true; lt_next.has_wipe_tower = true;
break; // We should also check that the next wipe tower layer is no further than max_layer_height:
} unsigned int j = i+1;
} double last_wipe_tower_print_z = lt_next.print_z;
if (j == m_layer_tools.size()) while (++j < m_layer_tools.size()-1 && !m_layer_tools[j].has_wipe_tower)
// No wipe tower above layer i, therefore no need to add any wipe tower layer above i. if (m_layer_tools[j+1].print_z - last_wipe_tower_print_z > max_layer_height + EPSILON) {
break; m_layer_tools[j].has_wipe_tower = true;
// We should also check that the next wipe tower layer is no further than max_layer_height. last_wipe_tower_print_z = m_layer_tools[j].print_z;
// This algorith may in theory create very thin wipe layer j if layer closely below j is marked as wipe tower.
// This may happen if printing with non-soluble break away supports.
// On the other side it should not hurt as there will be no wipe, just perimeter and sparse infill printed
// at that particular wipe tower layer without extruder change.
double last_wipe_tower_print_z = lt.print_z;
assert(m_layer_tools[j].has_wipe_tower);
for (size_t k = i + 1; k < j; ++k) {
assert(! m_layer_tools[k].has_wipe_tower);
if (m_layer_tools[k + 1].print_z - last_wipe_tower_print_z > max_layer_height + EPSILON) {
m_layer_tools[k].has_wipe_tower = true;
last_wipe_tower_print_z = m_layer_tools[k].print_z;
}
}
i = j;
} }
} }

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@ -166,6 +166,7 @@ class SupportLayer : public Layer
{ {
public: public:
// Polygons covered by the supports: base, interface and contact areas. // Polygons covered by the supports: base, interface and contact areas.
// Used to suppress retraction if moving for a support extrusion over these support_islands.
ExPolygonCollection support_islands; ExPolygonCollection support_islands;
// Extrusion paths for the support base and for the support interface and contacts. // Extrusion paths for the support base and for the support interface and contacts.
ExtrusionEntityCollection support_fills; ExtrusionEntityCollection support_fills;

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@ -244,7 +244,6 @@ bool Print::invalidate_step(PrintStep step)
{ {
bool invalidated = Inherited::invalidate_step(step); bool invalidated = Inherited::invalidate_step(step);
// Propagate to dependent steps. // Propagate to dependent steps.
//FIXME Why should skirt invalidate brim? Shouldn't it be vice versa?
if (step == psSkirt) if (step == psSkirt)
invalidated |= Inherited::invalidate_step(psBrim); invalidated |= Inherited::invalidate_step(psBrim);
if (step != psGCodeExport) if (step != psGCodeExport)
@ -1606,6 +1605,8 @@ void Print::process()
} }
if (this->set_started(psSkirt)) { if (this->set_started(psSkirt)) {
m_skirt.clear(); m_skirt.clear();
m_skirt_convex_hull.clear();
m_first_layer_convex_hull.points.clear();
if (this->has_skirt()) { if (this->has_skirt()) {
this->set_status(88, L("Generating skirt")); this->set_status(88, L("Generating skirt"));
this->_make_skirt(); this->_make_skirt();
@ -1614,10 +1615,14 @@ void Print::process()
} }
if (this->set_started(psBrim)) { if (this->set_started(psBrim)) {
m_brim.clear(); m_brim.clear();
m_first_layer_convex_hull.points.clear();
if (m_config.brim_width > 0) { if (m_config.brim_width > 0) {
this->set_status(88, L("Generating brim")); this->set_status(88, L("Generating brim"));
this->_make_brim(); this->_make_brim();
} }
// Brim depends on skirt (brim lines are trimmed by the skirt lines), therefore if
// the skirt gets invalidated, brim gets invalidated as well and the following line is called.
this->finalize_first_layer_convex_hull();
this->set_done(psBrim); this->set_done(psBrim);
} }
BOOST_LOG_TRIVIAL(info) << "Slicing process finished." << log_memory_info(); BOOST_LOG_TRIVIAL(info) << "Slicing process finished." << log_memory_info();
@ -1709,22 +1714,7 @@ void Print::_make_skirt()
} }
// Include the wipe tower. // Include the wipe tower.
if (has_wipe_tower() && ! m_wipe_tower_data.tool_changes.empty()) { append(points, this->first_layer_wipe_tower_corners());
double width = m_config.wipe_tower_width + 2*m_wipe_tower_data.brim_width;
double depth = m_wipe_tower_data.depth + 2*m_wipe_tower_data.brim_width;
Vec2d pt = Vec2d(-m_wipe_tower_data.brim_width, -m_wipe_tower_data.brim_width);
std::vector<Vec2d> pts;
pts.push_back(Vec2d(pt.x(), pt.y()));
pts.push_back(Vec2d(pt.x()+width, pt.y()));
pts.push_back(Vec2d(pt.x()+width, pt.y()+depth));
pts.push_back(Vec2d(pt.x(), pt.y()+depth));
for (Vec2d& pt : pts) {
pt = Eigen::Rotation2Dd(Geometry::deg2rad(m_config.wipe_tower_rotation_angle.value)) * pt;
pt += Vec2d(m_config.wipe_tower_x.value, m_config.wipe_tower_y.value);
points.push_back(Point(scale_(pt.x()), scale_(pt.y())));
}
}
if (points.size() < 3) if (points.size() < 3)
// At least three points required for a convex hull. // At least three points required for a convex hull.
@ -1808,27 +1798,18 @@ void Print::_make_skirt()
} }
// Brims were generated inside out, reverse to print the outmost contour first. // Brims were generated inside out, reverse to print the outmost contour first.
m_skirt.reverse(); m_skirt.reverse();
// Remember the outer edge of the last skirt line extruded as m_skirt_convex_hull.
for (Polygon &poly : offset(convex_hull, distance + 0.5f * float(scale_(spacing)), ClipperLib::jtRound, float(scale_(0.1))))
append(m_skirt_convex_hull, std::move(poly.points));
} }
void Print::_make_brim() void Print::_make_brim()
{ {
// Brim is only printed on first layer and uses perimeter extruder. // Brim is only printed on first layer and uses perimeter extruder.
Flow flow = this->brim_flow(); Polygons islands = this->first_layer_islands();
Polygons islands;
for (PrintObject *object : m_objects) {
Polygons object_islands;
for (ExPolygon &expoly : object->m_layers.front()->lslices)
object_islands.push_back(expoly.contour);
if (! object->support_layers().empty())
object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON));
islands.reserve(islands.size() + object_islands.size() * object->instances().size());
for (const PrintInstance &instance : object->instances())
for (Polygon &poly : object_islands) {
islands.push_back(poly);
islands.back().translate(instance.shift);
}
}
Polygons loops; Polygons loops;
Flow flow = this->brim_flow();
size_t num_loops = size_t(floor(m_config.brim_width.value / flow.spacing())); size_t num_loops = size_t(floor(m_config.brim_width.value / flow.spacing()));
for (size_t i = 0; i < num_loops; ++ i) { for (size_t i = 0; i < num_loops; ++ i) {
this->throw_if_canceled(); this->throw_if_canceled();
@ -1840,6 +1821,11 @@ void Print::_make_brim()
p.pop_back(); p.pop_back();
poly.points = std::move(p); poly.points = std::move(p);
} }
if (i + 1 == num_loops) {
// Remember the outer edge of the last brim line extruded as m_first_layer_convex_hull.
for (Polygon &poly : islands)
append(m_first_layer_convex_hull.points, poly.points);
}
polygons_append(loops, offset(islands, -0.5f * float(flow.scaled_spacing()))); polygons_append(loops, offset(islands, -0.5f * float(flow.scaled_spacing())));
} }
loops = union_pt_chained(loops, false); loops = union_pt_chained(loops, false);
@ -1979,6 +1965,58 @@ void Print::_make_brim()
} }
} }
Polygons Print::first_layer_islands() const
{
Polygons islands;
for (PrintObject *object : m_objects) {
Polygons object_islands;
for (ExPolygon &expoly : object->m_layers.front()->lslices)
object_islands.push_back(expoly.contour);
if (! object->support_layers().empty())
object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON));
islands.reserve(islands.size() + object_islands.size() * object->instances().size());
for (const PrintInstance &instance : object->instances())
for (Polygon &poly : object_islands) {
islands.push_back(poly);
islands.back().translate(instance.shift);
}
}
return islands;
}
std::vector<Point> Print::first_layer_wipe_tower_corners() const
{
std::vector<Point> corners;
if (has_wipe_tower() && ! m_wipe_tower_data.tool_changes.empty()) {
double width = m_config.wipe_tower_width + 2*m_wipe_tower_data.brim_width;
double depth = m_wipe_tower_data.depth + 2*m_wipe_tower_data.brim_width;
Vec2d pt0(-m_wipe_tower_data.brim_width, -m_wipe_tower_data.brim_width);
for (Vec2d pt : {
pt0,
Vec2d(pt0.x()+width, pt0.y() ),
Vec2d(pt0.x()+width, pt0.y()+depth),
Vec2d(pt0.x(), pt0.y()+depth)
}) {
pt = Eigen::Rotation2Dd(Geometry::deg2rad(m_config.wipe_tower_rotation_angle.value)) * pt;
pt += Vec2d(m_config.wipe_tower_x.value, m_config.wipe_tower_y.value);
corners.emplace_back(Point(scale_(pt.x()), scale_(pt.y())));
}
}
return corners;
}
void Print::finalize_first_layer_convex_hull()
{
append(m_first_layer_convex_hull.points, m_skirt_convex_hull);
if (m_first_layer_convex_hull.empty()) {
// Neither skirt nor brim was extruded. Collect points of printed objects from 1st layer.
for (Polygon &poly : this->first_layer_islands())
append(m_first_layer_convex_hull.points, std::move(poly.points));
}
append(m_first_layer_convex_hull.points, this->first_layer_wipe_tower_corners());
m_first_layer_convex_hull = Geometry::convex_hull(m_first_layer_convex_hull.points);
}
// Wipe tower support. // Wipe tower support.
bool Print::has_wipe_tower() const bool Print::has_wipe_tower() const
{ {
@ -2003,7 +2041,6 @@ const WipeTowerData& Print::wipe_tower_data(size_t extruders_cnt, double first_l
return m_wipe_tower_data; return m_wipe_tower_data;
} }
void Print::_make_wipe_tower() void Print::_make_wipe_tower()
{ {
m_wipe_tower_data.clear(); m_wipe_tower_data.clear();

