Notifications management and rendering refactoring.
With warning notification Model out of bed reworked to not show after dismiss.
This commit is contained in:
parent
08a826d237
commit
c41df487bb
@ -845,6 +845,57 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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return contained_min_one;
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}
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bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, bool& partlyOut, bool& fullyOut)
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{
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if (config == nullptr)
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return false;
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const ConfigOptionPoints* opt = dynamic_cast<const ConfigOptionPoints*>(config->option("bed_shape"));
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if (opt == nullptr)
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return false;
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BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
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BoundingBoxf3 print_volume(Vec3d(unscale<double>(bed_box_2D.min(0)), unscale<double>(bed_box_2D.min(1)), 0.0), Vec3d(unscale<double>(bed_box_2D.max(0)), unscale<double>(bed_box_2D.max(1)), config->opt_float("max_print_height")));
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// Allow the objects to protrude below the print bed
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print_volume.min(2) = -1e10;
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print_volume.min(0) -= BedEpsilon;
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print_volume.min(1) -= BedEpsilon;
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print_volume.max(0) += BedEpsilon;
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print_volume.max(1) += BedEpsilon;
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bool contained_min_one = false;
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partlyOut = false;
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fullyOut = false;
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for (GLVolume* volume : this->volumes)
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{
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if ((volume == nullptr) || volume->is_modifier || (volume->is_wipe_tower && !volume->shader_outside_printer_detection_enabled) || ((volume->composite_id.volume_id < 0) && !volume->shader_outside_printer_detection_enabled))
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continue;
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const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
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bool contained = print_volume.contains(bb);
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volume->is_outside = !contained;
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if (!volume->printable)
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continue;
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if (contained)
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contained_min_one = true;
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if (volume->is_outside) {
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if (print_volume.intersects(bb))
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partlyOut = true;
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else
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fullyOut = true;
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}
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}
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/*
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if (out_state != nullptr)
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*out_state = state;
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*/
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return contained_min_one;
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}
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void GLVolumeCollection::reset_outside_state()
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{
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for (GLVolume* volume : this->volumes)
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@ -569,6 +569,7 @@ public:
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// returns true if all the volumes are completely contained in the print volume
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// returns the containment state in the given out_state, if non-null
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bool check_outside_state(const DynamicPrintConfig* config, ModelInstanceEPrintVolumeState* out_state);
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bool check_outside_state(const DynamicPrintConfig* config, bool& partlyOut, bool& fullyOut);
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void reset_outside_state();
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void update_colors_by_extruder(const DynamicPrintConfig* config);
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@ -641,6 +641,7 @@ void GLCanvas3D::WarningTexture::activate(WarningTexture::Warning warning, bool
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error = true;
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break;
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}
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BOOST_LOG_TRIVIAL(error) << state << " : " << text ;
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auto ¬ification_manager = *wxGetApp().plater()->get_notification_manager();
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if (state) {
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if(error)
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@ -1620,9 +1621,6 @@ void GLCanvas3D::render()
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wxGetApp().plater()->init_environment_texture();
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#endif // ENABLE_ENVIRONMENT_MAP
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m_render_timer.Stop();
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m_extra_frame_requested_delayed = std::numeric_limits<int>::max();
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const Size& cnv_size = get_canvas_size();
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// Probably due to different order of events on Linux/GTK2, when one switched from 3D scene
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// to preview, this was called before canvas had its final size. It reported zero width
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@ -1754,7 +1752,7 @@ void GLCanvas3D::render()
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m_tooltip.render(m_mouse.position, *this);
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wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
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wxGetApp().plater()->get_notification_manager()->render_notifications(get_overlay_window_width());
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wxGetApp().plater()->get_notification_manager()->render_notifications(*this, get_overlay_window_width());
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wxGetApp().imgui()->render();
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@ -2238,24 +2236,24 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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// checks for geometry outside the print volume to render it accordingly
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if (!m_volumes.empty()) {
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ModelInstanceEPrintVolumeState state;
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const bool contained_min_one = m_volumes.check_outside_state(m_config, &state);
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bool partlyOut = false;
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bool fullyOut = false;
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const bool contained_min_one = m_volumes.check_outside_state(m_config, partlyOut, fullyOut);
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#if ENABLE_WARNING_TEXTURE_REMOVAL
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_set_warning_notification(EWarning::ObjectClashed, state == ModelInstancePVS_Partly_Outside);
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_set_warning_notification(EWarning::ObjectOutside, state == ModelInstancePVS_Fully_Outside);
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if (printer_technology != ptSLA || state == ModelInstancePVS_Inside)
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_set_warning_notification(EWarning::ObjectClashed, partlyOut);
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_set_warning_notification(EWarning::ObjectOutside, fullyOut);
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if (printer_technology != ptSLA || !contained_min_one)
