Fixed out of bounds when showing color prints in gcode preview legend:

backport of a2a85af4dd onto 2.4.2
Fixes flickering of color square in legend in G-Code Viewer
This commit is contained in:
Lukas Matena 2022-05-19 14:21:33 +02:00
parent 99c9e4a61d
commit c450592222

View file

@ -3448,9 +3448,8 @@ void GCodeViewer::render_legend(float& legend_height)
PartialTimes items;
std::vector<CustomGCode::Item> custom_gcode_per_print_z = wxGetApp().is_editor() ? wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes : m_custom_gcode_per_print_z;
int extruders_count = wxGetApp().extruders_edited_cnt();
std::vector<Color> last_color(extruders_count);
for (int i = 0; i < extruders_count; ++i) {
std::vector<Color> last_color(m_extruders_count);
for (int i = 0; i < m_extruders_count; ++i) {
last_color[i] = m_tool_colors[i];
}
int last_extruder_id = 1;