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@ -411,6 +411,12 @@ public:
const ExtrusionEntityCollection& skirt() const { return m_skirt; } const ExtrusionEntityCollection& skirt() const { return m_skirt; }
const ExtrusionEntityCollection& brim() const { return m_brim; } const ExtrusionEntityCollection& brim() const { return m_brim; }
// Convex hull of the 1st layer extrusions, for bed leveling and placing the initial purge line.
// It encompasses the object extrusions, support extrusions, skirt, brim, wipe tower.
// It does NOT encompass user extrusions generated by custom G-code,
// therefore it does NOT encompass the initial purge line.
// It does NOT encompass MMU/MMU2 starting (wipe) areas.
const Polygon& first_layer_convex_hull() const { return m_first_layer_convex_hull; }
const PrintStatistics& print_statistics() const { return m_print_statistics; } const PrintStatistics& print_statistics() const { return m_print_statistics; }
@ -446,6 +452,12 @@ private:
void _make_skirt(); void _make_skirt();
void _make_brim(); void _make_brim();
void _make_wipe_tower(); void _make_wipe_tower();
void finalize_first_layer_convex_hull();
// Islands of objects and their supports extruded at the 1st layer.
Polygons first_layer_islands() const;
// Return 4 wipe tower corners in the world coordinates (shifted and rotated), including the wipe tower brim.
std::vector<Point> first_layer_wipe_tower_corners() const;
// Declared here to have access to Model / ModelObject / ModelInstance // Declared here to have access to Model / ModelObject / ModelInstance
static void model_volume_list_update_supports(ModelObject &model_object_dst, const ModelObject &model_object_src); static void model_volume_list_update_supports(ModelObject &model_object_dst, const ModelObject &model_object_src);
@ -459,6 +471,13 @@ private:
// Ordered collections of extrusion paths to build skirt loops and brim. // Ordered collections of extrusion paths to build skirt loops and brim.
ExtrusionEntityCollection m_skirt; ExtrusionEntityCollection m_skirt;
ExtrusionEntityCollection m_brim; ExtrusionEntityCollection m_brim;
// Convex hull of the 1st layer extrusions.
// It encompasses the object extrusions, support extrusions, skirt, brim, wipe tower.
// It does NOT encompass user extrusions generated by custom G-code,
// therefore it does NOT encompass the initial purge line.
// It does NOT encompass MMU/MMU2 starting (wipe) areas.
Polygon m_first_layer_convex_hull;
Points m_skirt_convex_hull;
// Following section will be consumed by the GCodeGenerator. // Following section will be consumed by the GCodeGenerator.
ToolOrdering m_tool_ordering; ToolOrdering m_tool_ordering;

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@ -7,7 +7,7 @@
// There is an implementation of a hole-aware raycaster that was eventually // There is an implementation of a hole-aware raycaster that was eventually
// not used in production version. It is now hidden under following define // not used in production version. It is now hidden under following define
// for possible future use. // for possible future use.
#define SLIC3R_HOLE_RAYCASTER // #define SLIC3R_HOLE_RAYCASTER
#ifdef SLIC3R_HOLE_RAYCASTER #ifdef SLIC3R_HOLE_RAYCASTER
#include "libslic3r/SLA/Hollowing.hpp" #include "libslic3r/SLA/Hollowing.hpp"