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_set_warning_notification(EWarning::SlaSupportsOutside, false);
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#else
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_set_warning_texture(WarningTexture::ObjectClashed, state == ModelInstancePVS_Partly_Outside);
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_set_warning_texture(WarningTexture::ObjectOutside, state == ModelInstancePVS_Fully_Outside);
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if(printer_technology != ptSLA || state == ModelInstancePVS_Inside)
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_set_warning_texture(WarningTexture::ObjectClashed, partlyOut);
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_set_warning_texture(WarningTexture::ObjectOutside, fullyOut);
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if(printer_technology != ptSLA || !contained_min_one)
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_set_warning_texture(WarningTexture::SlaSupportsOutside, false);
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#endif // ENABLE_WARNING_TEXTURE_REMOVAL
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post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS,
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contained_min_one && !m_model->objects.empty() && state != ModelInstancePVS_Partly_Outside));
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contained_min_one && !m_model->objects.empty() && !partlyOut));
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}
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else {
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#if ENABLE_WARNING_TEXTURE_REMOVAL
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@ -2442,13 +2440,13 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
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if (!m_initialized)
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return;
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// FIXME
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m_dirty |= m_main_toolbar.update_items_state();
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m_dirty |= m_undoredo_toolbar.update_items_state();
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m_dirty |= wxGetApp().plater()->get_view_toolbar().update_items_state();
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m_dirty |= wxGetApp().plater()->get_collapse_toolbar().update_items_state();
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bool mouse3d_controller_applied = wxGetApp().plater()->get_mouse3d_controller().apply(wxGetApp().plater()->get_camera());
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m_dirty |= mouse3d_controller_applied;
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m_dirty |= wxGetApp().plater()->get_notification_manager()->update_notifications(*this);
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if (!m_dirty)
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return;
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@ -2982,30 +2980,39 @@ void GLCanvas3D::on_timer(wxTimerEvent& evt)
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void GLCanvas3D::on_render_timer(wxTimerEvent& evt)
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{
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// If slicer is not top window -> restart timer with one second to try again
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wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
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while (p->GetParent() != nullptr)
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p = p->GetParent();
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wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
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if (!top_level_wnd->IsActive()) {
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request_extra_frame_delayed(1000);
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return;
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}
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//render();
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m_dirty = true;
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wxWakeUpIdle();
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// no need to do anything here
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// right after this event is recieved, idle event is fired
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//m_dirty = true;
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//wxWakeUpIdle();
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}
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void GLCanvas3D::request_extra_frame_delayed(int miliseconds)
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void GLCanvas3D::schedule_extra_frame(int miliseconds)
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{
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// Schedule idle event right now
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if (miliseconds == 0)
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{
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// We want to wakeup idle evnt but most likely this is call inside render cycle so we need to wait
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if (m_in_render)
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miliseconds = 33;
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else {
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m_dirty = true;
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wxWakeUpIdle();
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return;
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}
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}
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// Start timer
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int64_t now = timestamp_now();
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// Timer is not running
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if (! m_render_timer.IsRunning()) {
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m_extra_frame_requested_delayed = miliseconds;
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m_render_timer.StartOnce(miliseconds);
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m_render_timer_start = now;
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// Timer is running - restart only if new period is shorter than remaning period
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} else {
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const int64_t remaining_time = (m_render_timer_start + m_extra_frame_requested_delayed) - now;
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if (miliseconds < remaining_time) {
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if (miliseconds + 20 < remaining_time) {
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m_render_timer.Stop();
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m_extra_frame_requested_delayed = miliseconds;
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m_render_timer.StartOnce(miliseconds);
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@ -743,7 +743,8 @@ public:
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void msw_rescale();
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void request_extra_frame() { m_extra_frame_requested = true; }
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void request_extra_frame_delayed(int miliseconds);
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void schedule_extra_frame(int miliseconds);
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int get_main_toolbar_item_id(const std::string& name) const { return m_main_toolbar.get_item_id(name); }
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void force_main_toolbar_left_action(int item_id) { m_main_toolbar.force_left_action(item_id, *this); }
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@ -22,9 +22,6 @@ static constexpr float SPACE_RIGHT_PANEL = 10.0f;
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static constexpr float FADING_OUT_DURATION = 2.0f;
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// Time in Miliseconds after next render when fading out is requested
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static constexpr int FADING_OUT_TIMEOUT = 100;
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// If timeout is changed to higher than 1 second, substract_time call should be revorked
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//static constexpr int MAX_TIMEOUT_MILISECONDS = 1000;
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//static constexpr int MAX_TIMEOUT_SECONDS = 1;
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namespace Slic3r {
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namespace GUI {
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@ -131,35 +128,29 @@ void NotificationManager::NotificationIDProvider::release_id(int) {}
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NotificationManager::PopNotification::PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler) :
