From c54b8908dddd2f2d72188a5d9524c4cdf5f1468a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Luk=C3=A1=C5=A1=20Hejl?= Date: Mon, 17 Jan 2022 12:25:02 +0100 Subject: [PATCH] Follow-up of 878dce1fdf5f52ca8957a1b7fd1f29cb5035f233. --- src/libslic3r/GCode/AvoidCrossingPerimeters.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/libslic3r/GCode/AvoidCrossingPerimeters.cpp b/src/libslic3r/GCode/AvoidCrossingPerimeters.cpp index a8a0994f7..f846d8cec 100644 --- a/src/libslic3r/GCode/AvoidCrossingPerimeters.cpp +++ b/src/libslic3r/GCode/AvoidCrossingPerimeters.cpp @@ -422,7 +422,7 @@ static Direction get_shortest_direction(const AvoidCrossingPerimeters::Boundary } // Straighten the travel path as long as it does not collide with the contours stored in edge_grid. -static std::vector simplify_travel(const AvoidCrossingPerimeters::Boundary &boundary, std::vector &travel) +static std::vector simplify_travel(const AvoidCrossingPerimeters::Boundary &boundary, const std::vector &travel) { FirstIntersectionVisitor visitor(boundary.grid); std::vector simplified_path;