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@ -45,6 +45,9 @@
// Enable rendering of objects using environment map // Enable rendering of objects using environment map
#define ENABLE_ENVIRONMENT_MAP (1 && ENABLE_2_3_0_ALPHA1) #define ENABLE_ENVIRONMENT_MAP (1 && ENABLE_2_3_0_ALPHA1)
// Enable smoothing of objects normals
#define ENABLE_SMOOTH_NORMALS (0 && ENABLE_2_3_0_ALPHA1)
// Enable G-Code viewer // Enable G-Code viewer
#define ENABLE_GCODE_VIEWER (1 && ENABLE_2_3_0_ALPHA1) #define ENABLE_GCODE_VIEWER (1 && ENABLE_2_3_0_ALPHA1)
#define ENABLE_GCODE_VIEWER_STATISTICS (0 && ENABLE_GCODE_VIEWER) #define ENABLE_GCODE_VIEWER_STATISTICS (0 && ENABLE_GCODE_VIEWER)

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@ -1,5 +1,11 @@
#include <GL/glew.h> #include <GL/glew.h>
#if ENABLE_SMOOTH_NORMALS
#include <igl/per_face_normals.h>
#include <igl/per_corner_normals.h>
#include <igl/per_vertex_normals.h>
#endif // ENABLE_SMOOTH_NORMALS
#include "3DScene.hpp" #include "3DScene.hpp"
#include "GLShader.hpp" #include "GLShader.hpp"
#include "GUI_App.hpp" #include "GUI_App.hpp"
@ -62,12 +68,93 @@ void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char
namespace Slic3r { namespace Slic3r {
#if ENABLE_SMOOTH_NORMALS
static void smooth_normals_corner(TriangleMesh& mesh, std::vector<stl_normal>& normals)
{
mesh.repair();
using MapMatrixXfUnaligned = Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
using MapMatrixXiUnaligned = Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
std::vector<stl_normal> face_normals(mesh.stl.stats.number_of_facets);
for (uint32_t i = 0; i < mesh.stl.stats.number_of_facets; ++i) {
face_normals[i] = mesh.stl.facet_start[i].normal;
}
Eigen::MatrixXd vertices = MapMatrixXfUnaligned(mesh.its.vertices.front().data(),
Eigen::Index(mesh.its.vertices.size()), 3).cast<double>();
Eigen::MatrixXi indices = MapMatrixXiUnaligned(mesh.its.indices.front().data(),
Eigen::Index(mesh.its.indices.size()), 3);
Eigen::MatrixXd in_normals = MapMatrixXfUnaligned(face_normals.front().data(),
Eigen::Index(face_normals.size()), 3).cast<double>();
Eigen::MatrixXd out_normals;
igl::per_corner_normals(vertices, indices, in_normals, 1.0, out_normals);
normals = std::vector<stl_normal>(mesh.its.vertices.size());
for (size_t i = 0; i < mesh.its.indices.size(); ++i) {
for (size_t j = 0; j < 3; ++j) {
normals[mesh.its.indices[i][j]] = out_normals.row(i * 3 + j).cast<float>();
}
}
}
static void smooth_normals_vertex(TriangleMesh& mesh, std::vector<stl_normal>& normals)
{
mesh.repair();
using MapMatrixXfUnaligned = Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
using MapMatrixXiUnaligned = Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
Eigen::MatrixXd vertices = MapMatrixXfUnaligned(mesh.its.vertices.front().data(),
Eigen::Index(mesh.its.vertices.size()), 3).cast<double>();
Eigen::MatrixXi indices = MapMatrixXiUnaligned(mesh.its.indices.front().data(),
Eigen::Index(mesh.its.indices.size()), 3);
Eigen::MatrixXd out_normals;
// igl::per_vertex_normals(vertices, indices, igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_UNIFORM, out_normals);
// igl::per_vertex_normals(vertices, indices, igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_AREA, out_normals);
igl::per_vertex_normals(vertices, indices, igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_ANGLE, out_normals);
// igl::per_vertex_normals(vertices, indices, igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_DEFAULT, out_normals);
normals = std::vector<stl_normal>(mesh.its.vertices.size());
for (size_t i = 0; i < static_cast<size_t>(out_normals.rows()); ++i) {
normals[i] = out_normals.row(i).cast<float>();
}
}
#endif // ENABLE_SMOOTH_NORMALS
#if ENABLE_SMOOTH_NORMALS
void GLIndexedVertexArray::load_mesh_full_shading(const TriangleMesh& mesh, bool smooth_normals)
#else
void GLIndexedVertexArray::load_mesh_full_shading(const TriangleMesh& mesh) void GLIndexedVertexArray::load_mesh_full_shading(const TriangleMesh& mesh)
#endif // ENABLE_SMOOTH_NORMALS
{ {
assert(triangle_indices.empty() && vertices_and_normals_interleaved_size == 0); assert(triangle_indices.empty() && vertices_and_normals_interleaved_size == 0);
assert(quad_indices.empty() && triangle_indices_size == 0); assert(quad_indices.empty() && triangle_indices_size == 0);
assert(vertices_and_normals_interleaved.size() % 6 == 0 && quad_indices_size == vertices_and_normals_interleaved.size()); assert(vertices_and_normals_interleaved.size() % 6 == 0 && quad_indices_size == vertices_and_normals_interleaved.size());
#if ENABLE_SMOOTH_NORMALS
if (smooth_normals) {
TriangleMesh new_mesh(mesh);
std::vector<stl_normal> normals;
smooth_normals_corner(new_mesh, normals);
// smooth_normals_vertex(new_mesh, normals);
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 2 * new_mesh.its.vertices.size());
for (size_t i = 0; i < new_mesh.its.vertices.size(); ++i) {
const stl_vertex& v = new_mesh.its.vertices[i];
const stl_normal& n = normals[i];
this->push_geometry(v(0), v(1), v(2), n(0), n(1), n(2));
}
for (size_t i = 0; i < new_mesh.its.indices.size(); ++i) {
const stl_triangle_vertex_indices& idx = new_mesh.its.indices[i];
this->push_triangle(idx(0), idx(1), idx(2));
}
}
else {
#endif // ENABLE_SMOOTH_NORMALS
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count()); this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count());
unsigned int vertices_count = 0; unsigned int vertices_count = 0;
@ -79,6 +166,9 @@ void GLIndexedVertexArray::load_mesh_full_shading(const TriangleMesh &mesh)
this->push_triangle(vertices_count, vertices_count + 1, vertices_count + 2); this->push_triangle(vertices_count, vertices_count + 1, vertices_count + 2);
vertices_count += 3; vertices_count += 3;
} }
#if ENABLE_SMOOTH_NORMALS
}
#endif // ENABLE_SMOOTH_NORMALS
} }
void GLIndexedVertexArray::finalize_geometry(bool opengl_initialized) void GLIndexedVertexArray::finalize_geometry(bool opengl_initialized)
@ -466,7 +556,11 @@ int GLVolumeCollection::load_object_volume(
this->volumes.emplace_back(new GLVolume(color)); this->volumes.emplace_back(new GLVolume(color));
GLVolume& v = *this->volumes.back(); GLVolume& v = *this->volumes.back();
v.set_color_from_model_volume(model_volume); v.set_color_from_model_volume(model_volume);
#if ENABLE_SMOOTH_NORMALS
v.indexed_vertex_array.load_mesh(mesh, true);
#else
v.indexed_vertex_array.load_mesh(mesh); v.indexed_vertex_array.load_mesh(mesh);
#endif // ENABLE_SMOOTH_NORMALS
v.indexed_vertex_array.finalize_geometry(opengl_initialized); v.indexed_vertex_array.finalize_geometry(opengl_initialized);
v.composite_id = GLVolume::CompositeID(obj_idx, volume_idx, instance_idx); v.composite_id = GLVolume::CompositeID(obj_idx, volume_idx, instance_idx);
if (model_volume->is_model_part()) if (model_volume->is_model_part())
@ -508,7 +602,11 @@ void GLVolumeCollection::load_object_auxiliary(
const ModelInstance& model_instance = *print_object->model_object()->instances[instance_idx.first]; const ModelInstance& model_instance = *print_object->model_object()->instances[instance_idx.first];
this->volumes.emplace_back(new GLVolume((milestone == slaposPad) ? GLVolume::SLA_PAD_COLOR : GLVolume::SLA_SUPPORT_COLOR)); this->volumes.emplace_back(new GLVolume((milestone == slaposPad) ? GLVolume::SLA_PAD_COLOR : GLVolume::SLA_SUPPORT_COLOR));
GLVolume& v = *this->volumes.back(); GLVolume& v = *this->volumes.back();
#if ENABLE_SMOOTH_NORMALS
v.indexed_vertex_array.load_mesh(mesh, true);
#else
v.indexed_vertex_array.load_mesh(mesh); v.indexed_vertex_array.load_mesh(mesh);
#endif // ENABLE_SMOOTH_NORMALS
v.indexed_vertex_array.finalize_geometry(opengl_initialized); v.indexed_vertex_array.finalize_geometry(opengl_initialized);
v.composite_id = GLVolume::CompositeID(obj_idx, -int(milestone), (int)instance_idx.first); v.composite_id = GLVolume::CompositeID(obj_idx, -int(milestone), (int)instance_idx.first);
v.geometry_id = std::pair<size_t, size_t>(timestamp, model_instance.id().id); v.geometry_id = std::pair<size_t, size_t>(timestamp, model_instance.id().id);