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m_data (n)
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, m_id_provider (id_provider)
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, m_remaining_time (n.duration)
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, m_last_remaining_time (n.duration)
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, m_counting_down (n.duration != 0)
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, m_text1 (n.text1)
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, m_hypertext (n.hypertext)
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, m_text2 (n.text2)
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, m_evt_handler (evt_handler)
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, m_notification_start (GLCanvas3D::timestamp_now())
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{
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//init();
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}
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{}
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void NotificationManager::PopNotification::render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width)
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{
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if (!m_initialized)
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if (m_state == EState::Unknown)
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init();
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if (m_hidden) {
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if (m_state == EState::Hidden) {
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m_top_y = initial_y - GAP_WIDTH;
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return;
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}
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if (m_fading_out)
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m_last_render_fading = GLCanvas3D::timestamp_now();
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Size cnv_size = canvas.get_canvas_size();
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Size cnv_size = canvas.get_canvas_size();
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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ImVec2 mouse_pos = ImGui::GetMousePos();
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float right_gap = SPACE_RIGHT_PANEL + (move_from_overlay ? overlay_width + m_line_height * 5 : 0);
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ImVec2 mouse_pos = ImGui::GetMousePos();
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float right_gap = SPACE_RIGHT_PANEL + (move_from_overlay ? overlay_width + m_line_height * 5 : 0);
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bool fading_pop = false;
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if (m_line_height != ImGui::CalcTextSize("A").y)
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init();
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@ -174,54 +165,46 @@ void NotificationManager::PopNotification::render(GLCanvas3D& canvas, float init
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imgui.set_next_window_size(m_window_width, m_window_height, ImGuiCond_Always);
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// find if hovered
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m_hovered = false;
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if (m_state == EState::Hovered)
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m_state = EState::Shown;
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if (mouse_pos.x < win_pos.x && mouse_pos.x > win_pos.x - m_window_width && mouse_pos.y > win_pos.y && mouse_pos.y < win_pos.y + m_window_height) {
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ImGui::SetNextWindowFocus();
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m_hovered = true;
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m_state = EState::Hovered;
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}
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// color change based on fading out
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bool fading_pop = false;
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if (m_fading_out) {
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
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Notifications_Internal::push_style_color(ImGuiCol_Text, ImGui::GetStyleColorVec4(ImGuiCol_Text), m_fading_out, m_current_fade_opacity);
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if (m_state == EState::FadingOut) {
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), true, m_current_fade_opacity);
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Notifications_Internal::push_style_color(ImGuiCol_Text, ImGui::GetStyleColorVec4(ImGuiCol_Text), true, m_current_fade_opacity);
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fading_pop = true;
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}
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// background color
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if (m_is_gray) {
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ImVec4 backcolor(0.7f, 0.7f, 0.7f, 0.5f);
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_state == EState::FadingOut, m_current_fade_opacity);
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}
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else if (m_data.level == NotificationLevel::ErrorNotification) {
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ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
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backcolor.x += 0.3f;
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_state == EState::FadingOut, m_current_fade_opacity);
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}
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else if (m_data.level == NotificationLevel::WarningNotification) {
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ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
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backcolor.x += 0.3f;
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backcolor.y += 0.15f;
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_state == EState::FadingOut, m_current_fade_opacity);
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}
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// name of window - probably indentifies window and is shown so last_end add whitespaces according to id
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// name of window indentifies window - has to be unique string
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if (m_id == 0)
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m_id = m_id_provider.allocate_id();
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std::string name = "!!Ntfctn" + std::to_string(m_id);
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if (imgui.begin(name, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar)) {
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ImVec2 win_size = ImGui::GetWindowSize();
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//FIXME: dont forget to us this for texts
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//GUI::format(_utf8(L()));
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/*
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//countdown numbers
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ImGui::SetCursorPosX(15);
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ImGui::SetCursorPosY(15);
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imgui.text(std::to_string(m_remaining_time).c_str());
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*/
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render_left_sign(imgui);
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render_text(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
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render_close_button(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
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@ -253,6 +236,7 @@ void NotificationManager::PopNotification::count_spaces()
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m_window_width_offset = m_left_indentation + m_line_height * 3.f;
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m_window_width = m_line_height * 25;
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}
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void NotificationManager::PopNotification::init()
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{
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std::string text = m_text1 + " " + m_hypertext;
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@ -306,7 +290,7 @@ void NotificationManager::PopNotification::init()
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}
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if (m_lines_count == 3)
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m_multiline = true;
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m_initialized = true;
