Gizmos' shortcut not requiring shift key pressed

This commit is contained in:
Enrico Turri 2018-11-22 11:13:00 +01:00
parent 7b9f498410
commit c494dec1c4

View File

@ -4311,7 +4311,7 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
default:
{
#if ENABLE_GIZMOS_SHORTCUT
if (evt.ShiftDown() && m_gizmos.handle_shortcut(keyCode, m_selection))
if (m_gizmos.handle_shortcut(keyCode, m_selection))
{
_update_gizmos_data();
render();