View File

@ -119,8 +119,13 @@ public:
unsigned int triangle_indices_VBO_id{ 0 }; unsigned int triangle_indices_VBO_id{ 0 };
unsigned int quad_indices_VBO_id{ 0 }; unsigned int quad_indices_VBO_id{ 0 };
#if ENABLE_SMOOTH_NORMALS
void load_mesh_full_shading(const TriangleMesh& mesh, bool smooth_normals = false);
void load_mesh(const TriangleMesh& mesh, bool smooth_normals = false) { this->load_mesh_full_shading(mesh, smooth_normals); }
#else
void load_mesh_full_shading(const TriangleMesh& mesh); void load_mesh_full_shading(const TriangleMesh& mesh);
void load_mesh(const TriangleMesh& mesh) { this->load_mesh_full_shading(mesh); } void load_mesh(const TriangleMesh& mesh) { this->load_mesh_full_shading(mesh); }
#endif // ENABLE_SMOOTH_NORMALS
inline bool has_VBOs() const { return vertices_and_normals_interleaved_VBO_id != 0; } inline bool has_VBOs() const { return vertices_and_normals_interleaved_VBO_id != 0; }

View File

@ -2522,10 +2522,18 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
TriangleMesh mesh = print_object->get_mesh(slaposDrillHoles); TriangleMesh mesh = print_object->get_mesh(slaposDrillHoles);
assert(! mesh.empty()); assert(! mesh.empty());
mesh.transform(sla_print->sla_trafo(*m_model->objects[volume.object_idx()]).inverse()); mesh.transform(sla_print->sla_trafo(*m_model->objects[volume.object_idx()]).inverse());
#if ENABLE_SMOOTH_NORMALS
volume.indexed_vertex_array.load_mesh(mesh, true);
#else
volume.indexed_vertex_array.load_mesh(mesh); volume.indexed_vertex_array.load_mesh(mesh);
#endif // ENABLE_SMOOTH_NORMALS
} else { } else {
// Reload the original volume. // Reload the original volume.
#if ENABLE_SMOOTH_NORMALS
volume.indexed_vertex_array.load_mesh(m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh(), true);
#else
volume.indexed_vertex_array.load_mesh(m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh()); volume.indexed_vertex_array.load_mesh(m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh());
#endif // ENABLE_SMOOTH_NORMALS
} }
volume.finalize_geometry(true); volume.finalize_geometry(true);
} }
@ -6960,7 +6968,11 @@ void GLCanvas3D::_load_sla_shells()
const TriangleMesh &mesh, const float color[4], bool outside_printer_detection_enabled) { const TriangleMesh &mesh, const float color[4], bool outside_printer_detection_enabled) {
m_volumes.volumes.emplace_back(new GLVolume(color)); m_volumes.volumes.emplace_back(new GLVolume(color));
GLVolume& v = *m_volumes.volumes.back(); GLVolume& v = *m_volumes.volumes.back();
#if ENABLE_SMOOTH_NORMALS
v.indexed_vertex_array.load_mesh(mesh, true);
#else
v.indexed_vertex_array.load_mesh(mesh); v.indexed_vertex_array.load_mesh(mesh);
#endif // ENABLE_SMOOTH_NORMALS
v.indexed_vertex_array.finalize_geometry(this->m_initialized); v.indexed_vertex_array.finalize_geometry(this->m_initialized);
v.shader_outside_printer_detection_enabled = outside_printer_detection_enabled; v.shader_outside_printer_detection_enabled = outside_printer_detection_enabled;
v.composite_id.volume_id = volume_id; v.composite_id.volume_id = volume_id;