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m_state = EState::Shown;
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}
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void NotificationManager::PopNotification::set_next_window_size(ImGuiWrapper& imgui)
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{
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@ -423,8 +407,8 @@ void NotificationManager::PopNotification::render_hypertext(ImGuiWrapper& imgui,
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m_multiline = true;
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set_next_window_size(imgui);
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}
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else {
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m_close_pending = on_text_click();
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else if (on_text_click()) {
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close();
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}
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}
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ImGui::PopStyleColor();
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@ -432,12 +416,12 @@ void NotificationManager::PopNotification::render_hypertext(ImGuiWrapper& imgui,
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ImGui::PopStyleColor();
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//hover color
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ImVec4 orange_color = ImVec4(.99f, .313f, .0f, 1.0f);//ImGui::GetStyleColorVec4(ImGuiCol_Button);
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ImVec4 orange_color = ImVec4(.99f, .313f, .0f, 1.0f);
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if (ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly))
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orange_color.y += 0.2f;
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//text
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Notifications_Internal::push_style_color(ImGuiCol_Text, orange_color, m_fading_out, m_current_fade_opacity);
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Notifications_Internal::push_style_color(ImGuiCol_Text, orange_color, m_state == EState::FadingOut, m_current_fade_opacity);
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ImGui::SetCursorPosX(text_x);
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ImGui::SetCursorPosY(text_y);
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imgui.text(text.c_str());
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@ -448,7 +432,7 @@ void NotificationManager::PopNotification::render_hypertext(ImGuiWrapper& imgui,
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lineEnd.y -= 2;
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ImVec2 lineStart = lineEnd;
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lineStart.x = ImGui::GetItemRectMin().x;
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ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.w * 255.f * (m_fading_out ? m_current_fade_opacity : 1.f))));
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ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.w * 255.f * (m_state == EState::FadingOut ? m_current_fade_opacity : 1.f))));
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||||
|
||||
}
|
||||
|
||||
@ -458,12 +442,11 @@ void NotificationManager::PopNotification::render_close_button(ImGuiWrapper& img
|
||||
ImVec2 win_pos(win_pos_x, win_pos_y);
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_state == EState::FadingOut, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_state == EState::FadingOut, m_current_fade_opacity);
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(.0f, .0f, .0f, .0f));
|
||||
|
||||
|
||||
//button - if part if treggered
|
||||
std::string button_text;
|
||||
button_text = ImGui::CloseNotifButton;
|
||||
|
||||
@ -479,7 +462,7 @@ void NotificationManager::PopNotification::render_close_button(ImGuiWrapper& img
|
||||
ImGui::SetCursorPosY(win_size.y / 2 - button_size.y);
|
||||
if (imgui.button(button_text.c_str(), button_size.x, button_size.y))
|
||||
{
|
||||
m_close_pending = true;
|
||||
close();
|
||||
}
|
||||
|
||||
//invisible large button
|
||||
@ -487,7 +470,7 @@ void NotificationManager::PopNotification::render_close_button(ImGuiWrapper& img
|
||||
ImGui::SetCursorPosY(0);
|
||||
if (imgui.button(" ", m_line_height * 2.125, win_size.y - ( m_minimize_b_visible ? 2 * m_line_height : 0)))
|
||||
{
|
||||
m_close_pending = true;
|
||||
close();
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
@ -510,9 +493,9 @@ void NotificationManager::PopNotification::render_minimize_button(ImGuiWrapper&
|
||||
{
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
|
||||
Notifications_Internal::push_style_color(ImGuiCol_ButtonActive, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_ButtonActive, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_state == EState::FadingOut, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_state == EState::FadingOut, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_state == EState::FadingOut, m_current_fade_opacity);
|
||||
|
||||
|
||||
//button - if part if treggered
|
||||
@ -564,71 +547,56 @@ bool NotificationManager::PopNotification::compare_text(const std::string& text)
|
||||
return false;
|
||||
}
|
||||
|
||||
void NotificationManager::PopNotification::update_state()
|
||||
void NotificationManager::PopNotification::update_state(bool paused, const int64_t delta)
|
||||
{
|
||||
if (!m_initialized)
|
||||
if (m_state == EState::Unknown)
|
||||
init();
|
||||
|
||||
m_next_render = std::numeric_limits<int64_t>::max();
|
||||
|
||||
if (m_hidden) {
|
||||
m_state = EState::Hidden;
|
||||
if (m_state == EState::Hidden) {
|
||||
return;
|
||||
}
|
||||
|
||||
int64_t now = GLCanvas3D::timestamp_now();
|
||||
|
||||
if (m_hovered) {
|
||||
// reset fading
|
||||
m_fading_out = false;
|
||||
// reset timers - hovered state is set in render
|
||||
if (m_state == EState::Hovered) {
|
||||
m_current_fade_opacity = 1.0f;
|
||||
m_remaining_time = m_data.duration;
|
||||
m_notification_start = now;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (m_counting_down) {
|
||||
// Timers when not fading
|
||||
} else if (m_data.duration != 0 && !paused) {
|
||||
int64_t up_time = now - m_notification_start;
|
||||
|
||||
if (m_fading_out && m_current_fade_opacity <= 0.0f)
|
||||
m_finished = true;
|
||||
else if (!m_fading_out && /*m_remaining_time <=0*/up_time >= m_data.duration * 1000) {
|
||||
m_fading_out = true;
|
||||
m_fading_start = now;
|
||||
m_last_render_fading = now;
|
||||
} else if (!m_fading_out) {
|
||||
m_next_render = m_data.duration * 1000 - up_time;//std::min<int64_t>(/*m_data.duration * 1000 - up_time*/m_remaining_time * 1000, MAX_TIMEOUT_MILISECONDS);
|
||||
}
|
||||
|
||||
if (m_state != EState::FadingOut && up_time >= m_data.duration * 1000) {
|
||||
m_state = EState::FadingOut;
|
||||
m_fading_start = now;
|
||||
} else if (m_state != EState::FadingOut) {
|
||||
m_next_render = m_data.duration * 1000 - up_time;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_finished) {
|
||||
// Timers when fading
|
||||
if (m_state == EState::FadingOut && !paused) {
|
||||
int64_t curr_time = now - m_fading_start;
|
||||
int64_t next_render = FADING_OUT_TIMEOUT - delta;
|
||||
m_current_fade_opacity = std::clamp(1.0f - 0.001f * static_cast<float>(curr_time) / FADING_OUT_DURATION, 0.0f, 1.0f);
|
||||
if (m_current_fade_opacity <= 0.0f)
|
||||
m_state = EState::Finished;
|
||||
else if (next_render < 0)
|
||||
m_next_render = 0;
|
||||
else
|
||||
m_next_render = next_render;
|
||||
}
|
||||
|
||||
if (m_state == EState::Finished) {
|
||||
m_next_render = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_state == EState::ClosePending) {
|
||||
m_state = EState::Finished;
|
||||
m_next_render = 0;
|
||||
return;
|
||||
}
|
||||
if (m_close_pending) {
|
||||
m_finished = true;
|
||||
m_state = EState::ClosePending;
|
||||
m_next_render = 0;
|
||||
return;
|
||||
}
|
||||
if (m_fading_out) {
|
||||
if (!m_paused) {
|
||||
m_state = EState::FadingOutStatic;
|
||||
int64_t curr_time = now - m_fading_start;
|
||||
int64_t no_render_time = now - m_last_render_fading;
|
||||
m_current_fade_opacity = std::clamp(1.0f - 0.001f * static_cast<float>(curr_time) / FADING_OUT_DURATION, 0.0f, 1.0f);
|
||||
auto next_render = FADING_OUT_TIMEOUT - no_render_time;
|
||||
if (next_render <= 0) {
|
||||
//m_last_render_fading = GLCanvas3D::timestamp_now();
|
||||
m_state = EState::FadingOutRender;
|
||||
m_next_render = 0;
|
||||
} else
|
||||
m_next_render = next_render;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NotificationManager::SlicingCompleteLargeNotification::SlicingCompleteLargeNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool large) :
|
||||
@ -672,9 +640,10 @@ void NotificationManager::SlicingCompleteLargeNotification::set_print_info(const
|
||||
void NotificationManager::SlicingCompleteLargeNotification::set_large(bool l)
|
||||
{
|
||||
m_is_large = l;
|
||||
m_counting_down = !l;
|
||||
//FIXME this information should not be lost (change m_data?)
