Gizmos' shortcut not requiring shift key pressed
This commit is contained in:
parent
7b9f498410
commit
c494dec1c4
1 changed files with 1 additions and 1 deletions
|
@ -4311,7 +4311,7 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
|
||||||
default:
|
default:
|
||||||
{
|
{
|
||||||
#if ENABLE_GIZMOS_SHORTCUT
|
#if ENABLE_GIZMOS_SHORTCUT
|
||||||
if (evt.ShiftDown() && m_gizmos.handle_shortcut(keyCode, m_selection))
|
if (m_gizmos.handle_shortcut(keyCode, m_selection))
|
||||||
{
|
{
|
||||||
_update_gizmos_data();
|
_update_gizmos_data();
|
||||||
render();
|
render();
|
||||||
|
|
Loading…
Reference in a new issue