View File

@ -695,33 +695,41 @@ void ObjectList::selection_changed()
part_selection_changed(); part_selection_changed();
} }
void ObjectList::fill_layer_config_ranges_cache() void ObjectList::copy_layers_to_clipboard()
{ {
wxDataViewItemArray sel_layers; wxDataViewItemArray sel_layers;
GetSelections(sel_layers); GetSelections(sel_layers);
const int obj_idx = m_objects_model->GetObjectIdByItem(sel_layers[0]); const int obj_idx = m_objects_model->GetObjectIdByItem(sel_layers.front());
if (obj_idx < 0 || (int)m_objects->size() <= obj_idx) if (obj_idx < 0 || (int)m_objects->size() <= obj_idx)
return; return;
const t_layer_config_ranges& ranges = object(obj_idx)->layer_config_ranges; const t_layer_config_ranges& ranges = object(obj_idx)->layer_config_ranges;
m_layer_config_ranges_cache.clear(); t_layer_config_ranges& cache_ranges = m_clipboard.get_ranges_cache();
if (sel_layers.Count() == 1 && m_objects_model->GetItemType(sel_layers.front()) & itLayerRoot)
{
cache_ranges.clear();
cache_ranges = ranges;
return;
}
for (const auto layer_item : sel_layers) for (const auto layer_item : sel_layers)
if (m_objects_model->GetItemType(layer_item) & itLayer) { if (m_objects_model->GetItemType(layer_item) & itLayer) {
auto range = m_objects_model->GetLayerRangeByItem(layer_item); auto range = m_objects_model->GetLayerRangeByItem(layer_item);
auto it = ranges.find(range); auto it = ranges.find(range);
if (it != ranges.end()) if (it != ranges.end())
m_layer_config_ranges_cache[it->first] = it->second; cache_ranges[it->first] = it->second;
} }
} }
void ObjectList::paste_layers_into_list() void ObjectList::paste_layers_into_list()
{ {
const int obj_idx = m_objects_model->GetObjectIdByItem(GetSelection()); const int obj_idx = m_objects_model->GetObjectIdByItem(GetSelection());
t_layer_config_ranges& cache_ranges = m_clipboard.get_ranges_cache();
if (obj_idx < 0 || (int)m_objects->size() <= obj_idx || if (obj_idx < 0 || (int)m_objects->size() <= obj_idx ||
m_layer_config_ranges_cache.empty() || printer_technology() == ptSLA) cache_ranges.empty() || printer_technology() == ptSLA)
return; return;
const wxDataViewItem object_item = m_objects_model->GetItemById(obj_idx); const wxDataViewItem object_item = m_objects_model->GetItemById(obj_idx);
@ -732,7 +740,7 @@ void ObjectList::paste_layers_into_list()
t_layer_config_ranges& ranges = object(obj_idx)->layer_config_ranges; t_layer_config_ranges& ranges = object(obj_idx)->layer_config_ranges;
// and create Layer item(s) according to the layer_config_ranges // and create Layer item(s) according to the layer_config_ranges
for (const auto range : m_layer_config_ranges_cache) for (const auto range : cache_ranges)
ranges.emplace(range); ranges.emplace(range);
layers_item = add_layer_root_item(object_item); layers_item = add_layer_root_item(object_item);
@ -745,6 +753,48 @@ void ObjectList::paste_layers_into_list()
#endif //no __WXOSX__ #endif //no __WXOSX__
} }
void ObjectList::copy_settings_to_clipboard()
{
wxDataViewItem item = GetSelection();
assert(item.IsOk());
if (m_objects_model->GetItemType(item) & itSettings)
item = m_objects_model->GetParent(item);
DynamicPrintConfig& config_cache = m_clipboard.get_config_cache();
config_cache = get_item_config(item);
}
void ObjectList::paste_settings_into_list()
{
wxDataViewItem item = GetSelection();
assert(item.IsOk());
if (m_objects_model->GetItemType(item) & itSettings)
item = m_objects_model->GetParent(item);
ItemType item_type = m_objects_model->GetItemType(item);
if(!(item_type & (itObject | itVolume |itLayer)))
return;
DynamicPrintConfig& config_cache = m_clipboard.get_config_cache();
assert(!config_cache.empty());
auto keys = config_cache.keys();
auto part_options = get_options(true);
for (const std::string& opt_key: keys) {
if (item_type & (itVolume | itLayer) &&
std::find(part_options.begin(), part_options.end(), opt_key) == part_options.end())
continue; // we can't to add object specific options for the part's(itVolume | itLayer) config
const ConfigOption* option = config_cache.option(opt_key);
if (option)
m_config->set_key_value(opt_key, option->clone());
}
// Add settings item for object/sub-object and show them
show_settings(add_settings_item(item, m_config));
}
void ObjectList::paste_volumes_into_list(int obj_idx, const ModelVolumePtrs& volumes) void ObjectList::paste_volumes_into_list(int obj_idx, const ModelVolumePtrs& volumes)
{ {
if ((obj_idx < 0) || ((int)m_objects->size() <= obj_idx)) if ((obj_idx < 0) || ((int)m_objects->size() <= obj_idx))
@ -984,22 +1034,48 @@ void ObjectList::extruder_editing()
void ObjectList::copy() void ObjectList::copy()
{ {
// if (m_selection_mode & smLayer)
// fill_layer_config_ranges_cache();
// else {
// m_layer_config_ranges_cache.clear();
wxPostEvent((wxEvtHandler*)wxGetApp().plater()->canvas3D()->get_wxglcanvas(), SimpleEvent(EVT_GLTOOLBAR_COPY)); wxPostEvent((wxEvtHandler*)wxGetApp().plater()->canvas3D()->get_wxglcanvas(), SimpleEvent(EVT_GLTOOLBAR_COPY));
// }
} }
void ObjectList::paste() void ObjectList::paste()
{ {
// if (!m_layer_config_ranges_cache.empty())
// paste_layers_into_list();
// else
wxPostEvent((wxEvtHandler*)wxGetApp().plater()->canvas3D()->get_wxglcanvas(), SimpleEvent(EVT_GLTOOLBAR_PASTE)); wxPostEvent((wxEvtHandler*)wxGetApp().plater()->canvas3D()->get_wxglcanvas(), SimpleEvent(EVT_GLTOOLBAR_PASTE));
} }
bool ObjectList::copy_to_clipboard()
{
wxDataViewItemArray sels;
GetSelections(sels);
ItemType type = m_objects_model->GetItemType(sels.front());
if (!(type & (itSettings | itLayer | itLayerRoot))) {
m_clipboard.reset();
return false;
}
if (type & itSettings)
copy_settings_to_clipboard();
if (type & (itLayer | itLayerRoot))
copy_layers_to_clipboard();
m_clipboard.set_type(type);
return true;
}
bool ObjectList::paste_from_clipboard()
{
if (!(m_clipboard.get_type() & (itSettings | itLayer | itLayerRoot))) {
m_clipboard.reset();
return false;
}
if (m_clipboard.get_type() & itSettings)
paste_settings_into_list();
if (m_clipboard.get_type() & (itLayer | itLayerRoot))
paste_layers_into_list();
return true;
}
void ObjectList::undo() void ObjectList::undo()
{ {
wxGetApp().plater()->undo(); wxGetApp().plater()->undo();