|
||||
// m_counting_down = !l;
|
||||
m_hypertext = l ? _u8L("Export G-Code.") : std::string();
|
||||
m_hidden = !l;
|
||||
m_state = l ? EState::Shown : EState::Hidden;
|
||||
}
|
||||
//---------------ExportFinishedNotification-----------
|
||||
void NotificationManager::ExportFinishedNotification::count_spaces()
|
||||
@ -733,8 +702,8 @@ void NotificationManager::ExportFinishedNotification::render_eject_button(ImGuiW
|
||||
ImVec2 win_pos(win_pos_x, win_pos_y);
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_state == EState::FadingOut, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_state == EState::FadingOut, m_current_fade_opacity);
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(.0f, .0f, .0f, .0f));
|
||||
|
||||
std::string button_text;
|
||||
@ -768,7 +737,7 @@ void NotificationManager::ExportFinishedNotification::render_eject_button(ImGuiW
|
||||
assert(m_evt_handler != nullptr);
|
||||
if (m_evt_handler != nullptr)
|
||||
wxPostEvent(m_evt_handler, EjectDriveNotificationClickedEvent(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED));
|
||||
m_close_pending = true;
|
||||
close();
|
||||
}
|
||||
|
||||
//invisible large button
|
||||
@ -779,7 +748,7 @@ void NotificationManager::ExportFinishedNotification::render_eject_button(ImGuiW
|
||||
assert(m_evt_handler != nullptr);
|
||||
if (m_evt_handler != nullptr)
|
||||
wxPostEvent(m_evt_handler, EjectDriveNotificationClickedEvent(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED));
|
||||
m_close_pending = true;
|
||||
close();
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
@ -807,22 +776,12 @@ void NotificationManager::ProgressBarNotification::render_text(ImGuiWrapper& img
|
||||
void NotificationManager::ProgressBarNotification::render_bar(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
|
||||
{
|
||||
ImVec4 orange_color = ImVec4(.99f, .313f, .0f, 1.0f);
|
||||
float invisible_length = 0;//((float)(m_data.duration - m_remaining_time) / (float)m_data.duration * win_size_x);
|
||||
//invisible_length -= win_size_x / ((float)m_data.duration * 60.f) * (60 - m_countdown_frame);
|
||||
float invisible_length = 0;
|
||||
|
||||
ImVec2 lineEnd = ImVec2(win_pos_x - invisible_length - m_window_width_offset, win_pos_y + win_size_y/2 + m_line_height / 2);
|
||||
ImVec2 lineStart = ImVec2(win_pos_x - win_size_x + m_left_indentation, win_pos_y + win_size_y/2 + m_line_height / 2);
|
||||
ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (1.0f * 255.f)), m_line_height * 0.7f);
|
||||
/*
|
||||
//countdown line
|
||||
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
|
||||
float invisible_length = ((float)(m_data.duration - m_remaining_time) / (float)m_data.duration * win_size_x);
|
||||
invisible_length -= win_size_x / ((float)m_data.duration * 60.f) * (60 - m_countdown_frame);
|
||||
ImVec2 lineEnd = ImVec2(win_pos_x - invisible_length, win_pos_y + win_size_y - 5);
|
||||
ImVec2 lineStart = ImVec2(win_pos_x - win_size_x, win_pos_y + win_size_y - 5);
|
||||
ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.picture_width * 255.f * (m_fading_out ? m_current_fade_opacity : 1.f))), 2.f);
|
||||
if (!m_paused)
|
||||
m_countdown_frame++;
|
||||
*/
|
||||
|
||||
}
|
||||
//------NotificationManager--------
|
||||
NotificationManager::NotificationManager(wxEvtHandler* evt_handler) :
|
||||
@ -881,12 +840,7 @@ void NotificationManager::push_plater_error_notification(const std::string& text
|
||||
{
|
||||
push_notification_data({ NotificationType::PlaterError, NotificationLevel::ErrorNotification, 0, _u8L("ERROR:") + "\n" + text }, 0);
|
||||
}
|
||||
void NotificationManager::push_plater_warning_notification(const std::string& text)
|
||||
{
|
||||
push_notification_data({ NotificationType::PlaterWarning, NotificationLevel::WarningNotification, 0, _u8L("WARNING:") + "\n" + text }, 0);
|
||||
// dissaper if in preview
|
||||
set_in_preview(m_in_preview);
|
||||
}
|
||||
|
||||
void NotificationManager::close_plater_error_notification(const std::string& text)
|
||||
{
|
||||
for (std::unique_ptr<PopNotification> ¬ification : m_pop_notifications) {
|
||||
@ -895,11 +849,32 @@ void NotificationManager::close_plater_error_notification(const std::string& tex
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NotificationManager::push_plater_warning_notification(const std::string& text)
|
||||
{
|
||||
// Find if was not hidden
|
||||
for (std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::PlaterWarning && notification->compare_text(_u8L("WARNING:") + "\n" + text)) {
|
||||
if (notification->get_state() == PopNotification::EState::Hidden) {
|
||||
//dynamic_cast<PlaterWarningNotification*>(notification.get())->show();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NotificationData data{ NotificationType::PlaterWarning, NotificationLevel::WarningNotification, 0, _u8L("WARNING:") + "\n" + text };
|
||||
|
||||
auto notification = std::make_unique<NotificationManager::PlaterWarningNotification>(data, m_id_provider, m_evt_handler);
|
||||
push_notification_data(std::move(notification), 0);
|
||||
// dissaper if in preview
|
||||
set_in_preview(m_in_preview);
|
||||
}
|
||||
|
||||
void NotificationManager::close_plater_warning_notification(const std::string& text)
|
||||
{
|
||||
for (std::unique_ptr<PopNotification> ¬ification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::PlaterWarning && notification->compare_text(_u8L("WARNING:") + "\n" + text)) {
|
||||
notification->close();
|
||||
dynamic_cast<PlaterWarningNotification*>(notification.get())->real_close();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1008,7 +983,8 @@ void NotificationManager::set_progress_bar_percentage(const std::string& text, f
|
||||
for (std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::ProgressBar && notification->compare_text(text)) {
|
||||
dynamic_cast<ProgressBarNotification*>(notification.get())->set_percentage(percentage);
|
||||
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
|
||||
// FIX ME: this is massive gpu eater (render every frame)
|
||||
wxGetApp().plater()->get_current_canvas3D()->schedule_extra_frame(0);
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
@ -1035,20 +1011,19 @@ bool NotificationManager::push_notification_data(std::unique_ptr<NotificationMan
|
||||
|
||||
if (this->activate_existing(notification.get())) {
|
||||
m_pop_notifications.back()->update(notification->get_data());
|
||||
canvas.request_extra_frame_delayed(33);
|
||||
canvas.schedule_extra_frame(0);
|
||||
return false;
|
||||
} else {
|
||||
m_pop_notifications.emplace_back(std::move(notification));
|
||||
canvas.request_extra_frame_delayed(33);
|
||||
canvas.schedule_extra_frame(0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void NotificationManager::render_notifications(float overlay_width)
|
||||
void NotificationManager::render_notifications(GLCanvas3D& canvas, float overlay_width)
|
||||
{
|
||||
sort_notifications();
|
||||
|
||||
GLCanvas3D& canvas = *wxGetApp().plater()->get_current_canvas3D();
|
||||
|
||||
float last_y = 0.0f;
|
||||
|
||||
for (const auto& notification : m_pop_notifications) {
|
||||
@ -1059,9 +1034,54 @@ void NotificationManager::render_notifications(float overlay_width)
|
||||
}
|
||||
|
||||
}
|
||||
update_notifications();
|
||||
m_last_render = GLCanvas3D::timestamp_now();
|
||||
}
|
||||
|
||||
bool NotificationManager::update_notifications(GLCanvas3D& canvas)
|
||||
{
|
||||
// no update if not top window
|
||||
wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
|
||||
while (p->GetParent() != nullptr)
|
||||
p = p->GetParent();
|
||||
wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
|
||||
if (!top_level_wnd->IsActive())
|
||||
return false;
|
||||
|
||||
// next_render() returns numeric_limits::max if no need for frame
|
||||
const int64_t max = std::numeric_limits<int64_t>::max();
|
||||
int64_t next_render = max;
|
||||
const int64_t time_since_render = GLCanvas3D::timestamp_now() - m_last_render;
|
||||
// During render, each notification detects if its currently hovered and changes its state to EState::Hovered
|
||||
// If any notification is hovered, all restarts its countdown
|
||||
bool hover = false;
|
||||
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
|
||||
if (notification->is_hovered()) {
|
||||
hover = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// update state of all notif and erase finished
|
||||
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
|
||||
std::unique_ptr<PopNotification>& notification = *it;
|
||||
notification->update_state(hover, time_since_render);
|
||||
next_render = std::min<int64_t>(next_render, notification->next_render());
|
||||
if (notification->get_state() == PopNotification::EState::Finished)
|
||||
it = m_pop_notifications.erase(it);
|
||||
else
|
||||
++it;
|
||||
}
|
||||
|
||||
// render needed right now
|
||||
if (next_render < 20)
|
||||
return true;
|
||||
// request next frame
|
||||
if (next_render < max)
|
||||
canvas.schedule_extra_frame(int(next_render));
|
||||
|
||||
return false;
|
||||
}
|
||||
>>>>>>> 6df0d8ff81... Notifications management and rendering refactoring.
|
||||
|
||||
void NotificationManager::sort_notifications()
|
||||
{
|
||||
// Stable sorting, so that the order of equal ranges is stable.
|
||||
@ -1112,103 +1132,6 @@ void NotificationManager::set_in_preview(bool preview)
|
||||
}
|
||||
}
|
||||
|
||||
void NotificationManager::update_notifications()
|
||||
{
|
||||
// no update if not top window
|
||||
wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
|
||||
while (p->GetParent() != nullptr)
|
||||
p = p->GetParent();
|
||||
wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
|
||||
if (!top_level_wnd->IsActive())
|
||||
return;
|
||||
|
||||
//static size_t last_size = m_pop_notifications.size();
|
||||
|
||||
//request frames
|
||||
int64_t next_render = std::numeric_limits<int64_t>::max();
|
||||
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
|
||||
std::unique_ptr<PopNotification>& notification = *it;
|
||||
notification->set_paused(m_hovered);
|
||||
notification->update_state();
|
||||
next_render = std::min<int64_t>(next_render, notification->next_render());
|
||||
if (notification->get_state() == PopNotification::EState::Finished)
|
||||
it = m_pop_notifications.erase(it);
|
||||
else {
|
||||
|
||||
++it;
|
||||
}
|
||||
}
|
||||
/*
|
||||
m_requires_update = false;
|
||||
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
|
||||
if (notification->requires_update()) {
|
||||
m_requires_update = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
*/
|
||||
// update hovering state
|
||||
m_hovered = false;
|
||||
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
|
||||
if (notification->is_hovered()) {
|
||||
m_hovered = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
// Reuire render if some notification was just deleted.
|
||||
size_t curr_size = m_pop_notifications.size();
|
||||
m_requires_render = m_hovered || (last_size != curr_size);
|
||||
last_size = curr_size;
|
||||
|
||||
// Ask notification if it needs render
|
||||
if (!m_requires_render) {
|
||||
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
|
||||
if (notification->requires_render()) {
|
||||
m_requires_render = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Make sure there will be update after last notification erased
|
||||
if (m_requires_render)
|
||||
m_requires_update = true;
|
||||
*/
|
||||
|
||||
|
||||
if (next_render == 0)
|
||||
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame_delayed(33); //few milliseconds to get from GLCanvas::render
|
||||
else if (next_render < std::numeric_limits<int64_t>::max())
|
||||
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame_delayed(int(next_render));
|
||||
|
||||
/*
|
||||
// actualizate timers
|
||||
wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
|
||||
while (p->GetParent() != nullptr)
|
||||
p = p->GetParent();
|
||||
wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
|
||||
if (!top_level_wnd->IsActive())
|
||||
return;
|
||||
|
||||
{
|
||||
// Control the fade-out.