View File

@ -13,6 +13,8 @@
#include "wxExtensions.hpp" #include "wxExtensions.hpp"
#include "ObjectDataViewModel.hpp" #include "ObjectDataViewModel.hpp"
#include "libslic3r/PrintConfig.hpp"
class wxBoxSizer; class wxBoxSizer;
class wxBitmapComboBox; class wxBitmapComboBox;
class wxMenuItem; class wxMenuItem;
@ -81,10 +83,32 @@ public:
smLayerRoot = 16, // used for undo/redo smLayerRoot = 16, // used for undo/redo
}; };
struct Clipboard
{
void reset() {
m_type = itUndef;
m_layer_config_ranges_cache .clear();
m_config_cache.clear();
}
bool empty() const { return m_type == itUndef; }
ItemType get_type() const { return m_type; }
void set_type(ItemType type) { m_type = type; }
t_layer_config_ranges& get_ranges_cache() { return m_layer_config_ranges_cache; }
DynamicPrintConfig& get_config_cache() { return m_config_cache; }
private:
ItemType m_type {itUndef};
t_layer_config_ranges m_layer_config_ranges_cache;
DynamicPrintConfig m_config_cache;
};
private: private:
SELECTION_MODE m_selection_mode {smUndef}; SELECTION_MODE m_selection_mode {smUndef};
int m_selected_layers_range_idx; int m_selected_layers_range_idx;
Clipboard m_clipboard;
struct dragged_item_data struct dragged_item_data
{ {
void init(const int obj_idx, const int subobj_idx, const ItemType type) { void init(const int obj_idx, const int subobj_idx, const ItemType type) {
@ -148,8 +172,6 @@ private:
std::vector<wxBitmap*> m_bmp_vector; std::vector<wxBitmap*> m_bmp_vector;
t_layer_config_ranges m_layer_config_ranges_cache;
int m_selected_object_id = -1; int m_selected_object_id = -1;
bool m_prevent_list_events = false; // We use this flag to avoid circular event handling Select() bool m_prevent_list_events = false; // We use this flag to avoid circular event handling Select()
// happens to fire a wxEVT_LIST_ITEM_SELECTED on OSX, whose event handler // happens to fire a wxEVT_LIST_ITEM_SELECTED on OSX, whose event handler
@ -230,6 +252,8 @@ public:
void copy(); void copy();
void paste(); void paste();
bool copy_to_clipboard();
bool paste_from_clipboard();
void undo(); void undo();
void redo(); void redo();
@ -385,8 +409,11 @@ public:
void fix_through_netfabb(); void fix_through_netfabb();
void update_item_error_icon(const int obj_idx, int vol_idx) const ; void update_item_error_icon(const int obj_idx, int vol_idx) const ;
void fill_layer_config_ranges_cache(); void copy_layers_to_clipboard();
void paste_layers_into_list(); void paste_layers_into_list();
void copy_settings_to_clipboard();
void paste_settings_into_list();
bool clipboard_is_empty() const { return m_clipboard.empty(); }
void paste_volumes_into_list(int obj_idx, const ModelVolumePtrs& volumes); void paste_volumes_into_list(int obj_idx, const ModelVolumePtrs& volumes);
void paste_objects_into_list(const std::vector<size_t>& object_idxs); void paste_objects_into_list(const std::vector<size_t>& object_idxs);

View File

@ -54,18 +54,35 @@ bool GLGizmoFdmSupports::on_init()
return true; return true;
} }
void GLGizmoFdmSupports::activate_internal_undo_redo_stack(bool activate)
{
if (activate && ! m_internal_stack_active) {
Plater::TakeSnapshot(wxGetApp().plater(), _L("FDM gizmo turned on"));
wxGetApp().plater()->enter_gizmos_stack();
m_internal_stack_active = true;
}
if (! activate && m_internal_stack_active) {
wxGetApp().plater()->leave_gizmos_stack();
Plater::TakeSnapshot(wxGetApp().plater(), _L("FDM gizmo turned off"));
m_internal_stack_active = false;
}
}
void GLGizmoFdmSupports::set_fdm_support_data(ModelObject* model_object, const Selection& selection) void GLGizmoFdmSupports::set_fdm_support_data(ModelObject* model_object, const Selection& selection)
{ {
const ModelObject* mo = m_c->selection_info() ? m_c->selection_info()->model_object() : nullptr; if (m_state != On)
if (! mo)
return; return;
const ModelObject* mo = m_c->selection_info() ? m_c->selection_info()->model_object() : nullptr;
if (mo && selection.is_from_single_instance() if (mo && selection.is_from_single_instance()
&& (mo->id() != m_old_mo_id || mo->volumes.size() != m_old_volumes_size)) && (m_schedule_update || mo->id() != m_old_mo_id || mo->volumes.size() != m_old_volumes_size))
{ {
update_from_model_object(); update_from_model_object();
m_old_mo_id = mo->id(); m_old_mo_id = mo->id();
m_old_volumes_size = mo->volumes.size(); m_old_volumes_size = mo->volumes.size();
m_schedule_update = false;
} }
} }
@ -131,9 +148,11 @@ void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
// Now render both enforcers and blockers. // Now render both enforcers and blockers.
for (int i=0; i<2; ++i) { for (int i=0; i<2; ++i) {
glsafe(::glColor4f(i ? 1.f : 0.2f, 0.2f, i ? 0.2f : 1.0f, 0.5f)); glsafe(::glColor4f(i ? 1.f : 0.2f, 0.2f, i ? 0.2f : 1.0f, 0.5f));
for (const GLIndexedVertexArray& iva : m_ivas[mesh_id][i]) for (const GLIndexedVertexArray& iva : m_ivas[mesh_id][i]) {
if (iva.has_VBOs())
iva.render(); iva.render();
} }
}
glsafe(::glPopMatrix()); glsafe(::glPopMatrix());
if (is_left_handed) if (is_left_handed)
glsafe(::glFrontFace(GL_CCW)); glsafe(::glFrontFace(GL_CCW));
@ -493,6 +512,7 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
: (m_button_down == Button::Left : (m_button_down == Button::Left
? _L("Add supports") ? _L("Add supports")
: _L("Block supports")); : _L("Block supports"));
activate_internal_undo_redo_stack(true);
Plater::TakeSnapshot(wxGetApp().plater(), action_name); Plater::TakeSnapshot(wxGetApp().plater(), action_name);
update_model_object(); update_model_object();
@ -588,6 +608,8 @@ void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool overwr
update_vertex_buffers(&mv->mesh(), mesh_id, FacetSupportType::BLOCKER); update_vertex_buffers(&mv->mesh(), mesh_id, FacetSupportType::BLOCKER);
} }
activate_internal_undo_redo_stack(true);
Plater::TakeSnapshot(wxGetApp().plater(), block ? _L("Block supports by angle") Plater::TakeSnapshot(wxGetApp().plater(), block ? _L("Block supports by angle")
: _L("Add supports by angle")); : _L("Add supports by angle"));
update_model_object(); update_model_object();
@ -778,12 +800,9 @@ void GLGizmoFdmSupports::on_set_state()
return; return;
if (m_state == On && m_old_state != On) { // the gizmo was just turned on if (m_state == On && m_old_state != On) { // the gizmo was just turned on
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned on")));
}
if (! m_parent.get_gizmos_manager().is_serializing()) { if (! m_parent.get_gizmos_manager().is_serializing()) {
wxGetApp().CallAfter([]() { wxGetApp().CallAfter([this]() {
wxGetApp().plater()->enter_gizmos_stack(); activate_internal_undo_redo_stack(true);
}); });
} }
} }
@ -793,11 +812,7 @@ void GLGizmoFdmSupports::on_set_state()
m_setting_angle = false; m_setting_angle = false;
m_parent.use_slope(false); m_parent.use_slope(false);
} }
activate_internal_undo_redo_stack(false);
wxGetApp().plater()->leave_gizmos_stack();
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned off")));
}
m_old_mo_id = -1; m_old_mo_id = -1;
m_ivas.clear(); m_ivas.clear();
m_selected_facets.clear(); m_selected_facets.clear();
@ -820,14 +835,19 @@ void GLGizmoFdmSupports::on_stop_dragging()
void GLGizmoFdmSupports::on_load(cereal::BinaryInputArchive& ar) void GLGizmoFdmSupports::on_load(cereal::BinaryInputArchive&)
{ {
update_from_model_object(); // We should update the gizmo from current ModelObject, but it is not
// possible at this point. That would require having updated selection and
// common gizmos data, which is not done at this point. Instead, save
// a flag to do the update in set_fdm_support_data, which will be called
// soon after.
m_schedule_update = true;
} }
void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive& ar) const void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive&) const
{ {
} }