|
||||
// time in seconds
|
||||
long now = wxGetLocalTime();
|
||||
// Pausing fade-out when the mouse is over some notification.
|
||||
if (!m_hovered && m_last_time < now) {
|
||||
if (now - m_last_time >= MAX_TIMEOUT_SECONDS) {
|
||||
for (auto& notification : m_pop_notifications) {
|
||||
//if (notification->get_state() != PopNotification::EState::Static)
|
||||
notification->substract_remaining_time(MAX_TIMEOUT_SECONDS);
|
||||
}
|
||||
m_last_time = now;
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
bool NotificationManager::has_slicing_error_notification()
|
||||
{
|
||||
return std::any_of(m_pop_notifications.begin(), m_pop_notifications.end(), [](auto &n) {
|
||||
|
@ -147,14 +147,15 @@ public:
|
||||
// finds ExportFinished notification and closes it if it was to removable device
|
||||
void device_ejected();
|
||||
// renders notifications in queue and deletes expired ones
|
||||
void render_notifications(float overlay_width);
|
||||
void render_notifications(GLCanvas3D& canvas, float overlay_width);
|
||||
// finds and closes all notifications of given type
|
||||
void close_notification_of_type(const NotificationType type);
|
||||
// Which view is active? Plater or G-code preview? Hide warnings in G-code preview.
|
||||
void set_in_preview(bool preview);
|
||||
// Move to left to avoid colision with variable layer height gizmo.
|
||||
void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
|
||||
|
||||
// perform update_state on each notification and ask for more frames if needed, return true for render needed
|
||||
bool update_notifications(GLCanvas3D& canvas);
|
||||
private:
|
||||
// duration 0 means not disapearing
|
||||
struct NotificationData {
|
||||
@ -192,23 +193,24 @@ private:
|
||||
|
||||
enum class EState
|
||||
{
|
||||
Unknown,
|
||||
Unknown, // NOT initialized
|
||||
Hidden,
|
||||
FadingOutRender, // Requesting Render
|
||||
FadingOutStatic,
|
||||
Shown, // Requesting Render at some time if duration != 0
|
||||
FadingOut, // Requesting Render at some time
|
||||
ClosePending, // Requesting Render
|
||||
Finished, // Requesting Render
|
||||
Hovered, // Followed by Shown
|
||||
Paused
|
||||
};
|
||||
|
||||
PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler);
|
||||
virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); }
|
||||
void render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width);
|
||||
// close will dissapear notification on next render
|
||||
void close() { m_close_pending = true; }
|
||||
virtual void close() { m_state = EState::ClosePending; }
|
||||
// data from newer notification of same type
|
||||
void update(const NotificationData& n);
|
||||
bool is_finished() const { return m_finished || m_close_pending; }
|
||||
bool is_hovered() const { return m_hovered; }
|
||||
bool is_finished() const { return m_state == EState::ClosePending || m_state == EState::Finished; }
|
||||
// returns top after movement
|
||||
float get_top() const { return m_top_y; }
|
||||
//returns top in actual frame
|
||||
@ -216,21 +218,15 @@ private:
|
||||
const NotificationType get_type() const { return m_data.type; }
|
||||
const NotificationData get_data() const { return m_data; }
|
||||
const bool is_gray() const { return m_is_gray; }
|
||||
// Call equals one second down
|
||||
void substract_remaining_time(int seconds) { m_remaining_time -= seconds; }
|
||||
void set_gray(bool g) { m_is_gray = g; }
|
||||
void set_paused(bool p) { m_paused = p; }
|
||||
bool compare_text(const std::string& text);
|
||||
void hide(bool h) { m_hidden = h; }
|
||||
// sets m_next_render with time of next mandatory rendering
|
||||
void update_state();
|
||||
int64_t next_render() const { return m_next_render; }
|
||||
/*
|
||||
bool requires_render() const { return m_state == EState::FadingOutRender || m_state == EState::ClosePending || m_state == EState::Finished; }
|
||||
bool requires_update() const { return m_state != EState::Hidden; }
|
||||
*/
|
||||
EState get_state() const { return m_state; }
|
||||
protected:
|
||||
void hide(bool h) { m_state = h ? EState::Hidden : EState::Unknown; }
|
||||
// sets m_next_render with time of next mandatory rendering. Delta is time since last render.
|
||||
void update_state(bool paused, const int64_t delta);
|
||||
int64_t next_render() const { return is_finished() ? 0 : m_next_render; }
|
||||
EState get_state() const { return m_state; }
|
||||
bool is_hovered() const { return m_state == EState::Hovered; }
|
||||
|
||||
// Call after every size change
|
||||
void init();
|
||||
// Part of init()
|
||||
@ -254,45 +250,36 @@ private:
|
||||
// Hypertext action, returns true if notification should close.
|
||||
// Action is stored in NotificationData::callback as std::function<bool(wxEvtHandler*)>
|
||||
virtual bool on_text_click();
|
||||
|
||||
protected:
|
||||
const NotificationData m_data;
|
||||
|
||||
// For reusing ImGUI windows.