View File

@ -64,6 +64,7 @@ private:
void update_model_object() const; void update_model_object() const;
void update_from_model_object(); void update_from_model_object();
void activate_internal_undo_redo_stack(bool activate);
void select_facets_by_angle(float threshold, bool overwrite, bool block); void select_facets_by_angle(float threshold, bool overwrite, bool block);
bool m_overwrite_selected = false; bool m_overwrite_selected = false;
@ -74,6 +75,8 @@ private:
float m_clipping_plane_distance = 0.f; float m_clipping_plane_distance = 0.f;
std::unique_ptr<ClippingPlane> m_clipping_plane; std::unique_ptr<ClippingPlane> m_clipping_plane;
bool m_setting_angle = false; bool m_setting_angle = false;
bool m_internal_stack_active = false;
bool m_schedule_update = false;
// This map holds all translated description texts, so they can be easily referenced during layout calculations // This map holds all translated description texts, so they can be easily referenced during layout calculations
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect. // etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.

View File

@ -28,8 +28,7 @@ bool GLGizmoFlatten::on_init()
void GLGizmoFlatten::on_set_state() void GLGizmoFlatten::on_set_state()
{ {
if (m_state == On && is_plane_update_necessary())
update_planes();
} }
CommonGizmosDataID GLGizmoFlatten::on_get_requirements() const CommonGizmosDataID GLGizmoFlatten::on_get_requirements() const
@ -81,6 +80,7 @@ void GLGizmoFlatten::on_render() const
else else
glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.5f)); glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.5f));
if (m_planes[i].vbo.has_VBOs())
m_planes[i].vbo.render(); m_planes[i].vbo.render();
} }
glsafe(::glPopMatrix()); glsafe(::glPopMatrix());

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@ -59,7 +59,7 @@ void GLGizmoHollow::set_sla_support_data(ModelObject*, const Selection&)
return; return;
const ModelObject* mo = m_c->selection_info()->model_object(); const ModelObject* mo = m_c->selection_info()->model_object();
if (mo) { if (m_state == On && mo) {
if (m_old_mo_id != mo->id()) { if (m_old_mo_id != mo->id()) {
reload_cache(); reload_cache();
m_old_mo_id = mo->id(); m_old_mo_id = mo->id();
@ -810,11 +810,6 @@ void GLGizmoHollow::on_set_state()
if (m_state == m_old_state) if (m_state == m_old_state)
return; return;
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
// we'll now reload support points:
if (m_c->selection_info()->model_object())
reload_cache();
}
if (m_state == Off && m_old_state != Off) // the gizmo was just turned Off if (m_state == Off && m_old_state != Off) // the gizmo was just turned Off
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE)); m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
m_old_state = m_state; m_old_state = m_state;

View File

@ -67,10 +67,11 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S
ModelObject* mo = m_c->selection_info()->model_object(); ModelObject* mo = m_c->selection_info()->model_object();
if (mo && mo->id() != m_old_mo_id) { if (m_state == On && mo && mo->id() != m_old_mo_id) {
disable_editing_mode(); disable_editing_mode();
reload_cache(); reload_cache();
m_old_mo_id = mo->id(); m_old_mo_id = mo->id();
m_c->instances_hider()->show_supports(true);
} }
// If we triggered autogeneration before, check backend and fetch results if they are there // If we triggered autogeneration before, check backend and fetch results if they are there
@ -884,25 +885,23 @@ CommonGizmosDataID GLGizmoSlaSupports::on_get_requirements() const
void GLGizmoSlaSupports::on_set_state() void GLGizmoSlaSupports::on_set_state()
{ {
const ModelObject* mo = m_c->selection_info()->model_object();
if (m_state == m_old_state) if (m_state == m_old_state)
return; return;
if (m_state == On && m_old_state != On) { // the gizmo was just turned on if (m_state == On && m_old_state != On) { // the gizmo was just turned on
// This function can be called from undo/redo, when selection (and hence
// common gizmos data are not yet deserialized. The CallAfter should put
// this off until after the update is done.
wxGetApp().CallAfter([this]() {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on"))); Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
// we'll now reload support points:
if (mo)
reload_cache();
// Set default head diameter from config. // Set default head diameter from config.
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config; const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value; m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
m_c->instances_hider()->show_supports(true); });
} }
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
bool will_ask = mo && m_editing_mode && unsaved_changes(); bool will_ask = m_editing_mode && unsaved_changes();
if (will_ask) { if (will_ask) {
wxGetApp().CallAfter([this]() { wxGetApp().CallAfter([this]() {
// Following is called through CallAfter, because otherwise there was a problem // Following is called through CallAfter, because otherwise there was a problem
@ -922,7 +921,7 @@ void GLGizmoSlaSupports::on_set_state()
disable_editing_mode(); // so it is not active next time the gizmo opens disable_editing_mode(); // so it is not active next time the gizmo opens
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off"))); Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
m_normal_cache.clear(); m_normal_cache.clear();
m_old_mo_id = -1;
} }
} }
m_old_state = m_state; m_old_state = m_state;

View File

@ -8,6 +8,8 @@
#include "slic3r/GUI/Camera.hpp" #include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Plater.hpp" #include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include <GL/glew.h> #include <GL/glew.h>
namespace Slic3r { namespace Slic3r {
@ -170,7 +172,8 @@ void InstancesHider::show_supports(bool show) {
void HollowedMesh::on_update() void HollowedMesh::on_update()
{ {
const ModelObject* mo = get_pool()->selection_info()->model_object(); const ModelObject* mo = get_pool()->selection_info()->model_object();
if (! mo) bool is_sla = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA;
if (! mo || ! is_sla)
return; return;
const GLCanvas3D* canvas = get_pool()->get_canvas(); const GLCanvas3D* canvas = get_pool()->get_canvas();
@ -376,7 +379,8 @@ void ObjectClipper::set_position(double pos, bool keep_normal)
void SupportsClipper::on_update() void SupportsClipper::on_update()
{ {
const ModelObject* mo = get_pool()->selection_info()->model_object(); const ModelObject* mo = get_pool()->selection_info()->model_object();
if (! mo) bool is_sla = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA;
if (! mo || ! is_sla)
return; return;
const GLCanvas3D* canvas = get_pool()->get_canvas(); const GLCanvas3D* canvas = get_pool()->get_canvas();

View File

@ -1104,9 +1104,16 @@ void GLGizmosManager::activate_gizmo(EType type)
} }
m_current = type; m_current = type;
m_common_gizmos_data->update(get_current()
? get_current()->get_requirements() // Updating common data should be left to the update_data function, which
: CommonGizmosDataID(0)); // is always called after this one. activate_gizmo can be called by undo/redo,
// when selection is not yet deserialized, so the common data would update
// incorrectly (or crash if relying on unempty selection). Undo/redo stack
// will also call update_data, after selection is restored.
//m_common_gizmos_data->update(get_current()
// ? get_current()->get_requirements()
// : CommonGizmosDataID(0));
if (type != Undefined) if (type != Undefined)
m_gizmos[type]->set_state(GLGizmoBase::On); m_gizmos[type]->set_state(GLGizmoBase::On);

View File

@ -141,11 +141,6 @@ public:
EType new_current = m_current; EType new_current = m_current;
m_current = old_current; m_current = old_current;
// Update common data. They should be updated when activate_gizmo is
// called, so it can be used in on_set_state which is called from there.
if (new_current != Undefined)
m_common_gizmos_data->update(m_gizmos[new_current]->get_requirements());
// activate_gizmo call sets m_current and calls set_state for the gizmo // activate_gizmo call sets m_current and calls set_state for the gizmo
// it does nothing in case the gizmo is already activated // it does nothing in case the gizmo is already activated
// it can safely be called for Undefined gizmo // it can safely be called for Undefined gizmo

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@ -325,21 +325,22 @@ void MainFrame::init_tabpanel()
} }
m_tabpanel->Bind(wxEVT_NOTEBOOK_PAGE_CHANGED, [this](wxEvent&) { m_tabpanel->Bind(wxEVT_NOTEBOOK_PAGE_CHANGED, [this](wxEvent&) {
auto panel = m_tabpanel->GetCurrentPage(); wxWindow* panel = m_tabpanel->GetCurrentPage();
Tab* tab = dynamic_cast<Tab*>(panel);
// There shouldn't be a case, when we try to select a tab, which doesn't support a printer technology // There shouldn't be a case, when we try to select a tab, which doesn't support a printer technology
if (panel == nullptr || !static_cast<Tab*>(panel)->supports_printer_technology(m_plater->printer_technology())) if (panel == nullptr || (tab && ! tab->supports_printer_technology(m_plater->printer_technology())))
return; return;
auto& tabs_list = wxGetApp().tabs_list; auto& tabs_list = wxGetApp().tabs_list;
if (find(tabs_list.begin(), tabs_list.end(), panel) != tabs_list.end()) { if (tab && std::find(tabs_list.begin(), tabs_list.end(), tab) != tabs_list.end()) {
// On GTK, the wxEVT_NOTEBOOK_PAGE_CHANGED event is triggered // On GTK, the wxEVT_NOTEBOOK_PAGE_CHANGED event is triggered
// before the MainFrame is fully set up. // before the MainFrame is fully set up.
static_cast<Tab*>(panel)->OnActivate(); tab->OnActivate();
m_last_selected_tab = m_tabpanel->GetSelection(); m_last_selected_tab = m_tabpanel->GetSelection();
} }
else else
select_tab(0); select_tab(0); // select Plater
}); });
if (m_layout == slOld) { if (m_layout == slOld) {

View File

@ -49,6 +49,7 @@ void MeshClipper::render_cut()
if (! m_triangles_valid) if (! m_triangles_valid)
recalculate_triangles(); recalculate_triangles();
if (m_vertex_array.has_VBOs())
m_vertex_array.render(); m_vertex_array.render();
} }

View File

@ -5495,7 +5495,10 @@ void Plater::show_action_buttons(const bool ready_to_slice) const { p->show_acti
void Plater::copy_selection_to_clipboard() void Plater::copy_selection_to_clipboard()
{ {
if (can_copy_to_clipboard()) // At first try to copy selected values to the ObjectList's clipboard
// to check if Settings or Layers are selected in the list
// and then copy to 3DCanvas's clipboard if not
if (can_copy_to_clipboard() && !p->sidebar->obj_list()->copy_to_clipboard())
p->view3D->get_canvas3d()->get_selection().copy_to_clipboard(); p->view3D->get_canvas3d()->get_selection().copy_to_clipboard();
} }
@ -5505,6 +5508,11 @@ void Plater::paste_from_clipboard()
return; return;
Plater::TakeSnapshot snapshot(this, _L("Paste From Clipboard")); Plater::TakeSnapshot snapshot(this, _L("Paste From Clipboard"));
// At first try to paste values from the ObjectList's clipboard
// to check if Settings or Layers were copied
// and then paste from the 3DCanvas's clipboard if not
if (!p->sidebar->obj_list()->paste_from_clipboard())
p->view3D->get_canvas3d()->get_selection().paste_from_clipboard(); p->view3D->get_canvas3d()->get_selection().paste_from_clipboard();
} }
@ -5642,7 +5650,7 @@ bool Plater::can_paste_from_clipboard() const
const Selection& selection = p->view3D->get_canvas3d()->get_selection(); const Selection& selection = p->view3D->get_canvas3d()->get_selection();
const Selection::Clipboard& clipboard = selection.get_clipboard(); const Selection::Clipboard& clipboard = selection.get_clipboard();
if (clipboard.is_empty()) if (clipboard.is_empty() && p->sidebar->obj_list()->clipboard_is_empty())
return false; return false;
if ((wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA) && !clipboard.is_sla_compliant()) if ((wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA) && !clipboard.is_sla_compliant())

View File

@ -39,7 +39,7 @@ TEST_CASE("Raycaster - find intersections of a line and cylinder")
REQUIRE(std::abs(out[1].first - std::sqrt(72.f)) < 0.001f); REQUIRE(std::abs(out[1].first - std::sqrt(72.f)) < 0.001f);
} }
#ifdef SLIC3R_HOLE_RAYCASTER
// Create a simple scene with a 20mm cube and a big hole in the front wall // Create a simple scene with a 20mm cube and a big hole in the front wall
// with 5mm radius. Then shoot rays from interesting positions and see where // with 5mm radius. Then shoot rays from interesting positions and see where
// they land. // they land.
@ -94,3 +94,4 @@ TEST_CASE("Raycaster with loaded drillholes", "[sla_raycast]")
// Check for support tree correctness // Check for support tree correctness
test_support_model_collision("20mm_cube.obj", {}, hcfg, holes); test_support_model_collision("20mm_cube.obj", {}, hcfg, holes);
} }
#endif

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@ -105,8 +105,13 @@ void test_supports(const std::string &obj_filename,
// Create the special index-triangle mesh with spatial indexing which // Create the special index-triangle mesh with spatial indexing which
// is the input of the support point and support mesh generators // is the input of the support point and support mesh generators
sla::EigenMesh3D emesh{mesh}; sla::EigenMesh3D emesh{mesh};
#ifdef SLIC3R_HOLE_RAYCASTER
if (hollowingcfg.enabled) if (hollowingcfg.enabled)
emesh.load_holes(drainholes); emesh.load_holes(drainholes);
#endif
// TODO: do the cgal hole cutting...
// Create the support point generator // Create the support point generator
sla::SupportPointGenerator::Config autogencfg; sla::SupportPointGenerator::Config autogencfg;