|
||||
NotificationIDProvider &m_id_provider;
|
||||
int m_id{ 0 };
|
||||
|
||||
// State for rendering
|
||||
EState m_state { EState::Unknown };
|
||||
|
||||
int m_id { 0 };
|
||||
bool m_initialized { false };
|
||||
// Time values for rendering fade-out
|
||||
|
||||
int64_t m_fading_start{ 0LL };
|
||||
|
||||
// first appereance of notification or last hover;
|
||||
int64_t m_notification_start;
|
||||
// time to next must-do render
|
||||
int64_t m_next_render{ std::numeric_limits<int64_t>::max() };
|
||||
float m_current_fade_opacity{ 1.0f };
|
||||
|
||||
// Notification data
|
||||
|
||||
// Main text
|
||||
std::string m_text1;
|
||||
// Clickable text
|
||||
std::string m_hypertext;
|
||||
// Aditional text after hypertext - currently not used
|
||||
std::string m_text2;
|
||||
// Countdown variables
|
||||
long m_remaining_time;
|
||||
bool m_counting_down;
|
||||
long m_last_remaining_time;
|
||||
bool m_paused { false };
|
||||
int m_countdown_frame { 0 };
|
||||
bool m_fading_out { false };
|
||||
int64_t m_fading_start { 0LL };
|
||||
// time of last done render when fading
|
||||
int64_t m_last_render_fading { 0LL };
|
||||
// first appereance of notification or last hover;
|
||||
int64_t m_notification_start;
|
||||
// time to next must-do render
|
||||
int64_t m_next_render { std::numeric_limits<int64_t>::max() };
|
||||
float m_current_fade_opacity { 1.0f };
|
||||
// If hidden the notif is alive but not visible to user
|
||||
bool m_hidden { false };
|
||||
// m_finished = true - does not render, marked to delete
|
||||
bool m_finished { false };
|
||||
// Will go to m_finished next render
|
||||
bool m_close_pending { false };
|
||||
bool m_hovered { false };
|
||||
// variables to count positions correctly
|
||||
|
||||
// inner variables to position notification window, texts and buttons correctly
|
||||
|
||||
// all space without text
|
||||
float m_window_width_offset;
|
||||
// Space on left side without text
|
||||
@ -302,9 +289,7 @@ private:
|
||||
float m_window_width { 450.0f };
|
||||
//Distance from bottom of notifications to top of this notification
|
||||
float m_top_y { 0.0f };
|
||||
|
||||
// Height of text
|
||||
// Used as basic scaling unit!
|
||||
// Height of text - Used as basic scaling unit!
|
||||
float m_line_height;
|
||||
std::vector<size_t> m_endlines;
|
||||
// Gray are f.e. eorrors when its uknown if they are still valid
|
||||
@ -344,6 +329,15 @@ private:
|
||||
int warning_step;
|
||||
};
|
||||
|
||||
class PlaterWarningNotification : public PopNotification
|
||||
{
|
||||
public:
|
||||
PlaterWarningNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler) : PopNotification(n, id_provider, evt_handler) {}
|
||||
virtual void close() { m_state = EState::Hidden; }
|
||||
void real_close() { m_state = EState::ClosePending; }
|
||||
void show() { m_state = EState::Unknown; }
|
||||
};
|
||||
|
||||
class ProgressBarNotification : public PopNotification
|
||||
{
|
||||
public:
|
||||
@ -405,33 +399,25 @@ private:
|
||||
void sort_notifications();
|
||||
// If there is some error notification active, then the "Export G-code" notification after the slicing is finished is suppressed.
|
||||
bool has_slicing_error_notification();
|
||||
// perform update_state on each notification and ask for more frames if needed
|
||||
void update_notifications();
|
||||
|
||||
|
||||
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
|
||||
wxEvtHandler* m_evt_handler;
|
||||
// Cache of IDs to identify and reuse ImGUI windows.
|
||||
NotificationIDProvider m_id_provider;
|
||||
std::deque<std::unique_ptr<PopNotification>> m_pop_notifications;
|
||||
// Last render time in seconds for fade out control.
|
||||
long m_last_time { 0 };
|
||||
// When mouse hovers over some notification, the fade-out of all notifications is suppressed.
|
||||
bool m_hovered { false };
|
||||
//timestamps used for slicing finished - notification could be gone so it needs to be stored here
|
||||
std::unordered_set<int> m_used_timestamps;
|
||||
// True if G-code preview is active. False if the Plater is active.
|
||||
bool m_in_preview { false };
|
||||
// True if the layer editing is enabled in Plater, so that the notifications are shifted left of it.
|
||||
bool m_move_from_overlay { false };
|
||||
// Timestamp of last rendering
|
||||
int64_t m_last_render { 0LL };
|
||||
|
||||
//prepared (basic) notifications
|
||||
const std::vector<NotificationData> basic_notifications = {
|
||||
// {NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
|
||||
// {NotificationType::ExportToRemovableFinished, NotificationLevel::ImportantNotification, 0, _u8L("Exporting finished."), _u8L("Eject drive.") },
|
||||
{NotificationType::Mouse3dDisconnected, NotificationLevel::RegularNotification, 10, _u8L("3D Mouse disconnected.") },
|
||||
// {NotificationType::Mouse3dConnected, NotificationLevel::RegularNotification, 5, _u8L("3D Mouse connected.") },
|
||||
// {NotificationType::NewPresetsAviable, NotificationLevel::ImportantNotification, 20, _u8L("New Presets are available."), _u8L("See here.") },
|
||||
{NotificationType::PresetUpdateAvailable, NotificationLevel::ImportantNotification, 20, _u8L("Configuration update is available."), _u8L("See more."),
|
||||
{NotificationType::PresetUpdateAvailable, NotificationLevel::ImportantNotification, 10, _u8L("Configuration update is available."), _u8L("See more."),
|
||||
[](wxEvtHandler* evnthndlr) {
|
||||
if (evnthndlr != nullptr)
|
||||
wxPostEvent(evnthndlr, PresetUpdateAvailableClickedEvent(EVT_PRESET_UPDATE_AVAILABLE_CLICKED));
|
||||
|
Loading…
Reference in New Issue
Block a user